<feed xmlns='http://www.w3.org/2005/Atom'>
<title>SpaghettiKart/src/audio/port_eu.h, branch migration/vec-struct</title>
<subtitle>SpaghettiKart: Mario Kart 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/'/>
<entry>
<title>Update decomp clang (#67)</title>
<updated>2024-08-27T23:47:39+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-08-27T23:47:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=a1f0d32d666c07d0754d97f107a5be59153768fd'/>
<id>a1f0d32d666c07d0754d97f107a5be59153768fd</id>
<content type='text'>
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo include (#658)

* fix course (#659)

* fix typo debug (#660)

* fix typo data (#661)

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

* fix typo src (#652)

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;

* add fedora instruciton (#666)

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* update libultra asm (#648)

* update libultra asm

* fix gcc __osThreadTail

---------

* Document Vehicles (#641)

* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

* Label a save info loop (#645)

* save info

* more gcc progress

* fix a value and do a rename (#669)

* update clang and add action (#664)

* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

* Update linkonly_generator.py (#670)

* format more file

* update

* fix compilation issue

* remove course_metadata folder

* re add course metadata folder

* fix banshee bordwalk crash

* fix windows eurk

* Update CMakeLists.txt

---------</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo include (#658)

* fix course (#659)

* fix typo debug (#660)

* fix typo data (#661)

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

* fix typo src (#652)

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;

* add fedora instruciton (#666)

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* update libultra asm (#648)

* update libultra asm

* fix gcc __osThreadTail

---------

* Document Vehicles (#641)

* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

* Label a save info loop (#645)

* save info

* more gcc progress

* fix a value and do a rename (#669)

* update clang and add action (#664)

* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

* Update linkonly_generator.py (#670)

* format more file

* update

* fix compilation issue

* remove course_metadata folder

* re add course metadata folder

* fix banshee bordwalk crash

* fix windows eurk

* Update CMakeLists.txt

---------</pre>
</div>
</content>
</entry>
<entry>
<title>fix warning, type and document audio (#559)</title>
<updated>2024-02-13T14:27:58+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-02-13T14:27:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=d6663422b04e54e86838b56243cbdef27496d706'/>
<id>d6663422b04e54e86838b56243cbdef27496d706</id>
<content type='text'>
* Document audio

* Update external.h

* fix warnings

* put a do while on one line</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Document audio

* Update external.h

* fix warnings

* put a do while on one line</pre>
</div>
</content>
</entry>
<entry>
<title>More audio stuff (#488)</title>
<updated>2023-11-08T03:38:25+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-11-08T03:38:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=cbe41239d7f27bf7d5a0850f2b1673dd48f30611'/>
<id>cbe41239d7f27bf7d5a0850f2b1673dd48f30611</id>
<content type='text'>
* Match create_next_audio_frame_task

Required some variable renaming and other changes

* Match synthesis_execute

I'm not entirly sure about the way we have stuff ifdef'd in
 PR/abi.h. I feel like we're doing something slightly wrong there


* Match synthesis_do_one_audio_update

There's something super fucked with the way our ifdef's work in
 abi.h. It is going to demand a lot more attention sometime in the
 future.

* Rename a couple functions

Also had to hack up the ABI file a bit. I'm convinced that we
 don't need nor want to have the EU/Shindou/US split thing the
 SM64 code does. There's probably just the 1 ABI version being
 used and we need to figure out what it looks like

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Match create_next_audio_frame_task

Required some variable renaming and other changes

* Match synthesis_execute

I'm not entirly sure about the way we have stuff ifdef'd in
 PR/abi.h. I feel like we're doing something slightly wrong there


* Match synthesis_do_one_audio_update

There's something super fucked with the way our ifdef's work in
 abi.h. It is going to demand a lot more attention sometime in the
 future.

