:config: segments: - [ 6, 0x00E66D10 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x00E66D10 ] - [ 9, 0x00E66D10 ] - [ 10, 0x00E66D10 ] - [ 11, 0x00E66D10 ] - [ 12, 0x00E66D10 ] - [ 13, 0x00E66D10 ] external_files: - pal_gc/objects/gameplay_keep.yml gHyruleFieldCastleDrawbridgeBoltDL: type: TEXTURE offset: 0x1A10 symbol: gHyruleFieldCastleDrawbridgeBoltDL format: RGBA16 width: 16 height: 16 gHyruleFieldCastleDrawbridgeChainsCol: type: OOT:COLLISION offset: 0x0280 symbol: gHyruleFieldCastleDrawbridgeChainsCol gHyruleFieldCastleDrawbridgeChainsDL: type: GFX offset: 0x00C0 symbol: gHyruleFieldCastleDrawbridgeChainsDL gHyruleFieldCastleDrawbridgeChainsTex: type: TEXTURE offset: 0x1610 symbol: gHyruleFieldCastleDrawbridgeChainsTex format: RGBA16 width: 16 height: 32 gHyruleFieldCastleDrawbridgeCol: type: OOT:COLLISION offset: 0x05E0 symbol: gHyruleFieldCastleDrawbridgeCol gHyruleFieldCastleDrawbridgeDL: type: GFX offset: 0x0430 symbol: gHyruleFieldCastleDrawbridgeDL gHyruleFieldCastleDrawbridgeWoodTex: type: TEXTURE offset: 0x0610 symbol: gHyruleFieldCastleDrawbridgeWoodTex format: RGBA16 width: 32 height: 64 object_spot00_objectsVtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_spot00_objectsVtx_000000 count: 12 array_type: VTX zero_flag: true null_cross_file: true object_spot00_objectsVtx_0002B0: type: OOT:ARRAY offset: 0x0002B0 symbol: object_spot00_objectsVtx_0002B0 count: 24 array_type: VTX zero_flag: true null_cross_file: true