:config: segments: - [ 6, 0x0115EF70 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x0115EF70 ] - [ 9, 0x0115EF70 ] - [ 10, 0x0115EF70 ] - [ 11, 0x0115EF70 ] - [ 12, 0x0115EF70 ] - [ 13, 0x0115EF70 ] external_files: - pal_gc/objects/gameplay_keep.yml object_spot03_object_Col_000C98: type: OOT:COLLISION offset: 0xC98 symbol: object_spot03_object_Col_000C98 object_spot03_object_DL_000B20: type: GFX offset: 0xB20 symbol: object_spot03_object_DL_000B20 object_spot03_object_DL_000BC0: type: GFX offset: 0xBC0 symbol: object_spot03_object_DL_000BC0 object_spot03_object_DL_001580: type: GFX offset: 0x1580 symbol: object_spot03_object_DL_001580 object_spot03_object_Tex_000000: type: TEXTURE offset: 0x0 symbol: object_spot03_object_Tex_000000 format: I4 width: 64 height: 64 object_spot03_object_Tex_000CD0: type: TEXTURE offset: 0xCD0 symbol: object_spot03_object_Tex_000CD0 format: I4 width: 64 height: 64 object_spot03_object_Vtx_000800: type: OOT:ARRAY offset: 0x800 symbol: object_spot03_object_Vtx_000800 count: 25 array_type: VTX object_spot03_object_Vtx_000990: type: OOT:ARRAY offset: 0x990 symbol: object_spot03_object_Vtx_000990 count: 25 array_type: VTX object_spot03_objectVtx_0014D0: type: OOT:ARRAY offset: 0x0014D0 symbol: object_spot03_objectVtx_0014D0 count: 11 array_type: VTX zero_flag: true null_cross_file: true