<feed xmlns='http://www.w3.org/2005/Atom'>
<title>SpaghettiKart/src/code_80005FD0.h, branch transformsharedfromptr</title>
<subtitle>SpaghettiKart: Mario Kart 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/'/>
<entry>
<title>Game.cpp and World.cpp Cleanup (#159)</title>
<updated>2025-01-23T18:22:07+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2025-01-23T18:22:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=1f189dfa804a05177f99dda1044898eb63fdcb3f'/>
<id>1f189dfa804a05177f99dda1044898eb63fdcb3f</id>
<content type='text'>
* Remove CProperties and delete dup Properties from World.h

* Improvement

* Fix compile

* Cleanup

* Document gRaceState

* wip cleanup

* compile

* Impl PlayerBombKart

* Rename CourseManager_ to CM_

* Finish renames m_ to CM_

* cleanup

* Remove extra printf

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove CProperties and delete dup Properties from World.h

* Improvement

* Fix compile

* Cleanup

* Document gRaceState

* wip cleanup

* compile

* Impl PlayerBombKart

* Rename CourseManager_ to CM_

* Finish renames m_ to CM_

* cleanup

* Remove extra printf

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>fix compilation issue</title>
<updated>2025-01-07T21:34:14+00:00</updated>
<author>
<name>coco875</name>
<email>pereira.jannin@gmail.com</email>
</author>
<published>2025-01-07T21:34:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=ddfd5f05d438412110e752b9fc924569c8ed913e'/>
<id>ddfd5f05d438412110e752b9fc924569c8ed913e</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[modding] Big Update PR (#118)</title>
<updated>2024-11-15T06:32:55+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-11-15T06:32:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=475f167bb2803999c5116bc285601d1f9a05d7de'/>
<id>475f167bb2803999c5116bc285601d1f9a05d7de</id>
<content type='text'>
* Implement kart vehicle

* Fix menu CC

* Actors

* variable framerate

* Implement Actors vector

* Fix water &amp; scrolling textures

* Finish ACoin

* Refactor finishline

* Refactor mtx to vector

* Fix refactored screen code bugs

* Fix playlist bug

* Switching courses working now

* Fix podium ceremony

* Mostly Fix Demo and Credits

* Credits Load Actors and Textures

* Fix credits

* Formatting

* Update lus and torch

* Fix water features

* Fix crabs

* Combine function

* Fix wheels

* Add Moon Jump Cheat

* Wheel Change

* Fix smoke due to wheel change

* Fix screens for wheels

* Fix transparency

* Fix staff ghost

* Fix lakitu transition widescreen

* Rename and export credits text

* Fixes

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement kart vehicle

* Fix menu CC

* Actors

* variable framerate

* Implement Actors vector

* Fix water &amp; scrolling textures

* Finish ACoin

* Refactor finishline

* Refactor mtx to vector

* Fix refactored screen code bugs

* Fix playlist bug

* Switching courses working now

* Fix podium ceremony

* Mostly Fix Demo and Credits

* Credits Load Actors and Textures

* Fix credits

* Formatting

* Update lus and torch

* Fix water features

* Fix crabs

* Combine function

* Fix wheels

* Add Moon Jump Cheat

* Wheel Change

* Fix smoke due to wheel change

* Fix screens for wheels

* Fix transparency

* Fix staff ghost

* Fix lakitu transition widescreen

* Rename and export credits text

* Fixes

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>[modding] Add Actors (#113)</title>
<updated>2024-10-16T00:54:38+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-10-16T00:54:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=af81bad1f34ee6af52a70ff8bf7ad4e1ee624a93'/>
<id>af81bad1f34ee6af52a70ff8bf7ad4e1ee624a93</id>
<content type='text'>
* fix

* Add Actors

* Refactor

* Update Game.cpp</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* fix

* Add Actors

* Refactor

* Update Game.cpp</pre>
</div>
</content>
</entry>
<entry>
<title>[modding] Implement Vehicles &amp; Fix Animations (#109)</title>
<updated>2024-10-15T19:09:43+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-10-15T19:09:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=a0862b6a159373f2e1554e489ecb5bb08d89654e'/>
<id>a0862b6a159373f2e1554e489ecb5bb08d89654e</id>
<content type='text'>
* Train works