* Rename a couple functions

Also had to hack up the ABI file a bit. I'm convinced that we
 don't need nor want to have the EU/Shindou/US split thing the
 SM64 code does. There's probably just the 1 ABI version being
 used and we need to figure out what it looks like

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Lots of mcathes in audio/external (#473)</title>
<updated>2023-10-19T23:26:14+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-10-19T23:26:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=291c1d40d67487597e5e8708ec7ee1e28fbbe40c'/>
<id>291c1d40d67487597e5e8708ec7ee1e28fbbe40c</id>
<content type='text'>
Required making some changes to a the signatures of a couple
 functions in other files

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Required making some changes to a the signatures of a couple
 functions in other files

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>More audio matches (#420)</title>
<updated>2023-09-16T03:50:27+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-09-16T03:50:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=8233fa2aabf7a0230c6188a3c7c30364c3691160'/>
<id>8233fa2aabf7a0230c6188a3c7c30364c3691160</id>
<content type='text'>
Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Lots of matches in the audio code (#417)</title>
<updated>2023-09-14T04:36:27+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-09-14T04:36:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=86c86c8bcde1ec47f74e45afafc8b9eb8ed4acec'/>
<id>86c86c8bcde1ec47f74e45afafc8b9eb8ed4acec</id>
<content type='text'>
* Lots of audio matches

Fully matched heap.c, lots of load.c and some stuff in seqplayer.c

Matched heap.c's BSS segement and moved some BSS stuff out of
 load.c into data.c, since that where it appears to belong
 according to SM64.

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Lots of audio matches

Fully matched heap.c, lots of load.c and some stuff in seqplayer.c

Matched heap.c's BSS segement and moved some BSS stuff out of
 load.c into data.c, since that where it appears to belong
 according to SM64.

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Put `void` in several function prototypes (#387)</title>
<updated>2023-08-26T18:48:45+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-08-26T18:48:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=31d3ac14ec865363a273b804628f40ba5442a256'/>
<id>31d3ac14ec865363a273b804628f40ba5442a256</id>
<content type='text'>
I have historically made prototypes for argument-less functions
 with just plain `()` for the argument list. This has caused some
 minor pains when using `m2c` and is, pendatically, incorrect.

So I have changed all argument-less function protoypes to instead
 have `(void)` as the argument list. This required a couple small
 fixes here and there.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
I have historically made prototypes for argument-less functions
 with just plain `()` for the argument list. This has caused some
 minor pains when using `m2c` and is, pendatically, incorrect.

So I have changed all argument-less function protoypes to instead
 have `(void)` as the argument list. This required a couple small
 fixes here and there.</pre>
</div>
</content>
</entry>
<entry>
<title>Matched some funcs (#378)</title>
<updated>2023-08-23T01:12:51+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2023-08-23T01:12:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=6e3f6aee638adfaee3ccbd72dc0d18f10d9f4ef6'/>
<id>6e3f6aee638adfaee3ccbd72dc0d18f10d9f4ef6</id>
<content type='text'>
* Matched code</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Matched code</pre>
</div>
</content>
</entry>
<entry>
<title>Migrate audio/port_eu data (#370)</title>
<updated>2023-08-15T19:40:01+00:00</updated>
<author>
<name>Tyler McGavran</name>
<email>tyler.taggerung@gmail.com</email>
</author>
<published>2023-08-15T19:40:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=2b0d20a84f539eaae0b7ea7273a331de9903801d'/>
<id>2b0d20a84f539eaae0b7ea7273a331de9903801d</id>
<content type='text'>
* All work done in audio

* Migrate audio/port_eu data

* Refereshed m2c

* Got the bss segment matching too

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* All work done in audio

* Migrate audio/port_eu data

* Refereshed m2c

* Got the bss segment matching too

Signed-off-by: Taggerung &lt;tyler.taggerung@email.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Cleaning Up Warnings (#317)</title>
<updated>2023-06-28T20:30:11+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2023-06-28T20:30:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=d6eb25aae3a4c39394b60fb7e0290136f480b453'/>
<id>d6eb25aae3a4c39394b60fb7e0290136f480b453</id>
<content type='text'>
* Update mk64 makefile to reflect sm64 makefile

* print func matches and fix some warnings</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update mk64 makefile to reflect sm64 makefile

* print func matches and fix some warnings</pre>
</div>
</content>
</entry>
</feed>
