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<title>SpaghettiKart/include, branch main</title>
<subtitle>SpaghettiKart: Mario Kart 64 PC port</subtitle>
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<entry>
<title>Fix warnings regarding ambigious typings (#715)</title>
<updated>2026-07-20T10:14:56+00:00</updated>
<author>
<name>Lucas</name>
<email>dracc@dracc.se</email>
</author>
<published>2026-07-20T10:14:56+00:00</published>
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<id>4c03712561beb7434dcaf814a021579c6a011fa2</id>
<content type='text'>
* Fix warnings regarding ambigious typings

* Revert struct Collision name change</content>
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<pre>
* Fix warnings regarding ambigious typings

* Revert struct Collision name change</pre>
</div>
</content>
</entry>
<entry>
<title>Fix 32 bit (#697)</title>
<updated>2026-05-03T00:13:30+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2026-05-03T00:13:30+00:00</published>
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<id>e2cf6ecbb44489fd4cebdc6cdf95430338c5df15</id>
<content type='text'>
* try x86

* ci: uniform build-linux-release-docker and their x86

* Update main.yml

* fix animation

Co-Authored-By: Alessio Tosto &lt;rinnegatamante@gmail.com&gt;

* add explanation

* add windows 32 in release

* Update windows-compile.yml

* fix windows compilation

* fix win32 windows

* Update libultraship

---------

Co-authored-by: Alessio Tosto &lt;rinnegatamante@gmail.com&gt;</content>
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<pre>
* try x86

* ci: uniform build-linux-release-docker and their x86

* Update main.yml

* fix animation

Co-Authored-By: Alessio Tosto &lt;rinnegatamante@gmail.com&gt;

* add explanation

* add windows 32 in release

* Update windows-compile.yml

* fix windows compilation

* fix win32 windows

* Update libultraship

---------

Co-authored-by: Alessio Tosto &lt;rinnegatamante@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Fix compiling for linux arm64 (#650)</title>
<updated>2026-04-22T23:38:48+00:00</updated>
<author>
<name>Jeod</name>
<email>47716344+JeodC@users.noreply.github.com</email>
</author>
<published>2026-04-22T23:38:48+00:00</published>
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<id>10f10f17e609d4ee218744029effcfb47b97a481</id>
<content type='text'>
* Enable MK64 build option for torch

* Fix HMAS type error (present on arm64)

* Align memory pool and fix empty macro

* Experimental: Add 4096 memory alignment

* Add alignment for ALIGNED8 macro

* Use memset over deprecated bzero

* Ensure OPENGLES flag can be used in CMakeLists.txt

* Diagnostic: align ship2_window_i8 to rule out odd-alignment crash

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</content>
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<pre>
* Enable MK64 build option for torch

* Fix HMAS type error (present on arm64)

* Align memory pool and fix empty macro

* Experimental: Add 4096 memory alignment

* Add alignment for ALIGNED8 macro

* Use memset over deprecated bzero

* Ensure OPENGLES flag can be used in CMakeLists.txt

* Diagnostic: align ship2_window_i8 to rule out odd-alignment crash

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Impl Sky and SkyActors (#630)</title>
<updated>2026-02-24T21:51:25+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2026-02-24T21:51:25+00:00</published>
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<id>548ccf0063f6c4d6608cf87f46a347c71079c0bd</id>
<content type='text'>
* Create Cloud.cpp

* Create Cloud.h

* Fix the cloud

* Cleanup

* More cleanup

* Update Track.h

* Refactor SkyboxCloud position calculations

* Update SkyboxStar.cpp

* Update SkyboxStar.cpp

* Refactor SkyboxStar.cpp by removing redundant code

* Update SkyboxCloud.cpp

* Refactor SkyboxSnow.cpp by reordering includes

* Update SkyboxCloud.h

* Refactor SkyboxStar.h for improved formatting

* Impl skyboxcloud

* Update comment

* update comment

* Work now

* Fully impl Sky

* Fix define

* Fix args</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Create Cloud.cpp

