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authorSonic Dreamcaster <alejandro.asenjo88@gmail.com>2025-05-15 22:14:59 -0300
committerSonic Dreamcaster <alejandro.asenjo88@gmail.com>2025-05-15 22:14:59 -0300
commit3b19a6105ee1d49810991b23fe0b68ee53bb5a0e (patch)
tree206df3f4e58fc11458b75d684c155330a1cd699d
parent7cc9894aa12175f10ad91174cff41ef1701df166 (diff)
fix windows
m---------libultraship0
-rw-r--r--src/engine/editor/Editor.cpp1
-rw-r--r--src/engine/editor/EditorMath.cpp2
3 files changed, 2 insertions, 1 deletions
diff --git a/libultraship b/libultraship
-Subproject ab9935c0f4313d253e6c72c96ec6212c7ae96cd
+Subproject d4a22ea7f78eb275b462ce542815d8368849d52
diff --git a/src/engine/editor/Editor.cpp b/src/engine/editor/Editor.cpp
index dc5a69cde..446da7487 100644
--- a/src/engine/editor/Editor.cpp
+++ b/src/engine/editor/Editor.cpp
@@ -30,7 +30,6 @@ namespace Editor {
Editor::Editor() {
}
- std::vector<Mtx> EditorMatrix;
void Editor::Load() {
printf("Editor: Loading Editor...\n");
eObjectPicker.Load();
diff --git a/src/engine/editor/EditorMath.cpp b/src/engine/editor/EditorMath.cpp
index 4c36a17a2..44923e08e 100644
--- a/src/engine/editor/EditorMath.cpp
+++ b/src/engine/editor/EditorMath.cpp
@@ -23,6 +23,8 @@ extern "C" {
#include "camera.h"
}
+std::vector<Mtx> EditorMatrix;
+
bool IsInGameScreen() {
auto wnd = GameEngine::Instance->context->GetWindow();
Ship::Coords mouse = wnd->GetMousePos();