:config: segments: - [ 6, 0x01237480 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x01237480 ] - [ 9, 0x01237480 ] - [ 10, 0x01237480 ] - [ 11, 0x01237480 ] - [ 12, 0x01237480 ] - [ 13, 0x01237480 ] external_files: - pal_gc/objects/gameplay_keep.yml object_spot05_objects_Col_000918: type: OOT:COLLISION offset: 0x918 symbol: object_spot05_objects_Col_000918 object_spot05_objects_Col_0012C0: type: OOT:COLLISION offset: 0x12C0 symbol: object_spot05_objects_Col_0012C0 object_spot05_objects_DL_000840: type: GFX offset: 0x840 symbol: object_spot05_objects_DL_000840 object_spot05_objects_DL_001190: type: GFX offset: 0x1190 symbol: object_spot05_objects_DL_001190 object_spot05_objects_Tex_000000: type: TEXTURE offset: 0x0 symbol: object_spot05_objects_Tex_000000 format: RGBA16 width: 32 height: 32 object_spot05_objects_Tex_000950: type: TEXTURE offset: 0x950 symbol: object_spot05_objects_Tex_000950 format: RGBA16 width: 16 height: 64 object_spot05_objectsVtx_000800: type: OOT:ARRAY offset: 0x000800 symbol: object_spot05_objectsVtx_000800 count: 4 array_type: VTX zero_flag: true null_cross_file: true object_spot05_objectsVtx_001150: type: OOT:ARRAY offset: 0x001150 symbol: object_spot05_objectsVtx_001150 count: 4 array_type: VTX zero_flag: true null_cross_file: true