* Create Cloud.h

* Fix the cloud

* Cleanup

* More cleanup

* Update Track.h

* Refactor SkyboxCloud position calculations

* Update SkyboxStar.cpp

* Update SkyboxStar.cpp

* Refactor SkyboxStar.cpp by removing redundant code

* Update SkyboxCloud.cpp

* Refactor SkyboxSnow.cpp by reordering includes

* Update SkyboxCloud.h

* Refactor SkyboxStar.h for improved formatting

* Impl skyboxcloud

* Update comment

* update comment

* Work now

* Fully impl Sky

* Fix define

* Fix args</pre>
</div>
</content>
</entry>
<entry>
<title>Attempt At Fixing Clang (#647)</title>
<updated>2026-02-08T20:50:22+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2026-02-08T20:50:22+00:00</published>
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<id>3aa2c9662aa811023ca6730e7f4815ae61886691</id>
<content type='text'>
* Update Game.h

* Update Game.h

* Update macros.h</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update Game.h

* Update Game.h

* Update macros.h</pre>
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</content>
</entry>
<entry>
<title>Surround support (#642)</title>
<updated>2026-02-06T06:28:54+00:00</updated>
<author>
<name>tortugaveloz</name>
<email>danielcampora@outlook.es</email>
</author>
<published>2026-02-06T06:28:54+00:00</published>
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<id>d7413601a664ea571baa5389e8de5a6f6a7e5620</id>
<content type='text'>
* Added surround option.

* Added surround effect.

* Remove printf.

* fix.

---------

Co-authored-by: Lywx &lt;kiritodev01@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Added surround option.

* Added surround effect.

* Remove printf.

* fix.

---------

Co-authored-by: Lywx &lt;kiritodev01@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Impl RandomItemTable class (#598)</title>
<updated>2025-12-18T18:24:38+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2025-12-18T18:24:38+00:00</published>
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<id>f0c2cea0eec6c49a335e9c044fcc28218e1ab749</id>
<content type='text'>
* Impl RandomItem class

* Refactor func

* Impl RandomItemTable

* Revert probability inaccuracy

* Remove unnecessary comment

* Fix compile, probably

* As per review 1

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Impl RandomItem class

* Refactor func

* Impl RandomItemTable

* Revert probability inaccuracy

* Remove unnecessary comment

* Fix compile, probably

* As per review 1

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Impl Triple Shells, fix CPU items (#597)</title>
<updated>2025-12-16T22:45:10+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2025-12-16T22:45:10+00:00</published>
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<id>99b56300556434580ed23edc27e5e7d982751e47</id>
<content type='text'>
* Impl triple shell

* CPUs can throw greenshells backwards
---------

Authored-by: Luiz Henrique &lt;luizlink64@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Impl triple shell

* CPUs can throw greenshells backwards
---------

Authored-by: Luiz Henrique &lt;luizlink64@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Player bitflag attributes (pr 750 from the decomp) (#592)</title>
<updated>2025-12-16T16:55:37+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2025-12-16T16:55:37+00:00</published>
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<id>1a5c79b641517e38d6a2925ba1f332dffdafc1e8</id>
<content type='text'>
* Player bitflag attributes (pr 750 from the decomp)

Co-Authored-By: Jed Grabman &lt;JedGrabman@users.noreply.github.com&gt;

* remove WATER_NO_INTERACTION

---------

Co-authored-by: Jed Grabman &lt;JedGrabman@users.noreply.github.com&gt;
Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Player bitflag attributes (pr 750 from the decomp)

Co-Authored-By: Jed Grabman &lt;JedGrabman@users.noreply.github.com&gt;

* remove WATER_NO_INTERACTION

---------

Co-authored-by: Jed Grabman &lt;JedGrabman@users.noreply.github.com&gt;
Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Document sound effects (pr 735 from the decomp) (#589)</title>
<updated>2025-12-13T19:08:59+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2025-12-13T19:08:59+00:00</published>
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<id>4e51b7d5b6a9b89deb5ef135deec0ee5f0087e7c</id>
<content type='text'>
Co-authored-by: Jed Grabman &lt;JedGrabman@users.noreply.github.com&gt;
Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: Jed Grabman &lt;JedGrabman@users.noreply.github.com&gt;
Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</pre>
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</content>
</entry>
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