:config: segments: - [ 6, 0x00F885D0 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x00F885D0 ] - [ 9, 0x00F885D0 ] - [ 10, 0x00F885D0 ] - [ 11, 0x00F885D0 ] - [ 12, 0x00F885D0 ] - [ 13, 0x00F885D0 ] external_files: - pal_gc/objects/gameplay_keep.yml gCreationFireBallDL: type: GFX offset: 0x0040 symbol: gCreationFireBallDL gCreationFireBallFlameEffectTex: type: TEXTURE offset: 0x0500 symbol: gCreationFireBallFlameEffectTex format: I8 width: 32 height: 64 gCreationFireBallMaskTex: type: TEXTURE offset: 0x0100 symbol: gCreationFireBallMaskTex format: I8 width: 32 height: 32 object_efc_fire_ballVtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_efc_fire_ballVtx_000000 count: 4 array_type: VTX zero_flag: true null_cross_file: true