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<title>SpaghettiKart/asm/non_matchings/code_800AF9B0/func_800B0004.s, branch transformsharedfromptr</title>
<subtitle>SpaghettiKart: Mario Kart 64 PC port</subtitle>
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<entry>
<title>Interpolate guScale, guRotate, SetTextMatrix</title>
<updated>2025-05-24T02:56:36+00:00</updated>
<author>
<name>MegaMech</name>
<email>7255464+MegaMech@users.noreply.github.com</email>
</author>
<published>2025-05-24T02:56:36+00:00</published>
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</pre>
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</entry>
<entry>
<title>Math (#402)</title>
<updated>2023-09-07T02:39:16+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2023-09-07T02:39:16+00:00</published>
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<id>cef186304e119f3e98321950094d9e76848c80f3</id>
<content type='text'>
* Math math_util

* fix asm files</content>
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* Math math_util

* fix asm files</pre>
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</entry>
<entry>
<title>Match func in staff_ghosts.c and name menus file (#227)</title>
<updated>2022-06-18T09:49:53+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2022-06-18T09:49:53+00:00</published>
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<id>9ac748b0d022987fc1137ae4ac7b3a0c42f0ef23</id>
<content type='text'>
* name some code files

* staff ghost func match

* Update README.md</content>
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* name some code files

* staff ghost func match

* Update README.md</pre>
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</entry>
<entry>
<title>Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)</title>
<updated>2021-11-28T22:42:03+00:00</updated>
<author>
<name>CoderStig</name>
<email>79828759+CoderStig@users.noreply.github.com</email>
</author>
<published>2021-11-28T22:42:03+00:00</published>
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<id>632512ada9c7571f7babb52af56cf9045e545ae0</id>
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* fixed float issue brought over from zeldaret

* Import trig_tables.inc.c

* Delete game_data_802BA370.s

* Import two funcs from sm64 into code_80004740.c</content>
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* fixed float issue brought over from zeldaret

* Import trig_tables.inc.c

* Delete game_data_802BA370.s

* Import two funcs from sm64 into code_80004740.c</pre>
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</content>
</entry>
<entry>
<title>Split asm using autodecompiler (#49)</title>
<updated>2021-11-05T11:17:09+00:00</updated>
<author>
<name>CoderStig</name>
<email>79828759+CoderStig@users.noreply.github.com</email>
</author>
<published>2021-11-05T11:17:09+00:00</published>
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<id>8ab4557b393073e8b544e8ceb834f5baddb465de</id>
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* Split asm using autodecompiler

* Placed libultra bss and linked more C</content>
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* Split asm using autodecompiler

* Placed libultra bss and linked more C</pre>
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