:config: segments: - [ 6, 0x01192B20 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x01192B20 ] - [ 9, 0x01192B20 ] - [ 10, 0x01192B20 ] - [ 11, 0x01192B20 ] - [ 12, 0x01192B20 ] - [ 13, 0x01192B20 ] external_files: - pal_gc/objects/gameplay_keep.yml gGiGauntletsDL: type: GFX offset: 0x1540 symbol: gGiGauntletsDL gGiGauntletsPlateDL: type: GFX offset: 0x1860 symbol: gGiGauntletsPlateDL gGiGoldenGauntletsColorDL: type: GFX offset: 0x14E0 symbol: gGiGoldenGauntletsColorDL gGiGoldenGauntletsPlateColorDL: type: GFX offset: 0x1520 symbol: gGiGoldenGauntletsPlateColorDL gGiSilverGauntletsColorDL: type: GFX offset: 0x14C0 symbol: gGiSilverGauntletsColorDL gGiSilverGauntletsPlateColorDL: type: GFX offset: 0x1500 symbol: gGiSilverGauntletsPlateColorDL object_gi_glovesTex_000000: type: TEXTURE offset: 0x0 symbol: object_gi_glovesTex_000000 format: I8 width: 64 height: 32 object_gi_glovesVtx_000800: type: OOT:ARRAY offset: 0x000800 symbol: object_gi_glovesVtx_000800 count: 152 array_type: VTX zero_flag: true null_cross_file: true object_gi_glovesVtx_001180: type: OOT:ARRAY offset: 0x001180 symbol: object_gi_glovesVtx_001180 count: 52 array_type: VTX zero_flag: true null_cross_file: true