:config: segments: - [ 6, 0x0116DCA0 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x0116DCA0 ] - [ 9, 0x0116DCA0 ] - [ 10, 0x0116DCA0 ] - [ 11, 0x0116DCA0 ] - [ 12, 0x0116DCA0 ] - [ 13, 0x0116DCA0 ] external_files: - pal_gc/objects/gameplay_keep.yml object_gnd_magic_DL_001190: type: GFX offset: 0x1190 symbol: object_gnd_magic_DL_001190 object_gnd_magic_Tex_000000: type: TEXTURE offset: 0x0 symbol: object_gnd_magic_Tex_000000 format: I8 width: 32 height: 64 object_gnd_magic_Tex_000800: type: TEXTURE offset: 0x800 symbol: object_gnd_magic_Tex_000800 format: I8 width: 32 height: 64 object_gnd_magicVtx_001000: type: OOT:ARRAY offset: 0x001000 symbol: object_gnd_magicVtx_001000 count: 25 array_type: VTX zero_flag: true null_cross_file: true