diff options
| author | KiritoDv <kiritodev01@gmail.com> | 2024-05-01 10:09:49 -0600 |
|---|---|---|
| committer | KiritoDv <kiritodev01@gmail.com> | 2024-05-01 10:09:49 -0600 |
| commit | a2c3feb67a2f8afb1cebd0e77e4a3e23db2c28c4 (patch) | |
| tree | 4250a53478f87b8b07e16481a634ef16550ddb43 /include/PR | |
| parent | d5264825f0a7ab67f53fca8857cbd24dd86ee86d (diff) | |
WIP Compilation
Diffstat (limited to 'include/PR')
| -rw-r--r-- | include/PR/R4300.h | 453 | ||||
| -rw-r--r-- | include/PR/abi.h | 999 | ||||
| -rw-r--r-- | include/PR/gbi.h | 4750 | ||||
| -rw-r--r-- | include/PR/gs2dex.h | 392 | ||||
| -rw-r--r-- | include/PR/gu.h | 55 | ||||
| -rw-r--r-- | include/PR/libaudio.h | 2 | ||||
| -rw-r--r-- | include/PR/libultra.h | 18 | ||||
| -rw-r--r-- | include/PR/mbi.h | 101 | ||||
| -rw-r--r-- | include/PR/os.h | 800 | ||||
| -rw-r--r-- | include/PR/os_ai.h | 92 | ||||
| -rw-r--r-- | include/PR/os_cache.h | 96 | ||||
| -rw-r--r-- | include/PR/os_cont.h | 207 | ||||
| -rw-r--r-- | include/PR/os_eeprom.h | 107 | ||||
| -rw-r--r-- | include/PR/os_exception.h | 119 | ||||
| -rw-r--r-- | include/PR/os_internal.h | 18 | ||||
| -rw-r--r-- | include/PR/os_libc.h | 10 | ||||
| -rw-r--r-- | include/PR/os_message.h | 164 | ||||
| -rw-r--r-- | include/PR/os_misc.h | 11 | ||||
| -rw-r--r-- | include/PR/os_pi.h | 80 | ||||
| -rw-r--r-- | include/PR/os_rdp.h | 92 | ||||
| -rw-r--r-- | include/PR/os_thread.h | 75 | ||||
| -rw-r--r-- | include/PR/os_time.h | 27 | ||||
| -rw-r--r-- | include/PR/os_tlb.h | 107 | ||||
| -rw-r--r-- | include/PR/os_vi.h | 117 | ||||
| -rw-r--r-- | include/PR/rcp.h | 881 | ||||
| -rw-r--r-- | include/PR/sptask.h | 230 | ||||
| -rw-r--r-- | include/PR/ucode.h | 27 | ||||
| -rw-r--r-- | include/PR/ultratypes.h | 47 |
28 files changed, 1 insertions, 10076 deletions
diff --git a/include/PR/R4300.h b/include/PR/R4300.h deleted file mode 100644 index 932694d3f..000000000 --- a/include/PR/R4300.h +++ /dev/null @@ -1,453 +0,0 @@ -/************************************************************************** - * * - * Copyright (C) 1995, Silicon Graphics, Inc. * - * * - * These coded instructions, statements, and computer programs contain * - * unpublished proprietary information of Silicon Graphics, Inc., and * - * are protected by Federal copyright law. They may not be disclosed * - * to third parties or copied or duplicated in any form, in whole or * - * in part, without the prior written consent of Silicon Graphics, Inc. * - * * - **************************************************************************/ - -/************************************************************************** - * - * $Revision: 1.13 $ - * $Date: 1997/02/11 08:15:34 $ - * $Source: /disk6/Master/cvsmdev2/PR/include/R4300.h,v $ - * - **************************************************************************/ - -#ifndef __R4300_H__ -#define __R4300_H__ - -#include <PR/ultratypes.h> - -/* - * Segment base addresses and sizes - */ -#define KUBASE 0 -#define KUSIZE 0x80000000 -#define K0BASE 0x80000000 -#define K0SIZE 0x20000000 -#define K1BASE 0xA0000000 -#define K1SIZE 0x20000000 -#define K2BASE 0xC0000000 -#define K2SIZE 0x20000000 - -/* - * Exception vectors - */ -#define SIZE_EXCVEC 0x80 /* Size of an exc. vec */ -#define UT_VEC K0BASE /* utlbmiss vector */ -#define R_VEC (K1BASE+0x1fc00000) /* reset vector */ -#define XUT_VEC (K0BASE+0x80) /* extended address tlbmiss */ -#define ECC_VEC (K0BASE+0x100) /* Ecc exception vector */ -#define E_VEC (K0BASE+0x180) /* Gen. exception vector */ - -/* - * Address conversion macros - */ -#ifdef _LANGUAGE_ASSEMBLY - -#define K0_TO_K1(x) ((x)|0xA0000000) /* kseg0 to kseg1 */ -#define K1_TO_K0(x) ((x)&0x9FFFFFFF) /* kseg1 to kseg0 */ -#define K0_TO_PHYS(x) ((x)&0x1FFFFFFF) /* kseg0 to physical */ -#define K1_TO_PHYS(x) ((x)&0x1FFFFFFF) /* kseg1 to physical */ -#define KDM_TO_PHYS(x) ((x)&0x1FFFFFFF) /* direct mapped to physical */ -#define PHYS_TO_K0(x) ((x)|0x80000000) /* physical to kseg0 */ -#define PHYS_TO_K1(x) ((x)|0xA0000000) /* physical to kseg1 */ - -#else /* _LANGUAGE_C */ - -#define K0_TO_K1(x) ((u32)(x)|0xA0000000) /* kseg0 to kseg1 */ -#define K1_TO_K0(x) ((u32)(x)&0x9FFFFFFF) /* kseg1 to kseg0 */ -#define K0_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* kseg0 to physical */ -#define K1_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* kseg1 to physical */ -#define KDM_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* direct mapped to physical */ -#define PHYS_TO_K0(x) ((u32)(x)|0x80000000) /* physical to kseg0 */ -#define PHYS_TO_K1(x) ((u32)(x)|0xA0000000) /* physical to kseg1 */ - -#endif /* _LANGUAGE_ASSEMBLY */ - -/* - * Address predicates - */ -#define IS_KSEG0(x) ((u32)(x) >= K0BASE && (u32)(x) < K1BASE) -#define IS_KSEG1(x) ((u32)(x) >= K1BASE && (u32)(x) < K2BASE) -#define IS_KSEGDM(x) ((u32)(x) >= K0BASE && (u32)(x) < K2BASE) -#define IS_KSEG2(x) ((u32)(x) >= K2BASE && (u32)(x) < KPTE_SHDUBASE) -#define IS_KPTESEG(x) ((u32)(x) >= KPTE_SHDUBASE) -#define IS_KUSEG(x) ((u32)(x) < K0BASE) - -/* - * TLB size constants - */ - -#define NTLBENTRIES 31 /* entry 31 is reserved by rdb */ - -#define TLBHI_VPN2MASK 0xffffe000 -#define TLBHI_VPN2SHIFT 13 -#define TLBHI_PIDMASK 0xff -#define TLBHI_PIDSHIFT 0 -#define TLBHI_NPID 255 /* 255 to fit in 8 bits */ - -#define TLBLO_PFNMASK 0x3fffffc0 -#define TLBLO_PFNSHIFT 6 -#define TLBLO_CACHMASK 0x38 /* cache coherency algorithm */ -#define TLBLO_CACHSHIFT 3 -#define TLBLO_UNCACHED 0x10 /* not cached */ -#define TLBLO_NONCOHRNT 0x18 /* Cacheable non-coherent */ -#define TLBLO_EXLWR 0x28 /* Exclusive write */ -#define TLBLO_D 0x4 /* writeable */ -#define TLBLO_V 0x2 /* valid bit */ -#define TLBLO_G 0x1 /* global access bit */ - -#define TLBINX_PROBE 0x80000000 -#define TLBINX_INXMASK 0x3f -#define TLBINX_INXSHIFT 0 - -#define TLBRAND_RANDMASK 0x3f -#define TLBRAND_RANDSHIFT 0 - -#define TLBWIRED_WIREDMASK 0x3f - -#define TLBCTXT_BASEMASK 0xff800000 -#define TLBCTXT_BASESHIFT 23 -#define TLBCTXT_BASEBITS 9 - -#define TLBCTXT_VPNMASK 0x7ffff0 -#define TLBCTXT_VPNSHIFT 4 - -#define TLBPGMASK_4K 0x0 -#define TLBPGMASK_16K 0x6000 -#define TLBPGMASK_64K 0x1e000 - -/* - * Status register - */ -#define SR_CUMASK 0xf0000000 /* coproc usable bits */ - -#define SR_CU3 0x80000000 /* Coprocessor 3 usable */ -#define SR_CU2 0x40000000 /* Coprocessor 2 usable */ -#define SR_CU1 0x20000000 /* Coprocessor 1 usable */ -#define SR_CU0 0x10000000 /* Coprocessor 0 usable */ -#define SR_RP 0x08000000 /* Reduced power (quarter speed) */ -#define SR_FR 0x04000000 /* MIPS III FP register mode */ -#define SR_RE 0x02000000 /* Reverse endian */ -#define SR_ITS 0x01000000 /* Instruction trace support */ -#define SR_BEV 0x00400000 /* Use boot exception vectors */ -#define SR_TS 0x00200000 /* TLB shutdown */ -#define SR_SR 0x00100000 /* Soft reset occured */ -#define SR_CH 0x00040000 /* Cache hit for last 'cache' op */ -#define SR_CE 0x00020000 /* Create ECC */ -#define SR_DE 0x00010000 /* ECC of parity does not cause error */ - -/* - * Interrupt enable bits - * (NOTE: bits set to 1 enable the corresponding level interrupt) - */ -#define SR_IMASK 0x0000ff00 /* Interrupt mask */ -#define SR_IMASK8 0x00000000 /* mask level 8 */ -#define SR_IMASK7 0x00008000 /* mask level 7 */ -#define SR_IMASK6 0x0000c000 /* mask level 6 */ -#define SR_IMASK5 0x0000e000 /* mask level 5 */ -#define SR_IMASK4 0x0000f000 /* mask level 4 */ -#define SR_IMASK3 0x0000f800 /* mask level 3 */ -#define SR_IMASK2 0x0000fc00 /* mask level 2 */ -#define SR_IMASK1 0x0000fe00 /* mask level 1 */ -#define SR_IMASK0 0x0000ff00 /* mask level 0 */ - -#define SR_IBIT8 0x00008000 /* bit level 8 */ -#define SR_IBIT7 0x00004000 /* bit level 7 */ -#define SR_IBIT6 0x00002000 /* bit level 6 */ -#define SR_IBIT5 0x00001000 /* bit level 5 */ -#define SR_IBIT4 0x00000800 /* bit level 4 */ -#define SR_IBIT3 0x00000400 /* bit level 3 */ -#define SR_IBIT2 0x00000200 /* bit level 2 */ -#define SR_IBIT1 0x00000100 /* bit level 1 */ - -#define SR_IMASKSHIFT 8 - -#define SR_KX 0x00000080 /* extended-addr TLB vec in kernel */ -#define SR_SX 0x00000040 /* xtended-addr TLB vec supervisor */ -#define SR_UX 0x00000020 /* xtended-addr TLB vec in user mode */ -#define SR_KSU_MASK 0x00000018 /* mode mask */ -#define SR_KSU_USR 0x00000010 /* user mode */ -#define SR_KSU_SUP 0x00000008 /* supervisor mode */ -#define SR_KSU_KER 0x00000000 /* kernel mode */ -#define SR_ERL 0x00000004 /* Error level, 1=>cache error */ -#define SR_EXL 0x00000002 /* Exception level, 1=>exception */ -#define SR_IE 0x00000001 /* interrupt enable, 1=>enable */ - -/* - * Cause Register - */ -#define CAUSE_BD 0x80000000 /* Branch delay slot */ -#define CAUSE_CEMASK 0x30000000 /* coprocessor error */ -#define CAUSE_CESHIFT 28 - -/* Interrupt pending bits */ -#define CAUSE_IP8 0x00008000 /* External level 8 pending - COMPARE */ -#define CAUSE_IP7 0x00004000 /* External level 7 pending - INT4 */ -#define CAUSE_IP6 0x00002000 /* External level 6 pending - INT3 */ -#define CAUSE_IP5 0x00001000 /* External level 5 pending - INT2 */ -#define CAUSE_IP4 0x00000800 /* External level 4 pending - INT1 */ -#define CAUSE_IP3 0x00000400 /* External level 3 pending - INT0 */ -#define CAUSE_SW2 0x00000200 /* Software level 2 pending */ -#define CAUSE_SW1 0x00000100 /* Software level 1 pending */ - -#define CAUSE_IPMASK 0x0000FF00 /* Pending interrupt mask */ -#define CAUSE_IPSHIFT 8 - -#define CAUSE_EXCMASK 0x0000007C /* Cause code bits */ - -#define CAUSE_EXCSHIFT 2 - -/* Cause register exception codes */ - -#define EXC_CODE(x) ((x)<<2) - -/* Hardware exception codes */ -#define EXC_INT EXC_CODE(0) /* interrupt */ -#define EXC_MOD EXC_CODE(1) /* TLB mod */ -#define EXC_RMISS EXC_CODE(2) /* Read TLB Miss */ -#define EXC_WMISS EXC_CODE(3) /* Write TLB Miss */ -#define EXC_RADE EXC_CODE(4) /* Read Address Error */ -#define EXC_WADE EXC_CODE(5) /* Write Address Error */ -#define EXC_IBE EXC_CODE(6) /* Instruction Bus Error */ -#define EXC_DBE EXC_CODE(7) /* Data Bus Error */ -#define EXC_SYSCALL EXC_CODE(8) /* SYSCALL */ -#define EXC_BREAK EXC_CODE(9) /* BREAKpoint */ -#define EXC_II EXC_CODE(10) /* Illegal Instruction */ -#define EXC_CPU EXC_CODE(11) /* CoProcessor Unusable */ -#define EXC_OV EXC_CODE(12) /* OVerflow */ -#define EXC_TRAP EXC_CODE(13) /* Trap exception */ -#define EXC_VCEI EXC_CODE(14) /* Virt. Coherency on Inst. fetch */ -#define EXC_FPE EXC_CODE(15) /* Floating Point Exception */ -#define EXC_WATCH EXC_CODE(23) /* Watchpoint reference */ -#define EXC_VCED EXC_CODE(31) /* Virt. Coherency on data read */ - -/* C0_PRID Defines */ -#define C0_IMPMASK 0xff00 -#define C0_IMPSHIFT 8 -#define C0_REVMASK 0xff -#define C0_MAJREVMASK 0xf0 -#define C0_MAJREVSHIFT 4 -#define C0_MINREVMASK 0xf - -/* - * Coprocessor 0 operations - */ -#define C0_READI 0x1 /* read ITLB entry addressed by C0_INDEX */ -#define C0_WRITEI 0x2 /* write ITLB entry addressed by C0_INDEX */ -#define C0_WRITER 0x6 /* write ITLB entry addressed by C0_RAND */ -#define C0_PROBE 0x8 /* probe for ITLB entry addressed by TLBHI */ -#define C0_RFE 0x10 /* restore for exception */ - -/* - * 'cache' instruction definitions - */ - -/* Target cache */ -#define CACH_PI 0x0 /* specifies primary inst. cache */ -#define CACH_PD 0x1 /* primary data cache */ -#define CACH_SI 0x2 /* secondary instruction cache */ -#define CACH_SD 0x3 /* secondary data cache */ - -/* Cache operations */ -#define C_IINV 0x0 /* index invalidate (inst, 2nd inst) */ -#define C_IWBINV 0x0 /* index writeback inval (d, sd) */ -#define C_ILT 0x4 /* index load tag (all) */ -#define C_IST 0x8 /* index store tag (all) */ -#define C_CDX 0xc /* create dirty exclusive (d, sd) */ -#define C_HINV 0x10 /* hit invalidate (all) */ -#define C_HWBINV 0x14 /* hit writeback inv. (d, sd) */ -#define C_FILL 0x14 /* fill (i) */ -#define C_HWB 0x18 /* hit writeback (i, d, sd) */ -#define C_HSV 0x1c /* hit set virt. (si, sd) */ - -/* - * Cache size definitions - */ -#define ICACHE_SIZE 0x4000 /* 16K */ -#define ICACHE_LINESIZE 32 /* 8 words */ -#define ICACHE_LINEMASK (ICACHE_LINESIZE-1) - -#define DCACHE_SIZE 0x2000 /* 8K */ -#define DCACHE_LINESIZE 16 /* 4 words */ -#define DCACHE_LINEMASK (DCACHE_LINESIZE-1) - -/* - * C0_CONFIG register definitions - */ -#define CONFIG_CM 0x80000000 /* 1 == Master-Checker enabled */ -#define CONFIG_EC 0x70000000 /* System Clock ratio */ -#define CONFIG_EC_1_1 0x6 /* System Clock ratio 1 :1 */ -#define CONFIG_EC_3_2 0x7 /* System Clock ratio 1.5 :1 */ -#define CONFIG_EC_2_1 0x0 /* System Clock ratio 2 :1 */ -#define CONFIG_EC_3_1 0x1 /* System Clock ratio 3 :1 */ -#define CONFIG_EP 0x0f000000 /* Transmit Data Pattern */ -#define CONFIG_SB 0x00c00000 /* Secondary cache block size */ - -#define CONFIG_SS 0x00200000 /* Split scache: 0 == I&D combined */ -#define CONFIG_SW 0x00100000 /* scache port: 0==128, 1==64 */ -#define CONFIG_EW 0x000c0000 /* System Port width: 0==64, 1==32 */ -#define CONFIG_SC 0x00020000 /* 0 -> 2nd cache present */ -#define CONFIG_SM 0x00010000 /* 0 -> Dirty Shared Coherency enabled*/ -#define CONFIG_BE 0x00008000 /* Endian-ness: 1 --> BE */ -#define CONFIG_EM 0x00004000 /* 1 -> ECC mode, 0 -> parity */ -#define CONFIG_EB 0x00002000 /* Block order:1->sequent,0->subblock */ - -#define CONFIG_IC 0x00000e00 /* Primary Icache size */ -#define CONFIG_DC 0x000001c0 /* Primary Dcache size */ -#define CONFIG_IB 0x00000020 /* Icache block size */ -#define CONFIG_DB 0x00000010 /* Dcache block size */ -#define CONFIG_CU 0x00000008 /* Update on Store-conditional */ -#define CONFIG_K0 0x00000007 /* K0SEG Coherency algorithm */ - -#define CONFIG_UNCACHED 0x00000002 /* K0 is uncached */ -#define CONFIG_NONCOHRNT 0x00000003 -#define CONFIG_COHRNT_EXLWR 0x00000005 -#define CONFIG_SB_SHFT 22 /* shift SB to bit position 0 */ -#define CONFIG_IC_SHFT 9 /* shift IC to bit position 0 */ -#define CONFIG_DC_SHFT 6 /* shift DC to bit position 0 */ -#define CONFIG_BE_SHFT 15 /* shift BE to bit position 0 */ - -/* - * C0_TAGLO definitions for setting/getting cache states and physaddr bits - */ -#define SADDRMASK 0xFFFFE000 /* 31..13 -> scache paddr bits 35..17 */ -#define SVINDEXMASK 0x00000380 /* 9..7: prim virt index bits 14..12 */ -#define SSTATEMASK 0x00001c00 /* bits 12..10 hold scache line state */ -#define SINVALID 0x00000000 /* invalid --> 000 == state 0 */ -#define SCLEANEXCL 0x00001000 /* clean exclusive --> 100 == state 4 */ -#define SDIRTYEXCL 0x00001400 /* dirty exclusive --> 101 == state 5 */ -#define SECC_MASK 0x0000007f /* low 7 bits are ecc for the tag */ -#define SADDR_SHIFT 4 /* shift STagLo (31..13) to 35..17 */ - -#define PADDRMASK 0xFFFFFF00 /* PTagLo31..8->prim paddr bits35..12 */ -#define PADDR_SHIFT 4 /* roll bits 35..12 down to 31..8 */ -#define PSTATEMASK 0x00C0 /* bits 7..6 hold primary line state */ -#define PINVALID 0x0000 /* invalid --> 000 == state 0 */ -#define PCLEANEXCL 0x0080 /* clean exclusive --> 10 == state 2 */ -#define PDIRTYEXCL 0x00C0 /* dirty exclusive --> 11 == state 3 */ -#define PPARITY_MASK 0x0001 /* low bit is parity bit (even). */ - -/* - * C0_CACHE_ERR definitions. - */ -#define CACHERR_ER 0x80000000 /* 0: inst ref, 1: data ref */ -#define CACHERR_EC 0x40000000 /* 0: primary, 1: secondary */ -#define CACHERR_ED 0x20000000 /* 1: data error */ -#define CACHERR_ET 0x10000000 /* 1: tag error */ -#define CACHERR_ES 0x08000000 /* 1: external ref, e.g. snoop*/ -#define CACHERR_EE 0x04000000 /* error on SysAD bus */ -#define CACHERR_EB 0x02000000 /* complicated, see spec. */ -#define CACHERR_EI 0x01000000 /* complicated, see spec. */ -#define CACHERR_SIDX_MASK 0x003ffff8 /* secondary cache index */ -#define CACHERR_PIDX_MASK 0x00000007 /* primary cache index */ -#define CACHERR_PIDX_SHIFT 12 /* bits 2..0 are paddr14..12 */ - -/* R4000 family supports hardware watchpoints: - * C0_WATCHLO: - * bits 31..3 are bits 31..3 of physaddr to watch - * bit 2: reserved; must be written as 0. - * bit 1: when set causes a watchpoint trap on load accesses to paddr. - * bit 0: when set traps on stores to paddr; - * C0_WATCHHI - * bits 31..4 are reserved and must be written as zeros. - * bits 3..0 are bits 35..32 of the physaddr to watch - */ -#define WATCHLO_WTRAP 0x00000001 -#define WATCHLO_RTRAP 0x00000002 -#define WATCHLO_ADDRMASK 0xfffffff8 -#define WATCHLO_VALIDMASK 0xfffffffb -#define WATCHHI_VALIDMASK 0x0000000f - -/* - * Coprocessor 0 registers - */ -#ifdef _LANGUAGE_ASSEMBLY -#define C0_INX $0 -#define C0_RAND $1 -#define C0_ENTRYLO0 $2 -#define C0_ENTRYLO1 $3 -#define C0_CONTEXT $4 -#define C0_PAGEMASK $5 /* page mask */ -#define C0_WIRED $6 /* # wired entries in tlb */ -#define C0_BADVADDR $8 -#define C0_COUNT $9 /* free-running counter */ -#define C0_ENTRYHI $10 -#define C0_SR $12 -#define C0_CAUSE $13 -#define C0_EPC $14 -#define C0_PRID $15 /* revision identifier */ -#define C0_COMPARE $11 /* counter comparison reg. */ -#define C0_CONFIG $16 /* hardware configuration */ -#define C0_LLADDR $17 /* load linked address */ -#define C0_WATCHLO $18 /* watchpoint */ -#define C0_WATCHHI $19 /* watchpoint */ -#define C0_ECC $26 /* S-cache ECC and primary parity */ -#define C0_CACHE_ERR $27 /* cache error status */ -#define C0_TAGLO $28 /* cache operations */ -#define C0_TAGHI $29 /* cache operations */ -#define C0_ERROR_EPC $30 /* ECC error prg. counter */ - -# else /* ! _LANGUAGE_ASSEMBLY */ - -#define C0_INX 0 -#define C0_RAND 1 -#define C0_ENTRYLO0 2 -#define C0_ENTRYLO1 3 -#define C0_CONTEXT 4 -#define C0_PAGEMASK 5 /* page mask */ -#define C0_WIRED 6 /* # wired entries in tlb */ -#define C0_BADVADDR 8 -#define C0_COUNT 9 /* free-running counter */ -#define C0_ENTRYHI 10 -#define C0_SR 12 -#define C0_CAUSE 13 -#define C0_EPC 14 -#define C0_PRID 15 /* revision identifier */ -#define C0_COMPARE 11 /* counter comparison reg. */ -#define C0_CONFIG 16 /* hardware configuration */ -#define C0_LLADDR 17 /* load linked address */ -#define C0_WATCHLO 18 /* watchpoint */ -#define C0_WATCHHI 19 /* watchpoint */ -#define C0_ECC 26 /* S-cache ECC and primary parity */ -#define C0_CACHE_ERR 27 /* cache error status */ -#define C0_TAGLO 28 /* cache operations */ -#define C0_TAGHI 29 /* cache operations */ -#define C0_ERROR_EPC 30 /* ECC error prg. counter */ - -#endif /* _LANGUAGE_ASSEMBLY */ - -/* - * floating-point status register - */ -#define FPCSR_FS 0x01000000 /* flush denorm to zero */ -#define FPCSR_C 0x00800000 /* condition bit */ -#define FPCSR_CE 0x00020000 /* cause: unimplemented operation */ -#define FPCSR_CV 0x00010000 /* cause: invalid operation */ -#define FPCSR_CZ 0x00008000 /* cause: division by zero */ -#define FPCSR_CO 0x00004000 /* cause: overflow */ -#define FPCSR_CU 0x00002000 /* cause: underflow */ -#define FPCSR_CI 0x00001000 /* cause: inexact operation */ -#define FPCSR_EV 0x00000800 /* enable: invalid operation */ -#define FPCSR_EZ 0x00000400 /* enable: division by zero */ -#define FPCSR_EO 0x00000200 /* enable: overflow */ -#define FPCSR_EU 0x00000100 /* enable: underflow */ -#define FPCSR_EI 0x00000080 /* enable: inexact operation */ -#define FPCSR_FV 0x00000040 /* flag: invalid operation */ -#define FPCSR_FZ 0x00000020 /* flag: division by zero */ -#define FPCSR_FO 0x00000010 /* flag: overflow */ -#define FPCSR_FU 0x00000008 /* flag: underflow */ -#define FPCSR_FI 0x00000004 /* flag: inexact operation */ -#define FPCSR_RM_MASK 0x00000003 /* rounding mode mask */ -#define FPCSR_RM_RN 0x00000000 /* round to nearest */ -#define FPCSR_RM_RZ 0x00000001 /* round to zero */ -#define FPCSR_RM_RP 0x00000002 /* round to positive infinity */ -#define FPCSR_RM_RM 0x00000003 /* round to negative infinity */ - -#endif /* __R4300_H */ diff --git a/include/PR/abi.h b/include/PR/abi.h deleted file mode 100644 index 551426951..000000000 --- a/include/PR/abi.h +++ /dev/null @@ -1,999 +0,0 @@ -#ifndef _ABI_H_ -#define _ABI_H_ - -/************************************************************************** - * * - * Copyright (C) 1994, Silicon Graphics, Inc. * - * * - * These coded instructions, statements, and computer programs contain * - * unpublished proprietary information of Silicon Graphics, Inc., and * - * are protected by Federal copyright law. They may not be disclosed * - * to third parties or copied or duplicated in any form, in whole or * - * in part, without the prior written consent of Silicon Graphics, Inc. * - * * - **************************************************************************/ - -/************************************************************************** - * - * $Revision: 1.32 $ - * $Date: 1997/02/11 08:16:37 $ - * $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/abi.h,v $ - * - **************************************************************************/ - -/* - * Header file for the Audio Binary Interface. - * This is included in the Media Binary Interface file - * mbi.h. - * - * This file follows the framework used for graphics. - * - */ - -/* Audio commands: */ -#define A_SPNOOP 0 -#define A_ADPCM 1 -#define A_CLEARBUFF 2 -#define A_RESAMPLE 5 -#define A_SETBUFF 8 -#define A_DMEMMOVE 10 -#define A_LOADADPCM 11 -#define A_MIXER 12 -#define A_INTERLEAVE 13 -#define A_SETLOOP 15 - -#if !(defined(VERSION_SH) || defined(VERSION_US) || defined(VERSION_EU)) - -#define A_ENVMIXER 3 -#define A_LOADBUFF 4 -#define A_RESAMPLE 5 -#define A_SAVEBUFF 6 -#define A_SEGMENT 7 -#define A_SETVOL 9 -#define A_POLEF 14 - -#else - -#define A_ADDMIXER 4 -#define A_RESAMPLE_ZOH 6 -#define A_SEGMENT 7 -#define A_DMEMMOVE2 16 -#define A_DOWNSAMPLE_HALF 17 -#define A_ENVSETUP1 18 -#define A_ENVMIXER 19 -#define A_LOADBUFF 20 -#define A_SAVEBUFF 21 -#define A_ENVSETUP2 22 -#define A_S8DEC 23 -#define A_HILOGAIN 24 -#define A_UNK_25 25 -#define A_DUPLICATE 26 -#define A_FILTER 27 - -#endif - -#define ACMD_SIZE 32 -/* - * Audio flags - */ - -#define A_INIT 0x01 -#define A_CONTINUE 0x00 -#define A_LOOP 0x02 -#define A_OUT 0x02 -#define A_LEFT 0x02 -#define A_RIGHT 0x00 -#define A_VOL 0x04 -#define A_RATE 0x00 -#define A_AUX 0x08 -#define A_NOAUX 0x00 -#define A_MAIN 0x00 -#define A_MIX 0x10 - -/* - * BEGIN C-specific section: (typedef's) - */ -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/* - * Data Structures. - */ - -typedef struct { - unsigned int cmd:8; - unsigned int flags:8; - unsigned int gain:16; - unsigned int addr; -} Aadpcm; - -typedef struct { - unsigned int cmd:8; - unsigned int flags:8; - unsigned int gain:16; - unsigned int addr; -} Apolef; - -typedef struct { - unsigned int cmd:8; - unsigned int flags:8; - unsigned int pad1:16; - unsigned int addr; -} Aenvelope; - -typedef struct { - unsigned int cmd:8; - unsigned int pad1:8; - unsigned int dmem:16; - unsigned int pad2:16; - unsigned int count:16; -} Aclearbuff; - -typedef struct { - unsigned int cmd:8; - unsigned int pad1:8; - unsigned int pad2:16; - unsigned int inL:16; - unsigned int inR:16; -} Ainterleave; - -typedef struct { - unsigned int cmd:8; - unsigned int pad1:24; - unsigned int addr; -} Aloadbuff; - -typedef struct { - unsigned int cmd:8; - unsigned int flags:8; - unsigned int pad1:16; - unsigned int addr; -} Aenvmixer; - -typedef struct { - unsigned int cmd:8; - unsigned int flags:8; - unsigned int gain:16; - unsigned int dmemi:16; - unsigned int dmemo:16; -} Amixer; - -typedef struct { - unsigned int cmd:8; - unsigned int flags:8; - unsigned int dmem2:16; - unsigned int addr; -} Apan; - -typedef struct { - unsigned int cmd:8; - unsigned int flags:8; - unsigned int pitch:16; - unsigned int addr; -} Aresample; - -typedef struct { - unsigned int cmd:8; - unsigned int flags:8; - unsigned int pad1:16; - unsigned int addr; -} Areverb; - -typedef struct { - unsigned int cmd:8; - unsigned int pad1:24; - unsigned int addr; -} Asavebuff; - -typedef struct { - unsigned int cmd:8; - unsigned int pad1:24; - unsigned int pad2:2; - unsigned int number:4; - unsigned int base:24; -} Asegment; - -typedef struct { - unsigned int cmd:8; - unsigned int flags:8; - unsigned int dmemin:16; - unsigned int dmemout:16; - unsigned int count:16; -} Asetbuff; - -typedef struct { - unsigned int cmd:8; - unsigned int flags:8; - unsigned int vol:16; - unsigned int voltgt:16; - unsigned int volrate:16; -} Asetvol; - -typedef struct { - unsigned int cmd:8; - unsigned int pad1:8; - unsigned int dmemin:16; - unsigned int dmemout:16; - unsigned int count:16; -} Admemmove; - -typedef struct { - unsigned int cmd:8; - unsigned int pad1:8; - unsigned int count:16; - unsigned int addr; -} Aloadadpcm; - -typedef struct { - unsigned int cmd:8; - unsigned int pad1:8; - unsigned int pad2:16; - unsigned int addr; -} Asetloop; - -/* - * Generic Acmd Packet - */ - -typedef struct { - uintptr_t w0; - uintptr_t w1; -} Awords; - -typedef union { - Awords words; -#if IS_BIG_ENDIAN && !IS_64_BIT - Aadpcm adpcm; - Apolef polef; - Aclearbuff clearbuff; - Aenvelope envelope; - Ainterleave interleave; - Aloadbuff loadbuff; - Aenvmixer envmixer; - Aresample resample; - Areverb reverb; - Asavebuff savebuff; - Asegment segment; - Asetbuff setbuff; - Asetvol setvol; - Admemmove dmemmove; - Aloadadpcm loadadpcm; - Amixer mixer; - Asetloop setloop; -#endif - long long int force_union_align; /* dummy, force alignment */ -} Acmd; - -/* - * ADPCM State - */ -typedef short ADPCM_STATE[16]; - -/* - * Pole filter state - */ -typedef short POLEF_STATE[4]; - -/* - * Resampler state - */ -typedef short RESAMPLE_STATE[16]; - -/* - * Resampler constants - */ -#define UNITY_PITCH 0x8000 -#define MAX_RATIO 1.99996 /* within .03 cents of +1 octave */ - -/* - * Enveloper/Mixer state - */ -typedef short ENVMIX_STATE[40]; - -/* - * Macros to assemble the audio command list - */ - -/* - * Info about parameters: - * - * A "count" in the following macros is always measured in bytes. - * - * All volumes/gains are in Q1.15 signed fixed point numbers: - * 0x8000 is the minimum volume (-100%), negating the audio curve. - * 0x0000 is silent. - * 0x7fff is maximum volume (99.997%). - * - * All DRAM addresses refer to segmented addresses. A segment table shall - * first be set up by calling aSegment for each segment. When a DRAM - * address is later used as parameter, the 8 high bits will be an index - * to the segment table and the lower 24 bits are added to the base address - * stored in the segment table for this entry. The result is the physical address. - * With the newer rsp audio code, this segment table is not used. The address is - * used directly instead. - * - * Transfers to/from DRAM are executed using DMA and hence follow these restrictions: - * All DRAM addresses should be aligned by 8 bytes, or they will be - * rounded down to the nearest multiple of 8 bytes. - * All DRAM lengths should be aligned by 8 bytes, or they will be - * rounded up to the nearest multiple of 8 bytes. - */ - -/* - * Decompresses ADPCM data. - * Possible flags: A_INIT and A_LOOP. - * - * First set up internal data in DMEM: - * aLoadADPCM(cmd++, nEntries * 16, physicalAddressOfBook) - * aSetLoop(cmd++, physicalAddressOfLoopState) (if A_LOOP is set) - * - * Then before this command, call: - * aSetBuffer(cmd++, 0, in, out, count) - * - * Note: count will be rounded up to the nearest multiple of 32 bytes. - * - * ADPCM decompression works on a block of 16 (uncompressed) samples. - * The previous 2 samples and 9 bytes of input are decompressed to - * 16 new samples using the code book previously loaded. - * - * Before the algorithm starts, the previous 16 samples are loaded according to flag: - * A_INIT: all zeros - * A_LOOP: the address set by aSetLoop - * no flags: the DRAM address in the s parameter - * These 16 samples are immediately copied to the destination address. - * - * The result of "count" bytes will be written after these 16 initial samples. - * The last 16 samples written to the destination will also be written to - * the state address in DRAM. - */ -#define aADPCMdec(pkt, f, s) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_ADPCM, 24, 8) | _SHIFTL(f, 16, 8); \ - _a->words.w1 = (uintptr_t)(s); \ -} - -/* - * Not used in SM64. - */ -#define aPoleFilter(pkt, f, g, s) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_POLEF, 24, 8) | _SHIFTL(f, 16, 8) | \ - _SHIFTL(g, 0, 16)); \ - _a->words.w1 = (uintptr_t)(s); \ -} - -/* - * Clears DMEM data, where d is address and c is count, by writing zeros. - * - * Note: c is rounded up to the nearest multiple of 16 bytes. - */ -#define aClearBuffer(pkt, d, c) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_CLEARBUFF, 24, 8) | _SHIFTL(d, 0, 24); \ - _a->words.w1 = (uintptr_t)(c); \ -} - -/* - * Mixes an envelope with mono sound into 2 or 4 channels. - * Possible flags: A_INIT, A_AUX (indicates that 4 channels should be used). - * - * Before this command, call: - * aSetBuffer(cmd++, 0, inBuf, dryLeft, count) - * aSetBuffer(cmd++, A_AUX, dryRight, wetLeft, wetRight) - * - * The first time (A_INIT is set), volume also needs to be set: - * aSetVolume(cmd++, A_VOL | A_LEFT, initialVolumeLeft, 0, 0) - * aSetVolume(cmd++, A_VOL | A_RIGHT, initialVolumeRight, 0, 0) - * aSetVolume32(cmd++, A_RATE | A_LEFT, targetVolumeLeft, rampLeft) - * aSetVolume32(cmd++, A_RATE | A_RIGHT, targetVolumeRight, rampRight) - * aSetVolume(cmd++, A_AUX, dryVolume, 0, wetVolume) - * - * This command will now mix samples in inBuf into the destination buffers (dry and wet), - * but with the volume increased (or decreased) from initial volumes to target volumes, - * with the specified ramp rate. Once the target volume is reached, the volume stays - * at that level. Before the samples are finally mixed (added) into the destination - * buffers (dry and wet), the volume is changed according to dryVolume and wetVolume. - * - * Note: count will be rounded up to the nearest multiple of 16 bytes. - * Note: the wet channels are used for reverb. - * - */ -#define aEnvMixer(pkt, f, s) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_ENVMIXER, 24, 8) | _SHIFTL(f, 16, 8); \ - _a->words.w1 = (uintptr_t)(s); \ -} - -/* - * Interleaves two mono channels into stereo. - * - * First call: - * aSetBuffer(cmd++, 0, 0, output, count) - * - * The count refers to the size of each input. Hence 2 * count bytes will be written out. - * A left sample will be placed before the right sample. - * - * Note: count will be rounded up to the nearest multiple of 16 bytes. - */ -#define aInterleave(pkt, l, r) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_INTERLEAVE, 24, 8); \ - _a->words.w1 = _SHIFTL(l, 16, 16) | _SHIFTL(r, 0, 16); \ -} - -/* - * Loads a buffer from DRAM to DMEM. - * - * First call: - * aSetBuffer(cmd++, 0, in, 0, count) - * - * The in parameter to aSetBuffer is the destination in DMEM and the - * s parameter to this command is the source in DRAM. - */ -#define aLoadBuffer(pkt, s) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_LOADBUFF, 24, 8); \ - _a->words.w1 = (uintptr_t)(s); \ -} - -/* - * Mixes audio. - * Possible flags: no flags used, although parameter present. - * - * First call: - * aSetBuffer(cmd++, 0, 0, 0, count) - * - * Input and output addresses are taken from the i and o parameters. - * The volume with which the input is changed is taken from the g parameter. - * After the volume of the input samples have been changed, the result - * is added to the output. - * - * Note: count will be rounded up to the nearest multiple of 32 bytes. - */ -#define aMix(pkt, f, g, i, o) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_MIXER, 24, 8) | _SHIFTL(f, 16, 8) | \ - _SHIFTL(g, 0, 16)); \ - _a->words.w1 = _SHIFTL(i,16, 16) | _SHIFTL(o, 0, 16); \ -} - -// Not present in the audio microcode. -#define aPan(pkt, f, d, s) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_PAN, 24, 8) | _SHIFTL(f, 16, 8) | \ - _SHIFTL(d, 0, 16)); \ - _a->words.w1 = (uintptr_t)(s); \ -} - -/* - * Resamples audio. - * Possible flags: A_INIT, A_OUT? (not used in SM64). - * - * First call: - * aSetBuffer(cmd++, 0, in, out, count) - * - * This command resamples the audio using the given frequency ratio (pitch) - * using a filter that uses a window of 4 source samples. This can be used - * either for just resampling audio to be able to be played back at a different - * sample rate, or to change the pitch if the result is played back at - * the same sample rate as the input. - * - * The frequency ratio is given in UQ1.15 fixed point format. - * For no change in frequency, use pitch 0x8000. - * For 1 octave up or downsampling to (roughly) half number of samples, use pitch 0xffff. - * For 1 octave down or upsampling to double as many samples, use pitch 0x4000. - * - * Note: count represents the number of output sample bytes and is rounded up to - * the nearest multiple of 16 bytes. - * - * The state consists of the four following source samples when the algorithm stopped as - * well as a fractional position, and is initialized to all zeros if A_INIT is given. - * Otherwise it is loaded from DRAM at address s. - * - * The algorithm starts by writing the four source samples from the state (or zero) - * to just before the input address given. It then creates one output sample by examining - * the four next source samples and then moving the source position zero or more - * samples forward. The first output sample (when A_INIT is given) is always 0. - * - * When "count" bytes have been written, the following four source samples - * are written to the state in DRAM as well as a fractional position. - */ -#define aResample(pkt, f, p, s) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_RESAMPLE, 24, 8) | _SHIFTL(f, 16, 8) |\ - _SHIFTL(p, 0, 16)); \ - _a->words.w1 = (uintptr_t)(s); \ -} - -/* - * Stores a buffer in DMEM to DRAM. - * - * First call: - * aSetBuffer(cmd++, 0, 0, out, count) - * - * The out parameter to aSetBuffer is the source in DMEM and the - * s parameter to this command is