<feed xmlns='http://www.w3.org/2005/Atom'>
<title>SpaghettiKart/src/code_800AF9B0.c, branch 1.0.0</title>
<subtitle>SpaghettiKart: Mario Kart 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/'/>
<entry>
<title>Add Interpolation (#204)</title>
<updated>2025-06-08T03:38:12+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2025-06-08T03:38:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=44db9bab773cc3b14c8f944a9411673b6fe08b01'/>
<id>44db9bab773cc3b14c8f944a9411673b6fe08b01</id>
<content type='text'>
* initial work

* more work

* progress

* Fixed slow fps

* Add Lywx changes

* Interp Works

* Test default tick/logic update

* Added missing include (#202)

* Added missing include

* More missing includes

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* test

* Revert "test"

This reverts commit 1a810d74cc8531ce486bcb1c399cc6798fa1b51d.

* Interp Item box

* Actually interpolate item box

* fix clouds

* interp player?

* Test 2

* Fix mistake

* tag and fix item boxes

* tag fake item box and whatever func_800696CC is

* these aren't needed

* tag karts

* Slightly better falling rocks(still needs work)

* Tag Smoke and Dust

* Removed unneeded code from falling_rock

* tag whatever func_80051ABC is

* add missing rotate x coord

* GrandPrixBallon/kart shadow

* Green shells tag, and added comments I neglected to add before.

* doesn't compile on win

* Fixes

* Disabled camera interpolation

* Balloons fixes

* progress

* set_transform_matrix compiles

* Compile setTransformMatrix

* More transforms interp

* Add more interps

* matrix

* Matrix multi interp

* Fix interpolation camera bug

* Missing includes needed for Linux.

* Excluded access to HM64 Labs on Switch.

* interpolation tags for various objects

* Bowser castle statue flame interpolated.

* tag hedgehogs

* cloud interpolation

* Interpolated smoke particles from shells

* cloud interpolation refactor

* Interpolated snowflakes

* Interpolated penguins, also added comment tags to places I missed.

* tag Snowman interpolation

* Interpolated player reflection(sherbet land)

* Forgot to uncomment stuff while testing

* better tag

* tag leaves

* Set the default FPS to 30

* tag hud

* Fixed "Match Refresh Rate" option

* adjust draw distance

* remove innecessary rock tag

* rag rocks

* better tag

* Tagged player rank placement in HUD

* Tagged Bat, Boos, and TrashBin(Banshee Boardwalk objects)

* Refactor render_screens and fix editor raycast

* better object interpolation

* shift is not needed here

* fix tag

* fix tags

* mole comments

* comment

* Changed how shell flames are interpolated.

* interpolated ended scene fireworks.

* Tagged star particles in the ending scene

* Shell flames handled better.

* this isn't needed

* Fix multiplayer cameras

* Fixed loading battle maps.

* Tagged battle balloons

* Some fixes for battle mode

* No longer needed changes toAFinishline with the changes mega made.

* Tag finishline

* fix to make it compile with cmake 3.31

* changed mtxf_multiplication() to fix vert explosion in Desert &amp; DK parkway.(provided by Coco.)

* fix memory leaks, avoid invalidate texture (#207)

* Fixed macos

* More stupid fixes

* update with main and update torch and lus and enable action on this branch

* Update FrameInterpolation.h

* Update FrameInterpolation.cpp

* fix some memory leak

* Update torch

* Update torch

* update torch and lus

* reduce texture import

* don't use fork of torch and lus

* Update torch

* Update torch

---------

Co-authored-by: Lywx &lt;kiritodev01@gmail.com&gt;

* Refactor World::Courses to unique_ptr (#211)

* wip course unique ptr

* Track unique_ptr : This probably compiles

* Finish impl Courses as unique_ptr

* Fix error

* Fixes

* More fixes

* Cleanup

* Remove old vars

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;

