<feed xmlns='http://www.w3.org/2005/Atom'>
<title>SpaghettiKart/asm/non_matchings/code_80005FD0, branch transformsharedfromptr</title>
<subtitle>SpaghettiKart: Mario Kart 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/'/>
<entry>
<title>Impl new intro (#193)</title>
<updated>2025-05-15T00:30:32+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2025-05-15T00:30:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=32632cacdb316d7f2d3b6ecdb634f0ef9aebadf0'/>
<id>32632cacdb316d7f2d3b6ecdb634f0ef9aebadf0</id>
<content type='text'>
* Update menus

* Update CMakeLists.txt

* Add Ship

* Impl hm ship actors

* Update HM course

* Impl new intro

* Finish intro scene

* Rename

* Start Editor Work

* raycast works

* Fix ScreenRayTrace in widescreen

* Basic Actor Picking

* wip

* Editor use vtx collision

* gizmo work

* otr works for object picking

* Impl objects for editor

* actor init

* Update

* Add all axis move (freemove)

* Docking Windows works here

* Setup imgui layout for editor

* Editor Snap to Ground works

* Basic Scene Explorer Works

* Editor get actor names

* Impl editor object names

* impl Editor Play and Pause buttons

* Editor translate works while paused

* Fix freecam lighting

* Added adjustable track properties to editor

* Editor matrix, icons, rotation, impl light

* Setup Track Properties 1

* Editor tooling wip

* Load modded o2rs

* Don't enable hud if editor is enabled

* Updates

* SceneManager nearly working

* Fix mario kart 64 intro logo sizing

* Fix Rotator

* Finish new matrix translation code

* Cleanup headers

* Cleanup

* Cleanup 2

* Cleanup 3

* Prevent divize by zero crash

* Add visible circle for translate in all axis

* Editor scaling/rot works properly now

* Scale All_Axis evenly

* Fixes to includes to work on Linux.

* Removed overfilled arguments in gfx_create_framebuffer()

* Added missing function definitions to Game.h

* Editor sun face the camera

* Add rotation model to gizmo

* Add new handles

* Failed attempt at transforming collision

* Impl water volume

* Import fast64 paths

* water surface

* Scene Setup 1

* Custom Track O2R almost working needs testing

* Custom Track Load path O2r

* Render custom track. Wip collision

* Add missing function

* Debug Spawning Custom O2R Track

* Import courses working now

* Fix memory leak

* Remove New Track Button

* Engine.cpp more consistent with sf64

* Fix Editor Enable Button

* Editor Accurate mouse click drag objects

* Editor selects closest object and cleanup

* Gizmo rot and scale collision working

* Remove constexpr from IRotator

* Impl properties for location/rot/scale

* Better Properties display, swap rot handles

* Fix content browser dock and editor now disabled by default

* Remove GameInfoWindow, Multiplayer Button, and FPS Slider

* Disable Editor when its disabled

* Add new logo to hm intro

* Fix pause menu item box cursor

* Remove minimap from Course::from_json and to_json

* Impl Import Minimap

* Fix custom minimap rendering

* minimap uses extension .png

* Refactor minimap

* Freecam only for player 1

* GrandPrix Balloons work in custom track

* Track Id is now std::string and outside of Props

* Moved editor assets to be included in ship.o2r

* Fixed GenerateO2R to package the correct folder and save to the correct filename

* Linux specific changes.

* Added "#include &lt;stdio.h&gt;" that required them
* Changed how the "ship.o2r" file is loaded to allow it to load the file from within appimages.
* Changed the Linuxdeploy version to avoid errors later when the Github Actions creates appimages(same fix applied to other ports.)

* Revert "Moved editor assets to be included in ship.o2r"

This reverts commit 05704c01f761baa67a83e357d9765f5c6b5e3fdb.

* Added back files(this time without LUS changes)

* Changed workflow file to use correct filename for assets file.

* Missed a few spots in the workflow file.

* Added .desktop file and made corrections to the main workflow.

* Added the rest of upstream CMakeLists.txt

* disabled USE_NETWORKING

* New InverseMatrix

* Renamed both .o2r files to be more accurate to its contents.