the destination in DRAM. - */ -#define aSaveBuffer(pkt, s) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_SAVEBUFF, 24, 8); \ - _a->words.w1 = (uintptr_t)(s); \ -} - -/* - * Sets up an entry in the segment table. - * - * The s parameter is a segment index, 0 to 15. - * The b parameter is the base offset. - */ -#define aSegment(pkt, s, b) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_SEGMENT, 24, 8); \ - _a->words.w1 = _SHIFTL(s, 24, 8) | _SHIFTL(b, 0, 24); \ -} - -/* - * Sets internal DMEM buffer addresses used for later commands. - * See each command for how to use aSetBuffer. - */ -#define aSetBuffer(pkt, f, i, o, c) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_SETBUFF, 24, 8) | _SHIFTL(f, 16, 8) | \ - _SHIFTL(i, 0, 16)); \ - _a->words.w1 = _SHIFTL(o, 16, 16) | _SHIFTL(c, 0, 16); \ -} - -/* - * Sets internal volume parameters. - * See aEnvMixer for more info. - */ -#define aSetVolume(pkt, f, v, t, r) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_SETVOL, 24, 8) | _SHIFTL(f, 16, 16) | \ - _SHIFTL(v, 0, 16)); \ - _a->words.w1 = _SHIFTL(t, 16, 16) | _SHIFTL(r, 0, 16); \ -} - -/* - * Sets the address to ADPCM loop state. - * - * The a parameter is a DRAM address. - * See aADPCMdec for more info. - */ -#define aSetLoop(pkt, a) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - _a->words.w0 = _SHIFTL(A_SETLOOP, 24, 8); \ - _a->words.w1 = (uintptr_t)(a); \ -} - -/* - * Copies memory in DMEM. - * - * Copies c bytes from address i to address o. - * - * Note: count is rounded up to the nearest multiple of 16 bytes. - * - * Note: This acts as memcpy where 16 bytes are moved at a time, therefore - * if input and output overlap, output address should be less than input address. - */ -#define aDMEMMove(pkt, i, o, c) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_DMEMMOVE, 24, 8) | _SHIFTL(i, 0, 24); \ - _a->words.w1 = _SHIFTL(o, 16, 16) | _SHIFTL(c, 0, 16); \ -} - -/* - * Loads ADPCM book from DRAM into DMEM. - * - * This command loads ADPCM table entries from DRAM to DMEM. - * - * The count parameter c should be a multiple of 16 bytes. - * The d parameter is a DRAM address. - */ -#define aLoadADPCM(pkt, c, d) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_LOADADPCM, 24, 8) | _SHIFTL(c, 0, 24); \ - _a->words.w1 = (uintptr_t) (d); \ -} - -// This is a version of aSetVolume which takes a single 32-bit parameter -// instead of two 16-bit ones. According to AziAudio, it is used to set -// ramping values when neither bit 4 nor bit 8 is set in the flags parameter. -// It does not appear in the official abi.h header. -/* - * Sets internal volume parameters. - * See aEnvMixer for more info. - */ -#define aSetVolume32(pkt, f, v, tr) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_SETVOL, 24, 8) | _SHIFTL(f, 16, 16) | \ - _SHIFTL(v, 0, 16)); \ - _a->words.w1 = (uintptr_t)(tr); \ -} - -#if defined(VERSION_SH) || defined(VERSION_US) || defined (VERSION_EU) -#undef aLoadBuffer -#undef aSaveBuffer -#undef aMix -#undef aEnvMixer -// #undef aInterleave - -// New or modified operations in the new audio microcode below - -/** - * Decompresses S8 data. - * Possible flags: A_INIT and A_LOOP. - * - * First set up internal data in DMEM: - * aSetLoop(cmd++, physicalAddressOfLoopState) (if A_LOOP is set) - * - * Then before this command, call: - * aSetBuffer(cmd++, 0, in, out, count) - * - * Note: count will be rounded up to the nearest multiple of 32 bytes. - * - * S8 decompression works by expanding s8 bytes into s16 numbers, - * by performing a left shift of 8 steps. - * - * Before the algorithm starts, the previous 16 samples are loaded according to flag: - * A_INIT: all zeros - * A_LOOP: the address set by aSetLoop - * no flags: the DRAM address in the s parameter - * These 16 samples are immediately copied to the destination address. - * - * The result of "count" bytes will be written after these 16 initial samples. - * The last 16 samples written to the destination will also be written to - * the state address in DRAM. - */ -#define aS8Dec(pkt, f, s) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_S8DEC, 24, 8) | _SHIFTL(f, 16, 8); \ - _a->words.w1 = (uintptr_t)(s); \ -} - -/* - * Mix two tracks by simple clamped addition. - * - * s: DMEM source track 1 - * d: DMEM source track 2 and destination - * c: number of bytes to write - * - * Note: count is first rounded down to the nearest multiple of 16 bytes - * and then rounded up to the nearest multiple of 64 bytes. - */ -#define aAddMixer(pkt, s, d, c) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_ADDMIXER, 24, 8) | \ - _SHIFTL((c) >> 4, 16, 8) | _SHIFTL(0x7fff, 0, 16)); \ - _a->words.w1 = (_SHIFTL(s, 16, 16) | _SHIFTL(d, 0, 16)); \ -} - -/* - * Loads a buffer from DRAM to DMEM. - * - * s: DRAM source - * d: DMEM destination - * c: number of bytes to copy (rounded down to 16 byte alignment) - */ -#define aLoadBuffer(pkt, s, d, c) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_LOADBUFF, 24, 8) | \ - _SHIFTL((c) >> 4, 16, 8) | _SHIFTL(d, 0, 16); \ - _a->words.w1 = (uintptr_t)(s); \ -} - -/* - * Stores a buffer from DMEM to DRAM. - * - * s: DMEM source - * d: DRAM destination - * c: number of bytes to copy (rounded down to 16 byte alignment) - */ -#define aSaveBuffer(pkt, s, d, c) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_SAVEBUFF, 24, 8) | \ - _SHIFTL((c) >> 4, 16, 8) | _SHIFTL(s, 0, 16); \ - _a->words.w1 = (uintptr_t)(d); \ -} - -/* - * Duplicates 128 bytes of data a number of times. - * - * 128 bytes are read from source DMEM address s. - * Then c identical copies of these bytes are written to DMEM address d. - */ -#define aDuplicate(pkt, s, d, c) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_DUPLICATE, 24, 8) | \ - _SHIFTL(c, 16, 8) | _SHIFTL(s, 0, 16)); \ - _a->words.w1 = (_SHIFTL(d, 16, 16) | _SHIFTL(0x80, 0, 16)); \ -} - -/* - * Copies memory in DMEM, second version. - * - * Copies t * c bytes from address i to address o. - * - * Note: count is first rounded up to the nearest multiple of 32 bytes, - * before the multiplication by t. - * - * Note: This acts as memcpy where 32 bytes are moved at a time, therefore - * if input and output overlap, output address should be less than input address. - * - * Not used in SM64. - */ -#define aDMEMMove2(pkt, t, i, o, c) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_DMEMMOVE2, 24, 8) | \ - _SHIFTL(t, 16, 8) | _SHIFTL(i, 0, 16); \ - _a->words.w1 = _SHIFTL(o, 16, 16) | _SHIFTL(c, 0, 16); \ -} - -/* - * Fast resample. - * - * Before this command, call: - * aSetBuffer(cmd++, 0, in, out, count) - * - * This works like the other resample command but just takes the "nearest" sample, - * instead of a function of the four nearest samples. - * - * Initially the current position is calculated as (in << 16) + startFract. - * For every sample to create, the value is simply taken from the sample - * at address ((position >> 17) << 1). Then the current position is incremented - * by (pitch << 2). - * - * Note: count represents the number of output bytes to create, and is - * rounded up to the nearest multiple of 8 bytes. - */ -#define aResampleZoh(pkt, pitch, startFract) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_RESAMPLE_ZOH, 24, 8) | \ - _SHIFTL(pitch, 0, 16)); \ - _a->words.w1 = _SHIFTL(startFract, 0, 16); \ -} - -/* - * Fast downsampling by taking every other sample, discarding others. - * - * Note: nSamples refers to the number of output samples to create, and - * is first rounded up to the nearest multiple of 8. - */ -#define aDownsampleHalf(pkt, nSamples, i, o) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_DOWNSAMPLE_HALF, 24, 8) | \ - _SHIFTL(nSamples, 0, 16)); \ - _a->words.w1 = _SHIFTL(i, 16, 16) | _SHIFTL(o, 0, 16); \ -} - -/* - * Mixes audio. - * - * Input and output addresses are taken from the i and o parameters. - * The volume with which the input is changed is taken from the g parameter. - * After the volume of the input samples have been changed, the result - * is added to the output. - * - * Note: count is first rounded down to the nearest multiple of 16 bytes - * and then rounded up to the nearest multiple of 32 bytes. - */ -#define aMix(pkt, g, i, o, c) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_MIXER, 24, 8) | \ - _SHIFTL((c) >> 4, 16, 8) | _SHIFTL(g, 0, 16)); \ - _a->words.w1 = _SHIFTL(i, 16, 16) | _SHIFTL(o, 0, 16); \ -} - -/* - * See aEnvMixer for more info. - */ -#define aEnvSetup1(pkt, initialVolReverb, rampReverb, rampLeft, rampRight) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_ENVSETUP1, 24, 8) | \ - _SHIFTL(initialVolReverb, 16, 8) | \ - _SHIFTL(rampReverb, 0, 16)); \ - _a->words.w1 = _SHIFTL(rampLeft, 16, 16) | \ - _SHIFTL(rampRight, 0, 16); \ -} - -/* - * See aEnvMixer for more info. - */ -#define aEnvSetup2(pkt, initialVolLeft, initialVolRight) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_ENVSETUP2, 24, 8); \ - _a->words.w1 = _SHIFTL(initialVolLeft, 16, 16) | \ - _SHIFTL(initialVolRight, 0, 16); \ -} - -/* - * Mixes an envelope with mono sound into 4 channels. - * - * To allow for many parameters, a sequence of aEnvSetup1, aEnvSetup2, - * aEnvMixer shall always be called. - * - * The function works in blocks of 8 samples. - * However, nSamples is rounded up to the nearest multiple of 16 samples. - * - * For each sample in a block: - * 1. sampleLeft = in * volLeft * (negLeft ? -1 : 1) - * 2. sampleRight = in * volRight * (negRight ? -1 : 1) - * 3. dryLeft += sampleLeft - * 4. dryRight += sampleRight - * 5. if swapReverb: swap sampleLeft and sampleRight - * 6. wetLeft += sampleLeft * volReverb - * 7. wetRight += sampleRight * volReverb - * - * After each block, all vol variables are added by their corresponding - * ramp value. - * - * Each volume variable is treated as a UQ0.16 number. Make sure - * the ramp additions don't overflow, or wrapping will occur. - * The initialVolReverb parameter is only 8 bits, but will be left - * shifted 8 bits by the rsp. - */ -#define aEnvMixer(pkt, inBuf, nSamples, swapReverb, negLeft, negRight, \ - dryLeft, dryRight, wetLeft, wetRight) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_ENVMIXER, 24, 8) | \ - _SHIFTL((inBuf) >> 4, 16, 8) | \ - _SHIFTL(nSamples, 8, 8)) | \ - _SHIFTL(swapReverb, 2, 1) | _SHIFTL(negLeft, 1, 1) |\ - _SHIFTL(negRight, 0, 1); \ - _a->words.w1 = _SHIFTL((dryLeft) >> 4, 24, 8) | \ - _SHIFTL((dryRight) >> 4, 16, 8) | \ - _SHIFTL((wetLeft) >> 4, 8, 8) | \ - _SHIFTL((wetRight) >> 4, 0, 8); \ -} - -/* - * Interleaves two mono channels into stereo. - * - * The count refers to the size of each input. Hence 2 * count bytes - * will be written out. - * - * A left sample will be placed before the right sample. - * All addresses (output, left, right) are DMEM addresses. - * - * Note: count will be rounded up to the nearest multiple of 8 bytes. - * The previous version of this function rounded up to the nearest - * multiple of 16 bytes. - */ -/* -#define aInterleave(pkt, o, l, r, c) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_INTERLEAVE, 24, 8) | \ - _SHIFTL((c) >> 4, 16, 8) | _SHIFTL(o, 0, 16); \ - _a->words.w1 = _SHIFTL(l, 16, 16) | _SHIFTL(r, 0, 16); \ -} -*/ - -/* - * Linear filter function. - * - * Calculates out[i] = sum all elements in the vector in[i..i-7] * filter[0..7], - * where "*" represents dot multiplication. The input/output contains s16 - * samples and filter contains Q1.15 signed fixed point numbers. - * Every result sample is rounded and clamped. - * - * First initiate by calling with the flag f set to 2, countOrBuf contains - * the length in bytes that shall be processed in the next call. The addr - * parameter shall contain the DRAM address to the filter table (16 bytes). - * The count will be rounded up to the nearest multiple of 16 bytes. - * - * The aFilter function shall then be called in direct succession, with flag - * set to either 0 or 1. The countOrBuf parameter shall contain the DMEM - * address for the input/output. The addr parameter shall contain the DRAM - * address for the state, containing the last previous 8 input samples. - * The state is always written to upon exit, but is only read at entry if - * the flag is 0 (otherwise all-zero samples are used instead). - */ -#define aFilter(pkt, f, countOrBuf, addr) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_FILTER, 24, 8) | _SHIFTL((f), 16, 8) | \ - _SHIFTL((countOrBuf), 0, 16); \ - _a->words.w1 = (uintptr_t)(addr); \ -} - -/* - * Modifies the volume of samples using a simple UQ4.4 gain multiplier. - * - * Performs the following: - * - * 1. Count c is rounded up to 32 byte alignment - * 2. g is a u8 that contains a UQ4.4 number - * 3. Modify each sample s, so that s = clamp_s16(s * g >> 4) - */ -#define aHiLoGain(pkt, g, buflen, i) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = _SHIFTL(A_HILOGAIN, 24, 8) | \ - _SHIFTL((g), 16, 8) | _SHIFTL((buflen), 0, 16); \ - _a->words.w1 = _SHIFTL((i), 16, 16); \ -} - -/* - * Performs the following: - * - * 1. Count c is rounded up to 64 byte alignment - * 2. f is added to i - * 3. i and o are from now treated as s16 pointers - * 4. 32 s16 samples are loaded from i to tbl - * 5. for (u32 idx = 0; idx * sizeof(s16) < c; idx++) - * o[idx] = clamp_s16((s32)o[idx] * (s32)tbl[idx % 32]); - */ -#define aUnknown25(pkt, f, c, o, i) \ -{ \ - Acmd *_a = (Acmd *)pkt; \ - \ - _a->words.w0 = (_SHIFTL(A_UNK_25, 24, 8) | \ - _SHIFTL((f), 16, 8) | _SHIFTL((c), 0, 16)); \ - _a->words.w1 = _SHIFTL((o), 16, 16) | _SHIFTL((i), 0, 16); \ -} - -#endif - -#endif /* _LANGUAGE_C */ - -#endif /* !_ABI_H_ */ diff --git a/include/PR/gbi.h b/include/PR/gbi.h deleted file mode 100644 index a1b8eb0c0..000000000 --- a/include/PR/gbi.h +++ /dev/null @@ -1,4750 +0,0 @@ -/************************************************************************** - * * - * Copyright (C) 1994, Silicon Graphics, Inc. * - * * - * These coded instructions, statements, and computer programs contain * - * unpublished proprietary information of Silicon Graphics, Inc., and * - * are protected by Federal copyright law. They may not be disclosed * - * to third parties or copied or duplicated in any form, in whole or * - * in part, without the prior written consent of Silicon Graphics, Inc. * - * * - **************************************************************************/ -/************************************************************************** - * - * $Revision: 1.141 $ - * $Date: 1999/09/03 03:43:08 $ - * $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/gbi.h,v $ - * - **************************************************************************/ - -#ifndef _GBI_H_ -#define _GBI_H_ - -#include <PR/ultratypes.h> - -/* - * To use the F3DEX ucodes, define F3DEX_GBI before include this file. - * - * #define F3DEX_GBI - * #include <ultra64.h> - * - * or - * - * cc -c -DF3DEX_GBI -I.... foo.c - * - */ - -/************************************************************************** - * - * Graphics Binary Interface - * - **************************************************************************/ - -/* - * Graphics Commands, 'xxx' parts may be generated from ucode - * - * The command format is - * - * |00xxxxxx| = DMA 0,..,127 - * |10xxxxxx| = Immediate Mode -65,..,-128 - * |11xxxxxx| = RDP cmds -1,..,-64 - * - * Note: in order for the RSP microcode to process RDP commands opaquely, - * we need to further identify those RDP commands that need DRAM address - * "fixup". To do this, we have the dummy command G_RDP_ADDR_FIXUP, and - * all |RDP commands| less than this are commands with embedded DRAM - * addresses. Further, the format of these commands should be similar so - * only one fixup routine is needed. - * - * Further explanation: - * The names of the commands are somewhat misleading. Here is clarification: - * - * - a 'DMA' type command has a pointer to additional data and - * causes a DMA transfer to bring that into DMEM. - * - * - an 'Immediate' type command isn't really 'immediate', in the - * traditional sense. This just means that the entire command fits - * in the 64-bit word, and the ucode can execute it 'immediately' - * without additional memory transfers. - * - * - an 'RDP' command is identified as such because the RDP - * commands can be passed-thru the RSP and sent to the RDP - * directly. One further confusing thing, is that some 'DP' - * macros below actually generate immediate commands, not - * not direct DP commands. - * - * IMPLEMENTATION NOTE: - * There is another group of RDP commands that includes the triangle commands - * generated by the RSP code. These are the raw commands the rasterizer - * hardware chews on, with slope info, etc. They will follow the RDP - * ordering... - * - * IMPLEMENTATION NOTE: - * The RDP hardware has some of these bit patterns wired up. If the hardware - * changes, we must adjust this table, likewise we can't change/add things - * once the hardware is frozen. (actually, the RDP hardware only looks at - * the lower 6 bits of the command byte) - * - */ - -#ifdef F3DEX_GBI_2 -# ifndef F3DEX_GBI -# define F3DEX_GBI -# endif -#define G_NOOP 0x00 -#define G_RDPHALF_2 0xf1 -#define G_SETOTHERMODE_H 0xe3 -#define G_SETOTHERMODE_L 0xe2 -#define G_RDPHALF_1 0xe1 -#define G_SPNOOP 0xe0 -#define G_ENDDL 0xdf -#define G_DL 0xde -#define G_LOAD_UCODE 0xdd -#define G_MOVEMEM 0xdc -#define G_MOVEWORD 0xdb -#define G_MTX 0xda -#define G_GEOMETRYMODE 0xd9 -#define G_POPMTX 0xd8 -#define G_TEXTURE 0xd7 -#define G_DMA_IO 0xd6 -#define G_SPECIAL_1 0xd5 -#define G_SPECIAL_2 0xd4 -#define G_SPECIAL_3 0xd3 - -#define G_VTX 0x01 -#define G_MODIFYVTX 0x02 -#define G_CULLDL 0x03 -#define G_BRANCH_Z 0x04 -#define G_TRI1 0x05 -#define G_TRI2 0x06 -#define G_QUAD 0x07 -#define G_LINE3D 0x08 -#else /* F3DEX_GBI_2 */ - -/* DMA commands: */ -#define G_SPNOOP 0 /* handle 0 gracefully */ -#define G_MTX 1 -#define G_RESERVED0 2 /* not implemeted */ -#define G_MOVEMEM 3 /* move a block of memory (up to 4 words) to dmem */ -#define G_VTX 4 -#define G_RESERVED1 5 /* not implemeted */ -#define G_DL 6 -#define G_RESERVED2 7 /* not implemeted */ -#define G_RESERVED3 8 /* not implemeted */ -#define G_SPRITE2D_BASE 9 /* sprite command */ - -/* IMMEDIATE commands: */ -#define G_IMMFIRST -65 -#define G_TRI1 (G_IMMFIRST-0) -#define G_CULLDL (G_IMMFIRST-1) -#define G_POPMTX (G_IMMFIRST-2) -#define G_MOVEWORD (G_IMMFIRST-3) -#define G_TEXTURE (G_IMMFIRST-4) -#define G_SETOTHERMODE_H (G_IMMFIRST-5) -#define G_SETOTHERMODE_L (G_IMMFIRST-6) -#define G_ENDDL (G_IMMFIRST-7) -#define G_SETGEOMETRYMODE (G_IMMFIRST-8) -#define G_CLEARGEOMETRYMODE (G_IMMFIRST-9) -#define G_LINE3D (G_IMMFIRST-10) -#define G_RDPHALF_1 (G_IMMFIRST-11) -#define G_RDPHALF_2 (G_IMMFIRST-12) -#define G_RDPHALF_CONT (G_IMMFIRST-13) // From F3D_OLD used to render lap & timer UI. -#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) -#ifndef F3D_OLD -# define G_MODIFYVTX (G_IMMFIRST-13) // older versions of f3dex still used G_RDPHALF_CONT -#endif -# define G_TRI2 (G_IMMFIRST-14) -# define G_BRANCH_Z (G_IMMFIRST-15) -# define G_LOAD_UCODE (G_IMMFIRST-16) -# define G_QUAD (G_IMMFIRST-10) -#endif - -/* We are overloading 2 of the immediate commands - to keep the byte alignment of dmem the same */ - -#define G_SPRITE2D_SCALEFLIP (G_IMMFIRST-1) -#define G_SPRITE2D_DRAW (G_IMMFIRST-2) - -/* RDP commands: */ -#define G_NOOP 0xc0 /* 0 */ - -#endif /* F3DEX_GBI_2 */ - -/* RDP commands: */ -#define G_SETCIMG 0xff /* -1 */ -#define G_SETZIMG 0xfe /* -2 */ -#define G_SETTIMG 0xfd /* -3 */ -#define G_SETCOMBINE 0xfc /* -4 */ -#define G_SETENVCOLOR 0xfb /* -5 */ -#define G_SETPRIMCOLOR 0xfa /* -6 */ -#define G_SETBLENDCOLOR 0xf9 /* -7 */ -#define G_SETFOGCOLOR 0xf8 /* -8 */ -#define G_SETFILLCOLOR 0xf7 /* -9 */ -#define G_FILLRECT 0xf6 /* -10 */ -#define G_SETTILE 0xf5 /* -11 */ -#define G_LOADTILE 0xf4 /* -12 */ -#define G_LOADBLOCK 0xf3 /* -13 */ -#define G_SETTILESIZE 0xf2 /* -14 */ -#define G_LOADTLUT 0xf0 /* -16 */ -#define G_RDPSETOTHERMODE 0xef /* -17 */ -#define G_SETPRIMDEPTH 0xee /* -18 */ -#define G_SETSCISSOR 0xed /* -19 */ -#define G_SETCONVERT 0xec /* -20 */ -#define G_SETKEYR 0xeb /* -21 */ -#define G_SETKEYGB 0xea /* -22 */ -#define G_RDPFULLSYNC 0xe9 /* -23 */ -#define G_RDPTILESYNC 0xe8 /* -24 */ -#define G_RDPPIPESYNC 0xe7 /* -25 */ -#define G_RDPLOADSYNC 0xe6 /* -26 */ -#define G_TEXRECTFLIP 0xe5 /* -27 */ -#define G_TEXRECT 0xe4 /* -28 */ - - -/* - * The following commands are the "generated" RDP commands; the user - * never sees them, the RSP microcode generates them. - * - * The layout of the bits is magical, to save work in the ucode. - * These id's are -56, -52, -54, -50, -55, -51, -53, -49, ... - * edge, shade, texture, zbuff bits: estz - */ -#define G_TRI_FILL 0xc8 /* fill triangle: 11001000 */ -#define G_TRI_SHADE 0xcc /* shade triangle: 11001100 */ -#define G_TRI_TXTR 0xca /* texture triangle: 11001010 */ -#define G_TRI_SHADE_TXTR 0xce /* shade, texture triangle: 11001110 */ -#define G_TRI_FILL_ZBUFF 0xc9 /* fill, zbuff triangle: 11001001 */ -#define G_TRI_SHADE_ZBUFF 0xcd /* shade, zbuff triangle: 11001101 */ -#define G_TRI_TXTR_ZBUFF 0xcb /* texture, zbuff triangle: 11001011 */ -#define G_TRI_SHADE_TXTR_ZBUFF 0xcf /* shade, txtr, zbuff trngl: 11001111 */ - -/* - * A TRI_FILL triangle is just the edges. You need to set the DP - * to use primcolor, in order to see anything. (it is NOT a triangle - * that gets rendered in 'fill mode'. Triangles can't be rendered - * in 'fill mode') - * - * A TRI_SHADE is a gouraud triangle that has colors interpolated. - * Flat-shaded triangles (from the software) are still gouraud shaded, - * it's just the colors are all the same and the deltas are 0. - * - * Other triangle types, and combinations are more obvious. - */ - -/* masks to build RDP triangle commands: */ -#define G_RDP_TRI_FILL_MASK 0x08 -#define G_RDP_TRI_SHADE_MASK 0x04 -#define G_RDP_TRI_TXTR_MASK 0x02 -#define G_RDP_TRI_ZBUFF_MASK 0x01 - -/* - * HACK: - * This is a dreadful hack. For version 1.0 hardware, there are still - * some 'bowtie' hangs. This parameter can be increased to avoid - * the hangs. Every increase of 4 chops one scanline off of every - * triangle. Values of 4,8,12 should be sufficient to avoid any - * bowtie hang. - * - * Change this value, then recompile ALL of your program (including static - * display lists!) - * - * THIS WILL BE REMOVED FOR HARDWARE VERSION 2.0! - */ -#define BOWTIE_VAL 0 - - -/* gets added to RDP command, in order to test for addres fixup: */ -#define G_RDP_ADDR_FIXUP 3 /* |RDP cmds| <= this, do addr fixup */ -#ifdef _LANGUAGE_ASSEMBLY -#define G_RDP_TEXRECT_CHECK ((-1*G_TEXRECTFLIP)& 0xff) -#endif - -/* macros for command parsing: */ -#define GDMACMD(x) (x) -#define GIMMCMD(x) (G_IMMFIRST-(x)) -#define GRDPCMD(x) (0xff-(x)) - -#define G_DMACMDSIZ 128 -#define G_IMMCMDSIZ 64 -#define G_RDPCMDSIZ 64 - -/* - * Coordinate shift values, number of bits of fraction - */ -#define G_TEXTURE_IMAGE_FRAC 2 -#define G_TEXTURE_SCALE_FRAC 16 -#define G_SCALE_FRAC 8 -#define G_ROTATE_FRAC 16 - -/* - * Parameters to graphics commands - */ - -/* - * Data packing macros - */ - -/* - * Maximum z-buffer value, used to initialize the z-buffer. - * Note : this number is NOT the viewport z-scale constant. - * See the comment next to G_MAXZ for more info. - */ -#define G_MAXFBZ 0x3fff /* 3b exp, 11b mantissa */ - -#define GPACK_RGBA5551(r, g, b, a) ((((r)<<8) & 0xf800) | \ - (((g)<<3) & 0x7c0) | \ - (((b)>>2) & 0x3e) | ((a) & 0x1)) -#define GPACK_ZDZ(z, dz) ((z) << 2 | (dz)) - -/* - * G_MTX: parameter flags - */ -#ifdef F3DEX_GBI_2 -# define G_MTX_MODELVIEW 0x00 /* matrix types */ -# define G_MTX_PROJECTION 0x04 -# define G_MTX_MUL 0x00 /* concat or load */ -# define G_MTX_LOAD 0x02 -# define G_MTX_NOPUSH 0x00 /* push or not */ -# define G_MTX_PUSH 0x01 -#else /* F3DEX_GBI_2 */ -# define G_MTX_MODELVIEW 0x00 /* matrix types */ -# define G_MTX_PROJECTION 0x01 -# define G_MTX_MUL 0x00 /* concat or load */ -# define G_MTX_LOAD 0x02 -# define G_MTX_NOPUSH 0x00 /* push or not */ -# define G_MTX_PUSH 0x04 -#endif /* F3DEX_GBI_2 */ - -/* - * flags for G_SETGEOMETRYMODE - * (this rendering state is maintained in RSP) - * - * DO NOT USE THE LOW 8 BITS OF GEOMETRYMODE: - * The weird bit-ordering is for the micro-code: the lower byte - * can be OR'd in with G_TRI_SHADE (11001100) to construct - * the triangle command directly. Don't break it... - * - * DO NOT USE THE HIGH 8 BITS OF GEOMETRYMODE: - * The high byte is OR'd with 0x703 to form the clip code mask. - * If it is set to 0x04, this will cause near clipping to occur. - * If it is zero, near clipping will not occur. - * - * Further explanation: - * G_SHADE is necessary in order to see the color that you passed - * down with the vertex. If G_SHADE isn't set, you need to set the DP - * appropriately and use primcolor to see anything. - * - * G_SHADING_SMOOTH enabled means use all 3 colors of the triangle. - * If it is not set, then do 'flat shading', where only one vertex color - * is used (and all 3 vertices are set to that same color by the ucode) - * See the man page for gSP1Triangle(). - * - */ -#define G_ZBUFFER 0x00000001 -#define G_SHADE 0x00000004 /* enable Gouraud interp */ -/* rest of low byte reserved for setup ucode */ -#ifdef F3DEX_GBI_2 -# define G_TEXTURE_ENABLE 0x00000000 /* Ignored */ -# define G_SHADING_SMOOTH 0x00200000 /* flat or smooth shaded */ -# define G_CULL_FRONT 0x00000200 -# define G_CULL_BACK 0x00000400 -# define G_CULL_BOTH 0x00000600 /* To make code cleaner */ -#else -# define G_TEXTURE_ENABLE 0x00000002 /* Microcode use only */ -# define G_SHADING_SMOOTH 0x00000200 /* flat or smooth shaded */ -# define G_CULL_FRONT 0x00001000 -# define G_CULL_BACK 0x00002000 -# define G_CULL_BOTH 0x00003000 /* To make code cleaner */ -#endif -#define G_FOG 0x00010000 -#define G_LIGHTING 0x00020000 -#define G_TEXTURE_GEN 0x00040000 -#define G_TEXTURE_GEN_LINEAR 0x00080000 -#define G_LOD 0x00100000 /* NOT IMPLEMENTED */ -#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) -# define G_CLIPPING 0x00800000 -#else -# define G_CLIPPING 0x00000000 -#endif - -#ifdef _LANGUAGE_ASSEMBLY -#define G_FOG_H (G_FOG/0x10000) -#define G_LIGHTING_H (G_LIGHTING/0x10000) -#define G_TEXTURE_GEN_H (G_TEXTURE_GEN/0x10000) -#define G_TEXTURE_GEN_LINEAR_H (G_TEXTURE_GEN_LINEAR/0x10000) -#define G_LOD_H (G_LOD/0x10000) /* NOT IMPLEMENTED */ -#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) -# define G_CLIPPING_H (G_CLIPPING/0x10000) -#endif -#endif - -/* Need these defined for Sprite Microcode */ -#ifdef _LANGUAGE_ASSEMBLY -#define G_TX_LOADTILE 7 -#define G_TX_RENDERTILE 0 - -#define G_TX_NOMIRROR 0 -#define G_TX_WRAP 0 -#define G_TX_MIRROR 0x1 -#define G_TX_CLAMP 0x2 -#define G_TX_NOMASK 0 -#define G_TX_NOLOD 0 -#endif - -/* - * G_SETIMG fmt: set image formats - */ -#define G_IM_FMT_RGBA 0 -#define G_IM_FMT_YUV 1 -#define G_IM_FMT_CI 2 -#define G_IM_FMT_IA 3 -#define G_IM_FMT_I 4 - -/* - * G_SETIMG siz: set image pixel size - */ -#define G_IM_SIZ_4b 0 -#define G_IM_SIZ_8b 1 -#define G_IM_SIZ_16b 2 -#define G_IM_SIZ_32b 3 -#define G_IM_SIZ_DD 5 - -#define G_IM_SIZ_4b_BYTES 0 -#define G_IM_SIZ_4b_TILE_BYTES G_IM_SIZ_4b_BYTES -#define G_IM_SIZ_4b_LINE_BYTES G_IM_SIZ_4b_BYTES - -#define G_IM_SIZ_8b_BYTES 1 -#define G_IM_SIZ_8b_TILE_BYTES G_IM_SIZ_8b_BYTES -#define G_IM_SIZ_8b_LINE_BYTES G_IM_SIZ_8b_BYTES - -#define G_IM_SIZ_16b_BYTES 2 -#define G_IM_SIZ_16b_TILE_BYTES G_IM_SIZ_16b_BYTES -#define G_IM_SIZ_16b_LINE_BYTES G_IM_SIZ_16b_BYTES - -#define G_IM_SIZ_32b_BYTES 4 -#define G_IM_SIZ_32b_TILE_BYTES 2 -#define G_IM_SIZ_32b_LINE_BYTES 2 - -#define G_IM_SIZ_4b_LOAD_BLOCK G_IM_SIZ_16b -#define G_IM_SIZ_8b_LOAD_BLOCK G_IM_SIZ_16b -#define G_IM_SIZ_16b_LOAD_BLOCK G_IM_SIZ_16b -#define G_IM_SIZ_32b_LOAD_BLOCK G_IM_SIZ_32b - -#define G_IM_SIZ_4b_SHIFT 2 -#define G_IM_SIZ_8b_SHIFT 1 -#define G_IM_SIZ_16b_SHIFT 0 -#define G_IM_SIZ_32b_SHIFT 0 - -#define G_IM_SIZ_4b_INCR 3 -#define G_IM_SIZ_8b_INCR 1 -#define G_IM_SIZ_16b_INCR 0 -#define G_IM_SIZ_32b_INCR 0 - -/* - * G_SETCOMBINE: color combine modes - */ -/* Color combiner constants: */ -#define G_CCMUX_COMBINED 0 -#define G_CCMUX_TEXEL0 1 -#define G_CCMUX_TEXEL1 2 -#define G_CCMUX_PRIMITIVE 3 -#define G_CCMUX_SHADE 4 -#define G_CCMUX_ENVIRONMENT 5 -#define G_CCMUX_CENTER 6 -#define G_CCMUX_SCALE 6 -#define G_CCMUX_COMBINED_ALPHA 7 -#define G_CCMUX_TEXEL0_ALPHA 8 -#define G_CCMUX_TEXEL1_ALPHA 9 -#define G_CCMUX_PRIMITIVE_ALPHA 10 -#define G_CCMUX_SHADE_ALPHA 11 -#define G_CCMUX_ENV_ALPHA 12 -#define G_CCMUX_LOD_FRACTION 13 -#define G_CCMUX_PRIM_LOD_FRAC 14 -#define G_CCMUX_NOISE 7 -#define G_CCMUX_K4 7 -#define G_CCMUX_K5 15 -#define G_CCMUX_1 6 -#define G_CCMUX_0 31 - -/* Alpha combiner constants: */ -#define G_ACMUX_COMBINED 0 -#define G_ACMUX_TEXEL0 1 -#define G_ACMUX_TEXEL1 2 -#define G_ACMUX_PRIMITIVE 3 -#define G_ACMUX_SHADE 4 -#define G_ACMUX_ENVIRONMENT 5 -#define G_ACMUX_LOD_FRACTION 0 -#define G_ACMUX_PRIM_LOD_FRAC 6 -#define G_ACMUX_1 6 -#define G_ACMUX_0 7 - -/* typical CC cycle 1 modes */ -#define G_CC_PRIMITIVE 0, 0, 0, PRIMITIVE, 0, 0, 0, PRIMITIVE -#define G_CC_SHADE 0, 0, 0, SHADE, 0, 0, 0, SHADE - -#define G_CC_MODULATEI TEXEL0, 0, SHADE, 0, 0, 0, 0, SHADE -#define G_CC_MODULATEIDECALA TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0 -#define G_CC_MODULATEIFADE TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT - -#define G_CC_MODULATERGB G_CC_MODULATEI -#define G_CC_MODULATERGBDECALA G_CC_MODULATEIDECALA -#define G_CC_MODULATERGBFADE G_CC_MODULATEIFADE - -#define G_CC_MODULATEIA TEXEL0, 0, SHADE, 0, TEXEL0, 0, SHADE, 0 -#define G_CC_MODULATEIFADEA TEXEL0, 0, SHADE, 0, TEXEL0, 0, ENVIRONMENT, 0 - -#define G_CC_MODULATEFADE TEXEL0, 0, SHADE, 0, ENVIRONMENT, 0, TEXEL0, 0 - -#define G_CC_MODULATERGBA G_CC_MODULATEIA -#define G_CC_MODULATERGBFADEA G_CC_MODULATEIFADEA - -#define G_CC_MODULATEI_PRIM TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE -#define G_CC_MODULATEIA_PRIM TEXEL0, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0 -#define G_CC_MODULATEIDECALA_PRIM TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, TEXEL0 - -#define G_CC_MODULATERGB_PRIM G_CC_MODULATEI_PRIM -#define G_CC_MODULATERGBA_PRIM G_CC_MODULATEIA_PRIM -#define G_CC_MODULATERGBDECALA_PRIM G_CC_MODULATEIDECALA_PRIM - -#define G_CC_FADE SHADE, 0, ENVIRONMENT, 0, SHADE, 0, ENVIRONMENT, 0 -#define G_CC_FADEA TEXEL0, 0, ENVIRONMENT, 0, TEXEL0, 0, ENVIRONMENT, 0 - -#define G_CC_DECALRGB 0, 0, 0, TEXEL0, 0, 0, 0, SHADE -#define G_CC_DECALRGBA 0, 0, 0, TEXEL0, 0, 0, 0, TEXEL0 -#define G_CC_DECALFADE 0, 0, 0, TEXEL0, 0, 0, 0, ENVIRONMENT - -#define G_CC_DECALFADEA 0, 0, 0, TEXEL0, TEXEL0, 0, ENVIRONMENT, 0 - -#define G_CC_BLENDI ENVIRONMENT, SHADE, TEXEL0, SHADE, 0, 0, 0, SHADE -#define G_CC_BLENDIA ENVIRONMENT, SHADE, TEXEL0, SHADE, TEXEL0, 0, SHADE, 0 -#define G_CC_BLENDIDECALA ENVIRONMENT, SHADE, TEXEL0, SHADE, 0, 0, 0, TEXEL0 - -#define G_CC_BLENDRGBA TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, SHADE -#define G_CC_BLENDRGBDECALA TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, TEXEL0 -#define G_CC_BLENDRGBFADEA TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT - -#define G_CC_ADDRGB TEXEL0, 0, TEXEL0, SHADE, 0, 0, 0, SHADE -#define G_CC_ADDRGBDECALA TEXEL0, 0, TEXEL0, SHADE, 0, 0, 0, TEXEL0 -#define G_CC_ADDRGBFADE TEXEL0, 0, TEXEL0, SHADE, 0, 0, 0, ENVIRONMENT - -#define G_CC_REFLECTRGB ENVIRONMENT, 0, TEXEL0, SHADE, 0, 0, 0, SHADE -#define G_CC_REFLECTRGBDECALA ENVIRONMENT, 0, TEXEL0, SHADE, 0, 0, 0, TEXEL0 - -#define G_CC_HILITERGB PRIMITIVE, SHADE, TEXEL0, SHADE, 0, 0, 0, SHADE -#define G_CC_HILITERGBA PRIMITIVE, SHADE, TEXEL0, SHADE, PRIMITIVE, SHADE, TEXEL0, SHADE -#define G_CC_HILITERGBDECALA PRIMITIVE, SHADE, TEXEL0, SHADE, 0, 0, 0, TEXEL0 - -#define G_CC_SHADEDECALA 0, 0, 0, SHADE, 0, 0, 0, TEXEL0 -#define G_CC_SHADEFADEA 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT - -#define G_CC_BLENDPE PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, SHADE, 0 -#define G_CC_BLENDPEDECALA PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, 0, 0, 0, TEXEL0 - -/* oddball modes */ -#define _G_CC_BLENDPE ENVIRONMENT, PRIMITIVE, TEXEL0, PRIMITIVE, TEXEL0, 0, SHADE, 0 -#define _G_CC_BLENDPEDECALA ENVIRONMENT, PRIMITIVE, TEXEL0, PRIMITIVE, 0, 0, 0, TEXEL0 -#define _G_CC_TWOCOLORTEX PRIMITIVE, SHADE, TEXEL0, SHADE, 0, 0, 0, SHADE -/* used for 1-cycle sparse mip-maps, primitive color has color of lowest LOD */ -#define _G_CC_SPARSEST PRIMITIVE, TEXEL0, LOD_FRACTION, TEXEL0, PRIMITIVE, TEXEL0, LOD_FRACTION, TEXEL0 -#define G_CC_TEMPLERP TEXEL1, TEXEL0, PRIM_LOD_FRAC, TEXEL0, TEXEL1, TEXEL0, PRIM_LOD_FRAC, TEXEL0 - -/* typical CC cycle 1 modes, usually followed by other cycle 2 modes */ -#define G_CC_TRILERP TEXEL1, TEXEL0, LOD_FRACTION, TEXEL0, TEXEL1, TEXEL0, LOD_FRACTION, TEXEL0 -#define G_CC_INTERFERENCE TEXEL0, 0, TEXEL1, 0, TEXEL0, 0, TEXEL1, 0 - -/* - * One-cycle color convert operation - */ -#define G_CC_1CYUV2RGB TEXEL0, K4, K5, TEXEL0, 0, 0, 0, SHADE - -/* - * NOTE: YUV2RGB expects TF step1 color conversion to occur in 2nd clock. - * Therefore, CC looks for step1 results in TEXEL1 - */ -#define G_CC_YUV2RGB TEXEL1, K4, K5, TEXEL1, 0, 0, 0, 0 - -/* typical CC cycle 2 modes */ -#define G_CC_PASS2 0, 0, 0, COMBINED, 0, 0, 0, COMBINED -#define G_CC_MODULATEI2 COMBINED, 0, SHADE, 0, 0, 0, 0, SHADE -#define G_CC_MODULATEIA2 COMBINED, 0, SHADE, 0, COMBINED, 0, SHADE, 0 -#define G_CC_MODULATERGB2 G_CC_MODULATEI2 -#define G_CC_MODULATERGBA2 G_CC_MODULATEIA2 -#define G_CC_MODULATEI_PRIM2 COMBINED, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE -#define G_CC_MODULATEIA_PRIM2 COMBINED, 0, PRIMITIVE, 0, COMBINED, 0, PRIMITIVE, 0 -#define G_CC_MODULATERGB_PRIM2 G_CC_MODULATEI_PRIM2 -#define G_CC_MODULATERGBA_PRIM2 G_CC_MODULATEIA_PRIM2 -#define G_CC_DECALRGB2 0, 0, 0, COMBINED, 0, 0, 0, SHADE -/* - * ? -#define G_CC_DECALRGBA2 COMBINED, SHADE, COMBINED_ALPHA, SHADE, 0, 0, 0, SHADE -*/ -#define G_CC_BLENDI2 ENVIRONMENT, SHADE, COMBINED, SHADE, 0, 0, 0, SHADE -#define G_CC_BLENDIA2 ENVIRONMENT, SHADE, COMBINED, SHADE, COMBINED, 0, SHADE, 0 -#define G_CC_CHROMA_KEY2 TEXEL0, CENTER, SCALE, 0, 0, 0, 0, 0 -#define G_CC_HILITERGB2 ENVIRONMENT, COMBINED, TEXEL0, COMBINED, 0, 0, 0, SHADE -#define G_CC_HILITERGBA2 ENVIRONMENT, COMBINED, TEXEL0, COMBINED, ENVIRONMENT, COMBINED, TEXEL0, COMBINED -#define G_CC_HILITERGBDECALA2 ENVIRONMENT, COMBINED, TEXEL0, COMBINED, 0, 0, 0, TEXEL0 -#define G_CC_HILITERGBPASSA2 ENVIRONMENT, COMBINED, TEXEL0, COMBINED, 0, 0, 0, COMBINED - -/* - * G_SETOTHERMODE_L sft: shift count - */ -#define G_MDSFT_ALPHACOMPARE 0 -#define G_MDSFT_ZSRCSEL 2 -#define G_MDSFT_RENDERMODE 3 -#define G_MDSFT_BLENDER 16 - -/* - * G_SETOTHERMODE_H sft: shift count - */ -#define G_MDSFT_BLENDMASK 0 /* unsupported */ -#define G_MDSFT_ALPHADITHER 4 -#define G_MDSFT_RGBDITHER 6 - -#define G_MDSFT_COMBKEY 8 -#define G_MDSFT_TEXTCONV 9 -#define G_MDSFT_TEXTFILT 12 -#define G_MDSFT_TEXTLUT 14 -#define G_MDSFT_TEXTLOD 16 -#define G_MDSFT_TEXTDETAIL 17 -#define G_MDSFT_TEXTPERSP 19 -#define G_MDSFT_CYCLETYPE 20 -#define G_MDSFT_COLORDITHER 22 /* unsupported in HW 2.0 */ -#define G_MDSFT_PIPELINE 23 - -/* G_SETOTHERMODE_H gPipelineMode */ -#define G_PM_1PRIMITIVE (1 << G_MDSFT_PIPELINE) -#define G_PM_NPRIMITIVE (0 << G_MDSFT_PIPELINE) - -/* G_SETOTHERMODE_H gSetCycleType */ -#define G_CYC_1CYCLE (0 << G_MDSFT_CYCLETYPE) -#define G_CYC_2CYCLE (1 << G_MDSFT_CYCLETYPE) -#define G_CYC_COPY (2 << G_MDSFT_CYCLETYPE) -#define G_CYC_FILL (3 << G_MDSFT_CYCLETYPE) - -/* G_SETOTHERMODE_H gSetTexturePersp */ -#define G_TP_NONE (0 << G_MDSFT_TEXTPERSP) -#define G_TP_PERSP (1 << G_MDSFT_TEXTPERSP) - -/* G_SETOTHERMODE_H gSetTextureDetail */ -#define G_TD_CLAMP (0 << G_MDSFT_TEXTDETAIL) -#define G_TD_SHARPEN (1 << G_MDSFT_TEXTDETAIL) -#define G_TD_DETAIL (2 << G_MDSFT_TEXTDETAIL) - -/* G_SETOTHERMODE_H gSetTextureLOD */ -#define G_TL_TILE (0 << G_MDSFT_TEXTLOD) -#define G_TL_LOD (1 << G_MDSFT_TEXTLOD) - -/* G_SETOTHERMODE_H gSetTextureLUT */ -#define G_TT_NONE (0 << G_MDSFT_TEXTLUT) -#define G_TT_RGBA16 (2 << G_MDSFT_TEXTLUT) -#define G_TT_IA16 (3 << G_MDSFT_TEXTLUT) - -/* G_SETOTHERMODE_H gSetTextureFilter */ -#define G_TF_POINT (0 << G_MDSFT_TEXTFILT) -#define G_TF_AVERAGE (3 << G_MDSFT_TEXTFILT) -#define G_TF_BILERP (2 << G_MDSFT_TEXTFILT) - -/* G_SETOTHERMODE_H gSetTextureConvert */ -#define G_TC_CONV (0 << G_MDSFT_TEXTCONV) -#define G_TC_FILTCONV (5 << G_MDSFT_TEXTCONV) -#define G_TC_FILT (6 << G_MDSFT_TEXTCONV) - -/* G_SETOTHERMODE_H gSetCombineKey */ -#define G_CK_NONE (0 << G_MDSFT_COMBKEY) -#define G_CK_KEY (1 << G_MDSFT_COMBKEY) - -/* G_SETOTHERMODE_H gSetColorDither */ -#define G_CD_MAGICSQ (0 << G_MDSFT_RGBDITHER) -#define G_CD_BAYER (1 << G_MDSFT_RGBDITHER) -#define G_CD_NOISE (2 << G_MDSFT_RGBDITHER) - -#ifndef _HW_VERSION_1 -#define G_CD_DISABLE (3 << G_MDSFT_RGBDITHER) -#define G_CD_ENABLE G_CD_NOISE /* HW 1.0 compatibility mode */ -#else -#define G_CD_ENABLE (1 << G_MDSFT_COLORDITHER) -#define G_CD_DISABLE (0 << G_MDSFT_COLORDITHER) -#endif - -/* G_SETOTHERMODE_H gSetAlphaDither */ -#define G_AD_PATTERN (0 << G_MDSFT_ALPHADITHER) -#define G_AD_NOTPATTERN (1 << G_MDSFT_ALPHADITHER) -#define G_AD_NOISE (2 << G_MDSFT_ALPHADITHER) -#define G_AD_DISABLE (3 << G_MDSFT_ALPHADITHER) - -/* G_SETOTHERMODE_L gSetAlphaCompare */ -#define G_AC_NONE (0 << G_MDSFT_ALPHACOMPARE) -#define G_AC_THRESHOLD (1 << G_MDSFT_ALPHACOMPARE) -#define G_AC_DITHER (3 << G_MDSFT_ALPHACOMPARE) - -/* G_SETOTHERMODE_L gSetDepthSource */ -#define G_ZS_PIXEL (0 << G_MDSFT_ZSRCSEL) -#define G_ZS_PRIM (1 << G_MDSFT_ZSRCSEL) - -/* G_SETOTHERMODE_L gSetRenderMode */ -#define AA_EN 0x8 -#define Z_CMP 0x10 -#define Z_UPD 0x20 -#define IM_RD 0x40 -#define CLR_ON_CVG 0x80 -#define CVG_DST_CLAMP 0 -#define CVG_DST_WRAP 0x100 -#define CVG_DST_FULL 0x200 -#define CVG_DST_SAVE 0x300 -#define ZMODE_OPA 0 -#define ZMODE_INTER 0x400 -#define ZMODE_XLU 0x800 -#define ZMODE_DEC 0xc00 -#define CVG_X_ALPHA 0x1000 -#define ALPHA_CVG_SEL 0x2000 -#define FORCE_BL 0x4000 -#define TEX_EDGE 0x0000 /* used to be 0x8000 */ - -#define G_BL_CLR_IN 0 -#define G_BL_CLR_MEM 1 -#define G_BL_CLR_BL 2 -#define G_BL_CLR_FOG 3 -#define G_BL_1MA 0 -#define G_BL_A_MEM 1 -#define G_BL_A_IN 0 -#define G_BL_A_FOG 1 -#define G_BL_A_SHADE 2 -#define G_BL_1 2 -#define G_BL_0 3 - -#define GBL_c1(m1a, m1b, m2a, m2b) \ - (m1a) << 30 | (m1b) << 26 | (m2a) << 22 | (m2b) << 18 -#define GBL_c2(m1a, m1b, m2a, m2b) \ - (m1a) << 28 | (m1b) << 24 | (m2a) << 20 | (m2b) << 16 - -#define RM_AA_ZB_OPA_SURF(clk) \ - AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ - ZMODE_OPA | ALPHA_CVG_SEL | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_RA_ZB_OPA_SURF(clk) \ - AA_EN | Z_CMP | Z_UPD | CVG_DST_CLAMP | \ - ZMODE_OPA | ALPHA_CVG_SEL | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_AA_ZB_XLU_SURF(clk) \ - AA_EN | Z_CMP | IM_RD | CVG_DST_WRAP | CLR_ON_CVG | \ - FORCE_BL | ZMODE_XLU | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_ZB_OPA_DECAL(clk) \ - AA_EN | Z_CMP | IM_RD | CVG_DST_WRAP | ALPHA_CVG_SEL | \ - ZMODE_DEC | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_RA_ZB_OPA_DECAL(clk) \ - AA_EN | Z_CMP | CVG_DST_WRAP | ALPHA_CVG_SEL | \ - ZMODE_DEC | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_AA_ZB_XLU_DECAL(clk) \ - AA_EN | Z_CMP | IM_RD | CVG_DST_WRAP | CLR_ON_CVG | \ - FORCE_BL | ZMODE_DEC | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_ZB_OPA_INTER(clk) \ - AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ - ALPHA_CVG_SEL | ZMODE_INTER | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_RA_ZB_OPA_INTER(clk) \ - AA_EN | Z_CMP | Z_UPD | CVG_DST_CLAMP | \ - ALPHA_CVG_SEL | ZMODE_INTER | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_AA_ZB_XLU_INTER(clk) \ - AA_EN | Z_CMP | IM_RD | CVG_DST_WRAP | CLR_ON_CVG | \ - FORCE_BL | ZMODE_INTER | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_ZB_XLU_LINE(clk) \ - AA_EN | Z_CMP | IM_RD | CVG_DST_CLAMP | CVG_X_ALPHA | \ - ALPHA_CVG_SEL | FORCE_BL | ZMODE_XLU | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_ZB_DEC_LINE(clk) \ - AA_EN | Z_CMP | IM_RD | CVG_DST_SAVE | CVG_X_ALPHA | \ - ALPHA_CVG_SEL | FORCE_BL | ZMODE_DEC | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_ZB_TEX_EDGE(clk) \ - AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ - CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_AA_ZB_TEX_INTER(clk) \ - AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ - CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_INTER | TEX_EDGE | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_AA_ZB_SUB_SURF(clk) \ - AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_FULL | \ - ZMODE_OPA | ALPHA_CVG_SEL | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_AA_ZB_PCL_SURF(clk) \ - AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ - ZMODE_OPA | G_AC_DITHER | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_ZB_OPA_TERR(clk) \ - AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ - ZMODE_OPA | ALPHA_CVG_SEL | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_ZB_TEX_TERR(clk) \ - AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ - CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_ZB_SUB_TERR(clk) \ - AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_FULL | \ - ZMODE_OPA | ALPHA_CVG_SEL | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - - -#define RM_AA_OPA_SURF(clk) \ - AA_EN | IM_RD | CVG_DST_CLAMP | \ - ZMODE_OPA | ALPHA_CVG_SEL | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_RA_OPA_SURF(clk) \ - AA_EN | CVG_DST_CLAMP | \ - ZMODE_OPA | ALPHA_CVG_SEL | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_AA_XLU_SURF(clk) \ - AA_EN | IM_RD | CVG_DST_WRAP | CLR_ON_CVG | FORCE_BL | \ - ZMODE_OPA | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_XLU_LINE(clk) \ - AA_EN | IM_RD | CVG_DST_CLAMP | CVG_X_ALPHA | \ - ALPHA_CVG_SEL | FORCE_BL | ZMODE_OPA | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_DEC_LINE(clk) \ - AA_EN | IM_RD | CVG_DST_FULL | CVG_X_ALPHA | \ - ALPHA_CVG_SEL | FORCE_BL | ZMODE_OPA | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_TEX_EDGE(clk) \ - AA_EN | IM_RD | CVG_DST_CLAMP | \ - CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_AA_SUB_SURF(clk) \ - AA_EN | IM_RD | CVG_DST_FULL | \ - ZMODE_OPA | ALPHA_CVG_SEL | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_AA_PCL_SURF(clk) \ - AA_EN | IM_RD | CVG_DST_CLAMP | \ - ZMODE_OPA | G_AC_DITHER | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_OPA_TERR(clk) \ - AA_EN | IM_RD | CVG_DST_CLAMP | \ - ZMODE_OPA | ALPHA_CVG_SEL | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_TEX_TERR(clk) \ - AA_EN | IM_RD | CVG_DST_CLAMP | \ - CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_AA_SUB_TERR(clk) \ - AA_EN | IM_RD | CVG_DST_FULL | \ - ZMODE_OPA | ALPHA_CVG_SEL | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - - -#define RM_ZB_OPA_SURF(clk) \ - Z_CMP | Z_UPD | CVG_DST_FULL | ALPHA_CVG_SEL | \ - ZMODE_OPA | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_ZB_XLU_SURF(clk) \ - Z_CMP | IM_RD | CVG_DST_FULL | FORCE_BL | ZMODE_XLU | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_ZB_OPA_DECAL(clk) \ - Z_CMP | CVG_DST_FULL | ALPHA_CVG_SEL | ZMODE_DEC | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) - -#define RM_ZB_XLU_DECAL(clk) \ - Z_CMP | IM_RD | CVG_DST_FULL | FORCE_BL | ZMODE_DEC | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_ZB_CLD_SURF(clk) \ - Z_CMP | IM_RD | CVG_DST_SAVE | FORCE_BL | ZMODE_XLU | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_ZB_OVL_SURF(clk) \ - Z_CMP | IM_RD | CVG_DST_SAVE | FORCE_BL | ZMODE_DEC | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_ZB_PCL_SURF(clk) \ - Z_CMP | Z_UPD | CVG_DST_FULL | ZMODE_OPA | \ - G_AC_DITHER | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) - - -#define RM_OPA_SURF(clk) \ - CVG_DST_CLAMP | FORCE_BL | ZMODE_OPA | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) - -#define RM_XLU_SURF(clk) \ - IM_RD | CVG_DST_FULL | FORCE_BL | ZMODE_OPA | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_TEX_EDGE(clk) \ - CVG_DST_CLAMP | CVG_X_ALPHA | ALPHA_CVG_SEL | FORCE_BL |\ - ZMODE_OPA | TEX_EDGE | AA_EN | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) - -#define RM_CLD_SURF(clk) \ - IM_RD | CVG_DST_SAVE | FORCE_BL | ZMODE_OPA | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define RM_PCL_SURF(clk) \ - CVG_DST_FULL | FORCE_BL | ZMODE_OPA | \ - G_AC_DITHER | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) - -#define RM_ADD(clk) \ - IM_RD | CVG_DST_SAVE | FORCE_BL | ZMODE_OPA | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_FOG, G_BL_CLR_MEM, G_BL_1) - -#define RM_NOOP(clk) \ - GBL_c##clk(0, 0, 0, 0) - -#define RM_VISCVG(clk) \ - IM_RD | FORCE_BL | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_BL, G_BL_A_MEM) - -/* for rendering to an 8-bit framebuffer */ -#define RM_OPA_CI(clk) \ - CVG_DST_CLAMP | ZMODE_OPA | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) - -/* Custom version of RM_AA_ZB_XLU_SURF with Z_UPD */ -#define RM_CUSTOM_AA_ZB_XLU_SURF(clk) \ - RM_AA_ZB_XLU_SURF(clk) | Z_UPD - - -#define G_RM_AA_ZB_OPA_SURF RM_AA_ZB_OPA_SURF(1) -#define G_RM_AA_ZB_OPA_SURF2 RM_AA_ZB_OPA_SURF(2) -#define G_RM_AA_ZB_XLU_SURF RM_AA_ZB_XLU_SURF(1) -#define G_RM_AA_ZB_XLU_SURF2 RM_AA_ZB_XLU_SURF(2) -#define G_RM_AA_ZB_OPA_DECAL RM_AA_ZB_OPA_DECAL(1) -#define G_RM_AA_ZB_OPA_DECAL2 RM_AA_ZB_OPA_DECAL(2) -#define G_RM_AA_ZB_XLU_DECAL RM_AA_ZB_XLU_DECAL(1) -#define G_RM_AA_ZB_XLU_DECAL2 RM_AA_ZB_XLU_DECAL(2) -#define G_RM_AA_ZB_OPA_INTER RM_AA_ZB_OPA_INTER(1) -#define G_RM_AA_ZB_OPA_INTER2 RM_AA_ZB_OPA_INTER(2) -#define G_RM_AA_ZB_XLU_INTER RM_AA_ZB_XLU_INTER(1) -#define G_RM_AA_ZB_XLU_INTER2 RM_AA_ZB_XLU_INTER(2) -#define G_RM_AA_ZB_XLU_LINE RM_AA_ZB_XLU_LINE(1) -#define G_RM_AA_ZB_XLU_LINE2 RM_AA_ZB_XLU_LINE(2) -#define G_RM_AA_ZB_DEC_LINE RM_AA_ZB_DEC_LINE(1) -#define G_RM_AA_ZB_DEC_LINE2 RM_AA_ZB_DEC_LINE(2) -#define G_RM_AA_ZB_TEX_EDGE RM_AA_ZB_TEX_EDGE(1) -#define G_RM_AA_ZB_TEX_EDGE2 RM_AA_ZB_TEX_EDGE(2) -#define G_RM_AA_ZB_TEX_INTER RM_AA_ZB_TEX_INTER(1) -#define G_RM_AA_ZB_TEX_INTER2 RM_AA_ZB_TEX_INTER(2) -#define G_RM_AA_ZB_SUB_SURF RM_AA_ZB_SUB_SURF(1) -#define G_RM_AA_ZB_SUB_SURF2 RM_AA_ZB_SUB_SURF(2) -#define G_RM_AA_ZB_PCL_SURF RM_AA_ZB_PCL_SURF(1) -#define G_RM_AA_ZB_PCL_SURF2 RM_AA_ZB_PCL_SURF(2) -#define G_RM_AA_ZB_OPA_TERR RM_AA_ZB_OPA_TERR(1) -#define G_RM_AA_ZB_OPA_TERR2 RM_AA_ZB_OPA_TERR(2) -#define G_RM_AA_ZB_TEX_TERR RM_AA_ZB_TEX_TERR(1) -#define G_RM_AA_ZB_TEX_TERR2 RM_AA_ZB_TEX_TERR(2) -#define G_RM_AA_ZB_SUB_TERR RM_AA_ZB_SUB_TERR(1) -#define G_RM_AA_ZB_SUB_TERR2 RM_AA_ZB_SUB_TERR(2) - -#define G_RM_RA_ZB_OPA_SURF RM_RA_ZB_OPA_SURF(1) -#define G_RM_RA_ZB_OPA_SURF2 RM_RA_ZB_OPA_SURF(2) -#define G_RM_RA_ZB_OPA_DECAL RM_RA_ZB_OPA_DECAL(1) -#define G_RM_RA_ZB_OPA_DECAL2 RM_RA_ZB_OPA_DECAL(2) -#define G_RM_RA_ZB_OPA_INTER RM_RA_ZB_OPA_INTER(1) -#define G_RM_RA_ZB_OPA_INTER2 RM_RA_ZB_OPA_INTER(2) - -#define G_RM_AA_OPA_SURF RM_AA_OPA_SURF(1) -#define G_RM_AA_OPA_SURF2 RM_AA_OPA_SURF(2) -#define G_RM_AA_XLU_SURF RM_AA_XLU_SURF(1) -#define G_RM_AA_XLU_SURF2 RM_AA_XLU_SURF(2) -#define G_RM_AA_XLU_LINE RM_AA_XLU_LINE(1) -#define G_RM_AA_XLU_LINE2 RM_AA_XLU_LINE(2) -#define G_RM_AA_DEC_LINE RM_AA_DEC_LINE(1) -#define G_RM_AA_DEC_LINE2 RM_AA_DEC_LINE(2) -#define G_RM_AA_TEX_EDGE RM_AA_TEX_EDGE(1) -#define G_RM_AA_TEX_EDGE2 RM_AA_TEX_EDGE(2) -#define G_RM_AA_SUB_SURF RM_AA_SUB_SURF(1) -#define G_RM_AA_SUB_SURF2 RM_AA_SUB_SURF(2) -#define G_RM_AA_PCL_SURF RM_AA_PCL_SURF(1) -#define G_RM_AA_PCL_SURF2 RM_AA_PCL_SURF(2) -#define G_RM_AA_OPA_TERR RM_AA_OPA_TERR(1) -#define G_RM_AA_OPA_TERR2 RM_AA_OPA_TERR(2) -#define G_RM_AA_TEX_TERR RM_AA_TEX_TERR(1) -#define G_RM_AA_TEX_TERR2 RM_AA_TEX_TERR(2) -#define G_RM_AA_SUB_TERR RM_AA_SUB_TERR(1) -#define G_RM_AA_SUB_TERR2 RM_AA_SUB_TERR(2) - -#define G_RM_RA_OPA_SURF RM_RA_OPA_SURF(1) -#define G_RM_RA_OPA_SURF2 RM_RA_OPA_SURF(2) - -#define G_RM_ZB_OPA_SURF RM_ZB_OPA_SURF(1) -#define G_RM_ZB_OPA_SURF2 RM_ZB_OPA_SURF(2) -#define G_RM_ZB_XLU_SURF RM_ZB_XLU_SURF(1) -#define G_RM_ZB_XLU_SURF2 RM_ZB_XLU_SURF(2) -#define G_RM_ZB_OPA_DECAL RM_ZB_OPA_DECAL(1) -#define G_RM_ZB_OPA_DECAL2 RM_ZB_OPA_DECAL(2) -#define G_RM_ZB_XLU_DECAL RM_ZB_XLU_DECAL(1) -#define G_RM_ZB_XLU_DECAL2 RM_ZB_XLU_DECAL(2) -#define G_RM_ZB_CLD_SURF RM_ZB_CLD_SURF(1) -#define G_RM_ZB_CLD_SURF2 RM_ZB_CLD_SURF(2) -#define G_RM_ZB_OVL_SURF RM_ZB_OVL_SURF(1) -#define G_RM_ZB_OVL_SURF2 RM_ZB_OVL_SURF(2) -#define G_RM_ZB_PCL_SURF RM_ZB_PCL_SURF(1) -#define G_RM_ZB_PCL_SURF2 RM_ZB_PCL_SURF(2) - -#define G_RM_OPA_SURF RM_OPA_SURF(1) -#define G_RM_OPA_SURF2 RM_OPA_SURF(2) -#define G_RM_XLU_SURF RM_XLU_SURF(1) -#define G_RM_XLU_SURF2 RM_XLU_SURF(2) -#define G_RM_CLD_SURF RM_CLD_SURF(1) -#define G_RM_CLD_SURF2 RM_CLD_SURF(2) -#define G_RM_TEX_EDGE RM_TEX_EDGE(1) -#define G_RM_TEX_EDGE2 RM_TEX_EDGE(2) -#define G_RM_PCL_SURF RM_PCL_SURF(1) -#define G_RM_PCL_SURF2 RM_PCL_SURF(2) -#define G_RM_ADD RM_ADD(1) -#define G_RM_ADD2 RM_ADD(2) -#define G_RM_NOOP RM_NOOP(1) -#define G_RM_NOOP2 RM_NOOP(2) -#define G_RM_VISCVG RM_VISCVG(1) -#define G_RM_VISCVG2 RM_VISCVG(2) -#define G_RM_OPA_CI RM_OPA_CI(1) -#define G_RM_OPA_CI2 RM_OPA_CI(2) - -#define G_RM_CUSTOM_AA_ZB_XLU_SURF RM_CUSTOM_AA_ZB_XLU_SURF(1) -#define G_RM_CUSTOM_AA_ZB_XLU_SURF2 RM_CUSTOM_AA_ZB_XLU_SURF(2) - - -#define G_RM_FOG_SHADE_A GBL_c1(G_BL_CLR_FOG, G_BL_A_SHADE, G_BL_CLR_IN, G_BL_1MA) -#define G_RM_FOG_PRIM_A GBL_c1(G_BL_CLR_FOG, G_BL_A_FOG, G_BL_CLR_IN, G_BL_1MA) -#define G_RM_PASS GBL_c1(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) - -/* - * G_SETCONVERT: K0-5 - */ -#define G_CV_K0 175 -#define G_CV_K1 -43 -#define G_CV_K2 -89 -#define G_CV_K3 222 -#define G_CV_K4 114 -#define G_CV_K5 42 - -/* - * G_SETSCISSOR: interlace mode - */ -#define G_SC_NON_INTERLACE 0 -#define G_SC_ODD_INTERLACE 3 -#define G_SC_EVEN_INTERLACE 2 - -/* flags to inhibit pushing of the display list (on branch) */ -#define G_DL_PUSH 0x00 -#define G_DL_NOPUSH 0x01 - -/* - * BEGIN C-specific section: (typedef's) - */ -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/* - * Data Structures - * - * NOTE: - * The DMA transfer hardware requires 64-bit aligned, 64-bit multiple- - * sized transfers. This important hardware optimization is unfortunately - * reflected in the programming interface, with some structures - * padded and alignment enforced. - * - * Since structures are aligned to the boundary of the "worst-case" - * element, we can't depend on the C compiler to align things - * properly. - * - * 64-bit structure alignment is enforced by wrapping structures with - * unions that contain a dummy "long long int". Why this works is - * explained in the ANSI C Spec, or on page 186 of the second edition - * of K&R, "The C Programming Language". - * - * The price we pay for this is a little awkwardness referencing the - * structures through the union. There is no memory penalty, since - * all the structures are at least 64-bits the dummy alignment field - * does not increase the size of the union. - * - * Static initialization of these union structures works because - * the ANSI C spec states that static initialization for unions - * works by using the first union element. We put the dummy alignment - * field last for this reason. - * - * (it's possible a newer 64-bit compiler from MIPS might make this - * easier with a flag, but we can't wait for it...) - * - */ - -/* - * Vertex (set up for use with colors) - */ -typedef struct { - short ob[3]; /* x, y, z */ - unsigned short flag; - short tc[2]; /* texture coord */ - unsigned char cn[4]; /* color & alpha */ -} Vtx_t; - -/* - * Vertex (set up for use with normals) - */ -typedef struct { - short ob[3]; /* x, y, z */ - unsigned short flag; - short tc[2]; /* texture coord */ - signed char n[3]; /* normal */ - unsigned char a; /* alpha */ -} Vtx_tn; - -typedef union { - Vtx_t v; /* Use this one for colors */ - Vtx_tn n; /* Use this one for normals */ - long long int force_structure_alignment; -} Vtx; - -/* - * Sprite structure - */ - -typedef struct { - void *SourceImagePointer; - void *TlutPointer; - short Stride; - short SubImageWidth; - short SubImageHeight; - char SourceImageType; - char SourceImageBitSize; - short SourceImageOffsetS; - short SourceImageOffsetT; - /* 20 bytes for above */ - - /* padding to bring structure size to 64 bit allignment */ - char dummy[4]; - -} uSprite_t; - -typedef union { - uSprite_t s; - - /* Need to make sure this is 64 bit aligned */ - long long int force_structure_allignment[3]; -} uSprite; - -/* - * Triangle face - */ -typedef struct { - unsigned char flag; - unsigned char v[3]; -} Tri; - -/* - * 4x4 matrix, fixed point s15.16 format. - * First 8 words are integer portion of the 4x4 matrix - * Last 8 words are the fraction portion of the 4x4 matrix - */ -typedef s32 Mtx_t[4][4]; - -typedef union { - Mtx_t m; - long long int force_structure_alignment; -} Mtx; - -/* - * Viewport - */ - -/* - * - * This magic value is the maximum INTEGER z-range of the hardware - * (there are also 16-bits of fraction, which are introduced during - * any transformations). This is not just a good idea, it's the law. - * Feeding the hardware eventual z-coordinates (after any transforms - * or scaling) bigger than this, will not work. - * - * This number is DIFFERENT than G_MAXFBZ, which is the maximum value - * you want to use to initialize the z-buffer. - * - * The reason these are different is mildly interesting, but too long - * to explain here. It is basically the result of optimizations in the - * hardware. A more generic API might hide this detail from the users, - * but we don't have the ucode to do that... - * - */ -#define G_MAXZ 0x03ff /* 10 bits of integer screen-Z precision */ - -/* - * The viewport structure elements have 2 bits of fraction, necessary - * to accomodate the sub-pixel positioning scaling for the hardware. - * This can also be exploited to handle odd-sized viewports. - * - * Accounting for these fractional bits, using the default projection - * and viewing matrices, the viewport structure is initialized thusly: - * - * (SCREEN_WD/2)*4, (SCREEN_HT/2)*4, G_MAXZ, 0, - * (SCREEN_WD/2)*4, (SCREEN_HT/2)*4, 0, 0, - */ -typedef struct { - short vscale[4]; /* scale, 2 bits fraction */ - short vtrans[4]; /* translate, 2 bits fraction */ - /* both the above arrays are padded to 64-bit boundary */ -} Vp_t; - -typedef union { - Vp_t vp; - long long int force_structure_alignment; -} Vp; - -/* - * MOVEMEM indices - * - * Each of these indexes an entry in a dmem table - * which points to a 1-4 word block of dmem in - * which to store a 1-4 word DMA. - * - */ -#ifdef F3DEX_GBI_2 -/* 0,4 are reserved by G_MTX */ -# define G_MV_MMTX 2 -# define G_MV_PMTX 6 -# define G_MV_VIEWPORT 8 -# define G_MV_LIGHT 10 -# define G_MV_POINT 12 -# define G_MV_MATRIX 14 /* NOTE: this is in moveword table */ -# define G_MVO_LOOKATX (0*24) -# define G_MVO_LOOKATY (1*24) -# define G_MVO_L0 (2*24) -# define G_MVO_L1 (3*24) -# define G_MVO_L2 (4*24) -# define G_MVO_L3 (5*24) -# define G_MVO_L4 (6*24) -# define G_MVO_L5 (7*24) -# define G_MVO_L6 (8*24) -# define G_MVO_L7 (9*24) -#else /* F3DEX_GBI_2 */ -# define G_MV_VIEWPORT 0x80 -# define G_MV_LOOKATY 0x82 -# define G_MV_LOOKATX 0x84 -# define G_MV_L0 0x86 -# define G_MV_L1 0x88 -# define G_MV_L2 0x8a -# define G_MV_L3 0x8c -# define G_MV_L4 0x8e -# define G_MV_L5 0x90 -# define G_MV_L6 0x92 -# define G_MV_L7 0x94 -# define G_MV_TXTATT 0x96 -# define G_MV_MATRIX_1 0x9e /* NOTE: this is in moveword table */ -# define G_MV_MATRIX_2 0x98 -# define G_MV_MATRIX_3 0x9a -# define G_MV_MATRIX_4 0x9c -#endif /* F3DEX_GBI_2 */ - -/* - * MOVEWORD indices - * - * Each of these indexes an entry in a dmem table - * which points to a word in dmem in dmem where - * an immediate word will be stored. - * - */ -#define G_MW_MATRIX 0x00 /* NOTE: also used by movemem */ -#define G_MW_NUMLIGHT 0x02 -#define G_MW_CLIP 0x04 -#define G_MW_SEGMENT 0x06 -#define G_MW_FOG 0x08 -#define G_MW_LIGHTCOL 0x0a -#ifdef F3DEX_GBI_2 -# define G_MW_FORCEMTX 0x0c -#else /* F3DEX_GBI_2 */ -# define G_MW_POINTS 0x0c -#endif /* F3DEX_GBI_2 */ -#define G_MW_PERSPNORM 0x0e - -/* - * These are offsets from the address in the dmem table - */ -#define G_MWO_NUMLIGHT 0x00 -#define G_MWO_CLIP_RNX 0x04 -#define G_MWO_CLIP_RNY 0x0c -#define G_MWO_CLIP_RPX 0x14 -#define G_MWO_CLIP_RPY 0x1c -#define G_MWO_SEGMENT_0 0x00 -#define G_MWO_SEGMENT_1 0x01 -#define G_MWO_SEGMENT_2 0x02 -#define G_MWO_SEGMENT_3 0x03 -#define G_MWO_SEGMENT_4 0x04 -#define G_MWO_SEGMENT_5 0x05 -#define G_MWO_SEGMENT_6 0x06 -#define G_MWO_SEGMENT_7 0x07 -#define G_MWO_SEGMENT_8 0x08 -#define G_MWO_SEGMENT_9 0x09 -#define G_MWO_SEGMENT_A 0x0a -#define G_MWO_SEGMENT_B 0x0b -#define G_MWO_SEGMENT_C 0x0c -#define G_MWO_SEGMENT_D 0x0d -#define G_MWO_SEGMENT_E 0x0e -#define G_MWO_SEGMENT_F 0x0f -#define G_MWO_FOG 0x00 -#define G_MWO_aLIGHT_1 0x00 -#define G_MWO_bLIGHT_1 0x04 -#ifdef F3DEX_GBI_2 -#define G_MWO_aLIGHT_2 0x18 -#define G_MWO_bLIGHT_2 0x1c -#define G_MWO_aLIGHT_3 0x30 -#define G_MWO_bLIGHT_3 0x34 -#define G_MWO_aLIGHT_4 0x48 -#define G_MWO_bLIGHT_4 0x4c -#define G_MWO_aLIGHT_5 0x60 -#define G_MWO_bLIGHT_5 0x64 -#define G_MWO_aLIGHT_6 0x78 -#define G_MWO_bLIGHT_6 0x7c -#define G_MWO_aLIGHT_7 0x90 -#define G_MWO_bLIGHT_7 0x94 -#define G_MWO_aLIGHT_8 0xa8 -#define G_MWO_bLIGHT_8 0xac -#else -#define G_MWO_aLIGHT_2 0x20 -#define G_MWO_bLIGHT_2 0x24 -#define G_MWO_aLIGHT_3 0x40 -#define G_MWO_bLIGHT_3 0x44 -#define G_MWO_aLIGHT_4 0x60 -#define G_MWO_bLIGHT_4 0x64 -#define G_MWO_aLIGHT_5 0x80 -#define G_MWO_bLIGHT_5 0x84 -#define G_MWO_aLIGHT_6 0xa0 -#define G_MWO_bLIGHT_6 0xa4 -#define G_MWO_aLIGHT_7 0xc0 -#define G_MWO_bLIGHT_7 0xc4 -#define G_MWO_aLIGHT_8 0xe0 -#define G_MWO_bLIGHT_8 0xe4 -#endif -#define G_MWO_MATRIX_XX_XY_I 0x00 -#define G_MWO_MATRIX_XZ_XW_I 0x04 -#define G_MWO_MATRIX_YX_YY_I 0x08 -#define G_MWO_MATRIX_YZ_YW_I 0x0c -#define G_MWO_MATRIX_ZX_ZY_I 0x10 -#define G_MWO_MATRIX_ZZ_ZW_I 0x14 -#define G_MWO_MATRIX_WX_WY_I 0x18 -#define G_MWO_MATRIX_WZ_WW_I 0x1c -#define G_MWO_MATRIX_XX_XY_F 0x20 -#define G_MWO_MATRIX_XZ_XW_F 0x24 -#define G_MWO_MATRIX_YX_YY_F 0x28 -#define G_MWO_MATRIX_YZ_YW_F 0x2c -#define G_MWO_MATRIX_ZX_ZY_F 0x30 -#define G_MWO_MATRIX_ZZ_ZW_F 0x34 -#define G_MWO_MATRIX_WX_WY_F 0x38 -#define G_MWO_MATRIX_WZ_WW_F 0x3c -#define G_MWO_POINT_RGBA 0x10 -#define G_MWO_POINT_ST 0x14 -#define G_MWO_POINT_XYSCREEN 0x18 -#define G_MWO_POINT_ZSCREEN 0x1c - -/* - * Light structure. - * - * Note: only directional (infinite) lights are currently supported. - * - * Note: the weird order is for the DMEM alignment benefit of - * the microcode. - * - */ - -typedef struct { - unsigned char col[3]; /* diffuse light value (rgba) */ - char pad1; - unsigned char colc[3]; /* copy of diffuse light value (rgba) */ - char pad2; - signed char dir[3]; /* direction of light (normalized) */ - char pad3; -} Light_t; - -typedef struct { - unsigned char col[3]; /* ambient light value (rgba) */ - char pad1; - unsigned char colc[3]; /* copy of ambient light value (rgba) */ - char pad2; -} Ambient_t; - -typedef struct { - int x1,y1,x2,y2; /* texture offsets for highlight 1/2 */ -} Hilite_t; - -typedef union { - Light_t l; - long long int force_structure_alignment[2]; -} Light; - -typedef union { - Ambient_t l; - long long int force_structure_alignment[1]; -} Ambient; - -typedef struct { - Ambient a; - Light l[7]; -} Lightsn; - -typedef struct { - Ambient a; - Light l[1]; -} Lights0; - -typedef struct { - Ambient a; - Light l[1]; -} Lights1; - -typedef struct { - Ambient a; - Light l[2]; -} Lights2; - -typedef struct { - Ambient a; - Light l[3]; -} Lights3; - -typedef struct { - Ambient a; - Light l[4]; -} Lights4; - -typedef struct { - Ambient a; - Light l[5]; -} Lights5; - -typedef struct { - Ambient a; - Light l[6]; -} Lights6; - -typedef struct { - Ambient a; - Light l[7]; -} Lights7; - -typedef struct { - Light l[2]; -} LookAt; - -typedef union { - Hilite_t h; - long int force_structure_alignment[4]; -} Hilite; - -#define gdSPDefLights0(ar,ag,ab) \ - { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ - {{{ { 0, 0, 0},0,{ 0, 0, 0},0,{ 0, 0, 0},0}}} } -#define gdSPDefLights1(ar,ag,ab,r1,g1,b1,x1,y1,z1) \ - { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ - {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}} } -#define gdSPDefLights2(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2) \ - { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ - {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ - {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}} } -#define gdSPDefLights3(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2,r3,g3,b3,x3,y3,z3) \ - { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ - {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ - {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}, \ - {{ {r3,g3,b3},0,{r3,g3,b3},0,{x3,y3,z3},0}}} } -#define gdSPDefLights4(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2,r3,g3,b3,x3,y3,z3,r4,g4,b4,x4,y4,z4) \ - { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ - {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ - {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}, \ - {{ {r3,g3,b3},0,{r3,g3,b3},0,{x3,y3,z3},0}}, \ - {{ {r4,g4,b4},0,{r4,g4,b4},0,{x4,y4,z4},0}}} } -#define gdSPDefLights5(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2,r3,g3,b3,x3,y3,z3,r4,g4,b4,x4,y4,z4,r5,g5,b5,x5,y5,z5) \ - { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ - {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ - {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}, \ - {{ {r3,g3,b3},0,{r3,g3,b3},0,{x3,y3,z3},0}}, \ - {{ {r4,g4,b4},0,{r4,g4,b4},0,{x4,y4,z4},0}}, \ - {{ {r5,g5,b5},0,{r5,g5,b5},0,{x5,y5,z5},0}}} } - - -#define gdSPDefLights6(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2,r3,g3,b3,x3,y3,z3,r4,g4,b4,x4,y4,z4,r5,g5,b5,x5,y5,z5,r6,g6,b6,x6,y6,z6) \ - { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ - {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ - {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}, \ - {{ {r3,g3,b3},0,{r3,g3,b3},0,{x3,y3,z3},0}}, \ - {{ {r4,g4,b4},0,{r4,g4,b4},0,{x4,y4,z4},0}}, \ - {{ {r5,g5,b5},0,{r5,g5,b5},0,{x5,y5,z5},0}}, \ - {{ {r6,g6,b6},0,{r6,g6,b6},0,{x6,y6,z6},0}}} } - - -#define gdSPDefLights7(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2,r3,g3,b3,x3,y3,z3,r4,g4,b4,x4,y4,z4,r5,g5,b5,x5,y5,z5,r6,g6,b6,x6,y6,z6,r7,g7,b7,x7,y7,z7) \ - { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ - {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ - {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}, \ - {{ {r3,g3,b3},0,{r3,g3,b3},0,{x3,y3,z3},0}}, \ - {{ {r4,g4,b4},0,{r4,g4,b4},0,{x4,y4,z4},0}}, \ - {{ {r5,g5,b5},0,{r5,g5,b5},0,{x5,y5,z5},0}}, \ - {{ {r6,g6,b6},0,{r6,g6,b6},0,{x6,y6,z6},0}}, \ - {{ {r7,g7,b7},0,{r7,g7,b7},0,{x7,y7,z7},0}}} } - - -#define gdSPDefLookAt(rightx,righty,rightz,upx,upy,upz) \ - { {{ {{0,0,0},0,{0,0,0},0,{rightx,righty,rightz},0}}, \ - { {{0,0x80,0},0,{0,0x80,0},0,{upx,upy,upz},0}}} } - -/* Don't declare these for F3D_OLD to avoid bss reordering */ -#ifndef F3D_OLD -/* - * Graphics DMA Packet - */ -typedef struct { - int cmd:8; - unsigned int par:8; - unsigned int len:16; - uintptr_t addr; -} Gdma; - -/* - * Graphics Immediate Mode Packet types - */ -typedef struct { - int cmd:8; - int pad:24; - Tri tri; -} Gtri; - -typedef struct { - int cmd:8; - int pad1:24; - int pad2:24; - unsigned char param:8; -} Gpopmtx; - -/* - * typedef struct { - * int cmd:8; - * int pad0:24; - * int pad1:4; - * int number:4; - * int base:24; - * } Gsegment; - */ -typedef struct { - int cmd:8; - int pad0:8; - int mw_index:8; - int number:8; - int pad1:8; - int base:24; -} Gsegment; - -typedef struct { - int cmd:8; - int pad0:8; - int sft:8; - int len:8; - unsigned int data:32; -} GsetothermodeL; - -typedef struct { - int cmd:8; - int pad0:8; - int sft:8; - int len:8; - unsigned int data:32; -} GsetothermodeH; - -typedef struct { - unsigned char cmd; - unsigned char lodscale; - unsigned char tile; - unsigned char on; - unsigned short s; - unsigned short t; -} Gtexture; - -typedef struct { - int cmd:8; - int pad:24; - Tri line; -} Gline3D; - -typedef struct { - int cmd:8; - int pad1:24; - short int pad2; - short int scale; -} Gperspnorm; - - -/* - * RDP Packet types - */ -typedef struct { - int cmd:8; - unsigned int fmt:3; - unsigned int siz:2; - unsigned int pad:7; - unsigned int wd:12; /* really only 10 bits, extra */ - uintptr_t dram; /* to account for 1024 */ -} Gsetimg; - -typedef struct { - int cmd:8; - unsigned int muxs0:24; - unsigned int muxs1:32; -} Gsetcombine; - -typedef struct { - int cmd:8; - unsigned char pad; - unsigned char prim_min_level; - unsigned char prim_level; - unsigned long color; -} Gsetcolor; - -typedef struct { - int cmd:8; - int x0:10; - int x0frac:2; - int y0:10; - int y0frac:2; - unsigned int pad:8; - int x1:10; - int x1frac:2; - int y1:10; - int y1frac:2; -} Gfillrect; - -typedef struct { - int cmd:8; - unsigned int fmt:3; - unsigned int siz:2; - unsigned int pad0:1; - unsigned int line:9; - unsigned int tmem:9; - unsigned int pad1:5; - unsigned int tile:3; - unsigned int palette:4; - unsigned int ct:1; - unsigned int mt:1; - unsigned int maskt:4; - unsigned int shiftt:4; - unsigned int cs:1; - unsigned int ms:1; - unsigned int masks:4; - unsigned int shifts:4; -} Gsettile; - -typedef struct { - int cmd:8; - unsigned int sl:12; - unsigned int tl:12; - int pad:5; - unsigned int tile:3; - unsigned int sh:12; - unsigned int th:12; -} Gloadtile; - -typedef Gloadtile Gloadblock; - -typedef Gloadtile Gsettilesize; - -typedef Gloadtile Gloadtlut; - -typedef struct { - unsigned int cmd:8; /* command */ - unsigned int xl:12; /* X coordinate of upper left */ - unsigned int yl:12; /* Y coordinate of upper left */ - unsigned int pad1:5; /* Padding */ - unsigned int tile:3; /* Tile descriptor index */ - unsigned int xh:12; /* X coordinate of lower right */ - unsigned int yh:12; /* Y coordinate of lower right */ - unsigned int s:16; /* S texture coord at top left */ - unsigned int t:16; /* T texture coord at top left */ - unsigned int dsdx:16;/* Change in S per change in X */ - unsigned int dtdy:16;/* Change in T per change in Y */ -} Gtexrect; - -/* - * Textured rectangles are 128 bits not 64 bits - */ -typedef struct { - unsigned long w0; - unsigned long w1; - unsigned long w2; - unsigned long w3; -} TexRect; -#endif - -#define MakeTexRect(xh,yh,flip,tile,xl,yl,s,t,dsdx,dtdy) \ - G_TEXRECT, xh, yh, 0, flip, 0, tile, xl, yl, s, t, dsdx, dtdy - -/* - * Generic Gfx Packet - */ -typedef struct { - uintptr_t w0; - uintptr_t w1; -} Gwords; - -/* - * This union is the fundamental type of the display list. - * It is, by law, exactly 64 bits in size. - * - * (Edit: except on 64-bit, where it is exactly 128 bit. On little-endian or - * 64-bit systems, only the 'words' member may be accessed; the rest of the - * structs don't have matching layouts for now.) - */ - -typedef union { - Gwords words; -#if !defined(F3D_OLD) && IS_BIG_ENDIAN && !IS_64_BIT - Gdma dma; - Gtri tri; - Gline3D line; - Gpopmtx popmtx; - Gsegment segment; - GsetothermodeH setothermodeH; - GsetothermodeL setothermodeL; - Gtexture texture; - Gperspnorm perspnorm; - Gsetimg setimg; - Gsetcombine setcombine; - Gsetcolor setcolor; - Gfillrect fillrect; /* use for setscissor also */ - Gsettile settile; - Gloadtile loadtile; /* use