* particle boat and train

* fix player particle interpolation

* add modify interpolation target fps in menu

* fix windows

* Update libultraship

* Fix logo interp

* Interp SetTextMatrix

* Fix freecam camera

* Clarify comment

* Clarify func

* fix linux compilation

* Update Thwomp.cpp

* Update Thwomp.h

* Update render.inc.c

* Update render.inc.c

* Update gbiMacro.c

* interp falling rock shadow

* Revert change that has no explanation

* Update code_80057C60.c

* Update code_80057C60.c

* Update GrandPrixBalloons.cpp

* Update Lakitu.cpp

* Update framebuffer_effects.c

* Update render_courses.c

---------

Co-authored-by: Sonic Dreamcaster &lt;alejandro.asenjo88@gmail.com&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: sitton76 &lt;58642183+sitton76@users.noreply.github.com&gt;
Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;
Co-authored-by: coco875 &lt;59367621+coco875@users.noreply.github.com&gt;
Co-authored-by: coco875 &lt;pereira.jannin@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* initial work

* more work

* progress

* Fixed slow fps

* Add Lywx changes

* Interp Works

* Test default tick/logic update

* Added missing include (#202)

* Added missing include

* More missing includes

---------

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* test

* Revert "test"

This reverts commit 1a810d74cc8531ce486bcb1c399cc6798fa1b51d.

* Interp Item box

* Actually interpolate item box

* fix clouds

* interp player?

* Test 2

* Fix mistake

* tag and fix item boxes

* tag fake item box and whatever func_800696CC is

* these aren't needed

* tag karts

* Slightly better falling rocks(still needs work)

* Tag Smoke and Dust

* Removed unneeded code from falling_rock

* tag whatever func_80051ABC is

* add missing rotate x coord

* GrandPrixBallon/kart shadow

* Green shells tag, and added comments I neglected to add before.

* doesn't compile on win

* Fixes

* Disabled camera interpolation

* Balloons fixes

* progress

* set_transform_matrix compiles

* Compile setTransformMatrix

* More transforms interp

* Add more interps

* matrix

* Matrix multi interp

* Fix interpolation camera bug

* Missing includes needed for Linux.

* Excluded access to HM64 Labs on Switch.

* interpolation tags for various objects

* Bowser castle statue flame interpolated.

* tag hedgehogs

* cloud interpolation

* Interpolated smoke particles from shells

* cloud interpolation refactor

* Interpolated snowflakes

* Interpolated penguins, also added comment tags to places I missed.

* tag Snowman interpolation

* Interpolated player reflection(sherbet land)

* Forgot to uncomment stuff while testing

* better tag

* tag leaves

* Set the default FPS to 30

* tag hud

* Fixed "Match Refresh Rate" option

* adjust draw distance

* remove innecessary rock tag

* rag rocks

* better tag

* Tagged player rank placement in HUD

* Tagged Bat, Boos, and TrashBin(Banshee Boardwalk objects)

* Refactor render_screens and fix editor raycast

* better object interpolation

* shift is not needed here

* fix tag

* fix tags

* mole comments

* comment

* Changed how shell flames are interpolated.

* interpolated ended scene fireworks.

* Tagged star particles in the ending scene

* Shell flames handled better.

* this isn't needed

* Fix multiplayer cameras

* Fixed loading battle maps.

* Tagged battle balloons

* Some fixes for battle mode

* No longer needed changes toAFinishline with the changes mega made.

* Tag finishline

* fix to make it compile with cmake 3.31

* changed mtxf_multiplication() to fix vert explosion in Desert &amp; DK parkway.(provided by Coco.)

* fix memory leaks, avoid invalidate texture (#207)

* Fixed macos

* More stupid fixes

* update with main and update torch and lus and enable action on this branch

* Update FrameInterpolation.h

* Update FrameInterpolation.cpp

* fix some memory leak

* Update torch

* Update torch

* update torch and lus

* reduce texture import

* don't use fork of torch and lus

* Update torch

* Update torch

---------

Co-authored-by: Lywx &lt;kiritodev01@gmail.com&gt;

* Refactor World::Courses to unique_ptr (#211)

* wip course unique ptr

* Track unique_ptr : This probably compiles

* Finish impl Courses as unique_ptr

* Fix error

* Fixes

* More fixes

* Cleanup

* Remove old vars

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;