* Fix minimap

* Fix highway

* Fix

* Refactor train and boat

* Update

* Implement Trucks

* Fix tanker

* Finish implementing vehicles

* Fix animations

* Fix spawn players

* Fix spawn players

* Fix loading custom data

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Train works

* Fix minimap

* Fix highway

* Fix

* Refactor train and boat

* Update

* Implement Trucks

* Fix tanker

* Finish implementing vehicles

* Fix animations

* Fix spawn players

* Fix spawn players

* Fix loading custom data

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Fix linux compilation (#110)</title>
<updated>2024-10-07T22:54:13+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-10-07T22:54:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=58d56fcba848e8545052c1d85ef27d0b02841538'/>
<id>58d56fcba848e8545052c1d85ef27d0b02841538</id>
<content type='text'>
* fix wamr windows normally

* fix linux issue

* load all wasm in mods folder

* minor fix</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* fix wamr windows normally

* fix linux issue

* load all wasm in mods folder

* minor fix</pre>
</div>
</content>
</entry>
<entry>
<title>[modding] Train Refactor (#105)</title>
<updated>2024-10-05T21:42:55+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-10-05T21:42:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=e5f4fddddace5043e45f678bb6de124922e00672'/>
<id>e5f4fddddace5043e45f678bb6de124922e00672</id>
<content type='text'>
* train

* Update code_80005FD0.c

* Update code_80005FD0.c</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* train

* Update code_80005FD0.c

* Update code_80005FD0.c</pre>
</div>
</content>
</entry>
<entry>
<title>[modding] Course Mod Support (#104)</title>
<updated>2024-10-05T21:31:31+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-10-05T21:31:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=75297759ee906b103ff9714dad17e683f1757b7f'/>
<id>75297759ee906b103ff9714dad17e683f1757b7f</id>
<content type='text'>
* Course Manager

* Course

* Test

* Render

* That escalated quickly

* update

* properties

* Properties

* test

* Fix compile

* Add World

* skycolours

* Skybox Colours done

* Cleanup

* test

* Game runs again

* update

* Game run again

* Cup Works

* continue

* Add Courses

* clouds

* changes

* fixes

* update

* Fix compile

* update

* A few changes

* More Updates

* More refactors

* Fixes

* Fix ai behaviour

* Changes

* Fix courses

* test course test not working

* CUSTOM

* TestCourse works kinda

* fixes

* test course works

* cleanup

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Course Manager

* Course

* Test

* Render

* That escalated quickly

* update

* properties

* Properties

* test

* Fix compile

* Add World

* skycolours

* Skybox Colours done

* Cleanup

* test

* Game runs again

* update

* Game run again

* Cup Works

* continue

* Add Courses

* clouds

* changes

* fixes

* update

* Fix compile

* update

* A few changes

* More Updates

* More refactors

* Fixes

* Fix ai behaviour

* Changes

* Fix courses

* test course test not working

* CUSTOM

* TestCourse works kinda

* fixes

* test course works

* cleanup

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>update with the decomp (#97)</title>
<updated>2024-09-17T15:32:50+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-09-17T15:32:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=203090e5913f79df01ee273e40dea03b294f061e'/>
<id>203090e5913f79df01ee273e40dea03b294f061e</id>
<content type='text'>
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo include (#658)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix course (#659)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo debug (#660)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo data (#661)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo src (#652)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;

* add fedora instruciton (#666)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* update libultra asm (#648)

* update libultra asm

* fix gcc __osThreadTail

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Document Vehicles (#641)

* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Label a save info loop (#645)

* save info

* more gcc progress

* fix a value and do a rename (#669)

* update clang and add action (#664)

* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update linkonly_generator.py (#670)

* some rename for torch (#588)

* rename gBombKartSpawns, and fix cup ID

* Update doxygen_syms.md

* rename for gCourseIndexInCup and his constant

* rename to gCupSelectedCourseIndex

* forget a change in constant

* fix compilation issue

* Update Dockerfile to latest Ubuntu LTS + fixed missing cmake (#674)

* Fix color font matrix function (#676)

* Fix label variables used in menus (#675)

* Fix label variables used in menus

* split D_800F2BDC and clang format menu.c

---------

Co-authored-by: coco875 &lt;pereira.jannin@gmail.com&gt;

* Fix some libultra struct types (#677)

* Uintptr (#671)

* Update render_courses.c

* Update math_util.c

* Update math_util.c

* Update math_util.h

* Update render_courses.c

* Clang suggest (#678)

* add clang suggestion

* Update clang-format-suggest.yml

* Update clang-format-suggest.yml

* simplify

* switch to ubuntu

* Update clang-format-suggest.yml

* update ubuntu

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Clang pr (#679)

* Create clang-pr.yml

* Update clang-pr.yml

* Update osCreateMesgQueue.c

* Update osCreateMesgQueue.c

* Update clang-pr.yml

* Update clang-pr.yml

* Update clang-format.yml

* clang format (#680)

