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authorKiritoDv <kiritodev01@gmail.com>2025-05-17 13:36:39 -0600
committerKiritoDv <kiritodev01@gmail.com>2025-05-17 13:36:39 -0600
commitea4117fb9f423d6c520ab7be78bf2337c391b1b9 (patch)
tree10e4a4e4685ca4efde33a6f6b78b02d966f3559e
parentb57f562c8aa7510c933b8bfe5a3510f2e0b1f513 (diff)
Disabled camera interpolation
-rw-r--r--src/camera.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/camera.c b/src/camera.c
index 953f1f96b..07003f07d 100644
--- a/src/camera.c
+++ b/src/camera.c
@@ -18,6 +18,7 @@
#include "spawn_players.h"
#include "enhancements/freecam/freecam_engine.h"
#include "enhancements/freecam/freecam.h"
+#include "port/interpolation/FrameInterpolation.h"
#include "engine/GameAPI.h"
#include "port/Game.h"
@@ -983,6 +984,7 @@ void func_8001EE98(Player* player, Camera* camera, s8 index) {
break;
}
if (gIsGamePaused == 0) {
+ FrameInterpolation_ShouldInterpolateFrame(false);
switch (D_80152300[cameraIndex]) {
case 3:
func_8001A588(&D_80152300[cameraIndex], camera, player, index, cameraIndex);
@@ -1006,6 +1008,7 @@ void func_8001EE98(Player* player, Camera* camera, s8 index) {
func_8001EA0C(camera, player, index);
break;
}
+ FrameInterpolation_ShouldInterpolateFrame(true);
}
}