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authorMegaMech <MegaMech@users.noreply.github.com>2024-08-17 16:59:06 -0600
committerGitHub <noreply@github.com>2024-08-17 16:59:06 -0600
commitb26edd2de4a2ddeb22e1809c0677ac634fcbb322 (patch)
tree7e1ff74df84b5a0c5aef7d7fa5009a4e2817be31
parent09505cc0aa0a3c96366d9589fda192c1b6cf8033 (diff)
Update Engine.cpp (#57)
-rw-r--r--src/port/Engine.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp
index 76420f165..f930d1d64 100644
--- a/src/port/Engine.cpp
+++ b/src/port/Engine.cpp
@@ -70,7 +70,8 @@ GameEngine::GameEngine() {
loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryDisplayListV0>(), RESOURCE_FORMAT_BINARY, "DisplayList", static_cast<uint32_t>(LUS::ResourceType::DisplayList), 0);
loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryMatrixV0>(), RESOURCE_FORMAT_BINARY, "Matrix", static_cast<uint32_t>(LUS::ResourceType::Matrix), 0);
loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryBlobV0>(), RESOURCE_FORMAT_BINARY, "Blob", static_cast<uint32_t>(LUS::ResourceType::Blob), 0);
- loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryLightsV0>(), RESOURCE_FORMAT_BINARY, "Lights1", static_cast<uint32_t>(LUS::ResourceType::Lights), 0);
+ // Waiting on PRs merged
+ // loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryLightsV0>(), RESOURCE_FORMAT_BINARY, "Lights1", static_cast<uint32_t>(LUS::ResourceType::Lights), 0);
loader->RegisterResourceFactory(std::make_shared<MK64::ResourceFactoryBinaryArrayV0>(), RESOURCE_FORMAT_BINARY, "Array", static_cast<uint32_t>(MK64::ResourceType::MK_Array), 0);
loader->RegisterResourceFactory(std::make_shared<MK64::ResourceFactoryBinaryKartAIV0>(), RESOURCE_FORMAT_BINARY, "KartAI", static_cast<uint32_t>(MK64::ResourceType::KartAI), 0);
loader->RegisterResourceFactory(std::make_shared<MK64::ResourceFactoryBinaryCourseVtxV0>(), RESOURCE_FORMAT_BINARY, "CourseVtx", static_cast<uint32_t>(MK64::ResourceType::CourseVertex), 0);
@@ -259,4 +260,4 @@ extern "C" uint32_t OTRGetGameRenderWidth() {
// Gets the height of the current render target area
extern "C" uint32_t OTRGetGameRenderHeight() {
return gfx_current_dimensions.height;
-} \ No newline at end of file
+}