<feed xmlns='http://www.w3.org/2005/Atom'>
<title>SpaghettiKart/src/audio/playback.c, branch bettercontrollerpak</title>
<subtitle>SpaghettiKart: Mario Kart 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/'/>
<entry>
<title>Optimize Sound Mixer (#182)</title>
<updated>2025-02-04T16:49:20+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2025-02-04T16:49:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=301bbd3cd9d899baf8bb16b88675f1ff3d6d7f19'/>
<id>301bbd3cd9d899baf8bb16b88675f1ff3d6d7f19</id>
<content type='text'>
* Add sse2neon

* Optimize Sound Mixer

* Replace ssize_t with size_t

* Remove a #ifndef NO_SEGMENTED_MEMORY block</content>
<content type='xhtml'>
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<pre>
* Add sse2neon

* Optimize Sound Mixer

* Replace ssize_t with size_t

* Remove a #ifndef NO_SEGMENTED_MEMORY block</pre>
</div>
</content>
</entry>
<entry>
<title>Implemented audio sliders</title>
<updated>2024-12-01T04:46:29+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-12-01T04:46:29+00:00</published>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Audio is now compiling but crashing yay</title>
<updated>2024-11-29T17:00:09+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-11-29T17:00:09+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Update decomp clang (#67)</title>
<updated>2024-08-27T23:47:39+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-08-27T23:47:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=a1f0d32d666c07d0754d97f107a5be59153768fd'/>
<id>a1f0d32d666c07d0754d97f107a5be59153768fd</id>
<content type='text'>
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo include (#658)

* fix course (#659)

* fix typo debug (#660)

* fix typo data (#661)

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

* fix typo src (#652)

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;

* add fedora instruciton (#666)

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* update libultra asm (#648)

* update libultra asm

* fix gcc __osThreadTail

---------

* Document Vehicles (#641)

* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

* Label a save info loop (#645)

* save info

* more gcc progress

* fix a value and do a rename (#669)

* update clang and add action (#664)

* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

* Update linkonly_generator.py (#670)

* format more file

* update

* fix compilation issue

* remove course_metadata folder

* re add course metadata folder

* fix banshee bordwalk crash

* fix windows eurk

* Update CMakeLists.txt

---------</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo include (#658)

* fix course (#659)

* fix typo debug (#660)

* fix typo data (#661)

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

* fix typo src (#652)

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;

* add fedora instruciton (#666)

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* update libultra asm (#648)

* update libultra asm

* fix gcc __osThreadTail

---------

* Document Vehicles (#641)

* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

* Label a save info loop (#645)

* save info

* more gcc progress

* fix a value and do a rename (#669)

* update clang and add action (#664)

* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

* Update linkonly_generator.py (#670)

* format more file

* update

* fix compilation issue

* remove course_metadata folder

* re add course metadata folder

* fix banshee bordwalk crash

* fix windows eurk

* Update CMakeLists.txt

---------</pre>
</div>
</content>
</entry>
<entry>
<title>WIP Compilation</title>
<updated>2024-05-01T16:09:49+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-05-01T16:09:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=a2c3feb67a2f8afb1cebd0e77e4a3e23db2c28c4'/>
<id>a2c3feb67a2f8afb1cebd0e77e4a3e23db2c28c4</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>EU 1.0 OK (#265)</title>
<updated>2023-10-20T05:37:21+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2023-10-20T05:37:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=76dc587a342d45c73c4e459e0bba233343be90da'/>
<id>76dc587a342d45c73c4e459e0bba233343be90da</id>
<content type='text'>
* EU 1.0 ok

* EU 1.1 ok

Co-authored-by: AloXado320 &lt;david.albujar.s.30@gmail.com&gt;</content>
<content type='xhtml'>
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<pre>
* EU 1.0 ok

* EU 1.1 ok

Co-authored-by: AloXado320 &lt;david.albujar.s.30@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Cleaning Up Warnings (#317)</title>
<updated>2023-06-28T20:30:11+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2023-06-28T20:30:11+00:00</published>
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<id>d6eb25aae3a4c39394b60fb7e0290136f480b453</id>
<content type='text'>
* Update mk64 makefile to reflect sm64 makefile

* print func matches and fix some warnings</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update mk64 makefile to reflect sm64 makefile

* print func matches and fix some warnings</pre>
</div>
</content>
</entry>
<entry>
<title>Lots and lots of audio code copied from SM64 (#270)</title>
<updated>2022-11-06T15:24:24+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2022-11-06T15:24:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=e9415164bb5786f0f5052f92d59843d6549b79e4'/>
<id>e9415164bb5786f0f5052f92d59843d6549b79e4</id>
<content type='text'>
* Lots of audio decomp

* effects and playback are 100% matched

* Took some notes from the SM64 Makefile to get the right compiler
 options for a couple files

* Added the audio files to rename_symbol utility

Signed-off-by: Taggerung &lt;tyler.taggerung@gmail.com&gt;</content>
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<pre>
* Lots of audio decomp

* effects and playback are 100% matched

* Took some notes from the SM64 Makefile to get the right compiler
 options for a couple files

* Added the audio files to rename_symbol utility

Signed-off-by: Taggerung &lt;tyler.taggerung@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Change a variety of constants to defines (#257)</title>
<updated>2022-09-19T03:54:14+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2022-09-19T03:54:14+00:00</published>
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<id>32358c30fdccf52a3f623a32ebb98522684547e3</id>
<content type='text'>
* Change a variety of constants to defines

* Add notes regarding menu columns

* Change unknown type to known types</content>
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* Change a variety of constants to defines

* Add notes regarding menu columns

* Change unknown type to known types</pre>
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</content>
</entry>
<entry>
<title>audio load.c decomp (#176)</title>
<updated>2022-04-17T06:11:40+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2022-04-17T06:11:40+00:00</published>
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<pre>
</pre>
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</content>
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