for loadblock also, th is dxt */ - Gsettilesize settilesize; - Gloadtlut loadtlut; -#endif - long long int force_structure_alignment; -} Gfx; - -/* - * Macros to assemble the graphics display list - */ - -/* - * DMA macros - */ -#define gDma0p(pkt, c, s, l) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL((c), 24, 8) | _SHIFTL((l), 0, 24); \ - _g->words.w1 = (uintptr_t)(s); \ -} - -#define gsDma0p(c, s, l) \ -{{ \ - _SHIFTL((c), 24, 8) | _SHIFTL((l), 0, 24), (uintptr_t)(s) \ -}} - -#define gDma1p(pkt, c, s, l, p) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL((c), 24, 8) | _SHIFTL((p), 16, 8) | \ - _SHIFTL((l), 0, 16)); \ - _g->words.w1 = (uintptr_t)(s); \ -} - -#define gsDma1p(c, s, l, p) \ -{{ \ - (_SHIFTL((c), 24, 8) | _SHIFTL((p), 16, 8) | \ - _SHIFTL((l), 0, 16)), \ - (uintptr_t)(s) \ -}} - -#define gDma2p(pkt, c, adrs, len, idx, ofs) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - _g->words.w0 = (_SHIFTL((c),24,8)|_SHIFTL(((len)-1)/8,19,5)| \ - _SHIFTL((ofs)/8,8,8)|_SHIFTL((idx),0,8)); \ - _g->words.w1 = (uintptr_t)(adrs); \ -} -#define gsDma2p(c, adrs, len, idx, ofs) \ -{{ \ - (_SHIFTL((c),24,8)|_SHIFTL(((len)-1)/8,19,5)| \ - _SHIFTL((ofs)/8,8,8)|_SHIFTL((idx),0,8)), \ - (uintptr_t)(adrs) \ -}} - -#define gSPNoOp(pkt) gDma0p(pkt, G_SPNOOP, 0, 0) -#define gsSPNoOp() gsDma0p(G_SPNOOP, 0, 0) - -#ifdef F3DEX_GBI_2 -# define gSPMatrix(pkt, m, p) \ - gDma2p((pkt),G_MTX,(m),sizeof(Mtx),(p)^G_MTX_PUSH,0) -# define gsSPMatrix(m, p) \ - gsDma2p( G_MTX,(m),sizeof(Mtx),(p)^G_MTX_PUSH,0) -#else /* F3DEX_GBI_2 */ -# define gSPMatrix(pkt, m, p) gDma1p(pkt, G_MTX, m, sizeof(Mtx), p) -# define gsSPMatrix(m, p) gsDma1p(G_MTX, m, sizeof(Mtx), p) -#endif /* F3DEX_GBI_2 */ - -#if defined(F3DEX_GBI_2) -/* - * F3DEX_GBI_2: G_VTX GBI format was changed. - * - * +--------+----+---+---+----+------+-+ - * G_VTX | cmd:8 |0000| n:8 |0000|v0+n:7|0| - * +-+---+--+----+---+---+----+------+-+ - * | |seg| address | - * +-+---+-----------------------------+ - */ -# define gSPVertex(pkt, v, n, v0) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - _g->words.w0 = \ - _SHIFTL(G_VTX,24,8)|_SHIFTL((n),12,8)|_SHIFTL((v0)+(n),1,7); \ - _g->words.w1 = (uintptr_t)(v); \ -} -# define gsSPVertex(v, n, v0) \ -{{ \ - (_SHIFTL(G_VTX,24,8)|_SHIFTL((n),12,8)|_SHIFTL((v0)+(n),1,7)), \ - (uintptr_t)(v) \ -}} -#elif (defined(F3DEX_GBI)||defined(F3DLP_GBI)) -/* - * F3DEX_GBI: G_VTX GBI format was changed to support 64 vertice. - * - * +--------+--------+------+----------+ - * G_VTX | cmd:8 | v0:8 | n:6 |length:10 | - * +-+---+--+--------+------+----------+ - * | |seg| address | - * +-+---+-----------------------------+ - */ -# define gSPVertex(pkt, v, n, v0) \ - gDma1p((pkt),G_VTX,(v),((n)<<10)|(sizeof(Vtx)*(n)-1),(v0)*2) -# define gsSPVertex(v, n, v0) \ - gsDma1p(G_VTX,(v),((n)<<10)|(sizeof(Vtx)*(n)-1),(v0)*2) -#else -# define gSPVertex(pkt, v, n, v0) \ - gDma1p(pkt, G_VTX, v, sizeof(Vtx)*(n),((n)-1)<<4|(v0)) -# define gsSPVertex(v, n, v0) \ - gsDma1p(G_VTX, v, sizeof(Vtx)*(n), ((n)-1)<<4|(v0)) -#endif - - -#ifdef F3DEX_GBI_2 -# define gSPViewport(pkt, v) \ - gDma2p((pkt), G_MOVEMEM, (v), sizeof(Vp), G_MV_VIEWPORT, 0) -# define gsSPViewport(v) \ - gsDma2p( G_MOVEMEM, (v), sizeof(Vp), G_MV_VIEWPORT, 0) -#else /* F3DEX_GBI_2 */ -# define gSPViewport(pkt,v) \ - gDma1p((pkt), G_MOVEMEM, (v), sizeof(Vp), G_MV_VIEWPORT) -# define gsSPViewport(v) \ - gsDma1p( G_MOVEMEM, (v), sizeof(Vp), G_MV_VIEWPORT) -#endif /* F3DEX_GBI_2 */ - -#define gSPDisplayList(pkt,dl) gDma1p(pkt,G_DL,dl,0,G_DL_PUSH) -#define gsSPDisplayList( dl) gsDma1p( G_DL,dl,0,G_DL_PUSH) - -#define gSPBranchList(pkt,dl) gDma1p(pkt,G_DL,dl,0,G_DL_NOPUSH) -#define gsSPBranchList( dl) gsDma1p( G_DL,dl,0,G_DL_NOPUSH) - -#define gSPSprite2DBase(pkt, s) gDma1p(pkt, G_SPRITE2D_BASE, s, sizeof(uSprite), 0) -#define gsSPSprite2DBase(s) gsDma1p(G_SPRITE2D_BASE, s, sizeof(uSprite), 0) - -/* - * RSP short command (no DMA required) macros - */ -#define gImmp0(pkt, c) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL((c), 24, 8); \ -} - -#define gsImmp0(c) \ -{{ \ - _SHIFTL((c), 24, 8) \ -}} - -#define gImmp1(pkt, c, p0) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL((c), 24, 8); \ - _g->words.w1 = (uintptr_t)(p0); \ -} - -#define gsImmp1(c, p0) \ -{{ \ - _SHIFTL((c), 24, 8), (uintptr_t)(p0) \ -}} - -#define gImmp2(pkt, c, p0, p1) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL((c), 24, 8); \ - _g->words.w1 = _SHIFTL((p0), 16, 16) | _SHIFTL((p1), 8, 8); \ -} - -#define gsImmp2(c, p0, p1) \ -{{ \ - _SHIFTL((c), 24, 8), _SHIFTL((p0), 16, 16) | _SHIFTL((p1), 8, 8)\ -}} - -#define gImmp3(pkt, c, p0, p1, p2) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL((c), 24, 8); \ - _g->words.w1 = (_SHIFTL((p0), 16, 16) | _SHIFTL((p1), 8, 8) | \ - _SHIFTL((p2), 0, 8)); \ -} - -#define gsImmp3(c, p0, p1, p2) \ -{{ \ - _SHIFTL((c), 24, 8), (_SHIFTL((p0), 16, 16) | \ - _SHIFTL((p1), 8, 8) | _SHIFTL((p2), 0, 8))\ -}} - -#define gImmp21(pkt, c, p0, p1, dat) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL((c), 24, 8) | _SHIFTL((p0), 8, 16) | \ - _SHIFTL((p1), 0, 8)); \ - _g->words.w1 = (uintptr_t) (dat); \ -} - -#define gsImmp21(c, p0, p1, dat) \ -{{ \ - _SHIFTL((c), 24, 8) | _SHIFTL((p0), 8, 16) | _SHIFTL((p1), 0, 8),\ - (uintptr_t) (dat) \ -}} - -#ifdef F3DEX_GBI_2 -#define gMoveWd(pkt, index, offset, data) \ - gDma1p((pkt), G_MOVEWORD, data, offset, index) -#define gsMoveWd( index, offset, data) \ - gsDma1p( G_MOVEWORD, data, offset, index) -#else /* F3DEX_GBI_2 */ -#define gMoveWd(pkt, index, offset, data) \ - gImmp21((pkt), G_MOVEWORD, offset, index, data) -#define gsMoveWd( index, offset, data) \ - gsImmp21( G_MOVEWORD, offset, index, data) -#endif /* F3DEX_GBI_2 */ - -/* Sprite immediate macros, there is also a sprite dma macro above */ - -#define gSPSprite2DScaleFlip(pkt, sx, sy, fx, fy) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_SPRITE2D_SCALEFLIP, 24, 8) | \ - _SHIFTL((fx), 8, 8) | \ - _SHIFTL((fy), 0, 8)); \ - _g->words.w1 = (_SHIFTL((sx), 16, 16) | \ - _SHIFTL((sy), 0, 16)); \ -} - -#define gsSPSprite2DScaleFlip(sx, sy, fx, fy) \ -{{ \ - (_SHIFTL(G_SPRITE2D_SCALEFLIP, 24, 8) | \ - _SHIFTL((fx), 8, 8) | \ - _SHIFTL((fy), 0, 8)), \ - (_SHIFTL((sx), 16, 16) | \ - _SHIFTL((sy), 0, 16)) \ -}} - -#define gSPSprite2DDraw(pkt, px, py) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_SPRITE2D_DRAW, 24, 8)); \ - _g->words.w1 = (_SHIFTL((px), 16, 16) | \ - _SHIFTL((py), 0, 16)); \ -} - -#define gsSPSprite2DDraw(px, py) \ -{{ \ - (_SHIFTL(G_SPRITE2D_DRAW, 24, 8)), \ - (_SHIFTL((px), 16, 16) | \ - _SHIFTL((py), 0, 16)) \ -}} - - -/* - * Note: the SP1Triangle() and line macros multiply the vertex indices - * by 10, this is an optimization for the microcode. - */ -#if (defined(F3DLP_GBI)||defined(F3DEX_GBI)) -# define __gsSP1Triangle_w1(v0, v1, v2) \ - (_SHIFTL((v0)*2,16,8)|_SHIFTL((v1)*2,8,8)|_SHIFTL((v2)*2,0,8)) -# define __gsSP1Triangle_w1f(v0, v1, v2, flag) \ - (((flag) == 0) ? __gsSP1Triangle_w1(v0, v1, v2): \ - ((flag) == 1) ? __gsSP1Triangle_w1(v1, v2, v0): \ - __gsSP1Triangle_w1(v2, v0, v1)) -# define __gsSPLine3D_w1(v0, v1, wd) \ - (_SHIFTL((v0)*2,16,8)|_SHIFT((v1)*2,8,8)|_SHIFT((wd),0,8)) -# define __gsSPLine3D_w1f(v0, v1, wd, flag) \ - (((flag) == 0) ? __gsSPLine3D_w1(v0, v1, wd): \ - __gsSPLine3D_w1(v1, v0, wd)) - -// Only used on old F3DEX revisions, removed on latest revisions. -#define __gsSP1Quadrangle_w1(v0, v1, v2, v3) \ - (_SHIFTL((v3)*2,24,8)|_SHIFTL((v0)*2,16,8)|\ - _SHIFTL((v1)*2,8,8)|_SHIFTL((v2)*2,0,8)) - -# define __gsSP1Quadrangle_w1f(v0, v1, v2, v3, flag) \ - (((flag) == 0) ? __gsSP1Triangle_w1(v0, v1, v2): \ - ((flag) == 1) ? __gsSP1Triangle_w1(v1, v2, v3): \ - ((flag) == 2) ? __gsSP1Triangle_w1(v2, v3, v0): \ - __gsSP1Triangle_w1(v3, v0, v1)) -# define __gsSP1Quadrangle_w2f(v0, v1, v2, v3, flag) \ - (((flag) == 0) ? __gsSP1Triangle_w1(v0, v2, v3): \ - ((flag) == 1) ? __gsSP1Triangle_w1(v1, v3, v0): \ - ((flag) == 2) ? __gsSP1Triangle_w1(v2, v0, v1): \ - __gsSP1Triangle_w1(v3, v1, v2)) -#else -# define __gsSP1Triangle_w1f(v0, v1, v2, flag) \ - (_SHIFTL((flag), 24,8)|_SHIFTL((v0)*10,16,8)| \ - _SHIFTL((v1)*10, 8,8)|_SHIFTL((v2)*10, 0,8)) -# define __gsSPLine3D_w1f(v0, v1, wd, flag) \ - (_SHIFTL((flag), 24,8)|_SHIFTL((v0)*10,16,8)| \ - _SHIFTL((v1)*10, 8,8)|_SHIFTL((wd), 0,8)) -#endif - -#ifdef F3DEX_GBI_2 -/*** - *** 1 Triangle - ***/ -#define gSP1Triangle(pkt, v0, v1, v2, flag) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_TRI1, 24, 8)| \ - __gsSP1Triangle_w1f(v0, v1, v2, flag); \ - _g->words.w1 = 0; \ -} -#define gsSP1Triangle(v0, v1, v2, flag) \ -{{ \ - _SHIFTL(G_TRI1, 24, 8)|__gsSP1Triangle_w1f(v0, v1, v2, flag), \ - 0 \ -}} - -/*** - *** Line - ***/ -#define gSPLine3D(pkt, v0, v1, flag) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_LINE3D, 24, 8)| \ - __gsSPLine3D_w1f(v0, v1, 0, flag); \ - _g->words.w1 = 0; \ -} -#define gsSPLine3D(v0, v1, flag) \ -{{ \ - _SHIFTL(G_LINE3D, 24, 8)|__gsSPLine3D_w1f(v0, v1, 0, flag), \ - 0 \ -}} - -/*** - *** LineW - ***/ -/* these macros are the same as SPLine3D, except they have an - * additional parameter for width. The width is added to the "minimum" - * thickness, which is 1.5 pixels. The units for width are in - * half-pixel units, so a width of 1 translates to (.5 + 1.5) or - * a 2.0 pixels wide line. - */ -#define gSPLineW3D(pkt, v0, v1, wd, flag) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_LINE3D, 24, 8)| \ - __gsSPLine3D_w1f(v0, v1, wd, flag); \ - _g->words.w1 = 0; \ -} -#define gsSPLineW3D(v0, v1, wd, flag) \ -{{ \ - _SHIFTL(G_LINE3D, 24, 8)|__gsSPLine3D_w1f(v0, v1, wd, flag), \ - 0 \ -}} - -/*** - *** 1 Quadrangle - ***/ -#define gSP1Quadrangle(pkt, v0, v1, v2, v3, flag) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_QUAD, 24, 8)| \ - __gsSP1Quadrangle_w1f(v0, v1, v2, v3, flag)); \ - _g->words.w1 = __gsSP1Quadrangle_w2f(v0, v1, v2, v3, flag); \ -} - -#define gsSP1Quadrangle(v0, v1, v2, v3, flag) \ -{{ \ - (_SHIFTL(G_QUAD, 24, 8)| \ - __gsSP1Quadrangle_w1f(v0, v1, v2, v3, flag)), \ - __gsSP1Quadrangle_w2f(v0, v1, v2, v3, flag) \ -}} -#else /* F3DEX_GBI_2 */ - -/*** - *** 1 Triangle - ***/ -#define gSP1Triangle(pkt, v0, v1, v2, flag) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_TRI1, 24, 8); \ - _g->words.w1 = __gsSP1Triangle_w1f(v0, v1, v2, flag); \ -} -#define gsSP1Triangle(v0, v1, v2, flag) \ -{{ \ - _SHIFTL(G_TRI1, 24, 8), \ - __gsSP1Triangle_w1f(v0, v1, v2, flag) \ -}} - -/*** - *** Line - ***/ -#define gSPLine3D(pkt, v0, v1, flag) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_LINE3D, 24, 8); \ - _g->words.w1 = __gsSPLine3D_w1f(v0, v1, 0, flag); \ -} -#define gsSPLine3D(v0, v1, flag) \ -{{ \ - _SHIFTL(G_LINE3D, 24, 8), \ - __gsSPLine3D_w1f(v0, v1, 0, flag) \ -}} - -/*** - *** LineW - ***/ -/* these macros are the same as SPLine3D, except they have an - * additional parameter for width. The width is added to the "minimum" - * thickness, which is 1.5 pixels. The units for width are in - * half-pixel units, so a width of 1 translates to (.5 + 1.5) or - * a 2.0 pixels wide line. - */ -#define gSPLineW3D(pkt, v0, v1, wd, flag) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_LINE3D, 24, 8); \ - _g->words.w1 = __gsSPLine3D_w1f(v0, v1, wd, flag); \ -} -#define gsSPLineW3D(v0, v1, wd, flag) \ -{{ \ - _SHIFTL(G_LINE3D, 24, 8), \ - __gsSPLine3D_w1f(v0, v1, wd, flag) \ -}} - -// Early revision of quadrangle command uses G_QUAD instead of G_TRI2. -// It does not have a flag argument, this was added for compatibility. -// MK64: Appears to only be used in startup_logo.c -#ifdef F3D_OLD -/*** - *** 1 Quadrangle - ***/ -#define gSP1Quadrangle(v0, v1, v2, v3, flag) \ -{{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_QUAD, 24, 8); \ - _g->words.w1 = __gsSP1Quadrangle_w1(v0, v1, v2, v3); \ -}} - -#define gsSP1Quadrangle(v0, v1, v2, v3, flag) \ -{{ \ - _SHIFTL(G_QUAD, 24, 8), \ - __gsSP1Quadrangle_w1(v0, v1, v2, v3) \ -}} -#else -/*** - *** 1 Quadrangle - ***/ -#define gSP1Quadrangle(pkt, v0, v1, v2, v3, flag) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TRI2, 24, 8)| \ - __gsSP1Quadrangle_w1f(v0, v1, v2, v3, flag)); \ - _g->words.w1 = __gsSP1Quadrangle_w2f(v0, v1, v2, v3, flag); \ -} - -#define gsSP1Quadrangle(v0, v1, v2, v3, flag) \ -{{ \ - (_SHIFTL(G_TRI2, 24, 8)| \ - __gsSP1Quadrangle_w1f(v0, v1, v2, v3, flag)), \ - __gsSP1Quadrangle_w2f(v0, v1, v2, v3, flag) \ -}} -#endif -#endif /* F3DEX_GBI_2 */ - -#if (defined(F3DLP_GBI)||defined(F3DEX_GBI)) -/*** - *** 2 Triangles - ***/ -#define gSP2Triangles(pkt, v00, v01, v02, flag0, v10, v11, v12, flag1) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TRI2, 24, 8)| \ - __gsSP1Triangle_w1f(v00, v01, v02, flag0)); \ - _g->words.w1 = __gsSP1Triangle_w1f(v10, v11, v12, flag1); \ -} - -#define gsSP2Triangles(v00, v01, v02, flag0, v10, v11, v12, flag1) \ -{{ \ - (_SHIFTL(G_TRI2, 24, 8)| \ - __gsSP1Triangle_w1f(v00, v01, v02, flag0)), \ - __gsSP1Triangle_w1f(v10, v11, v12, flag1) \ -}} -#else -#define gSP2Triangles(pkt, v00, v01, v02, flag0, v10, v11, v12, flag1) \ -{ \ - gSP1Triangle(pkt, v00, v01, v02, flag0); \ - gSP1Triangle(pkt, v10, v11, v12, flag1); \ -} -#define gsSP2Triangles(v00, v01, v02, flag0, v10, v11, v12, flag1) \ - gsSP1Triangle(v00, v01, v02, flag0), \ - gsSP1Triangle(v10, v11, v12, flag1) -#endif /* F3DEX_GBI/F3DLP_GBI */ - -#ifndef F3D_OLD -#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) -#define gSPCullDisplayList(pkt,vstart,vend) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_CULLDL, 24, 8) | \ - _SHIFTL((vstart)*2, 0, 16); \ - _g->words.w1 = _SHIFTL((vend)*2, 0, 16); \ -} - -#define gsSPCullDisplayList(vstart,vend) \ -{{ \ - _SHIFTL(G_CULLDL, 24, 8) | _SHIFTL((vstart)*2, 0, 16), \ - _SHIFTL((vend)*2, 0, 16) \ -}} -#endif -#else /* F3D_OLD */ -#define gSPCullDisplayList(pkt,vstart,vend) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_CULLDL, 24, 8) | \ - ((0x0f & (vstart))*40); \ - _g->words.w1 = (unsigned int)((0x0f & ((vend)+1))*40); \ -} - -#define gsSPCullDisplayList(vstart,vend) \ -{{ \ - _SHIFTL(G_CULLDL, 24, 8) | ((0x0f & (vstart))*40), \ - ((0x0f & ((vend)+1))*40) \ -}} -#endif - -#define gSPSegment(pkt, segment, base) \ - gMoveWd(pkt, G_MW_SEGMENT, (segment)*4, base) -#define gsSPSegment(segment, base) \ - gsMoveWd( G_MW_SEGMENT, (segment)*4, base) - -/* - * Clipping Macros - */ -#define FR_NEG_FRUSTRATIO_1 0x00000001 -#define FR_POS_FRUSTRATIO_1 0x0000ffff -#define FR_NEG_FRUSTRATIO_2 0x00000002 -#define FR_POS_FRUSTRATIO_2 0x0000fffe -#define FR_NEG_FRUSTRATIO_3 0x00000003 -#define FR_POS_FRUSTRATIO_3 0x0000fffd -#define FR_NEG_FRUSTRATIO_4 0x00000004 -#define FR_POS_FRUSTRATIO_4 0x0000fffc -#define FR_NEG_FRUSTRATIO_5 0x00000005 -#define FR_POS_FRUSTRATIO_5 0x0000fffb -#define FR_NEG_FRUSTRATIO_6 0x00000006 -#define FR_POS_FRUSTRATIO_6 0x0000fffa -/* - * r should be one of: FRUSTRATIO_1, FRUSTRATIO_2, FRUSTRATIO_3, ... FRUSTRATIO_6 - */ -#define gSPClipRatio(pkt, r) \ -{ \ - gMoveWd(pkt, G_MW_CLIP, G_MWO_CLIP_RNX, FR_NEG_##r); \ - gMoveWd(pkt, G_MW_CLIP, G_MWO_CLIP_RNY, FR_NEG_##r); \ - gMoveWd(pkt, G_MW_CLIP, G_MWO_CLIP_RPX, FR_POS_##r); \ - gMoveWd(pkt, G_MW_CLIP, G_MWO_CLIP_RPY, FR_POS_##r); \ -} - -#define gsSPClipRatio(r) \ - gsMoveWd(G_MW_CLIP, G_MWO_CLIP_RNX, FR_NEG_##r), \ - gsMoveWd(G_MW_CLIP, G_MWO_CLIP_RNY, FR_NEG_##r), \ - gsMoveWd(G_MW_CLIP, G_MWO_CLIP_RPX, FR_POS_##r), \ - gsMoveWd(G_MW_CLIP, G_MWO_CLIP_RPY, FR_POS_##r) - -/* - * Insert values into Matrix - * - * where = element of matrix (byte offset) - * num = new element (32 bit value replacing 2 int or 2 frac matrix - * componants - */ -#ifdef F3DEX_GBI_2 -#define gSPInsertMatrix(pkt, where, num) \ - ERROR!! gSPInsertMatrix is no longer supported. -#define gsSPInsertMatrix(where, num) \ - ERROR!! gsSPInsertMatrix is no longer supported. -#else -#define gSPInsertMatrix(pkt, where, num) \ - gMoveWd(pkt, G_MW_MATRIX, where, num) -#define gsSPInsertMatrix(where, num) \ - gsMoveWd(G_MW_MATRIX, where, num) -#endif - -/* - * Load new matrix directly - * - * mptr = pointer to matrix - */ -#ifdef F3DEX_GBI_2 -#define gSPForceMatrix(pkt, mptr) \ -{ gDma2p((pkt),G_MOVEMEM,(mptr),sizeof(Mtx),G_MV_MATRIX,0); \ - gMoveWd((pkt), G_MW_FORCEMTX,0,0x00010000); \ -} -#define gsSPForceMatrix(mptr) \ - gsDma2p(G_MOVEMEM,(mptr),sizeof(Mtx),G_MV_MATRIX,0), \ - gsMoveWd(G_MW_FORCEMTX,0,0x00010000) - -#else /* F3DEX_GBI_2 */ -#define gSPForceMatrix(pkt, mptr) \ -{ \ - gDma1p(pkt, G_MOVEMEM, mptr, 16, G_MV_MATRIX_1); \ - gDma1p(pkt, G_MOVEMEM, (char *)(mptr)+16, 16, G_MV_MATRIX_2); \ - gDma1p(pkt, G_MOVEMEM, (char *)(mptr)+32, 16, G_MV_MATRIX_3); \ - gDma1p(pkt, G_MOVEMEM, (char *)(mptr)+48, 16, G_MV_MATRIX_4); \ -} -#define gsSPForceMatrix(mptr) \ - gsDma1p( G_MOVEMEM, mptr, 16, G_MV_MATRIX_1), \ - gsDma1p( G_MOVEMEM, (char *)(mptr)+16, 16, G_MV_MATRIX_2), \ - gsDma1p( G_MOVEMEM, (char *)(mptr)+32, 16, G_MV_MATRIX_3), \ - gsDma1p( G_MOVEMEM, (char *)(mptr)+48, 16, G_MV_MATRIX_4) -#endif /* F3DEX_GBI_2 */ - -/* - * Insert values into Points - * - * point = point number 0-15 - * where = which element of point to modify (byte offset into point) - * num = new value (32 bit) - */ -#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) -# define gSPModifyVertex(pkt, vtx, where, val) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - _g->words.w0 = (_SHIFTL(G_MODIFYVTX,24,8)| \ - _SHIFTL((where),16,8)|_SHIFTL((vtx)*2,0,16)); \ - _g->words.w1 = (unsigned int)(val); \ -} -# define gsSPModifyVertex(vtx, where, val) \ -{{ \ - _SHIFTL(G_MODIFYVTX,24,8)| \ - _SHIFTL((where),16,8)|_SHIFTL((vtx)*2,0,16), \ - (unsigned int)(val) \ -}} -#else -# define gSPModifyVertex(pkt, vtx, where, val) \ - gMoveWd(pkt, G_MW_POINTS, (vtx)*40+(where), val) -# define gsSPModifyVertex(vtx, where, val) \ - gsMoveWd(G_MW_POINTS, (vtx)*40+(where), val) -#endif - -#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) -/* - * gSPBranchLessZ Branch DL if (vtx.z) less than or equal (zval). - * - * dl = DL branch to - * vtx = Vertex - * zval = Screen depth - * near = Near plane - * far = Far plane - * flag = G_BZ_PERSP or G_BZ_ORTHO - */ - -#define G_BZ_PERSP 0 -#define G_BZ_ORTHO 1 - -#define G_DEPTOZSrg(zval, near, far, flag, zmin, zmax) \ -(((unsigned int)FTOFIX32(((flag) == G_BZ_PERSP ? \ - (1.0f-(float)(near)/(float)(zval)) / \ - (1.0f-(float)(near)/(float)(far )) : \ - ((float)(zval) - (float)(near)) / \ - ((float)(far ) - (float)(near))))) * \ - (((int)((zmax) - (zmin)))&~1) + (int)FTOFIX32(zmin)) - -#define G_DEPTOZS(zval, near, far, flag) \ - G_DEPTOZSrg(zval, near, far, flag, 0, G_MAXZ) - -#define gSPBranchLessZrg(pkt, dl, vtx, zval, near, far, flag, zmin, zmax) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - _g->words.w0 = _SHIFTL(G_RDPHALF_1,24,8); \ - _g->words.w1 = (uintptr_t)(dl); \ - _g = (Gfx *)(pkt); \ - _g->words.w0 = (_SHIFTL(G_BRANCH_Z,24,8)| \ - _SHIFTL((vtx)*5,12,12)|_SHIFTL((vtx)*2,0,12)); \ - _g->words.w1 = G_DEPTOZSrg(zval, near, far, flag, zmin, zmax); \ -} - -#define gsSPBranchLessZrg(dl, vtx, zval, near, far, flag, zmin, zmax) \ -{{ _SHIFTL(G_RDPHALF_1,24,8), \ - (uintptr_t)(dl), }}, \ -{{ _SHIFTL(G_BRANCH_Z,24,8)|_SHIFTL((vtx)*5,12,12)|_SHIFTL((vtx)*2,0,12),\ - G_DEPTOZSrg(zval, near, far, flag, zmin, zmax), }} - -#define gSPBranchLessZ(pkt, dl, vtx, zval, near, far, flag) \ - gSPBranchLessZrg(pkt, dl, vtx, zval, near, far, flag, 0, G_MAXZ) -#define gsSPBranchLessZ(dl, vtx, zval, near, far, flag) \ - gsSPBranchLessZrg(dl, vtx, zval, near, far, flag, 0, G_MAXZ) - -/* - * gSPBranchLessZraw Branch DL if (vtx.z) less than or equal (raw zval). - * - * dl = DL branch to - * vtx = Vertex - * zval = Raw value of screen depth - */ -#define gSPBranchLessZraw(pkt, dl, vtx, zval) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - _g->words.w0 = _SHIFTL(G_RDPHALF_1,24,8); \ - _g->words.w1 = (uintptr_t)(dl); \ - _g = (Gfx *)(pkt); \ - _g->words.w0 = (_SHIFTL(G_BRANCH_Z,24,8)| \ - _SHIFTL((vtx)*5,12,12)|_SHIFTL((vtx)*2,0,12)); \ - _g->words.w1 = (unsigned int)(zval); \ -} - -#define gsSPBranchLessZraw(dl, vtx, zval) \ -{{ _SHIFTL(G_RDPHALF_1,24,8), \ - (uintptr_t)(dl), }}, \ -{{ _SHIFTL(G_BRANCH_Z,24,8)|_SHIFTL((vtx)*5,12,12)|_SHIFTL((vtx)*2,0,12),\ - (unsigned int)(zval), }} - -/* - * gSPLoadUcode RSP loads specified ucode. - * - * uc_start = ucode text section start - * uc_dstart = ucode data section start - */ -#define gSPLoadUcodeEx(pkt, uc_start, uc_dstart, uc_dsize) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - _g->words.w0 = _SHIFTL(G_RDPHALF_1,24,8); \ - _g->words.w1 = (uintptr_t)(uc_dstart); \ - _g = (Gfx *)(pkt); \ - _g->words.w0 = (_SHIFTL(G_LOAD_UCODE,24,8)| \ - _SHIFTL((int)(uc_dsize)-1,0,16)); \ - _g->words.w1 = (uintptr_t)(uc_start); \ -} - -#define gsSPLoadUcodeEx(uc_start, uc_dstart, uc_dsize) \ -{{ _SHIFTL(G_RDPHALF_1,24,8), \ - (uintptr_t)(uc_dstart), }}, \ -{{ _SHIFTL(G_LOAD_UCODE,24,8)| \ - _SHIFTL((int)(uc_dsize)-1,0,16), \ - (uintptr_t)(uc_start), }} - -#define gSPLoadUcode(pkt, uc_start, uc_dstart) \ - gSPLoadUcodeEx((pkt), (uc_start), (uc_dstart), SP_UCODE_DATA_SIZE) -#define gsSPLoadUcode(uc_start, uc_dstart) \ - gsSPLoadUcodeEx((uc_start), (uc_dstart), SP_UCODE_DATA_SIZE) - -#define gSPLoadUcodeL(pkt, ucode) \ - gSPLoadUcode((pkt), OS_K0_TO_PHYSICAL(&##ucode##TextStart), \ - OS_K0_TO_PHYSICAL(&##ucode##DataStart)) -#define gsSPLoadUcodeL(ucode) \ - gsSPLoadUcode(OS_K0_TO_PHYSICAL(&##ucode##TextStart), \ - OS_K0_TO_PHYSICAL(&##ucode##DataStart)) -#endif - -#ifdef F3DEX_GBI_2 -/* - * gSPDma_io DMA to/from DMEM/IMEM for DEBUG. - */ -#define gSPDma_io(pkt, flag, dmem, dram, size) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - _g->words.w0 = _SHIFTL(G_DMA_IO,24,8)|_SHIFTL((flag),23,1)| \ - _SHIFTL((dmem)/8,13,10)|_SHIFTL((size)-1,0,12); \ - _g->words.w1 = (uintptr_t)(dram); \ -} - -#define gsSPDma_io(flag, dmem, dram, size) \ -{{ \ - _SHIFTL(G_DMA_IO,24,8)|_SHIFTL((flag),23,1)| \ - _SHIFTL((dmem)/8,13,10)|_SHIFTL((size)-1,0,12), \ - (uintptr_t)(dram) \ -}} - -#define gSPDmaRead(pkt,dmem,dram,size) gSPDma_io((pkt),0,(dmem),(dram),(size)) -#define gsSPDmaRead(dmem,dram,size) gsSPDma_io(0,(dmem),(dram),(size)) -#define gSPDmaWrite(pkt,dmem,dram,size) gSPDma_io((pkt),1,(dmem),(dram),(size)) -#define gsSPDmaWrite(dmem,dram,size) gsSPDma_io(1,(dmem),(dram),(size)) -#endif - -/* - * Lighting Macros - */ -#ifdef F3DEX_GBI_2 -# define NUML(n) ((n)*24) -#else -# define NUML(n) (((n)+1)*32 + 0x80000000) -#endif -#define NUMLIGHTS_0 1 -#define NUMLIGHTS_1 1 -#define NUMLIGHTS_2 2 -#define NUMLIGHTS_3 3 -#define NUMLIGHTS_4 4 -#define NUMLIGHTS_5 5 -#define NUMLIGHTS_6 6 -#define NUMLIGHTS_7 7 -/* - * n should be one of: NUMLIGHTS_0, NUMLIGHTS_1, ..., NUMLIGHTS_7 - * NOTE: in addition to the number of directional lights specified, - * there is always 1 ambient light - */ -#define gSPNumLights(pkt, n) \ - gMoveWd(pkt, G_MW_NUMLIGHT, G_MWO_NUMLIGHT, NUML(n)) -#define gsSPNumLights(n) \ - gsMoveWd( G_MW_NUMLIGHT, G_MWO_NUMLIGHT, NUML(n)) - -#define LIGHT_1 1 -#define LIGHT_2 2 -#define LIGHT_3 3 -#define LIGHT_4 4 -#define LIGHT_5 5 -#define LIGHT_6 6 -#define LIGHT_7 7 -#define LIGHT_8 8 -/* - * l should point to a Light struct - * n should be one of: LIGHT_1, LIGHT_2, ..., LIGHT_8 - * NOTE: the highest numbered light is always the ambient light (eg if there are - * 3 directional lights defined: gsSPNumLights(NUMLIGHTS_3), then lights - * LIGHT_1 through LIGHT_3 will be the directional lights and light - * LIGHT_4 will be the ambient light. - */ -#ifdef F3DEX_GBI_2 -# define gSPLight(pkt, l, n) \ - gDma2p((pkt),G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,(n)*24+24) -# define gsSPLight(l, n) \ - gsDma2p( G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,(n)*24+24) -#else /* F3DEX_GBI_2 */ -# define gSPLight(pkt, l, n) \ - gDma1p(pkt, G_MOVEMEM, l, sizeof(Light),((n)-1)*2+G_MV_L0) -# define gsSPLight(l, n) \ - gsDma1p( G_MOVEMEM, l, sizeof(Light),((n)-1)*2+G_MV_L0) -#endif /* F3DEX_GBI_2 */ - -/* - * gSPLightColor changes color of light without recalculating light direction - * col is a 32 bit word with r,g,b,a (alpha is ignored) - * n should be one of LIGHT_1, LIGHT_2, ..., LIGHT_8 - */ -#define gSPLightColor(pkt, n, col) \ -{ \ - gMoveWd(pkt, G_MW_LIGHTCOL, G_MWO_a##n, col); \ - gMoveWd(pkt, G_MW_LIGHTCOL, G_MWO_b##n, col); \ -} -#define gsSPLightColor(n, col) \ - gsMoveWd(G_MW_LIGHTCOL, G_MWO_a##n, col), \ - gsMoveWd(G_MW_LIGHTCOL, G_MWO_b##n, col) - -/* These macros use a structure "name" which is init'd with the gdSPDefLights macros*/ - -#define gSPSetLights0(pkt,name) \ -{ \ - gSPNumLights(pkt,NUMLIGHTS_0); \ - gSPLight(pkt,&name.l[0],1); \ - gSPLight(pkt,&name.a,2); \ -} -#define gsSPSetLights0(name) \ - gsSPNumLights(NUMLIGHTS_0), \ - gsSPLight(&name.l[0],1), \ - gsSPLight(&name.a,2) - -#define gSPSetLights1(pkt,name) \ -{ \ - gSPNumLights(pkt,NUMLIGHTS_1); \ - gSPLight(pkt,&name.l[0],1); \ - gSPLight(pkt,&name.a,2); \ -} -#define gsSPSetLights1(name) \ - gsSPNumLights(NUMLIGHTS_1), \ - gsSPLight(&name.l[0],1), \ - gsSPLight(&name.a,2) - -#define gSPSetLights2(pkt,name) \ -{ \ - gSPNumLights(pkt,NUMLIGHTS_2); \ - gSPLight(pkt,&name.l[0],1); \ - gSPLight(pkt,&name.l[1],2); \ - gSPLight(pkt,&name.a,3); \ -} -#define gsSPSetLights2(name) \ - gsSPNumLights(NUMLIGHTS_2), \ - gsSPLight(&name.l[0],1), \ - gsSPLight(&name.l[1],2), \ - gsSPLight(&name.a,3) - -#define gSPSetLights3(pkt,name) \ -{ \ - gSPNumLights(pkt,NUMLIGHTS_3); \ - gSPLight(pkt,&name.l[0],1); \ - gSPLight(pkt,&name.l[1],2); \ - gSPLight(pkt,&name.l[2],3); \ - gSPLight(pkt,&name.a,4); \ -} -#define gsSPSetLights3(name) \ - gsSPNumLights(NUMLIGHTS_3), \ - gsSPLight(&name.l[0],1), \ - gsSPLight(&name.l[1],2), \ - gsSPLight(&name.l[2],3), \ - gsSPLight(&name.a,4) - -#define gSPSetLights4(pkt,name) \ -{ \ - gSPNumLights(pkt,NUMLIGHTS_4); \ - gSPLight(pkt,&name.l[0],1); \ - gSPLight(pkt,&name.l[1],2); \ - gSPLight(pkt,&name.l[2],3); \ - gSPLight(pkt,&name.l[3],4); \ - gSPLight(pkt,&name.a,5); \ -} -#define gsSPSetLights4(name) \ - gsSPNumLights(NUMLIGHTS_4), \ - gsSPLight(&name.l[0],1), \ - gsSPLight(&name.l[1],2), \ - gsSPLight(&name.l[2],3), \ - gsSPLight(&name.l[3],4), \ - gsSPLight(&name.a,5) - -#define gSPSetLights5(pkt,name) \ -{ \ - gSPNumLights(pkt,NUMLIGHTS_5); \ - gSPLight(pkt,&name.l[0],1); \ - gSPLight(pkt,&name.l[1],2); \ - gSPLight(pkt,&name.l[2],3); \ - gSPLight(pkt,&name.l[3],4); \ - gSPLight(pkt,&name.l[4],5); \ - gSPLight(pkt,&name.a,6); \ -} - -#define gsSPSetLights5(name) \ - gsSPNumLights(NUMLIGHTS_5), \ - gsSPLight(&name.l[0],1), \ - gsSPLight(&name.l[1],2), \ - gsSPLight(&name.l[2],3), \ - gsSPLight(&name.l[3],4), \ - gsSPLight(&name.l[4],5), \ - gsSPLight(&name.a,6) - -#define gSPSetLights6(pkt,name) \ -{ \ - gSPNumLights(pkt,NUMLIGHTS_6); \ - gSPLight(pkt,&name.l[0],1); \ - gSPLight(pkt,&name.l[1],2); \ - gSPLight(pkt,&name.l[2],3); \ - gSPLight(pkt,&name.l[3],4); \ - gSPLight(pkt,&name.l[4],5); \ - gSPLight(pkt,&name.l[5],6); \ - gSPLight(pkt,&name.a,7); \ -} - -#define gsSPSetLights6(name) \ - gsSPNumLights(NUMLIGHTS_6), \ - gsSPLight(&name.l[0],1), \ - gsSPLight(&name.l[1],2), \ - gsSPLight(&name.l[2],3), \ - gsSPLight(&name.l[3],4), \ - gsSPLight(&name.l[4],5), \ - gsSPLight(&name.l[5],6), \ - gsSPLight(&name.a,7) - -#define gSPSetLights7(pkt,name) \ -{ \ - gSPNumLights(pkt,NUMLIGHTS_7); \ - gSPLight(pkt,&name.l[0],1); \ - gSPLight(pkt,&name.l[1],2); \ - gSPLight(pkt,&name.l[2],3); \ - gSPLight(pkt,&name.l[3],4); \ - gSPLight(pkt,&name.l[4],5); \ - gSPLight(pkt,&name.l[5],6); \ - gSPLight(pkt,&name.l[6],7); \ - gSPLight(pkt,&name.a,8); \ -} - -#define gsSPSetLights7(name) \ - gsSPNumLights(NUMLIGHTS_7), \ - gsSPLight(&name.l[0],1), \ - gsSPLight(&name.l[1],2), \ - gsSPLight(&name.l[2],3), \ - gsSPLight(&name.l[3],4), \ - gsSPLight(&name.l[4],5), \ - gsSPLight(&name.l[5],6), \ - gsSPLight(&name.l[6],7), \ - gsSPLight(&name.a,8) - -/* - * Reflection/Hiliting Macros - */ -#ifdef F3DEX_GBI_2 -# define gSPLookAtX(pkt, l) \ - gDma2p((pkt),G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,G_MVO_LOOKATX) -# define gsSPLookAtX(l) \ - gsDma2p( G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,G_MVO_LOOKATX) -# define gSPLookAtY(pkt, l) \ - gDma2p((pkt),G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,G_MVO_LOOKATY) -# define gsSPLookAtY(l) \ - gsDma2p( G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,G_MVO_LOOKATY) -#else /* F3DEX_GBI_2 */ -# define gSPLookAtX(pkt, l) \ - gDma1p(pkt, G_MOVEMEM, l, sizeof(Light),G_MV_LOOKATX) -# define gsSPLookAtX(l) \ - gsDma1p( G_MOVEMEM, l, sizeof(Light),G_MV_LOOKATX) -# define gSPLookAtY(pkt, l) \ - gDma1p(pkt, G_MOVEMEM, l, sizeof(Light),G_MV_LOOKATY) -# define gsSPLookAtY(l) \ - gsDma1p( G_MOVEMEM, l, sizeof(Light),G_MV_LOOKATY) -#endif /* F3DEX_GBI_2 */ - -#define gSPLookAt(pkt, la) \ -{ \ - gSPLookAtX(pkt,la) \ - gSPLookAtY(pkt,(char *)(la)+16) \ -} -#define gsSPLookAt(la) \ - gsSPLookAtX(la), \ - gsSPLookAtY((char *)(la)+16) - -#define gDPSetHilite1Tile(pkt, tile, hilite, width, height) \ - gDPSetTileSize(pkt, tile, (hilite)->h.x1 & 0xfff, (hilite)->h.y1 & 0xfff, \ - ((((width)-1)*4)+(hilite)->h.x1) & 0xfff, ((((height)-1)*4)+(hilite)->h.y1) & 0xfff) - -#define gDPSetHilite2Tile(pkt, tile, hilite, width, height) \ - gDPSetTileSize(pkt, tile, (hilite)->h.x2 & 0xfff, (hilite)->h.y2 & 0xfff, \ - ((((width)-1)*4)+(hilite)->h.x2) & 0xfff, ((((height)-1)*4)+(hilite)->h.y2) & 0xfff) - - -/* - * FOG macros - * fm = z multiplier - * fo = z offset - * FOG FORMULA: alpha(fog) = (eyespace z) * fm + fo CLAMPED 0 to 255 - * note: (eyespace z) ranges -1 to 1 - * - * Alternate method of setting fog: - * min, max: range 0 to 1000: 0=nearplane, 1000=farplane - * min is where fog begins (usually less than max and often 0) - * max is where fog is thickest (usually 1000) - * - */ -#define gSPFogFactor(pkt, fm, fo) \ - gMoveWd(pkt, G_MW_FOG, G_MWO_FOG, \ - (_SHIFTL(fm,16,16) | _SHIFTL(fo,0,16))) - -#define gsSPFogFactor(fm, fo) \ - gsMoveWd(G_MW_FOG, G_MWO_FOG, \ - (_SHIFTL(fm,16,16) | _SHIFTL(fo,0,16))) - -#define gSPFogPosition(pkt, min, max) \ - gMoveWd(pkt, G_MW_FOG, G_MWO_FOG, \ - (_SHIFTL((128000/((max)-(min))),16,16) | \ - _SHIFTL(((500-(min))*256/((max)-(min))),0,16))) - -#define gsSPFogPosition(min, max) \ - gsMoveWd(G_MW_FOG, G_MWO_FOG, \ - (_SHIFTL((128000/((max)-(min))),16,16) | \ - _SHIFTL(((500-(min))*256/((max)-(min))),0,16))) - -#ifdef F3DEX_GBI_2 -/* - * Macros to turn texture on/off - */ -# define gSPTexture(pkt, s, t, level, tile, on) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TEXTURE,24,8) | \ - _SHIFTL(BOWTIE_VAL,16,8) | \ - _SHIFTL((level),11,3) | _SHIFTL((tile),8,3) | \ - _SHIFTL((on),1,7)); \ - _g->words.w1 = (_SHIFTL((s),16,16) | _SHIFTL((t),0,16)); \ -} -# define gsSPTexture(s, t, level, tile, on) \ -{{ \ - (_SHIFTL(G_TEXTURE,24,8) | _SHIFTL(BOWTIE_VAL,16,8) | \ - _SHIFTL((level),11,3) | _SHIFTL((tile),8,3) | _SHIFTL((on),1,7)),\ - (_SHIFTL((s),16,16) | _SHIFTL((t),0,16)) \ -}} -/* - * Different version of SPTexture macro, has an additional parameter - * which is currently reserved in the microcode. - */ -# define gSPTextureL(pkt, s, t, level, xparam, tile, on) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TEXTURE,24,8) | \ - _SHIFTL((xparam),16,8) | \ - _SHIFTL((level),11,3) | _SHIFTL((tile),8,3) | \ - _SHIFTL((on),1,7)); \ - _g->words.w1 = (_SHIFTL((s),16,16) | _SHIFTL((t),0,16)); \ -} -# define gsSPTextureL(s, t, level, xparam, tile, on) \ -{{ \ - (_SHIFTL(G_TEXTURE,24,8) | _SHIFTL((xparam),16,8) | \ - _SHIFTL((level),11,3) | _SHIFTL((tile),8,3) | _SHIFTL((on),1,7)),\ - (_SHIFTL((s),16,16) | _SHIFTL((t),0,16)) \ -}} -#else -/* - * Macros to turn texture on/off - */ -# define gSPTexture(pkt, s, t, level, tile, on) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TEXTURE,24,8)|_SHIFTL(BOWTIE_VAL,16,8)|\ - _SHIFTL((level),11,3)|_SHIFTL((tile),8,3)| \ - _SHIFTL((on),0,8)); \ - _g->words.w1 = (_SHIFTL((s),16,16)|_SHIFTL((t),0,16)); \ -} -# define gsSPTexture(s, t, level, tile, on) \ -{{ \ - (_SHIFTL(G_TEXTURE,24,8)|_SHIFTL(BOWTIE_VAL,16,8)| \ - _SHIFTL((level),11,3)|_SHIFTL((tile),8,3)|_SHIFTL((on),0,8)), \ - (_SHIFTL((s),16,16)|_SHIFTL((t),0,16)) \ -}} -/* - * Different version of SPTexture macro, has an additional parameter - * which is currently reserved in the microcode. - */ -# define gSPTextureL(pkt, s, t, level, xparam, tile, on) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TEXTURE,24,8)|_SHIFTL((xparam),16,8)| \ - _SHIFTL((level),11,3)|_SHIFTL((tile),8,3)| \ - _SHIFTL((on),0,8)); \ - _g->words.w1 = (_SHIFTL((s),16,16)|_SHIFTL((t),0,16)); \ -} -# define gsSPTextureL(s, t, level, xparam, tile, on) \ -{{ \ - (_SHIFTL(G_TEXTURE,24,8)|_SHIFTL((xparam),16,8)| \ - _SHIFTL((level),11,3)|_SHIFTL((tile),8,3)|_SHIFTL((on),0,8)), \ - (_SHIFTL((s),16,16)|_SHIFTL((t),0,16)) \ -}} -#endif - -#ifndef F3D_OLD -# define gSPPerspNormalize(pkt, s) gMoveWd(pkt, G_MW_PERSPNORM, 0, (s)) -# define gsSPPerspNormalize(s) gsMoveWd( G_MW_PERSPNORM, 0, (s)) -#else -# define gSPPerspNormalize(pkt, s) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_RDPHALF_1, 24, 8); \ - _g->words.w1 = (s); \ -} -# define gsSPPerspNormalize(s) \ -{{ \ - _SHIFTL(G_RDPHALF_1, 24, 8), \ - (s) \ -}} -#endif - -#ifdef F3DEX_GBI_2 -# define gSPPopMatrixN(pkt, n, num) gDma2p((pkt),G_POPMTX,(num)*64,64,2,0) -# define gsSPPopMatrixN(n, num) gsDma2p( G_POPMTX,(num)*64,64,2,0) -# define gSPPopMatrix(pkt, n) gSPPopMatrixN((pkt), (n), 1) -# define gsSPPopMatrix(n) gsSPPopMatrixN( (n), 1) -#else /* F3DEX_GBI_2 */ -# define gSPPopMatrix(pkt, n) gImmp1(pkt, G_POPMTX, n) -# define gsSPPopMatrix(n) gsImmp1( G_POPMTX, n) -#endif /* F3DEX_GBI_2 */ - -#define gSPEndDisplayList(pkt) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_ENDDL, 24, 8); \ - _g->words.w1 = 0; \ -} - -#define gsSPEndDisplayList() \ -{{ \ - _SHIFTL(G_ENDDL, 24, 8), 0 \ -}} - -#ifdef F3DEX_GBI_2 -/* - * One gSPGeometryMode(pkt,c,s) GBI is equal to these two GBIs. - * - * gSPClearGeometryMode(pkt,c) - * gSPSetGeometryMode(pkt,s) - * - * gSPLoadGeometryMode(pkt, word) sets GeometryMode directly. - */ -#define gSPGeometryMode(pkt, c, s) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - _g->words.w0 = _SHIFTL(G_GEOMETRYMODE,24,8)|_SHIFTL(~(u32)(c),0,24);\ - _g->words.w1 = (u32)(s); \ -} - -#define gsSPGeometryMode(c, s) \ -{{ \ - (_SHIFTL(G_GEOMETRYMODE,24,8)|_SHIFTL(~(u32)(c),0,24)),(u32)(s) \ -}} -#define gSPSetGeometryMode(pkt, word) gSPGeometryMode((pkt),0,(word)) -#define gsSPSetGeometryMode(word) gsSPGeometryMode(0,(word)) -#define gSPClearGeometryMode(pkt, word) gSPGeometryMode((pkt),(word),0) -#define gsSPClearGeometryMode(word) gsSPGeometryMode((word),0) -#define gSPLoadGeometryMode(pkt, word) gSPGeometryMode((pkt),-1,(word)) -#define gsSPLoadGeometryMode(word) gsSPGeometryMode(-1,(word)) -#define gsSPGeometryModeSetFirst(c, s) gsSPGeometryMode(c, s) -#else /* F3DEX_GBI_2 */ -#define gSPSetGeometryMode(pkt, word) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_SETGEOMETRYMODE, 24, 8); \ - _g->words.w1 = (unsigned int)(word); \ -} - -#define gsSPSetGeometryMode(word) \ -{{ \ - _SHIFTL(G_SETGEOMETRYMODE, 24, 8), (unsigned int)(word) \ -}} - -#define gSPClearGeometryMode(pkt, word) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_CLEARGEOMETRYMODE, 24, 8); \ - _g->words.w1 = (unsigned int)(word); \ -} - -#define gsSPClearGeometryMode(word) \ -{{ \ - _SHIFTL(G_CLEARGEOMETRYMODE, 24, 8), (unsigned int)(word) \ -}} - -/* - * gsSPGeometryMode - * In Fast3DEX2 it is better to use this, as the RSP geometry mode - * is able to be set and cleared in a single command. - */ -#define gsSPGeometryMode(c, s) \ - gsSPClearGeometryMode(c), \ - gsSPSetGeometryMode(s) -#define gsSPGeometryModeSetFirst(c, s) \ - gsSPSetGeometryMode(s), \ - gsSPClearGeometryMode(c) -#endif /* F3DEX_GBI_2 */ - -#ifdef F3DEX_GBI_2 -#define gSPSetOtherMode(pkt, cmd, sft, len, data) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - _g->words.w0 = (_SHIFTL(cmd,24,8)|_SHIFTL(32-(sft)-(len),8,8)| \ - _SHIFTL((len)-1,0,8)); \ - _g->words.w1 = (unsigned int)(data); \ -} - -#define gsSPSetOtherMode(cmd, sft, len, data) \ -{{ \ - _SHIFTL(cmd,24,8)|_SHIFTL(32-(sft)-(len),8,8)|_SHIFTL((len)-1,0,8), \ - (unsigned int)(data) \ -}} -#else -#define gSPSetOtherMode(pkt, cmd, sft, len, data) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(cmd, 24, 8) | _SHIFTL(sft, 8, 8) | \ - _SHIFTL(len, 0, 8)); \ - _g->words.w1 = (unsigned int)(data); \ -} - -#define gsSPSetOtherMode(cmd, sft, len, data) \ -{{ \ - _SHIFTL(cmd, 24, 8) | _SHIFTL(sft, 8, 8) | _SHIFTL(len, 0, 8), \ - (unsigned int)(data) \ -}} -#endif - -/* - * RDP setothermode register commands - register shadowed in RSP - */ -#define gDPPipelineMode(pkt, mode) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_PIPELINE, 1, mode) -#define gsDPPipelineMode(mode) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_PIPELINE, 1, mode) - -#define gDPSetCycleType(pkt, type) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_CYCLETYPE, 2, type) -#define gsDPSetCycleType(type) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_CYCLETYPE, 2, type) - -#define gDPSetTexturePersp(pkt, type) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTPERSP, 1, type) -#define gsDPSetTexturePersp(type) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTPERSP, 1, type) - -#define gDPSetTextureDetail(pkt, type) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTDETAIL, 2, type) -#define gsDPSetTextureDetail(type) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTDETAIL, 2, type) - -#define gDPSetTextureLOD(pkt, type) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTLOD, 1, type) -#define gsDPSetTextureLOD(type) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTLOD, 1, type) - -#define gDPSetTextureLUT(pkt, type) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTLUT, 2, type) -#define gsDPSetTextureLUT(type) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTLUT, 2, type) - -#define gDPSetTextureFilter(pkt, type) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTFILT, 2, type) -#define gsDPSetTextureFilter(type) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTFILT, 2, type) - -#define gDPSetTextureConvert(pkt, type) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTCONV, 3, type) -#define gsDPSetTextureConvert(type) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTCONV, 3, type) - -#define gDPSetCombineKey(pkt, type) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_COMBKEY, 1, type) -#define gsDPSetCombineKey(type) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_COMBKEY, 1, type) - -#ifndef _HW_VERSION_1 -#define gDPSetColorDither(pkt, mode) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_RGBDITHER, 2, mode) -#define gsDPSetColorDither(mode) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_RGBDITHER, 2, mode) -#else -#define gDPSetColorDither(pkt, mode) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_COLORDITHER, 1, mode) -#define gsDPSetColorDither(mode) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_COLORDITHER, 1, mode) -#endif - -#ifndef _HW_VERSION_1 -#define gDPSetAlphaDither(pkt, mode) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_ALPHADITHER, 2, mode) -#define gsDPSetAlphaDither(mode) \ - gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_ALPHADITHER, 2, mode) -#endif - -/* 'blendmask' is not supported anymore. - * The bits are reserved for future use. - * Fri May 26 13:45:55 PDT 1995 - */ -#define gDPSetBlendMask(pkt, mask) gDPNoOp(pkt) -#define gsDPSetBlendMask(mask) gsDPNoOp() - -#define gDPSetAlphaCompare(pkt, type) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_L, G_MDSFT_ALPHACOMPARE, 2, type) -#define gsDPSetAlphaCompare(type) \ - gsSPSetOtherMode(G_SETOTHERMODE_L, G_MDSFT_ALPHACOMPARE, 2, type) - -#define gDPSetDepthSource(pkt, src) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_L, G_MDSFT_ZSRCSEL, 1, src) -#define gsDPSetDepthSource(src) \ - gsSPSetOtherMode(G_SETOTHERMODE_L, G_MDSFT_ZSRCSEL, 1, src) - -#define gDPSetRenderMode(pkt, c0, c1) \ - gSPSetOtherMode(pkt, G_SETOTHERMODE_L, G_MDSFT_RENDERMODE, 29, \ - (c0) | (c1)) -#define gsDPSetRenderMode(c0, c1) \ - gsSPSetOtherMode(G_SETOTHERMODE_L, G_MDSFT_RENDERMODE, 29, \ - (c0) | (c1)) - -#define gSetImage(pkt, cmd, fmt, siz, width, i) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(cmd, 24, 8) | _SHIFTL(fmt, 21, 3) | \ - _SHIFTL(siz, 19, 2) | _SHIFTL((width)-1, 0, 12); \ - _g->words.w1 = (uintptr_t)(i); \ -} - -#define gsSetImage(cmd, fmt, siz, width, i) \ -{{ \ - _SHIFTL(cmd, 24, 8) | _SHIFTL(fmt, 21, 3) | \ - _SHIFTL(siz, 19, 2) | _SHIFTL((width)-1, 0, 12), \ - (uintptr_t)(i) \ -}} - -#define gDPSetColorImage(pkt, f, s, w, i) gSetImage(pkt, G_SETCIMG, f, s, w, i) -#define gsDPSetColorImage(f, s, w, i) gsSetImage(G_SETCIMG, f, s, w, i) - - -/* use these for new code */ -#define gDPSetDepthImage(pkt, i) gSetImage(pkt, G_SETZIMG, 0, 0, 1, i) -#define gsDPSetDepthImage(i) gsSetImage(G_SETZIMG, 0, 0, 1, i) -/* kept for compatibility */ -#define gDPSetMaskImage(pkt, i) gDPSetDepthImage(pkt, i) -#define gsDPSetMaskImage(i) gsDPSetDepthImage(i) - -#define gDPSetTextureImage(pkt, f, s, w, i) gSetImage(pkt, G_SETTIMG, f, s, w, i) -#define gsDPSetTextureImage(f, s, w, i) gsSetImage(G_SETTIMG, f, s, w, i) - -/* - * RDP macros - */ - -#define gDPSetCombine(pkt, muxs0, muxs1) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_SETCOMBINE, 24, 8) | _SHIFTL(muxs0, 0, 24);\ - _g->words.w1 = (unsigned int)(muxs1); \ -} - -#define gsDPSetCombine(muxs0, muxs1) \ -{{ \ - _SHIFTL(G_SETCOMBINE, 24, 8) | _SHIFTL(muxs0, 0, 24), \ - (unsigned int)(muxs1) \ -}} - -#define GCCc0w0(saRGB0, mRGB0, saA0, mA0) \ - (_SHIFTL((saRGB0), 20, 4) | _SHIFTL((mRGB0), 15, 5) | \ - _SHIFTL((saA0), 12, 3) | _SHIFTL((mA0), 9, 3)) - -#define GCCc1w0(saRGB1, mRGB1) \ - (_SHIFTL((saRGB1), 5, 4) | _SHIFTL((mRGB1), 0, 5)) - -#define GCCc0w1(sbRGB0, aRGB0, sbA0, aA0) \ - (_SHIFTL((sbRGB0), 28, 4) | _SHIFTL((aRGB0), 15, 3) | \ - _SHIFTL((sbA0), 12, 3) | _SHIFTL((aA0), 9, 3)) - -#define GCCc1w1(sbRGB1, saA1, mA1, aRGB1, sbA1, aA1) \ - (_SHIFTL((sbRGB1), 24, 4) | _SHIFTL((saA1), 21, 3) | \ - _SHIFTL((mA1), 18, 3) | _SHIFTL((aRGB1), 6, 3) | \ - _SHIFTL((sbA1), 3, 3) | _SHIFTL((aA1), 0, 3)) - -#define gDPSetCombineLERP(pkt, a0, b0, c0, d0, Aa0, Ab0, Ac0, Ad0, \ - a1, b1, c1, d1, Aa1, Ab1, Ac1, Ad1) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_SETCOMBINE, 24, 8) | \ - _SHIFTL(GCCc0w0(G_CCMUX_##a0, G_CCMUX_##c0, \ - G_ACMUX_##Aa0, G_ACMUX_##Ac0) | \ - GCCc1w0(G_CCMUX_##a1, G_CCMUX_##c1), \ - 0, 24); \ - _g->words.w1 = (unsigned int)(GCCc0w1(G_CCMUX_##b0, \ - G_CCMUX_##d0, \ - G_ACMUX_##Ab0, \ - G_ACMUX_##Ad0) | \ - GCCc1w1(G_CCMUX_##b1, \ - G_ACMUX_##Aa1, \ - G_ACMUX_##Ac1, \ - G_CCMUX_##d1, \ - G_ACMUX_##Ab1, \ - G_ACMUX_##Ad1)); \ -} - -#define gsDPSetCombineLERP(a0, b0, c0, d0, Aa0, Ab0, Ac0, Ad0, \ - a1, b1, c1, d1, Aa1, Ab1, Ac1, Ad1) \ -{{ \ - _SHIFTL(G_SETCOMBINE, 24, 8) | \ - _SHIFTL(GCCc0w0(G_CCMUX_##a0, G_CCMUX_##c0, \ - G_ACMUX_##Aa0, G_ACMUX_##Ac0) | \ - GCCc1w0(G_CCMUX_##a1, G_CCMUX_##c1), 0, 24), \ - (unsigned int)(GCCc0w1(G_CCMUX_##b0, G_CCMUX_##d0, \ - G_ACMUX_##Ab0, G_ACMUX_##Ad0) | \ - GCCc1w1(G_CCMUX_##b1, G_ACMUX_##Aa1, \ - G_ACMUX_##Ac1, G_CCMUX_##d1, \ - G_ACMUX_##Ab1, G_ACMUX_##Ad1)) \ -}} - -/* - * SetCombineMode macros are NOT redunant. It allow the C preprocessor - * to substitute single parameter which includes commas in the token and - * rescan for higher parameter count macro substitution. - * - * eg. gsDPSetCombineMode(G_CC_MODULATE, G_CC_MODULATE) turns into - * gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, TEXEL0, 0, SHADE, 0, - * TEXEL0, 0, SHADE, 0, TEXEL0, 0, SHADE, 0) - */ - -#define gDPSetCombineMode(pkt, a, b) gDPSetCombineLERP(pkt, a, b) -#define gsDPSetCombineMode(a, b) gsDPSetCombineLERP(a, b) - -#define gDPSetColor(pkt, c, d) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(c, 24, 8); \ - _g->words.w1 = (unsigned int)(d); \ -} - -#define gsDPSetColor(c, d) \ -{{ \ - _SHIFTL(c, 24, 8), (unsigned int)(d) \ -}} - -#define DPRGBColor(pkt, cmd, r, g, b, a) \ - gDPSetColor(pkt, cmd, \ - (_SHIFTL(r, 24, 8) | _SHIFTL(g, 16, 8) | \ - _SHIFTL(b, 8, 8) | _SHIFTL(a, 0, 8))) -#define sDPRGBColor(cmd, r, g, b, a) \ - gsDPSetColor(cmd, \ - (_SHIFTL(r, 24, 8) | _SHIFTL(g, 16, 8) | \ - _SHIFTL(b, 8, 8) | _SHIFTL(a, 0, 8))) - -#define gDPSetEnvColor(pkt, r, g, b, a) \ - DPRGBColor(pkt, G_SETENVCOLOR, r,g,b,a) -#define gsDPSetEnvColor(r, g, b, a) \ - sDPRGBColor(G_SETENVCOLOR, r,g,b,a) -#define gDPSetBlendColor(pkt, r, g, b, a) \ - DPRGBColor(pkt, G_SETBLENDCOLOR, r,g,b,a) -#define gsDPSetBlendColor(r, g, b, a) \ - sDPRGBColor(G_SETBLENDCOLOR, r,g,b,a) -#define gDPSetFogColor(pkt, r, g, b, a) \ - DPRGBColor(pkt, G_SETFOGCOLOR, r,g,b,a) -#define gsDPSetFogColor(r, g, b, a) \ - sDPRGBColor(G_SETFOGCOLOR, r,g,b,a) -#define gDPSetFillColor(pkt, d) \ - gDPSetColor(pkt, G_SETFILLCOLOR, (d)) -#define gsDPSetFillColor(d) \ - gsDPSetColor(G_SETFILLCOLOR, (d)) - -#define gDPSetPrimDepth(pkt, z, dz) \ - gDPSetColor(pkt, G_SETPRIMDEPTH, \ - _SHIFTL(z, 16, 16) | _SHIFTL(dz, 0, 16)) -#define gsDPSetPrimDepth(z, dz) \ - gsDPSetColor(G_SETPRIMDEPTH, _SHIFTL(z, 16, 16) | \ - _SHIFTL(dz, 0, 16)) - -#define gDPSetPrimColor(pkt, m, l, r, g, b, a) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_SETPRIMCOLOR, 24, 8) | \ - _SHIFTL(m, 8, 8) | _SHIFTL(l, 0, 8)); \ - _g->words.w1 = (_SHIFTL(r, 24, 8) | _SHIFTL(g, 16, 8) | \ - _SHIFTL(b, 8, 8) | _SHIFTL(a, 0, 8)); \ -} - -#define gsDPSetPrimColor(m, l, r, g, b, a) \ -{{ \ - (_SHIFTL(G_SETPRIMCOLOR, 24, 8) | _SHIFTL(m, 8, 8) | \ - _SHIFTL(l, 0, 8)), \ - (_SHIFTL(r, 24, 8) | _SHIFTL(g, 16, 8) | _SHIFTL(b, 8, 8) | \ - _SHIFTL(a, 0, 8)) \ -}} - -/* - * gDPSetOtherMode (This is for expert user.) - * - * This command makes all othermode parameters set. - * Do not use this command in the same DL with another g*SPSetOtherMode DLs. - * - * [Usage] - * gDPSetOtherMode(pkt, modeA, modeB) - * - * 'modeA' is described all parameters of GroupA GBI command. - * 'modeB' is also described all parameters of GroupB GBI command. - * - * GroupA: - * gDPPipelineMode, gDPSetCycleType, gSPSetTexturePersp, - * gDPSetTextureDetail, gDPSetTextureLOD, gDPSetTextureLUT, - * gDPSetTextureFilter, gDPSetTextureConvert, gDPSetCombineKey, - * gDPSetColorDither, gDPSetAlphaDither - * - * GroupB: - * gDPSetAlphaCompare, gDPSetDepthSource, gDPSetRenderMode - * - * Use 'OR' operation to get modeA and modeB. - * - * modeA = G_PM_* | G_CYC_* | G_TP_* | G_TD_* | G_TL_* | G_TT_* | G_TF_* - * G_TC_* | G_CK_* | G_CD_* | G_AD_*; - * - * modeB = G_AC_* | G_ZS_* | G_RM_* | G_RM_*2; - */ -#define gDPSetOtherMode(pkt, mode0, mode1) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_RDPSETOTHERMODE,24,8)|_SHIFTL(mode0,0,24);\ - _g->words.w1 = (unsigned int)(mode1); \ -} - -#define gsDPSetOtherMode(mode0, mode1) \ -{{ \ - _SHIFTL(G_RDPSETOTHERMODE,24,8)|_SHIFTL(mode0,0,24), \ - (unsigned int)(mode1) \ -}} - -/* - * Texturing macros - */ - -/* These are also defined defined above for Sprite Microcode */ - -#define G_TX_LOADTILE 7 -#define G_TX_RENDERTILE 0 - -#define G_TX_NOMIRROR 0 -#define G_TX_WRAP 0 -#define G_TX_MIRROR 0x1 -#define G_TX_CLAMP 0x2 -#define G_TX_NOMASK 0 -#define G_TX_NOLOD 0 - - -#ifndef MAX -#define MAX(a, b) ((a) > (b) ? (a) : (b)) -#endif - -#ifndef MIN -#define MIN(a, b) ((a) < (b) ? (a) : (b)) -#endif -/* - * Dxt is the inverse of the number of 64-bit words in a line of - * the texture being loaded using the load_block command. If - * there are any 1's to the right of the 11th fractional bit, - * dxt should be rounded up. The following macros accomplish - * this. The 4b macros are a special case since 4-bit textures - * are loaded as 8-bit textures. Dxt is fixed point 1.11. RJM - */ -#define G_TX_DXT_FRAC 11 - -/* - * For RCP 2.0, the maximum number of texels that can be loaded - * using a load_block command is 2048. In order to load the total - * 4kB of Tmem, change the texel size when loading to be G_IM_SIZ_16b, - * then change the tile to the proper texel size after the load. - * The g*DPLoadTextureBlock macros already do this, so this change - * will be transparent if you use these macros. If you use - * the g*DPLoadBlock macros directly, you will need to handle this - * tile manipulation yourself. RJM. - */ -#ifdef _HW_VERSION_1 -#define G_TX_LDBLK_MAX_TXL 4095 -#else -#define G_TX_LDBLK_MAX_TXL 2047 -#endif /* _HW_VERSION_1 */ - -#define TXL2WORDS(txls, b_txl) MAX(1, ((txls)*(b_txl)/8)) -#define CALC_DXT(width, b_txl) \ - (((1 << G_TX_DXT_FRAC) + TXL2WORDS(width, b_txl) - 1) / \ - TXL2WORDS(width, b_txl)) - -#define TXL2WORDS_4b(txls) MAX(1, ((txls)/16)) -#define CALC_DXT_4b(width) \ - (((1 << G_TX_DXT_FRAC) + TXL2WORDS_4b(width) - 1) / \ - TXL2WORDS_4b(width)) - -#define gDPLoadTileGeneric(pkt, c, tile, uls, ult, lrs, lrt) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(c, 24, 8) | _SHIFTL(uls, 12, 12) | \ - _SHIFTL(ult, 0, 12); \ - _g->words.w1 = _SHIFTL(tile, 24, 3) | _SHIFTL(lrs, 12, 12) | \ - _SHIFTL(lrt, 0, 12); \ -} - -#define gsDPLoadTileGeneric(c, tile, uls, ult, lrs, lrt) \ -{{ \ - _SHIFTL(c, 24, 8) | _SHIFTL(uls, 12, 12) | _SHIFTL(ult, 0, 12), \ - _SHIFTL(tile, 24, 3) | _SHIFTL(lrs, 12, 12) | _SHIFTL(lrt, 0, 12)\ -}} - -#define gDPSetTileSize(pkt, t, uls, ult, lrs, lrt) \ - gDPLoadTileGeneric(pkt, G_SETTILESIZE, t, uls, ult, lrs, lrt) -#define gsDPSetTileSize(t, uls, ult, lrs, lrt) \ - gsDPLoadTileGeneric(G_SETTILESIZE, t, uls, ult, lrs, lrt) -#define gDPLoadTile(pkt, t, uls, ult, lrs, lrt) \ - gDPLoadTileGeneric(pkt, G_LOADTILE, t, uls, ult, lrs, lrt) -#define gsDPLoadTile(t, uls, ult, lrs, lrt) \ - gsDPLoadTileGeneric(G_LOADTILE, t, uls, ult, lrs, lrt) - -#define gDPSetTile(pkt, fmt, siz, line, tmem, tile, palette, cmt, \ - maskt, shiftt, cms, masks, shifts) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_SETTILE, 24, 8) | _SHIFTL(fmt, 21, 3) |\ - _SHIFTL(siz, 19, 2) | _SHIFTL(line, 9, 9) | \ - _SHIFTL(tmem, 0, 9); \ - _g->words.w1 = _SHIFTL(tile, 24, 3) | _SHIFTL(palette, 20, 4) | \ - _SHIFTL(cmt, 18, 2) | _SHIFTL(maskt, 14, 4) | \ - _SHIFTL(shiftt, 10, 4) |_SHIFTL(cms, 8, 2) | \ - _SHIFTL(masks, 4, 4) | _SHIFTL(shifts, 0, 4); \ -} - -#define gsDPSetTile(fmt, siz, line, tmem, tile, palette, cmt, \ - maskt, shiftt, cms, masks, shifts) \ -{{ \ - (_SHIFTL(G_SETTILE, 24, 8) | _SHIFTL(fmt, 21, 3) | \ - _SHIFTL(siz, 19, 2) | _SHIFTL(line, 9, 9) | _SHIFTL(tmem, 0, 9)),\ - (_SHIFTL(tile, 24, 3) | _SHIFTL(palette, 20, 4) | \ - _SHIFTL(cmt, 18, 2) | _SHIFTL(maskt, 14, 4) | \ - _SHIFTL(shiftt, 10, 4) | _SHIFTL(cms, 8, 2) | \ - _SHIFTL(masks, 4, 4) | _SHIFTL(shifts, 0, 4)) \ -}} - -/* - * For RCP 2.0, the maximum number of texels that can be loaded - * using a load_block command is 2048. In order to load the total - * 4kB of Tmem, change the texel size when loading to be G_IM_SIZ_16b, - * then change the tile to the proper texel size after the load. - * The g*DPLoadTextureBlock macros already do this, so this change - * will be transparent if you use these macros. If you use - * the g*DPLoadBlock macros directly, you will need to handle this - * tile manipulation yourself. RJM. - */ -#define gDPLoadBlock(pkt, tile, uls, ult, lrs, dxt) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_LOADBLOCK, 24, 8) | \ - _SHIFTL(uls, 12, 12) | _SHIFTL(ult, 0, 12)); \ - _g->words.w1 = (_SHIFTL(tile, 24, 3) | \ - _SHIFTL((MIN(lrs,G_TX_LDBLK_MAX_TXL)), 12, 12) |\ - _SHIFTL(dxt, 0, 12)); \ -} - -#define gsDPLoadBlock(tile, uls, ult, lrs, dxt) \ -{{ \ - (_SHIFTL(G_LOADBLOCK, 24, 8) | _SHIFTL(uls, 12, 12) | \ - _SHIFTL(ult, 0, 12)), \ - (_SHIFTL(tile, 24, 3) | \ - _SHIFTL((MIN(lrs,G_TX_LDBLK_MAX_TXL)), 12, 12) | \ - _SHIFTL(dxt, 0, 12)) \ -}} - -#define gDPLoadTLUTCmd(pkt, tile, count) \ -{ \ - Gfx *_g = (Gfx *)pkt; \ - \ - _g->words.w0 = _SHIFTL(G_LOADTLUT, 24, 8); \ - _g->words.w1 = _SHIFTL((tile), 24, 3) | _SHIFTL((count), 14, 10);\ -} - -#define gsDPLoadTLUTCmd(tile, count) \ -{{ \ - _SHIFTL(G_LOADTLUT, 24, 8), \ - _SHIFTL((tile), 24, 3) | _SHIFTL((count), 14, 10) \ -}} - -#define gDPLoadTextureBlock(pkt, timg, fmt, siz, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ - gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, \ - 0 , cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT) -1, \ - CALC_DXT(width, siz##_BYTES)); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, siz, \ - (((width) * siz##_LINE_BYTES)+7)>>3, 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - -#define gDPLoadTextureBlockYuv(pkt, timg, fmt, siz, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ - gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, \ - 0 , cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT) -1, \ - CALC_DXT(width, siz##_BYTES)); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, siz, \ - (((width) * 1)+7)>>3, 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - -/* Load fix rww 27jun95 */ -/* The S at the end means odd lines are already word Swapped */ - -#define gDPLoadTextureBlockS(pkt, timg, fmt, siz, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ - gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, \ - 0 , cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1,0); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, siz, \ - (((width) * siz##_LINE_BYTES)+7)>>3, 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - -/* - * Allow tmem address and render tile to be specified. - * The S at the end means odd lines are already word Swapped - */ -#define gDPLoadMultiBlockS(pkt, timg, tmem, rtile, fmt, siz, width, \ - height, pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ - gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, \ - 0 , cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1,0); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, siz, \ - (((width) * siz##_LINE_BYTES)+7)>>3, tmem, \ - rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, rtile, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - - -#define gDPLoadTextureBlockYuvS(pkt, timg, fmt, siz, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ - gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, \ - 0 , cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1,0); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, siz, \ - (((width) * 1)+7)>>3, 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - -/* - * allows tmem address to be specified - */ -#define _gDPLoadTextureBlock(pkt, timg, tmem, fmt, siz, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ - gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, \ - 0, cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ - CALC_DXT(width, siz##_BYTES)); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, siz, (((width) * siz##_LINE_BYTES)+7)>>3, \ - tmem, G_TX_RENDERTILE, pal, cmt, \ - maskt, shiftt, cms, masks, shifts); \ - gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - -/* - * allows tmem address and render tile to be specified - */ -#define _gDPLoadTextureBlockTile(pkt, timg, tmem, rtile, fmt, siz, width, \ - height, pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ - gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, 0,\ - cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ - CALC_DXT(width, siz##_BYTES)); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, siz, (((width) * siz##_LINE_BYTES)+7)>>3, \ - tmem, rtile, pal, cmt, \ - maskt, shiftt, cms, masks, shifts); \ - gDPSetTileSize(pkt, rtile, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - -/* - * allows tmem address and render tile to be specified - */ -#define gDPLoadMultiBlock(pkt, timg, tmem, rtile, fmt, siz, width, \ - height, pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ - gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, 0,\ - cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ - CALC_DXT(width, siz##_BYTES)); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, siz, (((width) * siz##_LINE_BYTES)+7)>>3, \ - tmem, rtile, pal, cmt, \ - maskt, shiftt, cms, masks, shifts); \ - gDPSetTileSize(pkt, rtile, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - -#define gsDPLoadTextureBlock(timg, fmt, siz, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ - gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, 0, \ - G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, \ - masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ - CALC_DXT(width, siz##_BYTES)), \ - gsDPPipeSync(), \ - gsDPSetTile(fmt, siz, ((((width) * siz##_LINE_BYTES)+7)>>3), 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) - -/* Here is the static form of the pre-swapped texture block loading */ -/* See gDPLoadTextureBlockS() for reference. Basically, just don't - calculate DxT, use 0 */ - -#define gsDPLoadTextureBlockS(timg, fmt, siz, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ - gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, 0 , \ - cmt, maskt,shiftt, cms, masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, 0 ),\ - gsDPPipeSync(), \ - gsDPSetTile(fmt, siz, ((((width) * siz##_LINE_BYTES)+7)>>3), 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) - -/* - * Allow tmem address to be specified - */ -#define _gsDPLoadTextureBlock(timg, tmem, fmt, siz, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ - gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, \ - 0 , cmt, maskt, shiftt, cms, masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ - CALC_DXT(width, siz##_BYTES)), \ - gsDPPipeSync(), \ - gsDPSetTile(fmt, siz, \ - ((((width) * siz##_LINE_BYTES)+7)>>3), tmem, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) - - -/* - * Allow tmem address and render_tile to be specified - */ -#define _gsDPLoadTextureBlockTile(timg, tmem, rtile, fmt, siz, width, \ - height, pal, cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ - gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, \ - 0 , cmt, maskt, shiftt, cms, masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ - CALC_DXT(width, siz##_BYTES)), \ - gsDPPipeSync(), \ - gsDPSetTile(fmt, siz, \ - ((((width) * siz##_LINE_BYTES)+7)>>3), tmem, \ - rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(rtile, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) - - -/* - * Allow tmem address and render_tile to be specified, useful when loading - * mutilple tiles at a time. - */ -#define gsDPLoadMultiBlock(timg, tmem, rtile, fmt, siz, width, \ - height, pal, cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ - gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, \ - 0 , cmt, maskt, shiftt, cms, masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ - CALC_DXT(width, siz##_BYTES)), \ - gsDPPipeSync(), \ - gsDPSetTile(fmt, siz, \ - ((((width) * siz##_LINE_BYTES)+7)>>3), tmem, \ - rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(rtile, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) - -/* - * Allows tmem and render tile to be specified. Useful when loading - * several tiles at a time. - * - * Here is the static form of the pre-swapped texture block loading - * See gDPLoadTextureBlockS() for reference. Basically, just don't - * calculate DxT, use 0 - */ - -#define gsDPLoadMultiBlockS(timg, tmem, rtile, fmt, siz, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ - gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, 0 , \ - cmt, maskt,shiftt, cms, masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ - (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, 0 ),\ - gsDPPipeSync(), \ - gsDPSetTile(fmt, siz, ((((width) * siz##_LINE_BYTES)+7)>>3), tmem,\ - rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(rtile, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) - - -#define gDPLoadTextureBlock_4b(pkt, timg, fmt, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, \ - cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height)+3)>>2)-1, \ - CALC_DXT_4b(width)); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - -/* Load fix rww 27jun95 */ -/* The S at the end means odd lines are already word Swapped */ - -#define gDPLoadTextureBlock_4bS(pkt, timg, fmt, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, \ - cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height)+3)>>2)-1, 0 ); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - -/* - * 4-bit load block. Useful when loading multiple tiles - */ -#define gDPLoadMultiBlock_4b(pkt, timg, tmem, rtile, fmt, width, height,\ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0, \ - cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height)+3)>>2)-1, \ - CALC_DXT_4b(width)); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ - rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, rtile, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - -/* - * 4-bit load block. Allows tmem and render tile to be specified. Useful when - * loading multiple tiles. The S means odd lines are already word swapped. - */ -#define gDPLoadMultiBlock_4bS(pkt, timg, tmem, rtile, fmt, width, height,\ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0, \ - cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height)+3)>>2)-1, 0 ); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ - rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, rtile, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - - -#define _gDPLoadTextureBlock_4b(pkt, timg, tmem, fmt, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0, \ - cmt, maskt, shiftt, cms, masks, shifts); \ - gDPLoadSync(pkt); \ - gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ - (((width)*(height)+3)>>2)-1, \ - CALC_DXT_4b(width)); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ -} - -#define gsDPLoadTextureBlock_4b(timg, fmt, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, G_IM_SIZ_16b, 1, timg), \ - gsDPSetTile(fmt, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0 , cmt, \ - maskt, shiftt, cms, masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadBlock(G_TX_LOADTILE, 0, 0, (((width)*(height)+3)>>2)-1, \ - CALC_DXT_4b(width)), \ - gsDPPipeSync(), \ - gsDPSetTile(fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) - -#define gsDPLoadTextureBlock_4bS(timg, fmt, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, G_IM_SIZ_16b, 1, timg), \ - gsDPSetTile(fmt, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0 , cmt, \ - maskt, shiftt, cms, masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadBlock(G_TX_LOADTILE, 0, 0, (((width)*(height)+3)>>2)-1,0),\ - gsDPPipeSync(), \ - gsDPSetTile(fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) - -/* - * 4-bit load block. Allows tmem address and render tile to be specified. - * Useful when loading multiple tiles. - */ -#define gsDPLoadMultiBlock_4b(timg, tmem, rtile, fmt, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, G_IM_SIZ_16b, 1, timg), \ - gsDPSetTile(fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0 , cmt, \ - maskt, shiftt, cms, masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadBlock(G_TX_LOADTILE, 0, 0, (((width)*(height)+3)>>2)-1, \ - CALC_DXT_4b(width)), \ - gsDPPipeSync(), \ - gsDPSetTile(fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ - rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(rtile, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) - - -/* - * 4-bit load block. Allows tmem address and render tile to be specified. - * Useful when loading multiple tiles. S means odd lines are already swapped. - */ -#define gsDPLoadMultiBlock_4bS(timg, tmem, rtile, fmt, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, G_IM_SIZ_16b, 1, timg), \ - gsDPSetTile(fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0 , cmt, \ - maskt, shiftt, cms, masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadBlock(G_TX_LOADTILE, 0, 0, (((width)*(height)+3)>>2)-1,0),\ - gsDPPipeSync(), \ - gsDPSetTile(fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ - rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(rtile, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) - - -/* - * Allows tmem address to be specified - */ -#define _gsDPLoadTextureBlock_4b(timg, tmem, fmt, width, height, \ - pal, cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, G_IM_SIZ_16b, 1, timg), \ - gsDPSetTile(fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0 , cmt, \ - maskt, shiftt, cms, masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadBlock(G_TX_LOADTILE, 0, 0, (((width)*(height)+3)>>2)-1, \ - CALC_DXT_4b(width)), \ - gsDPPipeSync(), \ - gsDPSetTile(fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ - ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ - ((height)-1) << G_TEXTURE_IMAGE_FRAC) - -#ifndef _HW_VERSION_1 - -#define gDPLoadTextureTile(pkt, timg, fmt, siz, width, height, \ - uls, ult, lrs, lrt, pal, \ - cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, siz, width, timg); \ - gDPSetTile(pkt, fmt, siz, \ - (((((lrs)-(uls)+1) * siz##_TILE_BYTES)+7)>>3), 0, \ - G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPLoadSync(pkt); \ - gDPLoadTile( pkt, G_TX_LOADTILE, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, siz, \ - (((((lrs)-(uls)+1) * siz##_LINE_BYTES)+7)>>3), 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, G_TX_RENDERTILE, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC) \ -} - -#else /******** WORKAROUND hw 1 load tile bug ********/ - -#define gDPLoadTextureTile(pkt, timg, fmt, siz, width, height, \ - uls, ult, lrs, lrt, pal, \ - cms, cmt, masks, maskt, shifts, shiftt) \ - \ -{ \ - int _loadtile_i, _loadtile_nw; Gfx *_loadtile_temp = pkt; \ - guDPLoadTextureTile(_loadtile_temp, timg, fmt, siz, \ - width, height, \ - uls, ult, lrs, lrt, pal, \ - cms, cmt, masks, maskt, shifts, shiftt); \ - _loadtile_nw = guGetDPLoadTextureTileSz(ult, lrt) - 1; \ - for(_loadtile_i = 0; _loadtile_i < _loadtile_nw; _loadtile_i++) \ - pkt; \ -} - -#endif /* HW_VERSION_1 */ - -/* - * Load texture tile. Allows tmem address and render tile to be specified. - * Useful for loading multiple tiles. - */ -#define gDPLoadMultiTile(pkt, timg, tmem, rtile, fmt, siz, width, height,\ - uls, ult, lrs, lrt, pal, \ - cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, siz, width, timg); \ - gDPSetTile(pkt, fmt, siz, \ - (((((lrs)-(uls)+1) * siz##_TILE_BYTES)+7)>>3), tmem, \ - G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPLoadSync(pkt); \ - gDPLoadTile( pkt, G_TX_LOADTILE, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, siz, \ - (((((lrs)-(uls)+1) * siz##_LINE_BYTES)+7)>>3), tmem, \ - rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, rtile, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC) \ -} - - -#define gsDPLoadTextureTile(timg, fmt, siz, width, height, \ - uls, ult, lrs, lrt, pal, \ - cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, siz, width, timg), \ - gsDPSetTile(fmt, siz, \ - (((((lrs)-(uls)+1) * siz##_TILE_BYTES)+7)>>3), 0, \ - G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPLoadSync(), \ - gsDPLoadTile( G_TX_LOADTILE, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC), \ - gsDPPipeSync(), \ - gsDPSetTile(fmt, siz, \ - (((((lrs)-(uls)+1) * siz##_LINE_BYTES)+7)>>3), 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks,\ - shifts), \ - gsDPSetTileSize(G_TX_RENDERTILE, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC) - -/* - * Load texture tile. Allows tmem address and render tile to be specified. - * Useful for loading multiple tiles. - */ -#define gsDPLoadMultiTile(timg, tmem, rtile, fmt, siz, width, height, \ - uls, ult, lrs, lrt, pal, \ - cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, siz, width, timg), \ - gsDPSetTile(fmt, siz, \ - (((((lrs)-(uls)+1) * siz##_TILE_BYTES)+7)>>3), \ - tmem, G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, \ - masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadTile( G_TX_LOADTILE, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC), \ - gsDPPipeSync(), \ - gsDPSetTile(fmt, siz, \ - (((((lrs)-(uls)+1) * siz##_LINE_BYTES)+7)>>3), \ - tmem, rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(rtile, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC) - -#define gDPLoadTextureTile_4b(pkt, timg, fmt, width, height, \ - uls, ult, lrs, lrt, pal, \ - cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, G_IM_SIZ_8b, ((width)>>1), timg); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_8b, \ - (((((lrs)-(uls)+1)>>1)+7)>>3), 0, \ - G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPLoadSync(pkt); \ - gDPLoadTile( pkt, G_TX_LOADTILE, \ - (uls)<<(G_TEXTURE_IMAGE_FRAC-1), \ - (ult)<<(G_TEXTURE_IMAGE_FRAC), \ - (lrs)<<(G_TEXTURE_IMAGE_FRAC-1), \ - (lrt)<<(G_TEXTURE_IMAGE_FRAC)); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_4b, \ - (((((lrs)-(uls)+1)>>1)+7)>>3), 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, \ - masks, shifts); \ - gDPSetTileSize(pkt, G_TX_RENDERTILE, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC) \ -} - -/* - * Load texture tile. Allows tmem address and render tile to be specified. - * Useful for loading multiple tiles. - */ -#define gDPLoadMultiTile_4b(pkt, timg, tmem, rtile, fmt, width, height, \ - uls, ult, lrs, lrt, pal, \ - cms, cmt, masks, maskt, shifts, shiftt) \ -{ \ - gDPSetTextureImage(pkt, fmt, G_IM_SIZ_8b, ((width)>>1), timg); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_8b, \ - (((((lrs)-(uls)+1)>>1)+7)>>3), tmem, \ - G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPLoadSync(pkt); \ - gDPLoadTile( pkt, G_TX_LOADTILE, \ - (uls)<<(G_TEXTURE_IMAGE_FRAC-1), \ - (ult)<<(G_TEXTURE_IMAGE_FRAC), \ - (lrs)<<(G_TEXTURE_IMAGE_FRAC-1), \ - (lrt)<<(G_TEXTURE_IMAGE_FRAC)); \ - gDPPipeSync(pkt); \ - gDPSetTile(pkt, fmt, G_IM_SIZ_4b, \ - (((((lrs)-(uls)+1)>>1)+7)>>3), tmem, \ - rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts); \ - gDPSetTileSize(pkt, rtile, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC) \ -} - -#define gsDPLoadTextureTile_4b(timg, fmt, width, height, \ - uls, ult, lrs, lrt, pal, \ - cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, G_IM_SIZ_8b, ((width)>>1), timg), \ - gsDPSetTile(fmt, G_IM_SIZ_8b, (((((lrs)-(uls)+1)>>1)+7)>>3), 0, \ - G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPLoadSync(), \ - gsDPLoadTile( G_TX_LOADTILE, \ - (uls)<<(G_TEXTURE_IMAGE_FRAC-1), \ - (ult)<<(G_TEXTURE_IMAGE_FRAC), \ - (lrs)<<(G_TEXTURE_IMAGE_FRAC-1), \ - (lrt)<<(G_TEXTURE_IMAGE_FRAC)), \ - gsDPPipeSync(), \ - gsDPSetTile(fmt, G_IM_SIZ_4b, (((((lrs)-(uls)+1)>>1)+7)>>3), 0, \ - G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(G_TX_RENDERTILE, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC) - -/* - * Load texture tile. Allows tmem address and render tile to be specified. - * Useful for loading multiple tiles. - */ -#define gsDPLoadMultiTile_4b(timg, tmem, rtile, fmt, width, height, \ - uls, ult, lrs, lrt, pal, \ - cms, cmt, masks, maskt, shifts, shiftt) \ - \ - gsDPSetTextureImage(fmt, G_IM_SIZ_8b, ((width)>>1), timg), \ - gsDPSetTile(fmt, G_IM_SIZ_8b, (((((lrs)-(uls)+1)>>1)+7)>>3), \ - tmem, G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, \ - masks, shifts), \ - gsDPLoadSync(), \ - gsDPLoadTile( G_TX_LOADTILE, \ - (uls)<<(G_TEXTURE_IMAGE_FRAC-1), \ - (ult)<<(G_TEXTURE_IMAGE_FRAC), \ - (lrs)<<(G_TEXTURE_IMAGE_FRAC-1), \ - (lrt)<<(G_TEXTURE_IMAGE_FRAC)), \ - gsDPPipeSync(), \ - gsDPSetTile(fmt, G_IM_SIZ_4b, (((((lrs)-(uls)+1)>>1)+7)>>3), \ - tmem, rtile, pal, cmt, maskt, shiftt, cms, masks, \ - shifts), \ - gsDPSetTileSize(rtile, \ - (uls)<<G_TEXTURE_IMAGE_FRAC, \ - (ult)<<G_TEXTURE_IMAGE_FRAC, \ - (lrs)<<G_TEXTURE_IMAGE_FRAC, \ - (lrt)<<G_TEXTURE_IMAGE_FRAC) - -/* - * Load a 16-entry palette (for 4-bit CI textures) - * Assumes a 16 entry tlut is being loaded, palette # is 0-15 - */ -#ifndef _HW_VERSION_1 - -#define gDPLoadTLUT_pal16(pkt, pal, dram) \ -{ \ - gDPSetTextureImage(pkt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, dram); \ - gDPTileSync(pkt); \ - gDPSetTile(pkt, 0, 0, 0, (256+(((pal)&0xf)*16)), \ - G_TX_LOADTILE, 0 , 0, 0, 0, 0, 0, 0); \ - gDPLoadSync(pkt); \ - gDPLoadTLUTCmd(pkt, G_TX_LOADTILE, 15); \ - gDPPipeSync(pkt) \ -} - -#else /* **** WORKAROUND hardware 1 load_tlut bug ****** */ - -#define gDPLoadTLUT_pal16(pkt, pal, dram) \ - \ - _gDPLoadTextureBlock(pkt, dram, (256+(((pal)&0xf)*16)), \ - G_IM_FMT_RGBA, G_IM_SIZ_16b, 4*16, 1, \ - pal, 0, 0, 0, 0, 0, 0) - -#endif /* _HW_VERSION_1 */ - - -/* - * Load a 16-entry palette (for 4-bit CI textures) - * Assumes a 16 entry tlut is being loaded, palette # is 0-15 - */ -#ifndef _HW_VERSION_1 - -#define gsDPLoadTLUT_pal16(pal, dram) \ - \ - gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, dram), \ - gsDPTileSync(), \ - gsDPSetTile(0, 0, 0, (256+(((pal)&0xf)*16)), \ - G_TX_LOADTILE, 0 , 0, 0, 0, 0, 0, 0), \ - gsDPLoadSync(), \ - gsDPLoadTLUTCmd(G_TX_LOADTILE, 15), \ - gsDPPipeSync() - -#else /* **** WORKAROUND hardware 1 load_tlut bug ****** */ - -#define gsDPLoadTLUT_pal16(pal, dram) \ - \ - _gsDPLoadTextureBlock(dram, (256+(((pal)&0xf)*16)), \ - G_IM_FMT_RGBA, G_IM_SIZ_16b, 4*16, 1, \ - pal, 0, 0, 0, 0, 0, 0) - -#endif /* _HW_VERSION_1 */ - -/* - * Load a 256-entry palette (for 8-bit CI textures) - * Assumes a 256 entry tlut is being loaded, palette # is not used - */ -#ifndef _HW_VERSION_1 - -#define gDPLoadTLUT_pal256(pkt, dram) \ -{ \ - gDPSetTextureImage(pkt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, dram); \ - gDPTileSync(pkt); \ - gDPSetTile(pkt, 0, 0, 0, 256, \ - G_TX_LOADTILE, 0 , 0, 0, 0, 0, 0, 0); \ - gDPLoadSync(pkt); \ - gDPLoadTLUTCmd(pkt, G_TX_LOADTILE, 255); \ - gDPPipeSync(pkt) \ -} - -#else /* **** WORKAROUND hardware 1 load_tlut bug ****** */ - -#define gDPLoadTLUT_pal256(pkt, dram) \ - \ - _gDPLoadTextureBlock(pkt, dram, 256, \ - G_IM_FMT_RGBA, G_IM_SIZ_16b, 4*256, 1, \ - 0, 0, 0, 0, 0, 0, 0) - - -#endif /* _HW_VERSION_1 */ - - -#ifndef _HW_VERSION_1 - -#define gsDPLoadTLUT_pal256(dram) \ - \ - gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, dram), \ - gsDPTileSync(), \ - gsDPSetTile(0, 0, 0, 256, \ - G_TX_LOADTILE, 0 , 0, 0, 0, 0, 0, 0), \ - gsDPLoadSync(), \ - gsDPLoadTLUTCmd(G_TX_LOADTILE, 255), \ - gsDPPipeSync() - -#else /* **** WORKAROUND hardware 1 load_tlut bug ****** */ - -#define gsDPLoadTLUT_pal256(dram) \ - \ - _gsDPLoadTextureBlock(dram, 256, \ - G_IM_FMT_RGBA, G_IM_SIZ_16b, 4*256, 1, \ - 0, 0, 0, 0, 0, 0, 0) - -#endif /* _HW_VERSION_1 */ - - -#ifndef _HW_VERSION_1 - -#define gDPLoadTLUT(pkt, count, tmemaddr, dram) \ -{ \ - gDPSetTextureImage(pkt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, dram); \ - gDPTileSync(pkt); \ - gDPSetTile(pkt, 0, 0, 0, tmemaddr, \ - G_TX_LOADTILE, 0 , 0, 0, 0, 0, 0, 0); \ - gDPLoadSync(pkt); \ - gDPLoadTLUTCmd(pkt, G_TX_LOADTILE, ((count)-1)); \ - gDPPipeSync(pkt); \ -} - -#else /* **** WORKAROUND hardware 1 load_tlut bug ****** */ - -#define gDPLoadTLUT(pkt, count, tmemaddr, dram) \ - \ - _gDPLoadTextureBlock(pkt, dram, tmemaddr, \ - G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, count, \ - 0, 0, 0, 0, 0, 0, 0) - -#endif /* _HW_VERSION_1 */ - - -#ifndef _HW_VERSION_1 - -#define gsDPLoadTLUT(count, tmemaddr, dram) \ - \ - gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, dram), \ - gsDPTileSync(), \ - gsDPSetTile(0, 0, 0, tmemaddr, \ - G_TX_LOADTILE, 0 , 0, 0, 0, 0, 0, 0), \ - gsDPLoadSync(), \ - gsDPLoadTLUTCmd(G_TX_LOADTILE, ((count)-1)), \ - gsDPPipeSync() - -#else /* **** WORKAROUND hardware 1 load_tlut bug ****** */ -#define gsDPLoadTLUT(count, tmemaddr, dram) \ - \ - _gsDPLoadTextureBlock(dram, tmemaddr, \ - G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, count, \ - 0, 0, 0, 0, 0, 0, 0) - -#endif /* _HW_VERSION_1 */ - -#define gDPSetScissor(pkt, mode, ulx, uly, lrx, lry) \ -{ \ - Gfx *_g = (Gfx *)pkt; \ - \ - _g->words.w0 = _SHIFTL(G_SETSCISSOR, 24, 8) | \ - _SHIFTL((int)((float)(ulx)*4.0F), 12, 12) | \ - _SHIFTL((int)((float)(uly)*4.0F), 0, 12); \ - _g->words.w1 = _SHIFTL(mode, 24, 2) | \ - _SHIFTL((int)((float)(lrx)*4.0F), 12, 12) | \ - _SHIFTL((int)((float)(lry)*4.0F), 0, 12); \ -} - - -#define gDPSetScissorFrac(pkt, mode, ulx, uly, lrx, lry) \ -{ \ - Gfx *_g = (Gfx *)pkt; \ - \ - _g->words.w0 = _SHIFTL(G_SETSCISSOR, 24, 8) | \ - _SHIFTL((int)((ulx)), 12, 12) | \ - _SHIFTL((int)((uly)), 0, 12); \ - _g->words.w1 = _SHIFTL(mode, 24, 2) | \ - _SHIFTL((int)((lrx)), 12, 12) | \ - _SHIFTL((int)((lry)), 0, 12); \ -} - -#define gsDPSetScissor(mode, ulx, uly, lrx, lry) \ -{{ \ - _SHIFTL(G_SETSCISSOR, 24, 8) | \ - _SHIFTL((int)((float)(ulx)*4.0F), 12, 12) | \ - _SHIFTL((int)((float)(uly)*4.0F), 0, 12), \ - _SHIFTL(mode, 24, 2) | \ - _SHIFTL((int)((float)(lrx)*4.0F), 12, 12) | \ - _SHIFTL((int)((float)(lry)*4.0F), 0, 12) \ -}} - -#define gsDPSetScissorFrac(mode, ulx, uly, lrx, lry) \ -{{ \ - _SHIFTL(G_SETSCISSOR, 24, 8) | \ - _SHIFTL((int)((ulx)), 12, 12) | \ - _SHIFTL((int)((uly)), 0, 12), \ - _SHIFTL(mode, 24, 2) | \ - _SHIFTL((int)(lrx), 12, 12) | \ - _SHIFTL((int)(lry), 0, 12) \ -}} - -/* Fraction never used in fill */ -#define gDPFillRectangle(pkt, ulx, uly, lrx, lry) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_FILLRECT, 24, 8) | \ - _SHIFTL((lrx), 14, 10) | _SHIFTL((lry), 2, 10));\ - _g->words.w1 = (_SHIFTL((ulx), 14, 10) | _SHIFTL((uly), 2, 10));\ -} - -#define gsDPFillRectangle(ulx, uly, lrx, lry) \ -{{ \ - (_SHIFTL(G_FILLRECT, 24, 8) | _SHIFTL((lrx), 14, 10) | \ - _SHIFTL((lry), 2, 10)), \ - (_SHIFTL((ulx), 14, 10) | _SHIFTL((uly), 2, 10)) \ -}} - -/* like gDPFillRectangle but accepts negative arguments */ -#define gDPScisFillRectangle(pkt, ulx, uly, lrx, lry) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_FILLRECT, 24, 8) | \ - _SHIFTL(MAX((lrx),0), 14, 10) | \ - _SHIFTL(MAX((lry),0), 2, 10)); \ - _g->words.w1 = (_SHIFTL(MAX((ulx),0), 14, 10) | \ - _SHIFTL(MAX((uly),0), 2, 10)); \ -} - -#define gDPSetConvert(pkt, k0, k1, k2, k3, k4, k5) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_SETCONVERT, 24, 8) | \ - _SHIFTL(k0, 13, 9) | _SHIFTL(k1, 4, 9) | \ - _SHIFTR(k2, 5, 4)); \ - _g->words.w1 = (_SHIFTL(k2, 27, 5) | _SHIFTL(k3, 18, 9) | \ - _SHIFTL(k4, 9, 9) | _SHIFTL(k5, 0, 9)); \ -} - -#define gsDPSetConvert(k0, k1, k2, k3, k4, k5) \ -{{ \ - (_SHIFTL(G_SETCONVERT, 24, 8) | \ - _SHIFTL(k0, 13, 9) | _SHIFTL(k1, 4, 9) | _SHIFTR(k2, 5, 4)), \ - (_SHIFTL(k2, 27, 5) | _SHIFTL(k3, 18, 9) | _SHIFTL(k4, 9, 9) | \ - _SHIFTL(k5, 0, 9)) \ -}} - -#define gDPSetKeyR(pkt, cR, sR, wR) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(G_SETKEYR, 24, 8); \ - _g->words.w1 = (_SHIFTL(wR, 16, 12) | _SHIFTL(cR, 8, 8) | \ - _SHIFTL(sR, 0, 8)); \ -} - -#define gsDPSetKeyR(cR, sR, wR) \ -{{ \ - _SHIFTL(G_SETKEYR, 24, 8), \ - _SHIFTL(wR, 16, 12) | _SHIFTL(cR, 8, 8) | _SHIFTL(sR, 0, 8) \ -}} - -#define gDPSetKeyGB(pkt, cG, sG, wG, cB, sB, wB) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_SETKEYGB, 24, 8) | \ - _SHIFTL(wG, 12, 12) | _SHIFTL(wB, 0, 12)); \ - _g->words.w1 = (_SHIFTL(cG, 24, 8) | _SHIFTL(sG, 16, 8) | \ - _SHIFTL(cB, 8, 8) | _SHIFTL(sB, 0, 8)); \ -} - -#define gsDPSetKeyGB(cG, sG, wG, cB, sB, wB) \ -{{ \ - (_SHIFTL(G_SETKEYGB, 24, 8) | _SHIFTL(wG, 12, 12) | \ - _SHIFTL(wB, 0, 12)), \ - (_SHIFTL(cG, 24, 8) | _SHIFTL(sG, 16, 8) | _SHIFTL(cB, 8, 8) | \ - _SHIFTL(sB, 0, 8)) \ -}} - -#define gDPNoParam(pkt, cmd) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(cmd, 24, 8); \ - _g->words.w1 = 0; \ -} - -#define gsDPNoParam(cmd) \ -{{ \ - _SHIFTL(cmd, 24, 8), 0 \ -}} - -#define gDPParam(pkt, cmd, param) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = _SHIFTL(cmd, 24, 8); \ - _g->words.w1 = (param); \ -} - -#define gsDPParam(cmd, param) \ -{{ \ - _SHIFTL(cmd, 24, 8), (param) \ -}} - -/* Notice that textured rectangles are 128-bit commands, therefore - * gsDPTextureRectangle() should not be used in display lists - * under normal circumstances (use gsSPTextureRectangle()). - * That is also why there is no gDPTextureRectangle() macros. - */ -#define gsDPTextureRectangle(xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ -{{ \ - (_SHIFTL(G_TEXRECT, 24, 8) | _SHIFTL(xh, 12, 12) | \ - _SHIFTL(yh, 0, 12)), \ - (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | _SHIFTL(yl, 0, 12)), \ -}}, \ -{{ \ - _SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16), \ - _SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16) \ -}} - -#define gDPTextureRectangle(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy)\ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - if (pkt); \ - _g->words.w0 = (_SHIFTL(G_TEXRECT, 24, 8) | _SHIFTL(xh, 12, 12) | \ - _SHIFTL(yh, 0, 12)); \ - _g->words.w1 = (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | \ - _SHIFTL(yl, 0, 12)); \ - _g ++; \ - _g->words.w0 = (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16)); \ - _g->words.w1 = (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16)); \ -} - -#define gsDPTextureRectangleFlip(xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ -{{ \ - (_SHIFTL(G_TEXRECTFLIP, 24, 8) | _SHIFTL(xh, 12, 12) | \ - _SHIFTL(yh, 0, 12)), \ - (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | _SHIFTL(yl, 0, 12)), \ -}}, \ -{{ \ - _SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16), \ - _SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16) \ -}} - -#define gDPTextureRectangleFlip(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy)\ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - if (pkt); \ - _g->words.w0 = (_SHIFTL(G_TEXRECTFLIP, 24, 8) | _SHIFTL(xh, 12, 12) | \ - _SHIFTL(yh, 0, 12)); \ - _g->words.w1 = (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | \ - _SHIFTL(yl, 0, 12)); \ - _g ++; \ - _g->words.w0 = (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16)); \ - _g->words.w1 = (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16)); \ -} - -#ifdef F3D_OLD -# define gSPTextureRectangle(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy)\ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TEXRECT, 24, 8) | _SHIFTL(xh, 12, 12) | \ - _SHIFTL(yh, 0, 12)); \ - _g->words.w1 = (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | \ - _SHIFTL(yl, 0, 12)); \ - gImmp1(pkt, G_RDPHALF_2, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))); \ - gImmp1(pkt, G_RDPHALF_CONT, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16)));\ -} - -#define gsSPTextureRectangle(xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ - {{(_SHIFTL(G_TEXRECT, 24, 8) | _SHIFTL(xh, 12, 12) | _SHIFTL(yh, 0, 12)),\ - (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | _SHIFTL(yl, 0, 12))}}, \ - gsImmp1(G_RDPHALF_2, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))), \ - gsImmp1(G_RDPHALF_CONT, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16))) - -/* like gSPTextureRectangle but accepts negative position arguments */ -# define gSPScisTextureRectangle(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TEXRECT, 24, 8) | \ - _SHIFTL(MAX((s16)(xh),0), 12, 12) | \ - _SHIFTL(MAX((s16)(yh),0), 0, 12)); \ - _g->words.w1 = (_SHIFTL((tile), 24, 3) | \ - _SHIFTL(MAX((s16)(xl),0), 12, 12) | \ - _SHIFTL(MAX((s16)(yl),0), 0, 12)); \ - gImmp1(pkt, G_RDPHALF_2, \ - (_SHIFTL(((s) - \ - (((s16)(xl) < 0) ? \ - (((s16)(dsdx) < 0) ? \ - (MAX((((s16)(xl)*(s16)(dsdx))>>7),0)) : \ - (MIN((((s16)(xl)*(s16)(dsdx))>>7),0))) : 0)), \ - 16, 16) | \ - _SHIFTL(((t) - \ - (((yl) < 0) ? \ - (((s16)(dtdy) < 0) ? \ - (MAX((((s16)(yl)*(s16)(dtdy))>>7),0)) : \ - (MIN((((s16)(yl)*(s16)(dtdy))>>7),0))) : 0)), \ - 0, 16))); \ - gImmp1(pkt, G_RDPHALF_CONT, (_SHIFTL((dsdx), 16, 16) | \ - _SHIFTL((dtdy), 0, 16))); \ -} - -# define gsSPTextureRectangleFlip(xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ - {{(_SHIFTL(G_TEXRECTFLIP, 24, 8) | _SHIFTL(xh, 12, 12) | \ - _SHIFTL(yh, 0, 12)), \ - (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | _SHIFTL(yl, 0, 12))}}, \ - gsImmp1(G_RDPHALF_2, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))), \ - gsImmp1(G_RDPHALF_CONT, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16))) - -# define gSPTextureRectangleFlip(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TEXRECTFLIP, 24, 8) | _SHIFTL(xh, 12, 12) |\ - _SHIFTL(yh, 0, 12)); \ - _g->words.w1 = (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | \ - _SHIFTL(yl, 0, 12)); \ - gImmp1(pkt, G_RDPHALF_2, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))); \ - gImmp1(pkt, G_RDPHALF_CONT, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16))); \ -} -#else -# define gSPTextureRectangle(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy)\ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TEXRECT, 24, 8) | _SHIFTL(xh, 12, 12) | \ - _SHIFTL(yh, 0, 12)); \ - _g->words.w1 = (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | \ - _SHIFTL(yl, 0, 12)); \ - gImmp1(pkt, G_RDPHALF_1, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))); \ - gImmp1(pkt, G_RDPHALF_2, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16)));\ -} - -#define gsSPTextureRectangle(xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ - {{(_SHIFTL(G_TEXRECT, 24, 8) | _SHIFTL(xh, 12, 12) | _SHIFTL(yh, 0, 12)),\ - (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | _SHIFTL(yl, 0, 12))}}, \ - gsImmp1(G_RDPHALF_1, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))), \ - gsImmp1(G_RDPHALF_2, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16))) - -/* like gSPTextureRectangle but accepts negative position arguments */ -# define gSPScisTextureRectangle(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TEXRECT, 24, 8) | \ - _SHIFTL(MAX((s16)(xh),0), 12, 12) | \ - _SHIFTL(MAX((s16)(yh),0), 0, 12)); \ - _g->words.w1 = (_SHIFTL((tile), 24, 3) | \ - _SHIFTL(MAX((s16)(xl),0), 12, 12) | \ - _SHIFTL(MAX((s16)(yl),0), 0, 12)); \ - gImmp1(pkt, G_RDPHALF_1, \ - (_SHIFTL(((s) - \ - (((s16)(xl) < 0) ? \ - (((s16)(dsdx) < 0) ? \ - (MAX((((s16)(xl)*(s16)(dsdx))>>7),0)) : \ - (MIN((((s16)(xl)*(s16)(dsdx))>>7),0))) : 0)), \ - 16, 16) | \ - _SHIFTL(((t) - \ - (((yl) < 0) ? \ - (((s16)(dtdy) < 0) ? \ - (MAX((((s16)(yl)*(s16)(dtdy))>>7),0)) : \ - (MIN((((s16)(yl)*(s16)(dtdy))>>7),0))) : 0)), \ - 0, 16))); \ - gImmp1(pkt, G_RDPHALF_2, (_SHIFTL((dsdx), 16, 16) | \ - _SHIFTL((dtdy), 0, 16))); \ -} - -# define gsSPTextureRectangleFlip(xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ - {{(_SHIFTL(G_TEXRECTFLIP, 24, 8) | _SHIFTL(xh, 12, 12) | \ - _SHIFTL(yh, 0, 12)), \ - (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | _SHIFTL(yl, 0, 12))}}, \ - gsImmp1(G_RDPHALF_1, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))), \ - gsImmp1(G_RDPHALF_2, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16))) - -# define gSPTextureRectangleFlip(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - _g->words.w0 = (_SHIFTL(G_TEXRECTFLIP, 24, 8) | _SHIFTL(xh, 12, 12) |\ - _SHIFTL(yh, 0, 12)); \ - _g->words.w1 = (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | \ - _SHIFTL(yl, 0, 12)); \ - gImmp1(pkt, G_RDPHALF_1, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))); \ - gImmp1(pkt, G_RDPHALF_2, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16))); \ -} -#endif - -#define gsDPWord(wordhi, wordlo) \ - gsImmp1(G_RDPHALF_1, (uintptr_t)(wordhi)), \ - gsImmp1(G_RDPHALF_2, (uintptr_t)(wordlo)) - -#define gDPWord(pkt, wordhi, wordlo) \ -{ \ - Gfx *_g = (Gfx *)(pkt); \ - \ - gImmp1(pkt, G_RDPHALF_1, (uintptr_t)(wordhi)); \ - gImmp1(pkt, G_RDPHALF_2, (uintptr_t)(wordlo)); \ -} - -#define gDPFullSync(pkt) gDPNoParam(pkt, G_RDPFULLSYNC) -#define gsDPFullSync() gsDPNoParam(G_RDPFULLSYNC) -#define gDPTileSync(pkt) gDPNoParam(pkt, G_RDPTILESYNC) -#define gsDPTileSync() gsDPNoParam(G_RDPTILESYNC) -#define gDPPipeSync(pkt) gDPNoParam(pkt, G_RDPPIPESYNC) -#define gsDPPipeSync() gsDPNoParam(G_RDPPIPESYNC) -#define gDPLoadSync(pkt) gDPNoParam(pkt, G_RDPLOADSYNC) -#define gsDPLoadSync() gsDPNoParam(G_RDPLOADSYNC) -#define gDPNoOp(pkt) gDPNoParam(pkt, G_NOOP) -#define gsDPNoOp() gsDPNoParam(G_NOOP) -#define gDPNoOpTag(pkt, tag) gDPParam(pkt, G_NOOP, tag) -#define gsDPNoOpTag(tag) gsDPParam(G_NOOP, tag) - -#endif /* _LANGUAGE_C */ - - -#endif /* _GBI_H_ */ diff --git a/include/PR/gs2dex.h b/include/PR/gs2dex.h deleted file mode 100644 index ced468555..000000000 --- a/include/PR/gs2dex.h +++ /dev/null @@ -1,392 +0,0 @@ -/*--------------------------------------------------------------------- - Copyright (C) 1997, Nintendo. - - File gs2dex.h - Coded by Yoshitaka Yasumoto. Jul 31, 1997. - Modified by - Comments Header file for S2DEX ucode. - - $Id: gs2dex.h,v 1.21 1998/05/28 00:14:49 has Exp $ - ---------------------------------------------------------------------*/ - -#ifndef _GS2DEX_H_ -#define _GS2DEX_H_ - -#ifdef _LANGUAGE_C_PLUS_PLUS -extern "C" { -#endif - -#include <PR/ultratypes.h> - -/*===========================================================================* - * Macro - *===========================================================================*/ -#define GS_CALC_DXT(line) (((1<< G_TX_DXT_FRAC)-1)/(line)+1) -#define GS_PIX2TMEM(pix, siz) ((pix)>>(4-(siz))) -#define GS_PIX2DXT(pix, siz) GS_CALC_DXT(GS_PIX2TMEM((pix), (siz))) - -/*===========================================================================* - * Data structures for S2DEX microcode - *===========================================================================*/ - -/*---------------------------------------------------------------------------* - * Background - *---------------------------------------------------------------------------*/ -#define G_BGLT_LOADBLOCK 0x0033 -#define G_BGLT_LOADTILE 0xfff4 - -#define G_BG_FLAG_FLIPS 0x01 -#define G_BG_FLAG_FLIPT 0x10 - -/* Non scalable background plane */ -typedef struct { - u16 imageX; /* x-coordinate of upper-left position of texture (u10.5) */ - u16 imageW; /* width of the texture (u10.2) */ - s16 frameX; /* upper-left position of transferred frame (s10.2) */ - u16 frameW; /* width of transferred frame (u10.2) */ - - u16 imageY; /* y-coordinate of upper-left position of texture (u10.5) */ - u16 imageH; /* height of the texture (u10.2) */ - s16 frameY; /* upper-left position of transferred frame (s10.2) */ - u16 frameH; /* height of transferred frame (u10.2) */ - - u64 *imagePtr; /* texture source address on DRAM */ - u16 imageLoad; /* which to use, LoadBlock or LoadTile */ - u8 imageFmt; /* format of texel - G_IM_FMT_* */ - u8 imageSiz; /* size of texel - G_IM_SIZ_* */ - u16 imagePal; /* pallet number */ - u16 imageFlip; /* right & left image inversion (Inverted by G_BG_FLAG_FLIPS) */ - - /* The following is set in the initialization routine guS2DInitBg(). There is no need for the user to set it. */ - u16 tmemW; /* TMEM width and Word size of frame 1 line. - At LoadBlock, GS_PIX2TMEM(imageW/4,imageSiz) - At LoadTile GS_PIX2TMEM(frameW/4,imageSiz)+1 */ - u16 tmemH; /* height of TMEM loadable at a time (s13.2) 4 times value - When the normal texture, 512/tmemW*4 - When the CI texture, 256/tmemW*4 */ - u16 tmemLoadSH; /* SH value - At LoadBlock, tmemSize/2-1 - At LoadTile, tmemW*16-1 */ - u16 tmemLoadTH; /* TH value or Stride value - At LoadBlock, GS_CALC_DXT(tmemW) - At LoadTile, tmemH-1 */ - u16 tmemSizeW; /* skip value of imagePtr for image 1-line - At LoadBlock, tmemW*2 - At LoadTile, GS_PIX2TMEM(imageW/4,imageSiz)*2 */ - u16 tmemSize; /* skip value of imagePtr for 1-loading - = tmemSizeW*tmemH */ -} uObjBg_t; /* 40 bytes */ - -/* Scalable background plane */ -typedef struct { - u16 imageX; /* x-coordinate of upper-left position of texture (u10.5) */ - u16 imageW; /* width of texture (u10.2) */ - s16 frameX; /* upper-left position of transferred frame (s10.2) */ - u16 frameW; /* width of transferred frame (u10.2) */ - - u16 imageY; /* y-coordinate of upper-left position of texture (u10.5) */ - u16 imageH; /* height of texture (u10.2) */ - s16 frameY; /* upper-left position of transferred frame (s10.2) */ - u16 frameH; /* height of transferred frame (u10.2) */ - - u64 *imagePtr; /* texture source address on DRAM */ - u16 imageLoad; /* Which to use, LoadBlock or LoadTile? */ - u8 imageFmt; /* format of texel - G_IM_FMT_* */ - u8 imageSiz; /* size of texel - G_IM_SIZ_* */ - u16 imagePal; /* pallet number */ - u16 imageFlip; /* right & left image inversion (Inverted by G_BG_FLAG_FLIPS) */ - - u16 scaleW; /* scale value of X-direction (u5.10) */ - u16 scaleH; /* scale value of Y-direction (u5.10) */ - s32 imageYorig; /* start point of drawing on image (s20.5) */ - - u8 padding[4]; - -} uObjScaleBg_t; /* 40 bytes */ - -typedef union { - uObjBg_t b; - uObjScaleBg_t s; - long long int force_structure_alignment; -} uObjBg; - -/*---------------------------------------------------------------------------* - * 2D Objects - *---------------------------------------------------------------------------*/ -#define G_OBJ_FLAG_FLIPS 1<<0 /* inversion to S-direction */ -#define G_OBJ_FLAG_FLIPT 1<<4 /* nversion to T-direction */ - -typedef struct { - s16 objX; /* s10.2 OBJ x-coordinate of upper-left end */ - u16 scaleW; /* u5.10 Scaling of u5.10 width direction */ - u16 imageW; /* u10.5 width of u10.5 texture (length of S-direction) */ - u16 paddingX; /* Unused - Always 0 */ - s16 objY; /* s10.2 OBJ y-coordinate of s10.2 OBJ upper-left end */ - u16 scaleH; /* u5.10 Scaling of u5.10 height direction */ - u16 imageH; /* u10.5 height of u10.5 texture (length of T-direction) */ - u16 paddingY; /* Unused - Always 0 */ - u16 imageStride; /* folding width of texel (In units of 64bit word) */ - u16 imageAdrs; /* texture header position in TMEM (In units of 64bit word) */ - u8 imageFmt; /* format of texel - G_IM_FMT_* */ - u8 imageSiz; /* size of texel - G_IM_SIZ_* */ - u8 imagePal; /* pallet number (0-7) */ - u8 imageFlags; /* The display flag - G_OBJ_FLAG_FLIP* */ -} uObjSprite_t; /* 24 bytes */ - -typedef union { - uObjSprite_t s; - long long int force_structure_alignment; -} uObjSprite; - -/*---------------------------------------------------------------------------* - * 2D Matrix - *---------------------------------------------------------------------------*/ -typedef struct { - s32 A, B, C, D; /* s15.16 */ - s16 X, Y; /* s10.2 */ - u16 BaseScaleX; /* u5.10 */ - u16 BaseScaleY; /* u5.10 */ -} uObjMtx_t; /* 24 bytes */ - -typedef union { - uObjMtx_t m; - long long int force_structure_alignment; -} uObjMtx; - -typedef struct { - s16 X, Y; /* s10.2 */ - u16 BaseScaleX; /* u5.10 */ - u16 BaseScaleY; /* u5.10 */ -} uObjSubMtx_t; /* 8 bytes */ - -typedef union { - uObjSubMtx_t m; - long long int force_structure_alignment; -} uObjSubMtx; - -/*---------------------------------------------------------------------------* - * Loading into TMEM - *---------------------------------------------------------------------------*/ -#define G_OBJLT_TXTRBLOCK 0x00001033 -#define G_OBJLT_TXTRTILE 0x00fc1034 -#define G_OBJLT_TLUT 0x00000030 - -#define GS_TB_TSIZE(pix,siz) (GS_PIX2TMEM((pix),(siz))-1) -#define GS_TB_TLINE(pix,siz) (GS_CALC_DXT(GS_PIX2TMEM((pix),(siz)))) - -typedef struct { - u32 type; /* G_OBJLT_TXTRBLOCK divided into types */ - u64 *image; /* texture source address on DRAM */ - u16 tmem; /* loaded TMEM word address (8byteWORD) */ - u16 tsize; /* Texture size, Specified by macro GS_TB_TSIZE() */ - u16 tline; /* width of Texture 1-line, Specified by macro GS_TB_TLINE() */ - u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12) */ - u32 flag; /* STATE flag */ - u32 mask; /* STATE mask */ -} uObjTxtrBlock_t; /* 24 bytes */ - -#define GS_TT_TWIDTH(pix,siz) ((GS_PIX2TMEM((pix), (siz))<<2)-1) -#define GS_TT_THEIGHT(pix,siz) (((pix)<<2)-1) - -typedef struct { - u32 type; /* G_OBJLT_TXTRTILE divided into types */ - u64 *image; /* texture source address on DRAM */ - u16 tmem; /* loaded TMEM word address (8byteWORD)*/ - u16 twidth; /* width of Texture (Specified by macro GS_TT_TWIDTH()) */ - u16 theight; /* height of Texture (Specified by macro GS_TT_THEIGHT()) */ - u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12) */ - u32 flag; /* STATE flag */ - u32 mask; /* STATE mask */ -} uObjTxtrTile_t; /* 24 bytes */ - -#define GS_PAL_HEAD(head) ((head)+256) -#define GS_PAL_NUM(num) ((num)-1) - -typedef struct { - u32 type; /* G_OBJLT_TLUT divided into types */ - u64 *image; /* texture source address on DRAM */ - u16 phead; /* pallet number of load header (Between 256 and 511) */ - u16 pnum; /* loading pallet number -1 */ - u16 zero; /* Assign 0 all the time */ - u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12)*/ - u32 flag; /* STATE flag */ - u32 mask; /* STATE mask */ -} uObjTxtrTLUT_t; /* 24 bytes */ - -typedef union { - uObjTxtrBlock_t block; - uObjTxtrTile_t tile; - uObjTxtrTLUT_t tlut; - long long int force_structure_alignment; -} uObjTxtr; - -/*---------------------------------------------------------------------------* - * Loading into TMEM & 2D Objects - *---------------------------------------------------------------------------*/ -typedef struct { - uObjTxtr txtr; - uObjSprite sprite; -} uObjTxSprite; /* 48 bytes */ - -/*===========================================================================* - * GBI Commands for S2DEX microcode - *===========================================================================*/ -/* GBI Header */ -#ifdef F3DEX_GBI_2 -#define G_OBJ_RECTANGLE_R 0xda -#define G_OBJ_MOVEMEM 0xdc -#define G_RDPHALF_0 0xe4 -#define G_OBJ_RECTANGLE 0x01 -#define G_OBJ_SPRITE 0x02 -#define G_SELECT_DL 0x04 -#define G_OBJ_LOADTXTR 0x05 -#define G_OBJ_LDTX_SPRITE 0x06 -#define G_OBJ_LDTX_RECT 0x07 -#define G_OBJ_LDTX_RECT_R 0x08 -#define G_BG_1CYC 0x09 -#define G_BG_COPY 0x0a -#define G_OBJ_RENDERMODE 0x0b -#else -#define G_BG_1CYC 0x01 -#define G_BG_COPY 0x02 -#define G_OBJ_RECTANGLE 0x03 -#define G_OBJ_SPRITE 0x04 -#define G_OBJ_MOVEMEM 0x05 -#define G_SELECT_DL 0xb0 -#define G_OBJ_RENDERMODE 0xb1 -#define G_OBJ_RECTANGLE_R 0xb2 -#define G_OBJ_LOADTXTR 0xc1 -#define G_OBJ_LDTX_SPRITE 0xc2 -#define G_OBJ_LDTX_RECT 0xc3 -#define G_OBJ_LDTX_RECT_R 0xc4 -#define G_RDPHALF_0 0xe4 -#endif - -/*---------------------------------------------------------------------------* - * Background wrapped screen - *---------------------------------------------------------------------------*/ -#define gSPBgRectangle(pkt, m, mptr) gDma0p((pkt),(m),(mptr),0) -#define gsSPBgRectangle(m, mptr) gsDma0p( (m),(mptr),0) -#define gSPBgRectCopy(pkt, mptr) gSPBgRectangle((pkt), G_BG_COPY, (mptr)) -#define gsSPBgRectCopy(mptr) gsSPBgRectangle( G_BG_COPY, (mptr)) -#define gSPBgRect1Cyc(pkt, mptr) gSPBgRectangle((pkt), G_BG_1CYC, (mptr)) -#define gsSPBgRect1Cyc(mptr) gsSPBgRectangle( G_BG_1CYC, (mptr)) - -/*---------------------------------------------------------------------------* - * 2D Objects - *---------------------------------------------------------------------------*/ -#define gSPObjSprite(pkt, mptr) gDma0p((pkt),G_OBJ_SPRITE, (mptr),0) -#define gsSPObjSprite(mptr) gsDma0p( G_OBJ_SPRITE, (mptr),0) -#define gSPObjRectangle(pkt, mptr) gDma0p((pkt),G_OBJ_RECTANGLE, (mptr),0) -#define gsSPObjRectangle(mptr) gsDma0p( G_OBJ_RECTANGLE, (mptr),0) -#define gSPObjRectangleR(pkt, mptr) gDma0p((pkt),G_OBJ_RECTANGLE_R,(mptr),0) -#define gsSPObjRectangleR(mptr) gsDma0p( G_OBJ_RECTANGLE_R,(mptr),0) - -/*---------------------------------------------------------------------------* - * 2D Matrix - *---------------------------------------------------------------------------*/ -#define gSPObjMatrix(pkt, mptr) gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),0,23) -#define gsSPObjMatrix(mptr) gsDma1p( G_OBJ_MOVEMEM,(mptr),0,23) -#define gSPObjSubMatrix(pkt, mptr) gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),2, 7) -#define gsSPObjSubMatrix(mptr) gsDma1p( G_OBJ_MOVEMEM,(mptr),2, 7) - -/*---------------------------------------------------------------------------* - * Loading into TMEM - *---------------------------------------------------------------------------*/ -#define gSPObjLoadTxtr(pkt, tptr) gDma0p((pkt),G_OBJ_LOADTXTR, (tptr),23) -#define gsSPObjLoadTxtr(tptr) gsDma0p( G_OBJ_LOADTXTR, (tptr),23) -#define gSPObjLoadTxSprite(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_SPRITE,(tptr),47) -#define gsSPObjLoadTxSprite(tptr) gsDma0p( G_OBJ_LDTX_SPRITE,(tptr),47) -#define gSPObjLoadTxRect(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_RECT, (tptr),47) -#define gsSPObjLoadTxRect(tptr) gsDma0p( G_OBJ_LDTX_RECT, (tptr),47) -#define gSPObjLoadTxRectR(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_RECT_R,(tptr),47) -#define gsSPObjLoadTxRectR(tptr) gsDma0p( G_OBJ_LDTX_RECT_R,(tptr),47) - -/*---------------------------------------------------------------------------* - * Select Display List - *---------------------------------------------------------------------------*/ -#define gSPSelectDL(pkt, mptr, sid, flag, mask) \ -{ gDma1p((pkt), G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \ - gDma1p((pkt), G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_PUSH); } -#define gsSPSelectDL(mptr, sid, flag, mask) \ -{ gsDma1p(G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \ - gsDma1p(G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_PUSH); } -#define gSPSelectBranchDL(pkt, mptr, sid, flag, mask) \ -{ gDma1p((pkt), G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \ - gDma1p((pkt), G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_NOPUSH); } -#define gsSPSelectBranchDL(mptr, sid, flag, mask) \ -{ gsDma1p(G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \ - gsDma1p(G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_NOPUSH); } - -/*---------------------------------------------------------------------------* - * Set general