* particle boat and train

* fix player particle interpolation

* add modify interpolation target fps in menu

* fix windows

* Update libultraship

* Fix logo interp

* Interp SetTextMatrix

* Fix freecam camera

* Clarify comment

* Clarify func

* fix linux compilation

* Update Thwomp.cpp

* Update Thwomp.h

* Update render.inc.c

* Update render.inc.c

* Update gbiMacro.c

* interp falling rock shadow

* Revert change that has no explanation

* Update code_80057C60.c

* Update code_80057C60.c

* Update GrandPrixBalloons.cpp

* Update Lakitu.cpp

* Update framebuffer_effects.c

* Update render_courses.c

---------

Co-authored-by: Sonic Dreamcaster &lt;alejandro.asenjo88@gmail.com&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: sitton76 &lt;58642183+sitton76@users.noreply.github.com&gt;
Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;
Co-authored-by: coco875 &lt;59367621+coco875@users.noreply.github.com&gt;
Co-authored-by: coco875 &lt;pereira.jannin@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Big 19750 renames</title>
<updated>2024-12-31T20:04:39+00:00</updated>
<author>
<name>MegaMech</name>
<email>7255464+MegaMech@users.noreply.github.com</email>
</author>
<published>2024-12-31T20:04:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=3cdffe421b9717aeea76b09e3c16abb9de2ce6bb'/>
<id>3cdffe421b9717aeea76b09e3c16abb9de2ce6bb</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[modding] Big Update PR (#118)</title>
<updated>2024-11-15T06:32:55+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-11-15T06:32:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=475f167bb2803999c5116bc285601d1f9a05d7de'/>
<id>475f167bb2803999c5116bc285601d1f9a05d7de</id>
<content type='text'>
* Implement kart vehicle

* Fix menu CC

* Actors

* variable framerate

* Implement Actors vector

* Fix water &amp; scrolling textures

* Finish ACoin

* Refactor finishline

* Refactor mtx to vector

* Fix refactored screen code bugs

* Fix playlist bug

* Switching courses working now

* Fix podium ceremony

* Mostly Fix Demo and Credits

* Credits Load Actors and Textures

* Fix credits

* Formatting

* Update lus and torch

* Fix water features

* Fix crabs

* Combine function

* Fix wheels

* Add Moon Jump Cheat

* Wheel Change

* Fix smoke due to wheel change

* Fix screens for wheels

* Fix transparency

* Fix staff ghost

* Fix lakitu transition widescreen

* Rename and export credits text

* Fixes

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement kart vehicle

* Fix menu CC

* Actors

* variable framerate

* Implement Actors vector

* Fix water &amp; scrolling textures

* Finish ACoin

* Refactor finishline

* Refactor mtx to vector

* Fix refactored screen code bugs

* Fix playlist bug

* Switching courses working now

* Fix podium ceremony

* Mostly Fix Demo and Credits

* Credits Load Actors and Textures

* Fix credits

* Formatting

* Update lus and torch

* Fix water features

* Fix crabs

* Combine function

* Fix wheels

* Add Moon Jump Cheat

* Wheel Change

* Fix smoke due to wheel change

* Fix screens for wheels

* Fix transparency

* Fix staff ghost

* Fix lakitu transition widescreen

* Rename and export credits text

* Fixes

---------

Co-authored-by: MegaMech &lt;7255464+MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Update decomp clang (#67)</title>
<updated>2024-08-27T23:47:39+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2024-08-27T23:47:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=a1f0d32d666c07d0754d97f107a5be59153768fd'/>
<id>a1f0d32d666c07d0754d97f107a5be59153768fd</id>
<content type='text'>
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo include (#658)

* fix course (#659)

* fix typo debug (#660)

* fix typo data (#661)

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

* fix typo src (#652)

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;

* add fedora instruciton (#666)

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* update libultra asm (#648)

* update libultra asm

* fix gcc __osThreadTail

---------

* Document Vehicles (#641)

* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

* Label a save info loop (#645)

* save info

* more gcc progress

* fix a value and do a rename (#669)

* update clang and add action (#664)

* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

* Update linkonly_generator.py (#670)

* format more file

* update

* fix compilation issue

* remove course_metadata folder

* re add course metadata folder

* fix banshee bordwalk crash

* fix windows eurk

* Update CMakeLists.txt

---------</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update menus.c (#634)

* Update common_data.yml (#635)

* Renames for screenId and other changes (#636)

* screenId renames

* Rename surface map to collision mesh (#637)

* Rename some stack vars (#638)

* Fix syntax error (#639)

