<feed xmlns='http://www.w3.org/2005/Atom'>
<title>SpaghettiKart/assets.json, branch main</title>
<subtitle>SpaghettiKart: Mario Kart 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/'/>
<entry>
<title>make some texture more flexible and editable + port documentation from the decomp + fix some bug (#309)</title>
<updated>2025-07-01T23:42:14+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2025-07-01T23:42:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=7937896598f3df46eb78c158bde787bc4f12ad7f'/>
<id>7937896598f3df46eb78c158bde787bc4f12ad7f</id>
<content type='text'>
* support a more flexible background

* remove useless function

* rename of some font

* experimental png

* migrate to the new initdata

* fix skybox and adjust minimap

* format in audio

* simplify player render

* simplify shell render and support custom texture of shell

* clean redshell texture

* format and multiple fix

* some update of name

* allow change icon of character

* more rename

* continue rename

* more documentation and simplification

* change lus and continue rename

* continue rename

* few fix for asan

* fix ghost

* Update menu_items.c

* fix mac error

* some test of tweak for texture

* some tweak

* some button constant

* finish fix ghost

* Update menu_items.c

* Update render_objects.c

* Update menu_items.c

* Update libultraship

* Update libultraship

* Delete valgrind.report

* Update libultraship

* callgrind benchmark

* Update valgrind_callgrind.sh

* fix animation

* some rename

* remove useless submodule

* Update libultraship

* fix assets

* fix mistake

* fix more mistake

* Update menu_items.c

* sync more rename with the decom + fix review

* fix a mistake

* fix more mistake

* re add the limit of fps

* fix some hd texture and minimap

* fix a name

* Update menu_items.c

* fix a regression

* fix some segment 5 texture (not all)

* Update camera.c

* improve performance of custom sprite

* fix flatten bug and add documentation on player vertex

* Update render_player.c

* fix data menu

* fix trophy for 50 and 150

* Update memory.c

* Update code_80057C60.c

* fix ghost

* fix boo tlut

* fix a mistake in yaml

* fix yaml

* Update common_data.yml

* add comment for segment 3

* allow even more change in texture

* Update common_data.yml

* Update update.inc.c

* Update camera.c

* Update some_data.c

* wip changes

* Update other_textures.yml

* More changes

* Update update_objects.c

* Fix compile

* Update memory.c

* Update memory.c

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* support a more flexible background

* remove useless function

* rename of some font

* experimental png

* migrate to the new initdata

* fix skybox and adjust minimap

* format in audio

* simplify player render

* simplify shell render and support custom texture of shell

* clean redshell texture

* format and multiple fix

* some update of name

* allow change icon of character

* more rename

* continue rename

* more documentation and simplification

* change lus and continue rename

* continue rename

* few fix for asan

* fix ghost

* Update menu_items.c

* fix mac error

* some test of tweak for texture

* some tweak

* some button constant

* finish fix ghost

* Update menu_items.c

* Update render_objects.c

* Update menu_items.c

* Update libultraship

* Update libultraship

* Delete valgrind.report

* Update libultraship

* callgrind benchmark

* Update valgrind_callgrind.sh

* fix animation

* some rename

* remove useless submodule

* Update libultraship

* fix assets

* fix mistake

* fix more mistake

* Update menu_items.c

* sync more rename with the decom + fix review

* fix a mistake

* fix more mistake

* re add the limit of fps

* fix some hd texture and minimap

* fix a name

* Update menu_items.c

* fix a regression

* fix some segment 5 texture (not all)

* Update camera.c

* improve performance of custom sprite

* fix flatten bug and add documentation on player vertex

* Update render_player.c

* fix data menu

* fix trophy for 50 and 150

* Update memory.c

* Update code_80057C60.c

* fix ghost

* fix boo tlut

* fix a mistake in yaml

* fix yaml

* Update common_data.yml

* add comment for segment 3

* allow even more change in texture

* Update common_data.yml

* Update update.inc.c

* Update camera.c

* Update some_data.c

* wip changes

* Update other_textures.yml

* More changes

* Update update_objects.c

* Fix compile

* Update memory.c

* Update memory.c

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Add ymls for Torch code generator (#497)</title>
<updated>2024-04-10T03:29:57+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-04-10T03:29:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=3da5a4f343fa708abcc461d83337ef6df9863447'/>
<id>3da5a4f343fa708abcc461d83337ef6df9863447</id>
<content type='text'>
* Add torch