status - *---------------------------------------------------------------------------*/ -#define G_MW_GENSTAT 0x08 /* Note that it is the same value of G_MW_FOG */ - -#define gSPSetStatus(pkt, sid, val) \ - gMoveWd((pkt), G_MW_GENSTAT, (sid), (val)) -#define gsSPSetStatus(sid, val) \ - gsMoveWd( G_MW_GENSTAT, (sid), (val)) - -/*---------------------------------------------------------------------------* - * Set Object Render Mode - *---------------------------------------------------------------------------*/ -#define G_OBJRM_NOTXCLAMP 0x01 -#define G_OBJRM_XLU 0x02 /* Ignored */ -#define G_OBJRM_ANTIALIAS 0x04 /* Ignored */ -#define G_OBJRM_BILERP 0x08 -#define G_OBJRM_SHRINKSIZE_1 0x10 -#define G_OBJRM_SHRINKSIZE_2 0x20 -#define G_OBJRM_WIDEN 0x40 - -#define gSPObjRenderMode(pkt, mode) gImmp1((pkt),G_OBJ_RENDERMODE,(mode)) -#define gsSPObjRenderMode(mode) gsImmp1( G_OBJ_RENDERMODE,(mode)) - -/*===========================================================================* - * Render Mode Macro - *===========================================================================*/ -#define RM_RA_SPRITE(clk) \ - AA_EN | CVG_DST_CLAMP | \ - CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \ - GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) - -#define G_RM_SPRITE G_RM_OPA_SURF -#define G_RM_SPRITE2 G_RM_OPA_SURF2 -#define G_RM_RA_SPRITE RM_RA_SPRITE(1) -#define G_RM_RA_SPRITE2 RM_RA_SPRITE(2) -#define G_RM_AA_SPRITE G_RM_AA_TEX_TERR -#define G_RM_AA_SPRITE2 G_RM_AA_TEX_TERR2 -#define G_RM_XLU_SPRITE G_RM_XLU_SURF -#define G_RM_XLU_SPRITE2 G_RM_XLU_SURF2 -#define G_RM_AA_XLU_SPRITE G_RM_AA_XLU_SURF -#define G_RM_AA_XLU_SPRITE2 G_RM_AA_XLU_SURF2 - -/*===========================================================================* - * External functions - *===========================================================================*/ -extern u64 gspS2DEX_fifoTextStart[], gspS2DEX_fifoTextEnd[]; -extern u64 gspS2DEX_fifoDataStart[], gspS2DEX_fifoDataEnd[]; -extern u64 gspS2DEX_fifo_dTextStart[], gspS2DEX_fifo_dTextEnd[]; -extern u64 gspS2DEX_fifo_dDataStart[], gspS2DEX_fifo_dDataEnd[]; -extern u64 gspS2DEX2_fifoTextStart[], gspS2DEX2_fifoTextEnd[]; -extern u64 gspS2DEX2_fifoDataStart[], gspS2DEX2_fifoDataEnd[]; -extern u64 gspS2DEX2_xbusTextStart[], gspS2DEX2_xbusTextEnd[]; -extern u64 gspS2DEX2_xbusDataStart[], gspS2DEX2_xbusDataEnd[]; -extern void guS2DInitBg(uObjBg *); - -#ifdef F3DEX_GBI_2 -# define guS2DEmuBgRect1Cyc guS2D2EmuBgRect1Cyc /*Wrapper*/ -# define guS2DEmuSetScissor guS2D2EmuSetScissor /*Wrapper*/ - extern void guS2D2EmuSetScissor(u32, u32, u32, u32, u8); - extern void guS2D2EmuBgRect1Cyc(Gfx **, uObjBg *); -#else - extern void guS2DEmuSetScissor(u32, u32, u32, u32, u8); - extern void guS2DEmuBgRect1Cyc(Gfx **, uObjBg *); -#endif - -#ifdef _LANGUAGE_C_PLUS_PLUS -} -#endif -#endif /* _GS2DEX_H_ */ - -/*======== End of gs2dex.h ========*/ diff --git a/include/PR/gu.h b/include/PR/gu.h deleted file mode 100644 index 9b34e19f0..000000000 --- a/include/PR/gu.h +++ /dev/null @@ -1,55 +0,0 @@ -#ifndef _ULTRA64_GU_H_ -#define _ULTRA64_GU_H_ - -#include <PR/mbi.h> -#include <PR/ultratypes.h> -#include "common_structs.h" - -#define GU_PI 3.1415926 -/* Functions */ - -void guPerspectiveF(float mf[4][4], u16 *perspNorm, float fovy, float aspect, - float near, float far, float scale); -void guPerspective(Mtx *m, u16 *perspNorm, float fovy, float aspect, float near, - float far, float scale); -void guFrustum(Mtx *m, float left, float right, float bottom, float top, - float near, float far, float scale); -void guOrtho(Mtx *m, float left, float right, float bottom, float top, - float near, float far, float scale); -void guTranslate(Mtx *m, float x, float y, float z); -void guRotate(Mtx *m, float a, float x, float y, float z); -void guScale(Mtx *m, float x, float y, float z); -void guMtxF2L(float mf[4][4], Mtx *m); -void guMtxIdent(Mtx *m); -void guMtxIdentF(float mf[4][4]); -void guMtxL2F(float mf[4][4], Mtx *m); -void guNormalize(float *, float *, float *); - - -void guLookAt(Mtx *, - f32, - f32, - f32, - f32, - f32, - f32, - f32, - f32, - f32); - -void guLookAtF(f32[4][4], - f32, - f32, - f32, - f32, - f32, - f32, - f32, - f32, - f32); - -/* Used only in Fast3DEX2 */ -void guLookAtReflect (Mtx *m, LookAt *l, float xEye, float yEye, float zEye, - float xAt, float yAt, float zAt, - float xUp, float yUp, float zUp); -#endif diff --git a/include/PR/libaudio.h b/include/PR/libaudio.h index c374a9ff3..209a43227 100644 --- a/include/PR/libaudio.h +++ b/include/PR/libaudio.h @@ -1,7 +1,7 @@ #ifndef _ULTRA64_LIBAUDIO_H_ #define _ULTRA64_LIBAUDIO_H_ -#include "abi.h" +#include <libultra/abi.h> typedef struct { diff --git a/include/PR/libultra.h b/include/PR/libultra.h deleted file mode 100644 index eaccc0113..000000000 --- a/include/PR/libultra.h +++ /dev/null @@ -1,18 +0,0 @@ -#ifndef _LIBULTRA_H -#define _LIBULTRA_H - -#define TV_TYPE_NTSC 1 -#define TV_TYPE_PAL 0 -#define TV_TYPE_MPAL 2 - -#define RESET_TYPE_COLD_RESET 0 -#define RESET_TYPE_NMI 1 -#define RESET_TYPE_BOOT_DISK 2 - -extern u32 osTvType; -extern u32 osRomBase; -extern u32 osResetType; -extern u32 osMemSize; -extern s32 osAppNmiBuffer[16]; - -#endif /* _LIBULTRA_H */ diff --git a/include/PR/mbi.h b/include/PR/mbi.h deleted file mode 100644 index 6d54a00e2..000000000 --- a/include/PR/mbi.h +++ /dev/null @@ -1,101 +0,0 @@ -#ifndef _MBI_H_ -#define _MBI_H_ - -/************************************************************************** - * * - * Copyright (C) 1994, Silicon Graphics, Inc. * - * * - * These coded instructions, statements, and computer programs contain * - * unpublished proprietary information of Silicon Graphics, Inc., and * - * are protected by Federal copyright law. They may not be disclosed * - * to third parties or copied or duplicated in any form, in whole or * - * in part, without the prior written consent of Silicon Graphics, Inc. * - * * - **************************************************************************/ - -/************************************************************************** - * - * $Revision: 1.136 $ - * $Date: 1999/01/05 13:04:00 $ - * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/mbi.h,v $ - * - **************************************************************************/ - -/* - * Header file for the Media Binary Interface - * - * NOTE: This file is included by the RSP microcode, so any C-specific - * constructs must be bracketed by #ifdef _LANGUAGE_C - * - */ - - -/* - * the SHIFT macros are used to build display list commands, inserting - * bit-fields into a 32-bit word. They take a value, a shift amount, - * and a width. - * - * For the left shift, the lower bits of the value are masked, - * then shifted left. - * - * For the right shift, the value is shifted right, then the lower bits - * are masked. - * - * (NOTE: _SHIFTL(v, 0, 32) won't work, just use an assignment) - * - */ -#define _SHIFTL(v, s, w) \ - ((unsigned int) (((unsigned int)(v) & ((0x01 << (w)) - 1)) << (s))) -#define _SHIFTR(v, s, w) \ - ((unsigned int)(((unsigned int)(v) >> (s)) & ((0x01 << (w)) - 1))) - -#define _SHIFT _SHIFTL /* old, for compatibility only */ - -#define G_ON (1) -#define G_OFF (0) - -/************************************************************************** - * - * Graphics Binary Interface - * - **************************************************************************/ - -#include <PR/gbi.h> - -/************************************************************************** - * - * Audio Binary Interface - * - **************************************************************************/ - -#include <PR/abi.h> - -/************************************************************************** - * - * Task list - * - **************************************************************************/ - -#define M_GFXTASK 1 -#define M_AUDTASK 2 -#define M_VIDTASK 3 -#define M_HVQTASK 6 -#define M_HVQMTASK 7 - -/************************************************************************** - * - * Segment macros and definitions - * - **************************************************************************/ - -#define NUM_SEGMENTS (16) -#define SEGMENT_OFFSET(a) ((unsigned int)(a) & 0x00ffffff) -#define SEGMENT_NUMBER(a) (((unsigned int)(a) << 4) >> 28) -#define SEGMENT_NUMBER2(a) ((unsigned int)(a) >> 24) -#define SEGMENT_ADDR(num, off) (((num) << 24) + (off)) - -#ifndef NULL -#define NULL 0 -#endif - -#endif /* !_MBI_H_ */ diff --git a/include/PR/os.h b/include/PR/os.h deleted file mode 100644 index e710ccaa8..000000000 --- a/include/PR/os.h +++ /dev/null @@ -1,800 +0,0 @@ - -/*==================================================================== - * os.h - * - * Copyright 1995, Silicon Graphics, Inc. - * All Rights Reserved. - * - * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, - * Inc.; the contents of this file may not be disclosed to third - * parties, copied or duplicated in any form, in whole or in part, - * without the prior written permission of Silicon Graphics, Inc. - * - * RESTRICTED RIGHTS LEGEND: - * Use, duplication or disclosure by the Government is subject to - * restrictions as set forth in subdivision (c)(1)(ii) of the Rights - * in Technical Data and Computer Software clause at DFARS - * 252.227-7013, and/or in similar or successor clauses in the FAR, - * DOD or NASA FAR Supplement. Unpublished - rights reserved under the - * Copyright Laws of the United States. - *====================================================================*/ - -/************************************************************************** - * - * $Revision: 1.149 $ - * $Date: 1997/12/15 04:30:52 $ - * $Source: /disk6/Master/cvsmdev2/PR/include/os.h,v $ - * - **************************************************************************/ - - -#ifndef _OS_H_ -#define _OS_H_ - -#ifdef _LANGUAGE_C_PLUS_PLUS -extern "C" { -#endif - -#include <PR/ultratypes.h> -#include "PR/os_message.h" - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Type definitions - * - */ - -/* - * Structure for device manager block - */ -typedef struct { - s32 active; /* Status flag */ - OSThread *thread; /* Calling thread */ - OSMesgQueue *cmdQueue; /* Command queue */ - OSMesgQueue *evtQueue; /* Event queue */ - OSMesgQueue *acsQueue; /* Access queue */ - /* Raw DMA routine */ - s32 (*dma)(s32, u32, void *, u32); - s32 (*edma)(OSPiHandle *, s32, u32, void *, u32); -} OSDevMgr; - -/* - * Structure for file system - */ - - - -typedef struct { - int status; - OSMesgQueue *queue; - int channel; - u8 id[32]; - u8 label[32]; - int version; - int dir_size; - int inode_table; /* block location */ - int minode_table; /* mirrioring inode_table */ - int dir_table; /* block location */ - int inode_start_page; /* page # */ - u8 banks; - u8 activebank; -} OSPfs; - - -typedef struct { - u32 file_size; /* bytes */ - u32 game_code; - u16 company_code; - char ext_name[4]; - char game_name[16]; -} OSPfsState; - -/* - * Structure for Profiler - */ -typedef struct { - u16 *histo_base; /* histogram base */ - u32 histo_size; /* histogram size */ - u32 *text_start; /* start of text segment */ - u32 *text_end; /* end of text segment */ -} OSProf; - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -/************************************************************************** - * - * Global definitions - * - */ - -/* Thread states */ - -#define OS_STATE_STOPPED 1 -#define OS_STATE_RUNNABLE 2 -#define OS_STATE_RUNNING 4 -#define OS_STATE_WAITING 8 - -/* Events */ -#ifdef _FINALROM -#define OS_NUM_EVENTS 15 -#else -#define OS_NUM_EVENTS 23 -#endif - -#define OS_EVENT_SW1 0 /* CPU SW1 interrupt */ -#define OS_EVENT_SW2 1 /* CPU SW2 interrupt */ -#define OS_EVENT_CART 2 /* Cartridge interrupt: used by rmon */ -#define OS_EVENT_COUNTER 3 /* Counter int: used by VI/Timer Mgr */ -#define OS_EVENT_SP 4 /* SP task done interrupt */ -#define OS_EVENT_SI 5 /* SI (controller) interrupt */ -#define OS_EVENT_AI 6 /* AI interrupt */ -#define OS_EVENT_VI 7 /* VI interrupt: used by VI/Timer Mgr */ -#define OS_EVENT_PI 8 /* PI interrupt: used by PI Manager */ -#define OS_EVENT_DP 9 /* DP full sync interrupt */ -#define OS_EVENT_CPU_BREAK 10 /* CPU breakpoint: used by rmon */ -#define OS_EVENT_SP_BREAK 11 /* SP breakpoint: used by rmon */ -#define OS_EVENT_FAULT 12 /* CPU fault event: used by rmon */ -#define OS_EVENT_THREADSTATUS 13 /* CPU thread status: used by rmon */ -#define OS_EVENT_PRENMI 14 /* Pre NMI interrupt */ -#ifndef _FINALROM -#define OS_EVENT_RDB_READ_DONE 15 /* RDB read ok event: used by rmon */ -#define OS_EVENT_RDB_LOG_DONE 16 /* read of log data complete */ -#define OS_EVENT_RDB_DATA_DONE 17 /* read of hostio data complete */ -#define OS_EVENT_RDB_REQ_RAMROM 18 /* host needs ramrom access */ -#define OS_EVENT_RDB_FREE_RAMROM 19 /* host is done with ramrom access */ -#define OS_EVENT_RDB_DBG_DONE 20 -#define OS_EVENT_RDB_FLUSH_PROF 21 -#define OS_EVENT_RDB_ACK_PROF 22 -#endif - -/* Flags for debugging purpose */ - -#define OS_FLAG_CPU_BREAK 1 /* Break exception has occurred */ -#define OS_FLAG_FAULT 2 /* CPU fault has occurred */ - -/* Interrupt masks */ - -#define OS_IM_NONE 0x00000001 -#define OS_IM_SW1 0x00000501 -#define OS_IM_SW2 0x00000601 -#define OS_IM_CART 0x00000c01 -#define OS_IM_PRENMI 0x00001401 -#define OS_IM_RDBWRITE 0x00002401 -#define OS_IM_RDBREAD 0x00004401 -#define OS_IM_COUNTER 0x00008401 -#define OS_IM_CPU 0x0000ff01 -#define OS_IM_SP 0x00010401 -#define OS_IM_SI 0x00020401 -#define OS_IM_AI 0x00040401 -#define OS_IM_VI 0x00080401 -#define OS_IM_PI 0x00100401 -#define OS_IM_DP 0x00200401 -#define OS_IM_ALL 0x003fff01 -#define RCP_IMASK 0x003f0000 -#define RCP_IMASKSHIFT 16 - -/* Recommended thread priorities for the system threads */ - -#define OS_PRIORITY_MAX 255 -#define OS_PRIORITY_VIMGR 254 -#define OS_PRIORITY_RMON 250 -#define OS_PRIORITY_RMONSPIN 200 -#define OS_PRIORITY_PIMGR 150 -#define OS_PRIORITY_SIMGR 140 -#define OS_PRIORITY_APPMAX 127 -#define OS_PRIORITY_IDLE 0 /* Must be 0 */ - - -/* Flags to turn blocking on/off when sending/receiving message */ - -#define OS_MESG_NOBLOCK 0 -#define OS_MESG_BLOCK 1 - -/* Flags to indicate direction of data transfer */ - -#define OS_READ 0 /* device -> RDRAM */ -#define OS_WRITE 1 /* device <- RDRAM */ -#define OS_OTHERS 2 /* for Leo disk only */ - -/* - * I/O message types - */ -#define OS_MESG_TYPE_BASE (10) -#define OS_MESG_TYPE_LOOPBACK (OS_MESG_TYPE_BASE+0) -#define OS_MESG_TYPE_DMAREAD (OS_MESG_TYPE_BASE+1) -#define OS_MESG_TYPE_DMAWRITE (OS_MESG_TYPE_BASE+2) -#define OS_MESG_TYPE_VRETRACE (OS_MESG_TYPE_BASE+3) -#define OS_MESG_TYPE_COUNTER (OS_MESG_TYPE_BASE+4) -#define OS_MESG_TYPE_EDMAREAD (OS_MESG_TYPE_BASE+5) -#define OS_MESG_TYPE_EDMAWRITE (OS_MESG_TYPE_BASE+6) - -/* - * I/O message priority - */ -#define OS_MESG_PRI_NORMAL 0 -#define OS_MESG_PRI_HIGH 1 - -/* - * Page size argument for TLB routines - */ -#define OS_PM_4K 0x0000000 -#define OS_PM_16K 0x0006000 -#define OS_PM_64K 0x001e000 -#define OS_PM_256K 0x007e000 -#define OS_PM_1M 0x01fe000 -#define OS_PM_4M 0x07fe000 -#define OS_PM_16M 0x1ffe000 - -/* - * Stack size for I/O device managers: PIM (PI Manager), VIM (VI Manager), - * SIM (SI Manager) - * - */ -#define OS_PIM_STACKSIZE 4096 -#define OS_VIM_STACKSIZE 4096 -#define OS_SIM_STACKSIZE 4096 - -#define OS_MIN_STACKSIZE 72 - -/* - * Values for osTvType - */ -#define OS_TV_PAL 0 -#define OS_TV_NTSC 1 -#define OS_TV_MPAL 2 - -/* - * Video Interface (VI) mode type - */ -#define OS_VI_NTSC_LPN1 0 /* NTSC */ -#define OS_VI_NTSC_LPF1 1 -#define OS_VI_NTSC_LAN1 2 -#define OS_VI_NTSC_LAF1 3 -#define OS_VI_NTSC_LPN2 4 -#define OS_VI_NTSC_LPF2 5 -#define OS_VI_NTSC_LAN2 6 -#define OS_VI_NTSC_LAF2 7 -#define OS_VI_NTSC_HPN1 8 -#define OS_VI_NTSC_HPF1 9 -#define OS_VI_NTSC_HAN1 10 -#define OS_VI_NTSC_HAF1 11 -#define OS_VI_NTSC_HPN2 12 -#define OS_VI_NTSC_HPF2 13 - -#define OS_VI_PAL_LPN1 14 /* PAL */ -#define OS_VI_PAL_LPF1 15 -#define OS_VI_PAL_LAN1 16 -#define OS_VI_PAL_LAF1 17 -#define OS_VI_PAL_LPN2 18 -#define OS_VI_PAL_LPF2 19 -#define OS_VI_PAL_LAN2 20 -#define OS_VI_PAL_LAF2 21 -#define OS_VI_PAL_HPN1 22 -#define OS_VI_PAL_HPF1 23 -#define OS_VI_PAL_HAN1 24 -#define OS_VI_PAL_HAF1 25 -#define OS_VI_PAL_HPN2 26 -#define OS_VI_PAL_HPF2 27 - -#define OS_VI_MPAL_LPN1 28 /* MPAL - mainly Brazil */ -#define OS_VI_MPAL_LPF1 29 -#define OS_VI_MPAL_LAN1 30 -#define OS_VI_MPAL_LAF1 31 -#define OS_VI_MPAL_LPN2 32 -#define OS_VI_MPAL_LPF2 33 -#define OS_VI_MPAL_LAN2 34 -#define OS_VI_MPAL_LAF2 35 -#define OS_VI_MPAL_HPN1 36 -#define OS_VI_MPAL_HPF1 37 -#define OS_VI_MPAL_HAN1 38 -#define OS_VI_MPAL_HAF1 39 -#define OS_VI_MPAL_HPN2 40 -#define OS_VI_MPAL_HPF2 41 - -/* - * Video Interface (VI) special features - */ -#define OS_VI_GAMMA_ON 0x0001 -#define OS_VI_GAMMA_OFF 0x0002 -#define OS_VI_GAMMA_DITHER_ON 0x0004 -#define OS_VI_GAMMA_DITHER_OFF 0x0008 -#define OS_VI_DIVOT_ON 0x0010 -#define OS_VI_DIVOT_OFF 0x0020 -#define OS_VI_DITHER_FILTER_ON 0x0040 -#define OS_VI_DITHER_FILTER_OFF 0x0080 - -/* - * Video Interface (VI) mode attribute bit - */ -#define OS_VI_BIT_NONINTERLACE 0x0001 /* lo-res */ -#define OS_VI_BIT_INTERLACE 0x0002 /* lo-res */ -#define OS_VI_BIT_NORMALINTERLACE 0x0004 /* hi-res */ -#define OS_VI_BIT_DEFLICKINTERLACE 0x0008 /* hi-res */ -#define OS_VI_BIT_ANTIALIAS 0x0010 -#define OS_VI_BIT_POINTSAMPLE 0x0020 -#define OS_VI_BIT_16PIXEL 0x0040 -#define OS_VI_BIT_32PIXEL 0x0080 -#define OS_VI_BIT_LORES 0x0100 -#define OS_VI_BIT_HIRES 0x0200 -#define OS_VI_BIT_NTSC 0x0400 -#define OS_VI_BIT_PAL 0x0800 - -/* - * Leo Disk - */ - -/* transfer mode */ - -#define LEO_BLOCK_MODE 1 -#define LEO_TRACK_MODE 2 -#define LEO_SECTOR_MODE 3 - -/* - * Controllers number - */ - -#ifndef _HW_VERSION_1 -#define MAXCONTROLLERS 4 -#else -#define MAXCONTROLLERS 6 -#endif - -/* controller errors */ -#define CONT_NO_RESPONSE_ERROR 0x8 -#define CONT_OVERRUN_ERROR 0x4 -#ifdef _HW_VERSION_1 -#define CONT_FRAME_ERROR 0x2 -#define CONT_COLLISION_ERROR 0x1 -#endif - -/* Controller type */ - -#define CONT_ABSOLUTE 0x0001 -#define CONT_RELATIVE 0x0002 -#define CONT_JOYPORT 0x0004 -#define CONT_EEPROM 0x8000 -#define CONT_EEP16K 0x4000 -#define CONT_TYPE_MASK 0x1f07 -#define CONT_TYPE_NORMAL 0x0005 -#define CONT_TYPE_MOUSE 0x0002 - -/* Controller status */ - -#define CONT_CARD_ON 0x01 -#define CONT_CARD_PULL 0x02 -#define CONT_ADDR_CRC_ER 0x04 -#define CONT_EEPROM_BUSY 0x80 - -/* EEPROM TYPE */ - -#define EEPROM_TYPE_4K 0x01 -#define EEPROM_TYPE_16K 0x02 - -/* Buttons */ - -#define CONT_A 0x8000 -#define CONT_B 0x4000 -#define CONT_G 0x2000 -#define CONT_START 0x1000 -#define CONT_UP 0x0800 -#define CONT_DOWN 0x0400 -#define CONT_LEFT 0x0200 -#define CONT_RIGHT 0x0100 -#define CONT_L 0x0020 -#define CONT_R 0x0010 -#define CONT_E 0x0008 -#define CONT_D 0x0004 -#define CONT_C 0x0002 -#define CONT_F 0x0001 - -/* Nintendo's official button names */ - -#define A_BUTTON CONT_A -#define B_BUTTON CONT_B -#define L_TRIG CONT_L -#define R_TRIG CONT_R -#define Z_TRIG CONT_G -#define START_BUTTON CONT_START -#define U_JPAD CONT_UP -#define L_JPAD CONT_LEFT -#define R_JPAD CONT_RIGHT -#define D_JPAD CONT_DOWN -#define U_CBUTTONS CONT_E -#define L_CBUTTONS CONT_C -#define R_CBUTTONS CONT_F -#define D_CBUTTONS CONT_D - -/* File System size */ -#define OS_PFS_VERSION 0x0200 -#define OS_PFS_VERSION_HI (OS_PFS_VERSION >> 8) -#define OS_PFS_VERSION_LO (OS_PFS_VERSION & 255) - -#define PFS_FILE_NAME_LEN 16 -#define PFS_FILE_EXT_LEN 4 -#define BLOCKSIZE 32 /* bytes */ -#define PFS_ONE_PAGE 8 /* blocks */ -#define PFS_MAX_BANKS 62 - -/* File System flag */ - -#define PFS_READ 0 -#define PFS_WRITE 1 -#define PFS_CREATE 2 - -/* File System status */ -#define PFS_INITIALIZED 0x1 -#define PFS_CORRUPTED 0x2 /* File system was corrupted */ - -/* File System error number */ - -#define PFS_ERR_NOPACK 1 /* no memory card is plugged or */ -#define PFS_ERR_NEW_PACK 2 /* ram pack has been changed to a */ - /* different one */ -#define PFS_ERR_INCONSISTENT 3 /* need to run Pfschecker */ -#define PFS_ERR_CONTRFAIL CONT_OVERRUN_ERROR -#define PFS_ERR_INVALID 5 /* invalid parameter or file not exist*/ -#define PFS_ERR_BAD_DATA 6 /* the data read from pack are bad*/ -#define PFS_DATA_FULL 7 /* no free pages on ram pack */ -#define PFS_DIR_FULL 8 /* no free directories on ram pack*/ -#define PFS_ERR_EXIST 9 /* file exists */ -#define PFS_ERR_ID_FATAL 10 /* dead ram pack */ -#define PFS_ERR_DEVICE 11 /* wrong device type*/ - -/* definition for EEPROM */ - -#define EEPROM_MAXBLOCKS 64 -#define EEP16K_MAXBLOCKS 256 -#define EEPROM_BLOCK_SIZE 8 - -/* - * PI/EPI - */ -#define PI_DOMAIN1 0 -#define PI_DOMAIN2 1 - -/* - * Profiler constants - */ -#define PROF_MIN_INTERVAL 50 /* microseconds */ - -/* - * Boot addresses - */ -#define BOOT_ADDRESS_ULTRA 0x80000400 -#define BOOT_ADDRESS_COSIM 0x80002000 -#define BOOT_ADDRESS_EMU 0x20010000 -#define BOOT_ADDRESS_INDY 0x88100000 - -/* - * Size of buffer the retains contents after NMI - */ -#define OS_APP_NMI_BUFSIZE 64 - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Macro definitions - * - */ - -/* PARTNER-N64 */ -#ifdef PTN64 -#define osReadHost osReadHost_pt -#define osWriteHost osWriteHost_pt -#endif - -/* Get count of valid messages in queue */ -#define MQ_GET_COUNT(mq) ((mq)->validCount) - -/* Figure out if message queue is empty or full */ -#define MQ_IS_EMPTY(mq) (MQ_GET_COUNT(mq) == 0) -#define MQ_IS_FULL(mq) (MQ_GET_COUNT(mq) >= (mq)->msgCount) - -/* - * CPU counter increments at 3/4 of bus clock rate: - * - * Bus Clock Proc Clock Counter (1/2 Proc Clock) - * --------- ---------- ------------------------ - * 62.5 Mhz 93.75 Mhz 46.875 Mhz - */ -extern u64 osClockRate; - -#define OS_CLOCK_RATE 62500000LL -#define OS_CPU_COUNTER (OS_CLOCK_RATE*3/4) -#define OS_NSEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625000LL))/(1000000000LL/15625000LL)) -#define OS_USEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625LL))/(1000000LL/15625LL)) -#define OS_CYCLES_TO_NSEC(c) (((u64)(c)*(1000000000LL/15625000LL))/(OS_CPU_COUNTER/15625000LL)) -#define OS_CYCLES_TO_USEC(c) (((u64)(c)*(1000000LL/15625LL))/(OS_CPU_COUNTER/15625LL)) - -/************************************************************************** - * - * Extern variables - * - */ -extern OSViMode osViModeTable[]; /* Global VI mode table */ - -extern OSViMode osViModeNtscLpn1; /* Individual VI NTSC modes */ -extern OSViMode osViModeNtscLpf1; -extern OSViMode osViModeNtscLan1; -extern OSViMode osViModeNtscLaf1; -extern OSViMode osViModeNtscLpn2; -extern OSViMode osViModeNtscLpf2; -extern OSViMode osViModeNtscLan2; -extern OSViMode osViModeNtscLaf2; -extern OSViMode osViModeNtscHpn1; -extern OSViMode osViModeNtscHpf1; -extern OSViMode osViModeNtscHan1; -extern OSViMode osViModeNtscHaf1; -extern OSViMode osViModeNtscHpn2; -extern OSViMode osViModeNtscHpf2; - -extern OSViMode osViModePalLpn1; /* Individual VI PAL modes */ -extern OSViMode osViModePalLpf1; -extern OSViMode osViModePalLan1; -extern OSViMode osViModePalLaf1; -extern OSViMode osViModePalLpn2; -extern OSViMode osViModePalLpf2; -extern OSViMode osViModePalLan2; -extern OSViMode osViModePalLaf2; -extern OSViMode osViModePalHpn1; -extern OSViMode osViModePalHpf1; -extern OSViMode osViModePalHan1; -extern OSViMode osViModePalHaf1; -extern OSViMode osViModePalHpn2; -extern OSViMode osViModePalHpf2; - -extern OSViMode osViModeMpalLpn1; /* Individual VI MPAL modes */ -extern OSViMode osViModeMpalLpf1; -extern OSViMode osViModeMpalLan1; -extern OSViMode osViModeMpalLaf1; -extern OSViMode osViModeMpalLpn2; -extern OSViMode osViModeMpalLpf2; -extern OSViMode osViModeMpalLan2; -extern OSViMode osViModeMpalLaf2; -extern OSViMode osViModeMpalHpn1; -extern OSViMode osViModeMpalHpf1; -extern OSViMode osViModeMpalHan1; -extern OSViMode osViModeMpalHaf1; -extern OSViMode osViModeMpalHpn2; -extern OSViMode osViModeMpalHpf2; - -extern s32 osRomType; /* Bulk or cartridge ROM. 0=cartridge 1=bulk */ -extern u32 osRomBase; /* Rom base address of the game image */ -extern u32 osTvType; /* 0 = PAL, 1 = NTSC, 2 = MPAL */ -extern u32 osResetType; /* 0 = cold reset, 1 = NMI */ -extern s32 osCicId; -extern s32 osVersion; -extern u32 osMemSize; /* Memory Size */ -extern s32 osAppNMIBuffer[]; - -extern OSIntMask __OSGlobalIntMask; /* global interrupt mask */ -extern OSPiHandle *__osPiTable; /* The head of OSPiHandle link list */ -extern OSPiHandle *__osDiskHandle; /* For exceptasm to get disk info*/ - - - -/************************************************************************** - * - * Function prototypes - * - */ - -/* Thread operations */ - -extern void osCreateThread(OSThread *, OSId, void (*)(void *), - void *, void *, OSPri); -extern void osDestroyThread(OSThread *); -extern void osYieldThread(void); -extern void osStartThread(OSThread *); -extern void osStopThread(OSThread *); -extern OSId osGetThreadId(OSThread *); -extern void osSetThreadPri(OSThread *, OSPri); -extern OSPri osGetThreadPri(OSThread *); - -/* Message operations */ - -extern void osCreateMesgQueue(OSMesgQueue *, OSMesg *, s32); -extern s32 osSendMesg(OSMesgQueue *, OSMesg, s32); -extern s32 osJamMesg(OSMesgQueue *, OSMesg, s32); -extern s32 osRecvMesg(OSMesgQueue *, OSMesg *, s32); - -/* Event operations */ - -extern void osSetEventMesg(OSEvent, OSMesgQueue *, OSMesg); - -/* Interrupt operations */ - -extern OSIntMask osGetIntMask(void); -extern OSIntMask osSetIntMask(OSIntMask); - -/* RDB port operations */ - -extern void osInitRdb(u8 *sendBuf, u32 sendSize); - -/* Cache operations and macros */ - -extern void osInvalDCache(void *, size_t); -extern void osInvalICache(void *, size_t); -extern void osWritebackDCache(void *, size_t); -extern void osWritebackDCacheAll(void); - -#define OS_DCACHE_ROUNDUP_ADDR(x) (void *)(((((u32)(x)+0xf)/0x10)*0x10)) -#define OS_DCACHE_ROUNDUP_SIZE(x) (u32)(((((u32)(x)+0xf)/0x10)*0x10)) - -/* TLB management routines */ - -extern void osMapTLB(s32, OSPageMask, void *, u32, u32, s32); -extern void osMapTLBRdb(void); -extern void osUnmapTLB(s32); -extern void osUnmapTLBAll(void); -extern void osSetTLBASID(s32); - -/* Address translation routines and macros */ - -extern u32 osVirtualToPhysical(void *); -extern void * osPhysicalToVirtual(u32); - -#define OS_K0_TO_PHYSICAL(x) (u32)(((char *)(x)-0x80000000)) -#define OS_K1_TO_PHYSICAL(x) (u32)(((char *)(x)-0xa0000000)) - -#define OS_PHYSICAL_TO_K0(x) (void *)(((u32)(x)+0x80000000)) -#define OS_PHYSICAL_TO_K1(x) (void *)(((u32)(x)+0xa0000000)) - -/* I/O operations */ - -/* Audio interface (Ai) */ -extern u32 osAiGetStatus(void); -extern u32 osAiGetLength(void); -extern s32 osAiSetFrequency(u32); -extern s32 osAiSetNextBuffer(void *, u32); - -/* Display processor interface (Dp) */ -extern u32 osDpGetStatus(void); -extern void osDpSetStatus(u32); -extern void osDpGetCounters(u32 *); -extern s32 osDpSetNextBuffer(void *, u64); - -/* Peripheral interface (Pi) */ -extern u32 osPiGetStatus(void); -extern s32 osPiGetDeviceType(void); -extern s32 osPiRawWriteIo(u32, u32); -extern s32 osPiRawReadIo(u32, u32 *); -extern s32 osPiRawStartDma(s32, u32, void *, u32); -extern s32 osPiWriteIo(u32, u32); -extern s32 osPiReadIo(u32, u32 *); -extern s32 osPiStartDma(OSIoMesg *, s32, s32, u32, void *, u32, - OSMesgQueue *); -extern void osCreatePiManager(OSPri, OSMesgQueue *, OSMesg *, s32); - -/* Video interface (Vi) */ -extern u32 osViGetStatus(void); -extern u32 osViGetCurrentMode(void); -extern u32 osViGetCurrentLine(void); -extern u32 osViGetCurrentField(void); -extern void *osViGetCurrentFramebuffer(void); -extern void *osViGetNextFramebuffer(void); -extern void osViSetXScale(f32); -extern void osViSetYScale(f32); -extern void osViSetSpecialFeatures(u32); -extern void osViSetMode(OSViMode *); -extern void osViSetEvent(OSMesgQueue *, OSMesg, u32); -extern void osViSwapBuffer(void *); -extern void osViBlack(u8); -extern void osViFade(u8, u16); -extern void osViRepeatLine(u8); -extern void osCreateViManager(OSPri); - -/* Timer interface */ - -extern OSTime osGetTime(void); -extern void osSetTime(OSTime); -extern u32 osSetTimer(OSTimer *, OSTime, OSTime, - OSMesgQueue *, OSMesg); -extern int osStopTimer(OSTimer *); - -/* Controller interface */ - -extern s32 osContInit(OSMesgQueue *, u8 *, OSContStatus *); -extern s32 osContReset(OSMesgQueue *, OSContStatus *); -extern s32 osContStartQuery(OSMesgQueue *); -extern s32 osContStartReadData(OSMesgQueue *); -#ifndef _HW_VERSION_1 -extern s32 osContSetCh(u8); -#endif -extern void osContGetQuery(OSContStatus *); -extern void osContGetReadData(OSContPad *); - -/* file system interface */ - -extern s32 osPfsInitPak(OSMesgQueue *, OSPfs *, int); -extern s32 osPfsRepairId(OSPfs *); -extern s32 osPfsInit(OSMesgQueue *, OSPfs *, int); -extern s32 osPfsReFormat(OSPfs *, OSMesgQueue *, int); -extern s32 osPfsChecker(OSPfs *); -extern s32 osPfsAllocateFile(OSPfs *, u16, u32, u8 *, u8 *, int, s32 *); -extern s32 osPfsFindFile(OSPfs *, u16, u32, u8 *, u8 *, s32 *); -extern s32 osPfsDeleteFile(OSPfs *, u16, u32, u8 *, u8 *); -extern s32 osPfsReadWriteFile(OSPfs *, s32, u8, int, int, u8 *); -extern s32 osPfsFileState(OSPfs *, s32, OSPfsState *); -extern s32 osPfsGetLabel(OSPfs *, u8 *, int *); -extern s32 osPfsSetLabel(OSPfs *, u8 *); -extern s32 osPfsIsPlug(OSMesgQueue *, u8 *); -extern s32 osPfsFreeBlocks(OSPfs *, s32 *); -extern s32 osPfsNumFiles(OSPfs *, s32 *, s32 *); - -/* EEPROM interface */ - -extern s32 osEepromProbe(OSMesgQueue *); -extern s32 osEepromRead(OSMesgQueue *, u8, u8 *); -extern s32 osEepromWrite(OSMesgQueue *, u8, u8 *); -extern s32 osEepromLongRead(OSMesgQueue *, u8, u8 *, s32); -extern s32 osEepromLongWrite(OSMesgQueue *, u8, u8 *, s32); - -/* MOTOR interface */ - -extern s32 osMotorInit(OSMesgQueue *, OSPfs *, int); -extern s32 osMotorStop(OSPfs *); -extern s32 osMotorStart(OSPfs *); - -/* Enhanced PI interface */ - -extern OSPiHandle *osCartRomInit(void); -extern OSPiHandle *osLeoDiskInit(void); -extern OSPiHandle *osDriveRomInit(void); - -extern s32 osEPiDeviceType(OSPiHandle *, OSPiInfo *); -extern s32 osEPiRawWriteIo(OSPiHandle *, u32 , u32); -extern s32 osEPiRawReadIo(OSPiHandle *, u32 , u32 *); -extern s32 osEPiRawStartDma(OSPiHandle *, s32 , u32 , void *, u32 ); -extern s32 osEPiWriteIo(OSPiHandle *, u32 , u32 ); -extern s32 osEPiReadIo(OSPiHandle *, u32 , u32 *); -extern s32 osEPiStartDma(OSPiHandle *, OSIoMesg *, s32); -extern s32 osEPiLinkHandle(OSPiHandle *); - -/* Profiler Interface */ - -extern void osProfileInit(OSProf *, u32 profcnt); -extern void osProfileStart(u32); -extern void osProfileFlush(void); -extern void osProfileStop(void); - -/* Game <> Host data transfer functions */ - -extern s32 osTestHost(void); -extern void osReadHost(void *, u32); -extern void osWriteHost(void *, u32); -extern void osAckRamromRead(void); -extern void osAckRamromWrite(void); - - -/* byte string operations */ - -extern void bcopy(const void *, void *, size_t); -extern int bcmp(const void *, const void *, int); -extern void bzero(void *, size_t); - -/* Miscellaneous operations */ - -extern void osInitialize(void); -extern u32 osGetCount(void); -extern void osExit(void); -extern u32 osGetMemSize(void); - -/* Printf */ - -extern int sprintf(char *s, const char *fmt, ...); -extern void osSyncPrintf(const char *fmt, ...); -extern void osAsyncPrintf(const char *fmt, ...); -extern int osSyncGetChars(char *buf); -extern int osAsyncGetChars(char *buf); - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -#ifdef _LANGUAGE_C_PLUS_PLUS -} -#endif - -#endif /* !_OS_H */ diff --git a/include/PR/os_ai.h b/include/PR/os_ai.h deleted file mode 100644 index f89d87cfe..000000000 --- a/include/PR/os_ai.h +++ /dev/null @@ -1,92 +0,0 @@ - -/*==================================================================== - * os_ai.h - * - * Copyright 1995, Silicon Graphics, Inc. - * All Rights Reserved. - * - * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, - * Inc.; the contents of this file may not be disclosed to third - * parties, copied or duplicated in any form, in whole or in part, - * without the prior written permission of Silicon Graphics, Inc. - * - * RESTRICTED RIGHTS LEGEND: - * Use, duplication or disclosure by the Government is subject to - * restrictions as set forth in subdivision (c)(1)(ii) of the Rights - * in Technical Data and Computer Software clause at DFARS - * 252.227-7013, and/or in similar or successor clauses in the FAR, - * DOD or NASA FAR Supplement. Unpublished - rights reserved under the - * Copyright Laws of the United States. - *====================================================================*/ - -/*---------------------------------------------------------------------* - Copyright (C) 1998 Nintendo. (Originated by SGI) - - $RCSfile: os_ai.h,v $ - $Revision: 1.1 $ - $Date: 1998/10/09 08:01:04 $ - *---------------------------------------------------------------------*/ - -#ifndef _OS_AI_H_ -#define _OS_AI_H_ - -#ifdef _LANGUAGE_C_PLUS_PLUS -extern "C" { -#endif - -#include <PR/ultratypes.h> - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Type definitions - * - */ - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -/************************************************************************** - * - * Global definitions - * - */ - - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Macro definitions - * - */ - - -/************************************************************************** - * - * Extern variables - * - */ - - -/************************************************************************** - * - * Function prototypes - * - */ - -/* Audio interface (Ai) */ -extern u32 osAiGetStatus(void); -extern u32 osAiGetLength(void); -extern s32 osAiSetFrequency(u32); -extern s32 osAiSetNextBuffer(void *, u32); - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -#ifdef _LANGUAGE_C_PLUS_PLUS -} -#endif - -#endif /* !