* Reverted CmakeList.txt

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;
Co-authored-by: sitton76 &lt;58642183+sitton76@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update menus

* Update CMakeLists.txt

* Add Ship

* Impl hm ship actors

* Update HM course

* Impl new intro

* Finish intro scene

* Rename

* Start Editor Work

* raycast works

* Fix ScreenRayTrace in widescreen

* Basic Actor Picking

* wip

* Editor use vtx collision

* gizmo work

* otr works for object picking

* Impl objects for editor

* actor init

* Update

* Add all axis move (freemove)

* Docking Windows works here

* Setup imgui layout for editor

* Editor Snap to Ground works

* Basic Scene Explorer Works

* Editor get actor names

* Impl editor object names

* impl Editor Play and Pause buttons

* Editor translate works while paused

* Fix freecam lighting

* Added adjustable track properties to editor

* Editor matrix, icons, rotation, impl light

* Setup Track Properties 1

* Editor tooling wip

* Load modded o2rs

* Don't enable hud if editor is enabled

* Updates

* SceneManager nearly working

* Fix mario kart 64 intro logo sizing

* Fix Rotator

* Finish new matrix translation code

* Cleanup headers

* Cleanup

* Cleanup 2

* Cleanup 3

* Prevent divize by zero crash

* Add visible circle for translate in all axis

* Editor scaling/rot works properly now

* Scale All_Axis evenly

* Fixes to includes to work on Linux.

* Removed overfilled arguments in gfx_create_framebuffer()

* Added missing function definitions to Game.h

* Editor sun face the camera

* Add rotation model to gizmo

* Add new handles

* Failed attempt at transforming collision

* Impl water volume

* Import fast64 paths

* water surface

* Scene Setup 1

* Custom Track O2R almost working needs testing

* Custom Track Load path O2r

* Render custom track. Wip collision

* Add missing function

* Debug Spawning Custom O2R Track

* Import courses working now

* Fix memory leak

* Remove New Track Button

* Engine.cpp more consistent with sf64

* Fix Editor Enable Button

* Editor Accurate mouse click drag objects

* Editor selects closest object and cleanup

* Gizmo rot and scale collision working

* Remove constexpr from IRotator

* Impl properties for location/rot/scale

* Better Properties display, swap rot handles

* Fix content browser dock and editor now disabled by default

* Remove GameInfoWindow, Multiplayer Button, and FPS Slider

* Disable Editor when its disabled

* Add new logo to hm intro

* Fix pause menu item box cursor

* Remove minimap from Course::from_json and to_json

* Impl Import Minimap

* Fix custom minimap rendering

* minimap uses extension .png

* Refactor minimap

* Freecam only for player 1

* GrandPrix Balloons work in custom track

* Track Id is now std::string and outside of Props

* Moved editor assets to be included in ship.o2r

* Fixed GenerateO2R to package the correct folder and save to the correct filename

* Linux specific changes.

* Added "#include &lt;stdio.h&gt;" that required them
* Changed how the "ship.o2r" file is loaded to allow it to load the file from within appimages.
* Changed the Linuxdeploy version to avoid errors later when the Github Actions creates appimages(same fix applied to other ports.)

* Revert "Moved editor assets to be included in ship.o2r"

This reverts commit 05704c01f761baa67a83e357d9765f5c6b5e3fdb.

* Added back files(this time without LUS changes)

* Changed workflow file to use correct filename for assets file.

* Missed a few spots in the workflow file.

* Added .desktop file and made corrections to the main workflow.

* Added the rest of upstream CMakeLists.txt

* disabled USE_NETWORKING

* New InverseMatrix

* Renamed both .o2r files to be more accurate to its contents.

* Reverted CmakeList.txt

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;
Co-authored-by: sitton76 &lt;58642183+sitton76@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Renames &amp; seg 3 &amp; 5 texture fixes (#19)</title>
<updated>2024-07-26T17:29:35+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-07-26T17:29:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=532ad5a4c03d7098b316ac1ebf2c467525442791'/>
<id>532ad5a4c03d7098b316ac1ebf2c467525442791</id>
<content type='text'>
* Remove tools/torch