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;

* some rename in ceremony (#647)

* rename ceremony

* apply some suggestion

* some rename

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* clang format (#681)

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;

* Rename Object Timing Related Code (#673)

* start making models extraction with blender

* finishing extract model

* Update fast64

* extract course

* Update fast64

* Update fast64

* simplify import of course_displaylists and course_textures and remplace adress with texture

* Update fast64

* change data format and simplify the thread queue

* move in a blender folder

* remove fast64

* re add fast64

* add model_extract and fast64_blender in makefile

* multithread with make file split the models into multiple json and add course segment

* Update fast64

* remove old model_extract

* remove the error when he don't find blender

* start rename around course section

* rename around object

* update submodule fast64

* fix compilation issue and add some model to extract

* Update fast64

* remove fast64

* re add fast64

* update submodule

* fix compilation issue

* add other collision gfx and prepare reorganise file

* re arrange json

* Create README.MD

* Update README.MD

* Update README.MD

* update fast64

* rename to initiate_next_state

* Revert "Merge branch '3d-objects' into general-object"

This reverts commit f5347b38cc75af4d10ee3726dc1524c1c71d6849, reversing
changes made to a353c4d954fb5b50c8b48fe3f9d67c95ccaab299.

* revert the revert...

* revert 3d-models PR

* finish some revert

* Update code_80005FD0.c

* fix code_80091750.c

* Update code_80091750.c

* rename isTimerRunning to isTimerActive and set_object_timer_running to set_object_timer_state

* rename to initialize_next_state

* rename to object_next_state

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* extract models with blender (#577)

* start making models extraction with blender

* finishing extract model

* Update fast64

* extract course

* Update fast64

* Update fast64

* simplify import of course_displaylists and course_textures and remplace adress with texture

* Update fast64

* change data format and simplify the thread queue

* move in a blender folder

* remove fast64

* re add fast64

* add model_extract and fast64_blender in makefile

* multithread with make file split the models into multiple json and add course segment

* Update fast64

* remove old model_extract

* remove the error when he don't find blender

* start rename around course section

* update submodule fast64

* fix compilation issue and add some model to extract

* Update fast64

* remove fast64

* re add fast64

* update submodule

* fix compilation issue

* add other collision gfx and prepare reorganise file

* re arrange json

* Create README.MD

* Update README.MD

* Update README.MD

* update fast64

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* other

* fix some error of compilation

* finish fix all error

---------

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;
Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;
Co-authored-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;
Co-authored-by: MisterSheeple &lt;27652712+MisterSheeple@users.noreply.github.com&gt;
Co-authored-by: AloXado320 &lt;38191089+AloXado320@users.noreply.github.com&gt;
Co-authored-by: github-actions[bot] &lt;41898282+github-actions[bot]@users.noreply.github.com&gt;
Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo include (#658)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix course (#659)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo debug (#660)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo data (#661)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo src (#652)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;

* add fedora instruciton (#666)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* update libultra asm (#648)

* update libultra asm

* fix gcc __osThreadTail

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Document Vehicles (#641)

* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Label a save info loop (#645)

* save info

* more gcc progress

* fix a value and do a rename (#669)

* update clang and add action (#664)

* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update linkonly_generator.py (#670)

* some rename for torch (#588)

* rename gBombKartSpawns, and fix cup ID

* Update doxygen_syms.md

* rename for gCourseIndexInCup and his constant

* rename to gCupSelectedCourseIndex

* forget a change in constant

* fix compilation issue

* Update Dockerfile to latest Ubuntu LTS + fixed missing cmake (#674)

* Fix color font matrix function (#676)

* Fix label variables used in menus (#675)

* Fix label variables used in menus

* split D_800F2BDC and clang format menu.c

---------

Co-authored-by: coco875 &lt;pereira.jannin@gmail.com&gt;

* Fix some libultra struct types (#677)

* Uintptr (#671)

* Update render_courses.c

* Update math_util.c

* Update math_util.c

* Update math_util.h

* Update render_courses.c

* Clang suggest (#678)

* add clang suggestion

* Update clang-format-suggest.yml

* Update clang-format-suggest.yml

* simplify

* switch to ubuntu

* Update clang-format-suggest.yml

* update ubuntu

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Clang pr (#679)

* Create clang-pr.yml

* Update clang-pr.yml

* Update osCreateMesgQueue.c

* Update osCreateMesgQueue.c

* Update clang-pr.yml

* Update clang-pr.yml

* Update clang-format.yml

* clang format (#680)