* update jenkinsfile</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add torch

* update jenkinsfile</pre>
</div>
</content>
</entry>
<entry>
<title>rename some texture (#530)</title>
<updated>2024-01-17T02:07:37+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-01-17T02:07:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=eb69ec24932b39ea4d5e3d6bbb199b64c326a5bf'/>
<id>eb69ec24932b39ea4d5e3d6bbb199b64c326a5bf</id>
<content type='text'>
* rename some texture

* format common_texture</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* rename some texture

* format common_texture</pre>
</div>
</content>
</entry>
<entry>
<title>Linkage for the ceremony_data file (#478)</title>
<updated>2023-10-28T04:18:20+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-10-28T04:18:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=c17d5c76c988ae0072ad71097e1e280b9c1c4bd8'/>
<id>c17d5c76c988ae0072ad71097e1e280b9c1c4bd8</id>
<content type='text'>
* Linkage for the ceremony_data file

Cleaned up all but 1 undefined symbol from the 0x0B range. The one
 leftover may be something from texture_tkmk00. Or atleast, that's
 what I think. Can't say for certain

* Startup logo linkage

Cleaned up a bunch of unused items from assets.json too

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Linkage for the ceremony_data file

Cleaned up all but 1 undefined symbol from the 0x0B range. The one
 leftover may be something from texture_tkmk00. Or atleast, that's
 what I think. Can't say for certain

* Startup logo linkage

Cleaned up a bunch of unused items from assets.json too

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>EU 1.0 OK (#265)</title>
<updated>2023-10-20T05:37:21+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2023-10-20T05:37:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=76dc587a342d45c73c4e459e0bba233343be90da'/>
<id>76dc587a342d45c73c4e459e0bba233343be90da</id>
<content type='text'>
* EU 1.0 ok

* EU 1.1 ok

Co-authored-by: AloXado320 &lt;david.albujar.s.30@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* EU 1.0 ok

* EU 1.1 ok

Co-authored-by: AloXado320 &lt;david.albujar.s.30@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Migrate player emblemb assets (#326)</title>
<updated>2023-07-03T02:41:07+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-07-03T02:41:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=ed404043f29c1912bddac69bd0b62bc450eba3ff'/>
<id>ed404043f29c1912bddac69bd0b62bc450eba3ff</id>
<content type='text'>
* Migrate player emblem assets

Can't find these textures being used anywhere, might be leftovers
 from an earlier time in the game's development.

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Migrate player emblem assets

Can't find these textures being used anywhere, might be leftovers
 from an earlier time in the game's development.

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Match a couple functions and migrate assets related to HUD Type C (#328)</title>
<updated>2023-07-02T20:16:24+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-07-02T20:16:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=178dfc55917e6ae7a32c46c408a4eb7c805bc7f6'/>
<id>178dfc55917e6ae7a32c46c408a4eb7c805bc7f6</id>
<content type='text'>
Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Migrate debug font asset to new extract utility (#325)</title>
<updated>2023-07-02T05:47:10+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-07-02T05:47:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=c9ad612442468b0acab65224ec185e6c3f5dc62f'/>
<id>c9ad612442468b0acab65224ec185e6c3f5dc62f</id>
<content type='text'>
Required fixing a restriction some old n64graphics chagnes had.
 We can now use the `-Z` option with both ci8 and ci4 images.

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Required fixing a restriction some old n64graphics chagnes had.
 We can now use the `-Z` option with both ci8 and ci4 images.

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Add asset file for some bomb asset (#323)</title>
<updated>2023-07-01T02:36:49+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-07-01T02:36:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=74d3ffec0de884c6e2f02359d12620e4db00342b'/>
<id>74d3ffec0de884c6e2f02359d12620e4db00342b</id>
<content type='text'>
Yellow bomb, not sure where/if its actually used

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Yellow bomb, not sure where/if its actually used

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Add some more asset make and json files (#322)</title>
<updated>2023-06-30T14:34:33+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-06-30T14:34:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=a966aa178704ddb75726bdd45e28079417e782e4'/>
<id>a966aa178704ddb75726bdd45e28079417e782e4</id>
<content type='text'>
Course outlines, course previews, unused traffic light, and
 character portraits

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Course outlines, course previews, unused traffic light, and
 character portraits

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
</feed>
