:config: segments: - [ 6, 0x01097520 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x01097520 ] - [ 9, 0x01097520 ] - [ 10, 0x01097520 ] - [ 11, 0x01097520 ] - [ 12, 0x01097520 ] - [ 13, 0x01097520 ] external_files: - pal_gc/objects/gameplay_keep.yml gGiDekuShieldDL: type: GFX offset: 0x0A50 symbol: gGiDekuShieldDL object_gi_shield_1Tex_000000: type: TEXTURE offset: 0x0 symbol: object_gi_shield_1Tex_000000 format: I8 width: 32 height: 32 object_gi_shield_1Vtx_000400: type: OOT:ARRAY offset: 0x000400 symbol: object_gi_shield_1Vtx_000400 count: 101 array_type: VTX zero_flag: true null_cross_file: true