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authorMegaMech <MegaMech@users.noreply.github.com>2023-04-13 11:35:57 -0600
committerGitHub <noreply@github.com>2023-04-13 11:35:57 -0600
commitda05f2e245ae98704373d4294b954fa4d13d074c (patch)
treebd631f32ed83344c91ba637f05ed2f53ea1b46ac /README.md
parent4dba00b91778379c68075372ec178a63c518dc5b (diff)
Update README.md (#308)
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1 files changed, 11 insertions, 4 deletions
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index fd33c6b4c..b57c35ec9 100644
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+++ b/README.md
@@ -80,20 +80,27 @@ Some menu textures are compressed using a format called tkmk00. A byte-matching
mk64
├── asm: Handwritten assembly code, rom header and boot
│ ├── non_matchings: asm for non-matching sections
- │ └── audio: assembly code
- ├── bin: Kart textures, course vertex, and textures
+ │ └── os: OS related assembly code
+ ├── bin: Data needing import; kart textures, and textures.
+ ├── courses: course, model, & DL data, course table, staff ghosts.
├── build: Output directory
├── data: Data, text, audio banks, and instrument sets.
+ ├── docs: Build guides
├── include: header files
├── courses: level scripts, geo layout, offsets and display lists
├── lib: SDK library code
├── music: sequences
├── src: C source code for the game
- │ └── audio: sample tables and audio source
+ │ ├── audio: sample tables and audio source
│ └── os: libultra
├── textures: texture data, bitmaps
+ | ├── common: textures common to many courses
+ | ├── courses: course specific textures
+ | ├── crash screen: crash screen font image
│ ├── raw: raw textures
- │ └── standalone: whole textures
+ │ ├── standalone: whole textures
+ | ├── startup_logo: reflection map
+ | └── trophy: ceremony cutscene podium and trophy textures
└── tools: build tools
## Contributing