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;

* some rename in ceremony (#647)

* rename ceremony

* apply some suggestion

* some rename

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* clang format (#681)

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;

* Rename Object Timing Related Code (#673)

* start making models extraction with blender

* finishing extract model

* Update fast64

* extract course

* Update fast64

* Update fast64

* simplify import of course_displaylists and course_textures and remplace adress with texture

* Update fast64

* change data format and simplify the thread queue

* move in a blender folder

* remove fast64

* re add fast64

* add model_extract and fast64_blender in makefile

* multithread with make file split the models into multiple json and add course segment

* Update fast64

* remove old model_extract

* remove the error when he don't find blender

* start rename around course section

* rename around object

* update submodule fast64

* fix compilation issue and add some model to extract

* Update fast64

* remove fast64

* re add fast64

* update submodule

* fix compilation issue

* add other collision gfx and prepare reorganise file

* re arrange json

* Create README.MD

* Update README.MD

* Update README.MD

* update fast64

* rename to initiate_next_state

* Revert "Merge branch '3d-objects' into general-object"

This reverts commit f5347b38cc75af4d10ee3726dc1524c1c71d6849, reversing
changes made to a353c4d954fb5b50c8b48fe3f9d67c95ccaab299.

* revert the revert...

* revert 3d-models PR

* finish some revert

* Update code_80005FD0.c

* fix code_80091750.c

* Update code_80091750.c

* rename isTimerRunning to isTimerActive and set_object_timer_running to set_object_timer_state

* rename to initialize_next_state

* rename to object_next_state

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* extract models with blender (#577)

* start making models extraction with blender

* finishing extract model

* Update fast64

* extract course

* Update fast64

* Update fast64

* simplify import of course_displaylists and course_textures and remplace adress with texture

* Update fast64

* change data format and simplify the thread queue

* move in a blender folder

* remove fast64

* re add fast64

* add model_extract and fast64_blender in makefile

* multithread with make file split the models into multiple json and add course segment

* Update fast64

* remove old model_extract

* remove the error when he don't find blender

* start rename around course section

* update submodule fast64

* fix compilation issue and add some model to extract

* Update fast64

* remove fast64

* re add fast64

* update submodule

* fix compilation issue

* add other collision gfx and prepare reorganise file

* re arrange json

* Create README.MD

* Update README.MD

* Update README.MD

* update fast64

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* other

* fix some error of compilation

* finish fix all error

---------

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;
Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;
Co-authored-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;
Co-authored-by: MisterSheeple &lt;27652712+MisterSheeple@users.noreply.github.com&gt;
Co-authored-by: AloXado320 &lt;38191089+AloXado320@users.noreply.github.com&gt;
Co-authored-by: github-actions[bot] &lt;41898282+github-actions[bot]@users.noreply.github.com&gt;
Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Update decomp clang (#67)</title>
<updated>2024-08-27T23:47:39+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-08-27T23:47:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=a1f0d32d666c07d0754d97f107a5be59153768fd'/>
<id>a1f0d32d666c07d0754d97f107a5be59153768fd</id>
<content type='text'>
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo include (#658)

* fix course (#659)

* fix typo debug (#660)

* fix typo data (#661)

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

* fix typo src (#652)

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;

* add fedora instruciton (#666)

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* update libultra asm (#648)

* update libultra asm

* fix gcc __osThreadTail

---------

* Document Vehicles (#641)

* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

* Label a save info loop (#645)

* save info

* more gcc progress

* fix a value and do a rename (#669)

* update clang and add action (#664)

* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

* Update linkonly_generator.py (#670)

* format more file

* update

* fix compilation issue

* remove course_metadata folder

* re add course metadata folder

* fix banshee bordwalk crash

* fix windows eurk

* Update CMakeLists.txt

---------</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo include (#658)

* fix course (#659)

* fix typo debug (#660)

* fix typo data (#661)

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

* fix typo src (#652)

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;

* add fedora instruciton (#666)

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* update libultra asm (#648)

* update libultra asm

* fix gcc __osThreadTail

---------

* Document Vehicles (#641)

* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

* Label a save info loop (#645)

* save info

* more gcc progress

* fix a value and do a rename (#669)

* update clang and add action (#664)

* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

* Update linkonly_generator.py (#670)

* format more file

* update

* fix compilation issue

* remove course_metadata folder

* re add course metadata folder

* fix banshee bordwalk crash

* fix windows eurk

* Update CMakeLists.txt

---------</pre>
</div>
</content>
</entry>
</feed>