* Rename some stack vars

* Update collision.c

* Collision Documentation (#640)

* Collision related renames

* update doxygen (#649)

* change bool (#644)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* Update (#642)

* Delete trig_tables_bss.c (#650)

* fix typo audio (#656)

* fix typo src actor (#657)

Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;

* fix typo include (#658)

* fix course (#659)

* fix typo debug (#660)

* fix typo data (#661)

* replace number with const (#665)

* fix typo buffers (#655)

* fix typo buffers

* tweak ld file

* rename to sMemoryPool

* add a warning

---------

* fix typo src (#654)

* fix typo src

* fix non matcing

* Update code_80091750.c

---------

* fix typo racing (#653)

* fix typo racing

* get it match

* replace G_LINE3D to G_QUAD

---------

* fix typo src (#652)

* fix ending typo (#651)

* Action more info when it doesn't match and fix first diff (#662)

* Update linux-compile.yml

* fix first-diff

* Update first-diff.py

---------

* document texture of kart (#663)

* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e036bf2a417bed67359e910213acab28.

* more rename

---------

* Make evaluate_collision_players_palm_tree better (#667)

This matches just the same as before,	but using those two casts instead of
shifts seems more likely to be accurate to the original source code

Signed-off-by: Gabriel Ravier &lt;gabravier@gmail.com&gt;

* add fedora instruciton (#666)

* start documenting animation (#668)

* start documenting animation

* Update course_data.c

* change comment

* update libultra asm (#648)

* update libultra asm

* fix gcc __osThreadTail

---------

* Document Vehicles (#641)

* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

* Label a save info loop (#645)

* save info

* more gcc progress

* fix a value and do a rename (#669)

* update clang and add action (#664)

* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

* Update linkonly_generator.py (#670)

* format more file

* update

* fix compilation issue

* remove course_metadata folder

* re add course metadata folder

* fix banshee bordwalk crash

* fix windows eurk

* Update CMakeLists.txt

---------</pre>
</div>
</content>
</entry>
<entry>
<title>Fix Buffer Overflows (#28)</title>
<updated>2024-08-01T03:51:00+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-08-01T03:51:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=48a8342f3fff5df04737cbd0511945a8bc5d6dd9'/>
<id>48a8342f3fff5df04737cbd0511945a8bc5d6dd9</id>
<content type='text'>
* Update code_800AF9B0.c

* Update code_80005FD0.c

* Update code_800029B0.c

* Update code_80091750.c

* Update code_80091750.h

* Update code_80005FD0.c</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update code_800AF9B0.c

* Update code_80005FD0.c

* Update code_800029B0.c

* Update code_80091750.c

* Update code_80091750.h

* Update code_80005FD0.c</pre>
</div>
</content>
</entry>
<entry>
<title>Fixed more errors, we are rendering the logo, Yay</title>
<updated>2024-05-04T00:20:20+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-05-04T00:20:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=1fbf28a78d8b6dd8136aa628b5b1bc3d4c9b9223'/>
<id>1fbf28a78d8b6dd8136aa628b5b1bc3d4c9b9223</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>WIP Compilation</title>
<updated>2024-05-02T01:47:00+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-05-01T16:09:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=a1286750ce6945d5e9d5eb58a6b28370ddc9e354'/>
<id>a1286750ce6945d5e9d5eb58a6b28370ddc9e354</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Match func_800AFE00 (#631)</title>
<updated>2024-04-23T23:43:51+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-04-23T23:43:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=d04a5dcddacd4a0ec516df242ddc89fe1ff1e714'/>
<id>d04a5dcddacd4a0ec516df242ddc89fe1ff1e714</id>
<content type='text'>
* Match func_800AFE00</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Match func_800AFE00</pre>
</div>
</content>
</entry>
<entry>
<title>Update code_800AF9B0.c (#626)</title>
<updated>2024-04-23T16:32:34+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-04-23T16:32:34+00:00</published>
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<entry>
<title>Update a couple attempts (#612)</title>
<updated>2024-04-17T20:00:13+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-04-17T20:00:13+00:00</published>
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* Fix warning

* Update a couple attempts

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Co-authored-by: = &lt;=&gt;</content>
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* Fix warning

* Update a couple attempts

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Co-authored-by: = &lt;=&gt;</pre>
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