* Auto compile torch and extract

* Re-implement soh's implementation of lus implementation of an array

* Fix static actors in mr

* Update

* Updated torch

* Updated lus

* uncomment

* Fix collision

* Renames

* More renaming

* Collision Renames

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* Update

* update lus

* Bug fixes

* remove tabs

* fixes

* fixes

* Fix kart textures

* Networking

* net

* Add networking

* Update

* Cleanup

* Fix balloon rendering

* Fix lakitu and red shell

* fixes

* Implement new random system

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove tools/torch

* Auto compile torch and extract

* Re-implement soh's implementation of lus implementation of an array

* Fix static actors in mr

* Update

* Updated torch

* Updated lus

* uncomment

* Fix collision

* Renames

* More renaming

* Collision Renames

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* Update

* update lus

* Bug fixes

* remove tabs

* fixes

* fixes

* Fix kart textures

* Networking

* net

* Add networking

* Update

* Cleanup

* Fix balloon rendering

* Fix lakitu and red shell

* fixes

* Implement new random system

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Update Attempts and cleanup synthesis_process_notes (#633)</title>
<updated>2024-05-02T01:19:02+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-05-02T01:19:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=f5d8147d4bbe44c64903c9e6627b9a5dd7d2eb26'/>
<id>f5d8147d4bbe44c64903c9e6627b9a5dd7d2eb26</id>
<content type='text'>
* Update code_80005FD0.c
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update code_80005FD0.c
</pre>
</div>
</content>
</entry>
<entry>
<title>Add ymls for Torch code generator (#497)</title>
<updated>2024-04-10T03:29:57+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-04-10T03:29:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=3da5a4f343fa708abcc461d83337ef6df9863447'/>
<id>3da5a4f343fa708abcc461d83337ef6df9863447</id>
<content type='text'>
* Add torch

* update jenkinsfile</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add torch

* update jenkinsfile</pre>
</div>
</content>
</entry>
<entry>
<title>Rename cpu behaviour related symbols (#586)</title>
<updated>2024-04-06T17:35:13+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-04-06T17:35:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=2b66867af1975759dc7acfb3bbc2c9063ffa4353'/>
<id>2b66867af1975759dc7acfb3bbc2c9063ffa4353</id>
<content type='text'>
* Rename cpu related symbols</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Rename cpu related symbols</pre>
</div>
</content>
</entry>
<entry>
<title>move actors code in actors folder and rename thing related to actor (#584)</title>
<updated>2024-04-03T18:44:44+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-04-03T18:44:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=12f332614ed9ee8b684d4b0fdae91e5ef14568ff'/>
<id>12f332614ed9ee8b684d4b0fdae91e5ef14568ff</id>
<content type='text'>
* Move actors into their folders

* Renamings and documentation</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Move actors into their folders

* Renamings and documentation</pre>
</div>
</content>
</entry>
<entry>
<title>Matches in code_80005FD0 (#580)</title>
<updated>2024-03-04T16:26:36+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2024-03-04T16:26:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=18e7c8939b202006e054f25924524447896f61f3'/>
<id>18e7c8939b202006e054f25924524447896f61f3</id>
<content type='text'>
Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;
Co-authored-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;
Co-authored-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Document render/update objects (#565)</title>
<updated>2024-03-04T16:02:45+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-03-04T16:02:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=f99e242d97602a67ddcb107627f56effc4afd065'/>
<id>f99e242d97602a67ddcb107627f56effc4afd065</id>
<content type='text'>
* Document objects related code.
  * Including render/update objects code
* Various renamings</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Document objects related code.
  * Including render/update objects code
* Various renamings</pre>
</div>
</content>
</entry>
<entry>
<title>Match (#562)</title>
<updated>2024-02-06T00:07:30+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-02-06T00:07:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=c2d7f1077c7ba2dd84f7afe816e0ae4b6f5e1597'/>
<id>c2d7f1077c7ba2dd84f7afe816e0ae4b6f5e1597</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>document player and cpu (#534)</title>
<updated>2024-01-17T23:19:54+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-01-17T23:19:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=a86b3b0a2ee97eedd44f7a31b1b5bddd817537e6'/>
<id>a86b3b0a2ee97eedd44f7a31b1b5bddd817537e6</id>
<content type='text'>
* document player and cpu

* cpu_descisions_branch_item to cpu_decisions_branch_item</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* document player and cpu

* cpu_descisions_branch_item to cpu_decisions_branch_item</pre>
</div>
</content>
</entry>
</feed>
