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authorTyler McGavran <tyler.taggerung@gmail.com>2023-07-02 22:41:07 -0400
committerGitHub <noreply@github.com>2023-07-02 20:41:07 -0600
commited404043f29c1912bddac69bd0b62bc450eba3ff (patch)
tree2e26fa073b7a05ad653e0e53d39e2d8510414534
parent178dfc55917e6ae7a32c46c408a4eb7c805bc7f6 (diff)
Migrate player emblemb assets (#326)
* Migrate player emblem assets Can't find these textures being used anywhere, might be leftovers from an earlier time in the game's development. Signed-off-by: Taggerung <tyler.taggerung@email.com>
-rw-r--r--assets.json2
-rw-r--r--assets/include/player_emblems.mk31
-rw-r--r--assets/player_emblems.json7
-rw-r--r--src/common_textures.inc.c17
4 files changed, 52 insertions, 5 deletions
diff --git a/assets.json b/assets.json
index e029306d1..c694b78fa 100644
--- a/assets.json
+++ b/assets.json
@@ -330,8 +330,6 @@
"textures/common/132B50_16258.i4.png": {"meta":{"dims":[64,64]}, "offsets": {"us":["0x132B50", "0x16258"]}},
"textures/common/132B50_16A58.i4.png": {"meta":{"dims":[64,64]}, "offsets": {"us":["0x132B50", "0x16A58"]}},
-"textures/common/tlut/132B50_17458.rgba16.ci8.png": {"meta":{"dims":[64,128], "pal":"0x17258"}, "offsets": {"us":["0x132B50", "0x17458"]}},
-
"textures/common/132B50_28DD8.rgba16.png": {"meta":{"dims":[32,16]}, "offsets": {"us":["0x132B50", "0x28DD8"]}},
"textures/common/132B50_291D8.rgba16.png": {"meta":{"dims":[16,16]}, "offsets": {"us":["0x132B50", "0x291D8"]}},
diff --git a/assets/include/player_emblems.mk b/assets/include/player_emblems.mk
new file mode 100644
index 000000000..594d15702
--- /dev/null
+++ b/assets/include/player_emblems.mk
@@ -0,0 +1,31 @@
+PLAYER_EMBLEM_DIR := assets/player_emblems
+
+PLAYER_EMBLEM_PALETTE := $(PLAYER_EMBLEM_DIR)/gTLUTPlayerEmblem.png
+
+PLAYER_EMBLEM_PNGS := \
+$(PLAYER_EMBLEM_DIR)/gTexturePlayerEmblem1p.png \
+$(PLAYER_EMBLEM_DIR)/gTexturePlayerEmblem2p.png \
+$(PLAYER_EMBLEM_DIR)/gTexturePlayerEmblem3p.png \
+$(PLAYER_EMBLEM_DIR)/gTexturePlayerEmblem4p.png
+
+PLAYER_EMBLEM_EXPORT_SENTINEL := $(PLAYER_EMBLEM_DIR)/.export
+
+$(BUILD_DIR)/src/common_textures.inc.o: $(PLAYER_EMBLEM_PNGS:%.png=%.inc.c) $(PLAYER_EMBLEM_PALETTE:%.png=%.inc.c)
+
+$(PLAYER_EMBLEM_PNGS:%.png=%.inc.c): %.inc.c : %.png
+ $(N64GRAPHICS) -Z $@ -g $< -s u8 -f ci8 -c rgba16 -p $(PLAYER_EMBLEM_PALETTE)
+
+$(PLAYER_EMBLEM_PALETTE:%.png=%.inc.c): %.inc.c : %.png
+ $(N64GRAPHICS) -i $@ -g $< -s u8 -f rgba16
+
+$(PLAYER_EMBLEM_PNGS) $(PLAYER_EMBLEM_PALETTE): $(PLAYER_EMBLEM_EXPORT_SENTINEL) ;
+
+$(PLAYER_EMBLEM_EXPORT_SENTINEL): $(ASSET_DIR)/player_emblems.json
+ $(ASSET_EXTRACT) $(BASEROM) $<
+ touch $@
+
+.PHONY: distclean_player_emblems
+distclean_player_emblems:
+ rm -rf $(PLAYER_EMBLEM_DIR)
+
+distclean_assets: distclean_player_emblems
diff --git a/assets/player_emblems.json b/assets/player_emblems.json
new file mode 100644
index 000000000..69f8ff02d
--- /dev/null
+++ b/assets/player_emblems.json
@@ -0,0 +1,7 @@
+{
+"gTLUTPlayerEmblem": {"output_dir": "player_emblems", "rom_offset": "0x132B50", "block_offset": "0x17258", "width": 16, "height": 16, "type": "rgba16"},
+"gTexturePlayerEmblem1p": {"output_dir": "player_emblems", "rom_offset": "0x132B50", "block_offset": "0x17458", "width": 64, "height": 32, "type": "ci8", "tlut": "gTLUTPlayerEmblem"},
+"gTexturePlayerEmblem2p": {"output_dir": "player_emblems", "rom_offset": "0x132B50", "block_offset": "0x17C58", "width": 64, "height": 32, "type": "ci8", "tlut": "gTLUTPlayerEmblem"},
+"gTexturePlayerEmblem3p": {"output_dir": "player_emblems", "rom_offset": "0x132B50", "block_offset": "0x18458", "width": 64, "height": 32, "type": "ci8", "tlut": "gTLUTPlayerEmblem"},
+"gTexturePlayerEmblem4p": {"output_dir": "player_emblems", "rom_offset": "0x132B50", "block_offset": "0x18C58", "width": 64, "height": 32, "type": "ci8", "tlut": "gTLUTPlayerEmblem"}
+}
diff --git a/src/common_textures.inc.c b/src/common_textures.inc.c
index ff4f68c78..56600a1bf 100644
--- a/src/common_textures.inc.c
+++ b/src/common_textures.inc.c
@@ -2548,12 +2548,23 @@ s8 D_0D016A58[] = {
// tlut for 1p, 2p, 3p, 4p
u8 D_0D017258[] = {
- #include "textures/common/tlut/132B50_17458.rgba16.ci8.tlut.inc.c"
+ #include "assets/player_emblems/gTLUTPlayerEmblem.inc.c"
};
// 1p, 2p, 3p, 4p
-u8 D_0D017458[] = {
- #include "textures/common/tlut/132B50_17458.rgba16.ci8.inc.c"
+u8 D_0D017458[][2048] = {
+ {
+ #include "assets/player_emblems/gTexturePlayerEmblem1p.inc.c"
+ },
+ {
+ #include "assets/player_emblems/gTexturePlayerEmblem2p.inc.c"
+ },
+ {
+ #include "assets/player_emblems/gTexturePlayerEmblem3p.inc.c"
+ },
+ {
+ #include "assets/player_emblems/gTexturePlayerEmblem4p.inc.c"
+ },
};
// font tlut for 12345678