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<title>SpaghettiKart/tools/bin2c.py, branch migration/vec-struct</title>
<subtitle>SpaghettiKart: Mario Kart 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/'/>
<entry>
<title>Match common_textures.inc.c, memory &amp; actor decomp (#188)</title>
<updated>2022-05-12T22:57:56+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2022-05-12T22:57:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/SpaghettiKart/commit/?id=e4a176d8f53bb92b77da584750144998215030fb'/>
<id>e4a176d8f53bb92b77da584750144998215030fb</id>
<content type='text'>
* More actor decomp

* memory.c decomp plus bss import into actor code

* Match actors and segment D match

* Match common_textures.inc.c

* Add tool bin2c.py</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* More actor decomp

* memory.c decomp plus bss import into actor code

* Match actors and segment D match

* Match common_textures.inc.c

* Add tool bin2c.py</pre>
</div>
</content>
</entry>
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