:config: segments: - [ 6, 0x010DAA10 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x010DAA10 ] - [ 9, 0x010DAA10 ] - [ 10, 0x010DAA10 ] - [ 11, 0x010DAA10 ] - [ 12, 0x010DAA10 ] - [ 13, 0x010DAA10 ] external_files: - pal_gc/objects/gameplay_keep.yml gGiGoldenScaleColorDL: type: GFX offset: 0x0A80 symbol: gGiGoldenScaleColorDL gGiGoldenScaleWaterColorDL: type: GFX offset: 0x0A40 symbol: gGiGoldenScaleWaterColorDL gGiScaleDL: type: GFX offset: 0x0CC8 symbol: gGiScaleDL gGiScaleWaterDL: type: GFX offset: 0x0AA0 symbol: gGiScaleWaterDL gGiSilverScaleColorDL: type: GFX offset: 0x0A60 symbol: gGiSilverScaleColorDL gGiSilverScaleWaterColorDL: type: GFX offset: 0x0A20 symbol: gGiSilverScaleWaterColorDL object_gi_scaleVtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_gi_scaleVtx_000000 count: 128 array_type: VTX zero_flag: true null_cross_file: true object_gi_scaleVtx_000800: type: OOT:ARRAY offset: 0x000800 symbol: object_gi_scaleVtx_000800 count: 34 array_type: VTX zero_flag: true null_cross_file: true