:config: segments: - [ 6, 0x010DBAE0 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x010DBAE0 ] - [ 9, 0x010DBAE0 ] - [ 10, 0x010DBAE0 ] - [ 11, 0x010DBAE0 ] - [ 12, 0x010DBAE0 ] - [ 13, 0x010DBAE0 ] external_files: - pal_gc/objects/gameplay_keep.yml gGiHookshotDL: type: GFX offset: 0x0750 symbol: gGiHookshotDL gGiLongshotDL: type: GFX offset: 0x1240 symbol: gGiLongshotDL object_gi_hookshotVtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_gi_hookshotVtx_000000 count: 117 array_type: VTX zero_flag: true null_cross_file: true object_gi_hookshotVtx_000A50: type: OOT:ARRAY offset: 0x000A50 symbol: object_gi_hookshotVtx_000A50 count: 127 array_type: VTX zero_flag: true null_cross_file: true