:config: segments: - [ 6, 0x01103010 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x01103010 ] - [ 9, 0x01103010 ] - [ 10, 0x01103010 ] - [ 11, 0x01103010 ] - [ 12, 0x01103010 ] - [ 13, 0x01103010 ] external_files: - pal_gc/objects/gameplay_keep.yml gLonLonCorralFenceCol: type: OOT:COLLISION offset: 0x4D0 symbol: gLonLonCorralFenceCol gLonLonCorralFenceDL: type: GFX offset: 0x3C0 symbol: gLonLonCorralFenceDL gLonLonCorralFenceTex: type: TEXTURE offset: 0x500 symbol: gLonLonCorralFenceTex format: I4 width: 32 height: 128 gLonLonMilkCrateCol: type: OOT:COLLISION offset: 0x348 symbol: gLonLonMilkCrateCol gLonLonMilkCrateDL: type: GFX offset: 0x180 symbol: gLonLonMilkCrateDL gLonLonMilkCrateTex: type: TEXTURE offset: 0xD00 symbol: gLonLonMilkCrateTex format: RGBA16 width: 32 height: 64 object_spot15_objVtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_spot15_objVtx_000000 count: 24 array_type: VTX zero_flag: true null_cross_file: true object_spot15_objVtx_000380: type: OOT:ARRAY offset: 0x000380 symbol: object_spot15_objVtx_000380 count: 4 array_type: VTX zero_flag: true null_cross_file: true