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<title>SpaghettiKart/mods, branch MegaMech-patch-1</title>
<subtitle>SpaghettiKart: Mario Kart 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/'/>
<entry>
<title>[modding] Implement jumbtron fb effect (#125)</title>
<updated>2024-11-15T10:02:20+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-11-15T10:02:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=75344d87eb0eed56bd366be65934681a5c1ecf15'/>
<id>75344d87eb0eed56bd366be65934681a5c1ecf15</id>
<content type='text'>
* Update Engine.cpp

* minor fix and update LUS (#119)

* minor fix and update LUS

* update torch

* Update torch

* Implement jumbotron framebuffer effect

* Update skybox_and_splitscreen.c

---------

Co-authored-by: coco875 &lt;59367621+coco875@users.noreply.github.com&gt;
Co-authored-by: Adam Bird &lt;archez39@me.com&gt;</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update Engine.cpp

* minor fix and update LUS (#119)

* minor fix and update LUS

* update torch

* Update torch

* Implement jumbotron framebuffer effect

* Update skybox_and_splitscreen.c

---------

Co-authored-by: coco875 &lt;59367621+coco875@users.noreply.github.com&gt;
Co-authored-by: Adam Bird &lt;archez39@me.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Fix linux compilation (#110)</title>
<updated>2024-10-07T22:54:13+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-10-07T22:54:13+00:00</published>
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<id>58d56fcba848e8545052c1d85ef27d0b02841538</id>
<content type='text'>
* fix wamr windows normally

* fix linux issue

* load all wasm in mods folder

* minor fix</content>
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<pre>
* fix wamr windows normally

* fix linux issue

* load all wasm in mods folder

* minor fix</pre>
</div>
</content>
</entry>
<entry>
<title>[Modding] start add wasm integration (#84)</title>
<updated>2024-10-05T21:49:07+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-10-05T21:49:07+00:00</published>
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<id>9cf1f9e1d7a8c365c6cb98fab54cfd40a47573e8</id>
<content type='text'>
* start add wasm integration

* some test

* some improvement

* try more language

* expend try with python

* update

* half working python

* improve and extend test

* get py2wasm work but not so well

* convert to use in cpp

* start prepare multimodule

* improve a little by using cpp (but still not great)

* Update wasm.cpp

* try ocaml

* add a working example of python with a not complete function

* remove type to be even more curse

* start add a proper mod loader

* allow mod to communicate between

* example of hook

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* start add wasm integration

* some test

* some improvement

* try more language

* expend try with python

* update

* half working python

* improve and extend test

* get py2wasm work but not so well

* convert to use in cpp

* start prepare multimodule

* improve a little by using cpp (but still not great)

* Update wasm.cpp

* try ocaml

* add a working example of python with a not complete function

* remove type to be even more curse

* start add a proper mod loader

* allow mod to communicate between

* example of hook

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
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