_OS_AI_H_ */ diff --git a/include/PR/os_cache.h b/include/PR/os_cache.h deleted file mode 100644 index 93d53c5f1..000000000 --- a/include/PR/os_cache.h +++ /dev/null @@ -1,96 +0,0 @@ - -/*==================================================================== - * os_cache.h - * - * Copyright 1995, Silicon Graphics, Inc. - * All Rights Reserved. - * - * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, - * Inc.; the contents of this file may not be disclosed to third - * parties, copied or duplicated in any form, in whole or in part, - * without the prior written permission of Silicon Graphics, Inc. - * - * RESTRICTED RIGHTS LEGEND: - * Use, duplication or disclosure by the Government is subject to - * restrictions as set forth in subdivision (c)(1)(ii) of the Rights - * in Technical Data and Computer Software clause at DFARS - * 252.227-7013, and/or in similar or successor clauses in the FAR, - * DOD or NASA FAR Supplement. Unpublished - rights reserved under the - * Copyright Laws of the United States. - *====================================================================*/ - -/*---------------------------------------------------------------------* - Copyright (C) 1998 Nintendo. (Originated by SGI) - - $RCSfile: os_cache.h,v $ - $Revision: 1.1 $ - $Date: 1998/10/09 08:01:04 $ - *---------------------------------------------------------------------*/ - -#ifndef _OS_CACHE_H_ -#define _OS_CACHE_H_ - -#ifdef _LANGUAGE_C_PLUS_PLUS -extern "C" { -#endif - -#include <PR/ultratypes.h> - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Type definitions - * - */ - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -/************************************************************************** - * - * Global definitions - * - */ - - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Macro definitions - * - */ - -#define OS_DCACHE_ROUNDUP_ADDR(x) (void *)(((((u32)(x)+0xf)/0x10)*0x10)) -#define OS_DCACHE_ROUNDUP_SIZE(x) (u32)(((((u32)(x)+0xf)/0x10)*0x10)) - - -/************************************************************************** - * - * Extern variables - * - */ - - -/************************************************************************** - * - * Function prototypes - * - */ - -/* Cache operations and macros */ - -extern void osInvalDCache(void *, size_t); -extern void osInvalICache(void *, size_t); -extern void osWritebackDCache(void *, size_t); -extern void osWritebackDCacheAll(void); - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -#ifdef _LANGUAGE_C_PLUS_PLUS -} -#endif - -#endif /* !_OS_CACHE_H_ */ diff --git a/include/PR/os_cont.h b/include/PR/os_cont.h deleted file mode 100644 index 2b989a5ab..000000000 --- a/include/PR/os_cont.h +++ /dev/null @@ -1,207 +0,0 @@ - -/*==================================================================== - * os_cont.h - * - * Copyright 1995, Silicon Graphics, Inc. - * All Rights Reserved. - * - * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, - * Inc.; the contents of this file may not be disclosed to third - * parties, copied or duplicated in any form, in whole or in part, - * without the prior written permission of Silicon Graphics, Inc. - * - * RESTRICTED RIGHTS LEGEND: - * Use, duplication or disclosure by the Government is subject to - * restrictions as set forth in subdivision (c)(1)(ii) of the Rights - * in Technical Data and Computer Software clause at DFARS - * 252.227-7013, and/or in similar or successor clauses in the FAR, - * DOD or NASA FAR Supplement. Unpublished - rights reserved under the - * Copyright Laws of the United States. - *====================================================================*/ - -/*---------------------------------------------------------------------* - Copyright (C) 1998 Nintendo. (Originated by SGI) - - $RCSfile: os_cont.h,v $ - $Revision: 1.1 $ - $Date: 1998/10/09 08:01:05 $ - *---------------------------------------------------------------------*/ - -#ifndef _OS_CONT_H_ -#define _OS_CONT_H_ - -#ifdef _LANGUAGE_C_PLUS_PLUS -extern "C" { -#endif - -#include <PR/ultratypes.h> -#include "os_message.h" - - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Type definitions - * - */ - -/* - * Structure for controllers - */ - -typedef struct { - u16 type; /* Controller Type */ - u8 status; /* Controller status */ - u8 errnum; -}OSContStatus; - -typedef struct { - u16 button; - s8 stick_x; /* -80 <= stick_x <= 80 */ - s8 stick_y; /* -80 <= stick_y <= 80 */ - u8 errno; -} OSContPad; - -typedef struct { - void *address; /* Ram pad Address: 11 bits */ - u8 databuffer[32]; /* address of the data buffer */ - u8 addressCrc; /* CRC code for address */ - u8 dataCrc; /* CRC code for data */ - u8 errno; -} OSContRamIo; - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -/************************************************************************** - * - * Global definitions - * - */ - -/* - * Controllers number - */ - -#ifndef _HW_VERSION_1 -#define MAXCONTROLLERS 4 -#else -#define MAXCONTROLLERS 6 -#endif - -/* controller errors */ -#define CONT_NO_RESPONSE_ERROR 0x8 -#define CONT_OVERRUN_ERROR 0x4 -#ifdef _HW_VERSION_1 -#define CONT_FRAME_ERROR 0x2 -#define CONT_COLLISION_ERROR 0x1 -#endif - -/* Controller type */ - -#define CONT_ABSOLUTE 0x0001 -#define CONT_RELATIVE 0x0002 -#define CONT_JOYPORT 0x0004 -#define CONT_EEPROM 0x8000 -#define CONT_EEP16K 0x4000 -#define CONT_TYPE_MASK 0x1f07 -#define CONT_TYPE_NORMAL 0x0005 -#define CONT_TYPE_MOUSE 0x0002 -#define CONT_TYPE_VOICE 0x0100 - -/* Controller status */ - -#define CONT_CARD_ON 0x01 -#define CONT_CARD_PULL 0x02 -#define CONT_ADDR_CRC_ER 0x04 -#define CONT_EEPROM_BUSY 0x80 - -/* Buttons */ - -#define CONT_A 0x8000 -#define CONT_B 0x4000 -#define CONT_G 0x2000 -#define CONT_START 0x1000 -#define CONT_UP 0x0800 -#define CONT_DOWN 0x0400 -#define CONT_LEFT 0x0200 -#define CONT_RIGHT 0x0100 -#define CONT_L 0x0020 -#define CONT_R 0x0010 -#define CONT_E 0x0008 -#define CONT_D 0x0004 -#define CONT_C 0x0002 -#define CONT_F 0x0001 - -/* Nintendo's official button names */ - -#define A_BUTTON CONT_A -#define B_BUTTON CONT_B -#define L_TRIG CONT_L -#define R_TRIG CONT_R -#define Z_TRIG CONT_G -#define START_BUTTON CONT_START -#define U_JPAD CONT_UP -#define L_JPAD CONT_LEFT -#define R_JPAD CONT_RIGHT -#define D_JPAD CONT_DOWN -#define U_CBUTTONS CONT_E -#define L_CBUTTONS CONT_C -#define R_CBUTTONS CONT_F -#define D_CBUTTONS CONT_D - -/* Controller error number */ - -#define CONT_ERR_NO_CONTROLLER PFS_ERR_NOPACK /* 1 */ -#define CONT_ERR_CONTRFAIL CONT_OVERRUN_ERROR /* 4 */ -#define CONT_ERR_INVALID PFS_ERR_INVALID /* 5 */ -#define CONT_ERR_DEVICE PFS_ERR_DEVICE /* 11 */ -#define CONT_ERR_NOT_READY 12 -#define CONT_ERR_VOICE_MEMORY 13 -#define CONT_ERR_VOICE_WORD 14 -#define CONT_ERR_VOICE_NO_RESPONSE 15 - - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Macro definitions - * - */ - - -/************************************************************************** - * - * Extern variables - * - */ - - -/************************************************************************** - * - * Function prototypes - * - */ - -/* Controller interface */ - -extern s32 osContInit(OSMesgQueue *, u8 *, OSContStatus *); -extern s32 osContReset(OSMesgQueue *, OSContStatus *); -extern s32 osContStartQuery(OSMesgQueue *); -extern s32 osContStartReadData(OSMesgQueue *); -#ifndef _HW_VERSION_1 -extern s32 osContSetCh(u8); -#endif -extern void osContGetQuery(OSContStatus *); -extern void osContGetReadData(OSContPad *); - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -#ifdef _LANGUAGE_C_PLUS_PLUS -} -#endif - -#endif /* !_OS_CONT_H_ */ diff --git a/include/PR/os_eeprom.h b/include/PR/os_eeprom.h deleted file mode 100644 index b3bca8144..000000000 --- a/include/PR/os_eeprom.h +++ /dev/null @@ -1,107 +0,0 @@ - -/*==================================================================== - * os_eeprom.h - * - * Copyright 1995, Silicon Graphics, Inc. - * All Rights Reserved. - * - * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, - * Inc.; the contents of this file may not be disclosed to third - * parties, copied or duplicated in any form, in whole or in part, - * without the prior written permission of Silicon Graphics, Inc. - * - * RESTRICTED RIGHTS LEGEND: - * Use, duplication or disclosure by the Government is subject to - * restrictions as set forth in subdivision (c)(1)(ii) of the Rights - * in Technical Data and Computer Software clause at DFARS - * 252.227-7013, and/or in similar or successor clauses in the FAR, - * DOD or NASA FAR Supplement. Unpublished - rights reserved under the - * Copyright Laws of the United States. - *====================================================================*/ - -/*---------------------------------------------------------------------* - Copyright (C) 1998 Nintendo. (Originated by SGI) - - $RCSfile: os_eeprom.h,v $ - $Revision: 1.1 $ - $Date: 1998/10/09 08:01:06 $ - *---------------------------------------------------------------------*/ - -#ifndef _OS_EEPROM_H_ -#define _OS_EEPROM_H_ - -#ifdef _LANGUAGE_C_PLUS_PLUS -extern "C" { -#endif - -#include <PR/ultratypes.h> -#include "os_message.h" - - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Type definitions - * - */ - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -/************************************************************************** - * - * Global definitions - * - */ - -/* EEPROM TYPE */ - -#define EEPROM_TYPE_4K 0x01 -#define EEPROM_TYPE_16K 0x02 - -/* definition for EEPROM */ - -#define EEPROM_MAXBLOCKS 64 -#define EEP16K_MAXBLOCKS 256 -#define EEPROM_BLOCK_SIZE 8 - - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Macro definitions - * - */ - - -/************************************************************************** - * - * Extern variables - * - */ - - -/************************************************************************** - * - * Function prototypes - * - */ - -/* EEPROM interface */ - -extern s32 osEepromProbe(OSMesgQueue *); -extern s32 osEepromRead(OSMesgQueue *, u8, u8 *); -extern s32 osEepromWrite(OSMesgQueue *, u8, u8 *); -extern s32 osEepromLongRead(OSMesgQueue *, u8, u8 *, int); -extern s32 osEepromLongWrite(OSMesgQueue *, u8, u8 *, int); - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -#ifdef _LANGUAGE_C_PLUS_PLUS -} -#endif - -#endif /* !_OS_EEPROM_H_ */ diff --git a/include/PR/os_exception.h b/include/PR/os_exception.h deleted file mode 100644 index 245e5e697..000000000 --- a/include/PR/os_exception.h +++ /dev/null @@ -1,119 +0,0 @@ - -/*==================================================================== - * os_exception.h - * - * Copyright 1995, Silicon Graphics, Inc. - * All Rights Reserved. - * - * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, - * Inc.; the contents of this file may not be disclosed to third - * parties, copied or duplicated in any form, in whole or in part, - * without the prior written permission of Silicon Graphics, Inc. - * - * RESTRICTED RIGHTS LEGEND: - * Use, duplication or disclosure by the Government is subject to - * restrictions as set forth in subdivision (c)(1)(ii) of the Rights - * in Technical Data and Computer Software clause at DFARS - * 252.227-7013, and/or in similar or successor clauses in the FAR, - * DOD or NASA FAR Supplement. Unpublished - rights reserved under the - * Copyright Laws of the United States. - *====================================================================*/ - -/*---------------------------------------------------------------------* - Copyright (C) 1998 Nintendo. (Originated by SGI) - - $RCSfile: os_exception.h,v $ - $Revision: 1.1 $ - $Date: 1998/10/09 08:01:07 $ - *---------------------------------------------------------------------*/ - -#ifndef _OS_EXCEPTION_H_ -#define _OS_EXCEPTION_H_ - -#ifdef _LANGUAGE_C_PLUS_PLUS -extern "C" { -#endif - -#include <PR/ultratypes.h> - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Type definitions - * - */ - -typedef u32 OSIntMask; -typedef u32 OSHWIntr; - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -/************************************************************************** - * - * Global definitions - * - */ - -/* Flags for debugging purpose */ - -#define OS_FLAG_CPU_BREAK 1 /* Break exception has occurred */ -#define OS_FLAG_FAULT 2 /* CPU fault has occurred */ - -/* Interrupt masks */ - -#define OS_IM_NONE 0x00000001 -#define OS_IM_SW1 0x00000501 -#define OS_IM_SW2 0x00000601 -#define OS_IM_CART 0x00000c01 -#define OS_IM_PRENMI 0x00001401 -#define OS_IM_RDBWRITE 0x00002401 -#define OS_IM_RDBREAD 0x00004401 -#define OS_IM_COUNTER 0x00008401 -#define OS_IM_CPU 0x0000ff01 -#define OS_IM_SP 0x00010401 -#define OS_IM_SI 0x00020401 -#define OS_IM_AI 0x00040401 -#define OS_IM_VI 0x00080401 -#define OS_IM_PI 0x00100401 -#define OS_IM_DP 0x00200401 -#define OS_IM_ALL 0x003fff01 -#define RCP_IMASK 0x003f0000 -#define RCP_IMASKSHIFT 16 - - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Macro definitions - * - */ - - -/************************************************************************** - * - * Extern variables - * - */ - - -/************************************************************************** - * - * Function prototypes - * - */ - -/* Interrupt operations */ - -extern OSIntMask osGetIntMask(void); -extern OSIntMask osSetIntMask(OSIntMask); - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -#ifdef _LANGUAGE_C_PLUS_PLUS -} -#endif - -#endif /* !_OS_EXCEPTION_H_ */ diff --git a/include/PR/os_internal.h b/include/PR/os_internal.h deleted file mode 100644 index a18e03674..000000000 --- a/include/PR/os_internal.h +++ /dev/null @@ -1,18 +0,0 @@ -#ifndef _ULTRA64_OS_INTERNAL_H_ -#define _ULTRA64_OS_INTERNAL_H_ - -/* Internal functions used by the operating system */ -/* Do not include this header in application code */ - -/* Variables */ - -//extern u64 osClockRate; - -/* Functions */ - -/*u32 __osProbeTLB(void *); -u32 __osDisableInt(void); -void __osRestoreInt(u32);*/ -OSThread *__osGetCurrFaultedThread(void); - -#endif diff --git a/include/PR/os_libc.h b/include/PR/os_libc.h deleted file mode 100644 index 94111c0b6..000000000 --- a/include/PR/os_libc.h +++ /dev/null @@ -1,10 +0,0 @@ -#ifndef _OS_LIBC_H_ -#define _OS_LIBC_H_ - -#include "ultratypes.h" - -// Old deprecated functions from strings.h, replaced by memcpy/memset. -extern void bcopy(const void *, void *, size_t); -extern void bzero(void *, size_t); - -#endif /* !_OS_LIBC_H_ */ diff --git a/include/PR/os_message.h b/include/PR/os_message.h deleted file mode 100644 index 71e769866..000000000 --- a/include/PR/os_message.h +++ /dev/null @@ -1,164 +0,0 @@ - -/*==================================================================== - * os_message.h - * - * Copyright 1995, Silicon Graphics, Inc. - * All Rights Reserved. - * - * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, - * Inc.; the contents of this file may not be disclosed to third - * parties, copied or duplicated in any form, in whole or in part, - * without the prior written permission of Silicon Graphics, Inc. - * - * RESTRICTED RIGHTS LEGEND: - * Use, duplication or disclosure by the Government is subject to - * restrictions as set forth in subdivision (c)(1)(ii) of the Rights - * in Technical Data and Computer Software clause at DFARS - * 252.227-7013, and/or in similar or successor clauses in the FAR, - * DOD or NASA FAR Supplement. Unpublished - rights reserved under the - * Copyright Laws of the United States. - *====================================================================*/ - -/*---------------------------------------------------------------------* - Copyright (C) 1998 Nintendo. (Originated by SGI) - - $RCSfile: os_message.h,v $ - $Revision: 1.1 $ - $Date: 1998/10/09 08:01:15 $ - *---------------------------------------------------------------------*/ - -#ifndef _OS_MESSAGE_H_ -#define _OS_MESSAGE_H_ - -#ifdef _LANGUAGE_C_PLUS_PLUS -extern "C" { -#endif - -#include <PR/ultratypes.h> -#include <PR/os_thread.h> - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Type definitions - * - */ - -typedef u32 OSEvent; - -/* - * Structure for message - */ -typedef void * OSMesg; - -/* - * Structure for message queue - */ -typedef struct OSMesgQueue_s { - OSThread *mtqueue; /* Queue to store threads blocked - on empty mailboxes (receive) */ - OSThread *fullqueue; /* Queue to store threads blocked - on full mailboxes (send) */ - s32 validCount; /* Contains number of valid message */ - s32 first; /* Points to first valid message */ - s32 msgCount; /* Contains total # of messages */ - OSMesg *msg; /* Points to message buffer array */ -} OSMesgQueue; - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -/************************************************************************** - * - * Global definitions - * - */ - -/* Events */ -#ifdef _FINALROM -#define OS_NUM_EVENTS 15 -#else -#define OS_NUM_EVENTS 23 -#endif - -#define OS_EVENT_SW1 0 /* CPU SW1 interrupt */ -#define OS_EVENT_SW2 1 /* CPU SW2 interrupt */ -#define OS_EVENT_CART 2 /* Cartridge interrupt: used by rmon */ -#define OS_EVENT_COUNTER 3 /* Counter int: used by VI/Timer Mgr */ -#define OS_EVENT_SP 4 /* SP task done interrupt */ -#define OS_EVENT_SI 5 /* SI (controller) interrupt */ -#define OS_EVENT_AI 6 /* AI interrupt */ -#define OS_EVENT_VI 7 /* VI interrupt: used by VI/Timer Mgr */ -#define OS_EVENT_PI 8 /* PI interrupt: used by PI Manager */ -#define OS_EVENT_DP 9 /* DP full sync interrupt */ -#define OS_EVENT_CPU_BREAK 10 /* CPU breakpoint: used by rmon */ -#define OS_EVENT_SP_BREAK 11 /* SP breakpoint: used by rmon */ -#define OS_EVENT_FAULT 12 /* CPU fault event: used by rmon */ -#define OS_EVENT_THREADSTATUS 13 /* CPU thread status: used by rmon */ -#define OS_EVENT_PRENMI 14 /* Pre NMI interrupt */ -#ifndef _FINALROM -#define OS_EVENT_RDB_READ_DONE 15 /* RDB read ok event: used by rmon */ -#define OS_EVENT_RDB_LOG_DONE 16 /* read of log data complete */ -#define OS_EVENT_RDB_DATA_DONE 17 /* read of hostio data complete */ -#define OS_EVENT_RDB_REQ_RAMROM 18 /* host needs ramrom access */ -#define OS_EVENT_RDB_FREE_RAMROM 19 /* host is done with ramrom access */ -#define OS_EVENT_RDB_DBG_DONE 20 -#define OS_EVENT_RDB_FLUSH_PROF 21 -#define OS_EVENT_RDB_ACK_PROF 22 -#endif - -/* Flags to turn blocking on/off when sending/receiving message */ - -#define OS_MESG_NOBLOCK 0 -#define OS_MESG_BLOCK 1 - - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Macro definitions - * - */ - -/* Get count of valid messages in queue */ -#define MQ_GET_COUNT(mq) ((mq)->validCount) - -/* Figure out if message queue is empty or full */ -#define MQ_IS_EMPTY(mq) (MQ_GET_COUNT(mq) == 0) -#define MQ_IS_FULL(mq) (MQ_GET_COUNT(mq) >= (mq)->msgCount) - - -/************************************************************************** - * - * Extern variables - * - */ - - -/************************************************************************** - * - * Function prototypes - * - */ - -/* Message operations */ - -extern void osCreateMesgQueue(OSMesgQueue *, OSMesg *, s32); -extern s32 osSendMesg(OSMesgQueue *, OSMesg, s32); -extern s32 osJamMesg(OSMesgQueue *, OSMesg, s32); -extern s32 osRecvMesg(OSMesgQueue *, OSMesg *, s32); - -/* Event operations */ - -extern void osSetEventMesg(OSEvent, OSMesgQueue *, OSMesg); - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -#ifdef _LANGUAGE_C_PLUS_PLUS -} -#endif - -#endif /* !_OS_MESSAGE_H_ */ diff --git a/include/PR/os_misc.h b/include/PR/os_misc.h deleted file mode 100644 index 71e111f13..000000000 --- a/include/PR/os_misc.h +++ /dev/null @@ -1,11 +0,0 @@ -#ifndef _ULTRA64_OS_MISC_H_ -#define _ULTRA64_OS_MISC_H_ -#include <PR/ultratypes.h> -/* Miscellaneous OS functions */ - -void osInitialize(void); -u32 osGetCount(void); - -uintptr_t osVirtualToPhysical(void *); - -#endif diff --git a/include/PR/os_pi.h b/include/PR/os_pi.h deleted file mode 100644 index 4bdf45f53..000000000 --- a/include/PR/os_pi.h +++ /dev/null @@ -1,80 +0,0 @@ -#ifndef _ULTRA64_PI_H_ -#define _ULTRA64_PI_H_ - -/* Ultra64 Parallel Interface */ - -/* Types */ - -typedef struct { - void *dramAddr; - void *C2Addr; - u32 sectorSize; - u32 C1ErrNum; - u32 C1ErrSector[4]; -} __OSBlockInfo; - -typedef struct { - u32 cmdType; // 0 - u16 transferMode; // 4 - u16 blockNum; // 6 - s32 sectorNum; // 8 - uintptr_t devAddr; // c - u32 errStatus; //error status added moved to blockinfo - u32 bmCtlShadow; // 10 - u32 seqCtlShadow; // 14 - __OSBlockInfo block[2]; // 18 -} __OSTranxInfo; - -typedef struct OSPiHandle_s { - struct OSPiHandle_s *next; - u8 type; - u8 latency; - u8 pageSize; - u8 relDuration; - u8 pulse; - u8 domain; - u32 baseAddress; - u32 speed; - __OSTranxInfo transferInfo; -} OSPiHandle; - -typedef struct { - u8 type; - uintptr_t address; -} OSPiInfo; - -typedef struct { - u16 type; - u8 pri; - u8 status; - OSMesgQueue *retQueue; -} OSIoMesgHdr; - -typedef struct { - /*0x00*/ OSIoMesgHdr hdr; - /*0x08*/ void *dramAddr; - /*0x0C*/ uintptr_t devAddr; - /*0x10*/ size_t size; - OSPiHandle *piHandle; // from the official definition -} OSIoMesg; - -/* Definitions */ - -#define OS_READ 0 // device -> RDRAM -#define OS_WRITE 1 // device <- RDRAM - -#define OS_MESG_PRI_NORMAL 0 -#define OS_MESG_PRI_HIGH 1 - -/* Functions */ - -s32 osPiStartDma(OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, - size_t nbytes, OSMesgQueue *mq); -void osCreatePiManager(OSPri pri, OSMesgQueue *cmdQ, OSMesg *cmdBuf, s32 cmdMsgCnt); -OSMesgQueue *osPiGetCmdQueue(void); -s32 osPiWriteIo(uintptr_t devAddr, u32 data); -s32 osPiReadIo(uintptr_t devAddr, u32 *data); - -s32 osPiRawStartDma(s32 dir, u32 cart_addr, void *dram_addr, size_t size); -s32 osEPiRawStartDma(OSPiHandle *piHandle, s32 dir, u32 cart_addr, void *dram_addr, size_t size); -#endif diff --git a/include/PR/os_rdp.h b/include/PR/os_rdp.h deleted file mode 100644 index 6b3d288ce..000000000 --- a/include/PR/os_rdp.h +++ /dev/null @@ -1,92 +0,0 @@ - -/*==================================================================== - * os_rdp.h - * - * Copyright 1995, Silicon Graphics, Inc. - * All Rights Reserved. - * - * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, - * Inc.; the contents of this file may not be disclosed to third - * parties, copied or duplicated in any form, in whole or in part, - * without the prior written permission of Silicon Graphics, Inc. - * - * RESTRICTED RIGHTS LEGEND: - * Use, duplication or disclosure by the Government is subject to - * restrictions as set forth in subdivision (c)(1)(ii) of the Rights - * in Technical Data and Computer Software clause at DFARS - * 252.227-7013, and/or in similar or successor clauses in the FAR, - * DOD or NASA FAR Supplement. Unpublished - rights reserved under the - * Copyright Laws of the United States. - *====================================================================*/ - -/*---------------------------------------------------------------------* - Copyright (C) 1998 Nintendo. (Originated by SGI) - - $RCSfile: os_rdp.h,v $ - $Revision: 1.1 $ - $Date: 1998/10/09 08:01:16 $ - *---------------------------------------------------------------------*/ - -#ifndef _OS_RDP_H_ -#define _OS_RDP_H_ - -#ifdef _LANGUAGE_C_PLUS_PLUS -extern "C" { -#endif - -#include <PR/ultratypes.h> - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Type definitions - * - */ - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -/************************************************************************** - * - * Global definitions - * - */ - - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Macro definitions - * - */ - - -/************************************************************************** - * - * Extern variables - * - */ - - -/************************************************************************** - * - * Function prototypes - * - */ - -/* Display processor interface (Dp) */ -extern u32 osDpGetStatus(void); -extern void osDpSetStatus(u32); -extern void osDpGetCounters(u32 *); -extern s32 osDpSetNextBuffer(void *, u64); - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -#ifdef _LANGUAGE_C_PLUS_PLUS -} -#endif - -#endif /* !_OS_RDP_H_ */ diff --git a/include/PR/os_thread.h b/include/PR/os_thread.h deleted file mode 100644 index 76e528b50..000000000 --- a/include/PR/os_thread.h +++ /dev/null @@ -1,75 +0,0 @@ -#ifndef _ULTRA64_THREAD_H_ -#define _ULTRA64_THREAD_H_ -#include "ultratypes.h" -/* Recommended priorities for system threads */ -#define OS_PRIORITY_MAX 255 -#define OS_PRIORITY_VIMGR 254 -#define OS_PRIORITY_RMON 250 -#define OS_PRIORITY_RMONSPIN 200 -#define OS_PRIORITY_PIMGR 150 -#define OS_PRIORITY_SIMGR 140 -#define OS_PRIORITY_APPMAX 127 -#define OS_PRIORITY_IDLE 0 - -#define OS_STATE_STOPPED 1 -#define OS_STATE_RUNNABLE 2 -#define OS_STATE_RUNNING 4 -#define OS_STATE_WAITING 8 - -/* Types */ - -typedef s32 OSPri; -typedef s32 OSId; - -typedef union -{ - struct {f32 f_odd; f32 f_even;} f; -} __OSfp; - -typedef struct -{ - /* registers */ - /*0x20*/ u64 at, v0, v1, a0, a1, a2, a3; - /*0x58*/ u64 t0, t1, t2, t3, t4, t5, t6, t7; - /*0x98*/ u64 s0, s1, s2, s3, s4, s5, s6, s7; - /*0xD8*/ u64 t8, t9, gp, sp, s8, ra; - /*0x108*/ u64 lo, hi; - /*0x118*/ u32 sr, pc, cause, badvaddr, rcp; - /*0x12C*/ u32 fpcsr; - __OSfp fp0, fp2, fp4, fp6, fp8, fp10, fp12, fp14; - __OSfp fp16, fp18, fp20, fp22, fp24, fp26, fp28, fp30; -} __OSThreadContext; - -typedef struct -{ - u32 flag; - u32 count; - u64 time; -} __OSThreadprofile_s; - -typedef struct OSThread_s -{ - /*0x00*/ struct OSThread_s *next; - /*0x04*/ OSPri priority; - /*0x08*/ struct OSThread_s **queue; - /*0x0C*/ struct OSThread_s *tlnext; - /*0x10*/ u16 state; - /*0x12*/ u16 flags; - /*0x14*/ OSId id; - /*0x18*/ int fp; - /*0x1C*/ __OSThreadprofile_s *thprof; - /*0x20*/ __OSThreadContext context; -} OSThread; - - -/* Functions */ - -void osCreateThread(OSThread *thread, OSId id, void (*entry)(void *), - void *arg, void *sp, OSPri pri); -OSId osGetThreadId(OSThread *thread); -OSPri osGetThreadPri(OSThread *thread); -void osSetThreadPri(OSThread *thread, OSPri pri); -void osStartThread(OSThread *thread); -void osStopThread(OSThread *thread); - -#endif diff --git a/include/PR/os_time.h b/include/PR/os_time.h deleted file mode 100644 index 328e60150..000000000 --- a/include/PR/os_time.h +++ /dev/null @@ -1,27 +0,0 @@ -#ifndef _ULTRA64_TIME_H_ -#define _ULTRA64_TIME_H_ - -#include <PR/ultratypes.h> -#include <PR/os_message.h> - -/* Types */ - -typedef struct OSTimer_str -{ - struct OSTimer_str *next; - struct OSTimer_str *prev; - u64 interval; - u64 remaining; - OSMesgQueue *mq; - OSMesg *msg; -} OSTimer; - -typedef u64 OSTime; - -/* Functions */ - -OSTime osGetTime(void); -void osSetTime(OSTime time); -u32 osSetTimer(OSTimer *, OSTime, u64, OSMesgQueue *, OSMesg); - -#endif diff --git a/include/PR/os_tlb.h b/include/PR/os_tlb.h deleted file mode 100644 index 2cdd5c9c6..000000000 --- a/include/PR/os_tlb.h +++ /dev/null @@ -1,107 +0,0 @@ - -/*==================================================================== - * os_tlb.h - * - * Copyright 1995, Silicon Graphics, Inc. - * All Rights Reserved. - * - * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, - * Inc.; the contents of this file may not be disclosed to third - * parties, copied or duplicated in any form, in whole or in part, - * without the prior written permission of Silicon Graphics, Inc. - * - * RESTRICTED RIGHTS LEGEND: - * Use, duplication or disclosure by the Government is subject to - * restrictions as set forth in subdivision (c)(1)(ii) of the Rights - * in Technical Data and Computer Software clause at DFARS - * 252.227-7013, and/or in similar or successor clauses in the FAR, - * DOD or NASA FAR Supplement. Unpublished - rights reserved under the - * Copyright Laws of the United States. - *====================================================================*/ - -/*---------------------------------------------------------------------* - Copyright (C) 1998 Nintendo. (Originated by SGI) - - $RCSfile: os_tlb.h,v $ - $Revision: 1.1 $ - $Date: 1998/10/09 08:01:20 $ - *---------------------------------------------------------------------*/ - -#ifndef _OS_TLB_H_ -#define _OS_TLB_H_ - -#ifdef _LANGUAGE_C_PLUS_PLUS -extern "C" { -#endif - -#include <PR/ultratypes.h> - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Type definitions - * - */ - -typedef u32 OSPageMask; - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -/************************************************************************** - * - * Global definitions - * - */ - -/* - * Page size argument for TLB routines - */ -#define OS_PM_4K 0x0000000 -#define OS_PM_16K 0x0006000 -#define OS_PM_64K 0x001e000 -#define OS_PM_256K 0x007e000 -#define OS_PM_1M 0x01fe000 -#define OS_PM_4M 0x07fe000 -#define OS_PM_16M 0x1ffe000 - - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Macro definitions - * - */ - - -/************************************************************************** - * - * Extern variables - * - */ - - -/************************************************************************** - * - * Function prototypes - * - */ - -/* TLB management routines */ - -extern void osMapTLB(s32, OSPageMask, void *, u32, u32, s32); -extern void osMapTLBRdb(void); -extern void osUnmapTLB(s32); -extern void osUnmapTLBAll(void); -extern void osSetTLBASID(s32); - - -#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ - -#ifdef _LANGUAGE_C_PLUS_PLUS -} -#endif - -#endif /* !_OS_TLB_H_ */ diff --git a/include/PR/os_vi.h b/include/PR/os_vi.h deleted file mode 100644 index 98fb4ed31..000000000 --- a/include/PR/os_vi.h +++ /dev/null @@ -1,117 +0,0 @@ -#ifndef _ULTRA64_VI_H_ -#define _ULTRA64_VI_H_ - -#include <PR/ultratypes.h> -#include <PR/os_message.h> - -/* Ultra64 Video Interface */ - - -/* Special Features */ -#define OS_VI_GAMMA_ON 0x0001 -#define OS_VI_GAMMA_OFF 0x0002 -#define OS_VI_GAMMA_DITHER_ON 0x0004 -#define OS_VI_GAMMA_DITHER_OFF 0x0008 -#define OS_VI_DIVOT_ON 0x0010 -#define OS_VI_DIVOT_OFF 0x0020 -#define OS_VI_DITHER_FILTER_ON 0x0040 -#define OS_VI_DITHER_FILTER_OFF 0x0080 - -#define OS_VI_GAMMA 0x08 -#define OS_VI_GAMMA_DITHER 0x04 -#define OS_VI_DIVOT 0x10 -#define OS_VI_DITHER_FILTER 0x10000 -#define OS_VI_UNK200 0x200 -#define OS_VI_UNK100 0x100 - - -/* Types */ - -typedef struct -{ - u32 ctrl; - u32 width; - u32 burst; - u32 vSync; - u32 hSync; - u32 leap; - u32 hStart; - u32 xScale; - u32 vCurrent; -} OSViCommonRegs; - -typedef struct -{ - u32 origin; - u32 yScale; - u32 vStart; - u32 vBurst; - u32 vIntr; -} OSViFieldRegs; - -typedef struct -{ - u8 type; - OSViCommonRegs comRegs; - OSViFieldRegs fldRegs[2]; -} OSViMode; - -typedef struct -{ - /* 0x00 */ u16 unk00; //some kind of flags. swap buffer sets to 0x10 - /* 0x02 */ u16 retraceCount; - /* 0x04 */ void* buffer; - /* 0x08 */ OSViMode *modep; - /* 0x0c */ u32 features; - /* 0x10 */ OSMesgQueue *mq; - /* 0x14 */ OSMesg *msg; - /* 0x18 */ u32 unk18; - /* 0x1c */ u32 unk1c; - /* 0x20 */ u32 unk20; - /* 0x24 */ f32 unk24; - /* 0x28 */ u16 unk28; - /* 0x2c */ u32 unk2c; -} OSViContext; - -void osCreateViManager(OSPri pri); -void osViSetMode(OSViMode *mode); -void osViSetEvent(OSMesgQueue *mq, OSMesg msg, u32 retraceCount); -void osViBlack(u8 active); -void osViSetSpecialFeatures(u32 func); -void osViSwapBuffer(void *vaddr); - - -#define OS_VI_NTSC_LPN1 0 /* NTSC */ -#define OS_VI_NTSC_LPF1 1 -#define OS_VI_NTSC_LAN1 2 -#define OS_VI_NTSC_LAF1 3 -#define OS_VI_NTSC_LPN2 4 -#define OS_VI_NTSC_LPF2 5 -#define OS_VI_NTSC_LAN2 6 -#define OS_VI_NTSC_LAF2 7 -#define OS_VI_NTSC_HPN1 8 -#define OS_VI_NTSC_HPF1 9 -#define OS_VI_NTSC_HAN1 10 -#define OS_VI_NTSC_HAF1 11 -#define OS_VI_NTSC_HPN2 12 -#define OS_VI_NTSC_HPF2 13 - -#define OS_VI_PAL_LPN1 14 /* PAL */ -#define OS_VI_PAL_LPF1 15 -#define OS_VI_PAL_LAN1 16 -#define OS_VI_PAL_LAF1 17 -#define OS_VI_PAL_LPN2 18 -#define OS_VI_PAL_LPF2 19 -#define OS_VI_PAL_LAN2 20 -#define OS_VI_PAL_LAF2 21 -#define OS_VI_PAL_HPN1 22 -#define OS_VI_PAL_HPF1 23 -#define OS_VI_PAL_HAN1 24 -#define OS_VI_PAL_HAF1 25 -#define OS_VI_PAL_HPN2 26 -#define OS_VI_PAL_HPF2 27 - -extern OSViMode osViModeTable[]; /* Global VI mode table */ - - -#endif diff --git a/include/PR/rcp.h b/include/PR/rcp.h deleted file mode 100644 index 68ce9682d..000000000 --- a/include/PR/rcp.h +++ /dev/null @@ -1,881 +0,0 @@ -#ifndef _RCP_H_ -#define _RCP_H_ - -/************************************************************************** - * * - * Copyright (C) 1995, Silicon Graphics, Inc. * - * * - * These coded instructions, statements, and computer programs contain * - * unpublished proprietary information of Silicon Graphics, Inc., and * - * are protected by Federal copyright law. They may not be disclosed * - * to third parties or copied or duplicated in any form, in whole or * - * in part, without the prior written consent of Silicon Graphics, Inc. * - * * - **************************************************************************/ - -/************************************************************************** - * - * File: rcp.h - * - * This file contains register and bit definitions for RCP memory map. - * $Revision: 1.20 $ - * $Date: 1997/07/23 08:35:21 $ - * $Source: /disk6/Master/cvsmdev2/PR/include/rcp.h,v $ - * - **************************************************************************/ - -#include <PR/R4300.h> -#include <PR/ultratypes.h> - -/********************************************************************** - * - * Here is a quick overview of the RCP memory map: - * - -0x0000_0000 .. 0x03ef_ffff RDRAM memory -0x03f0_0000 .. 0x03ff_ffff RDRAM registers - - RCP registers (see below) -0x0400_0000 .. 0x040f_ffff SP registers -0x0410_0000 .. 0x041f_ffff DP command registers -0x0420_0000 .. 0x042f_ffff DP span registers -0x0430_0000 .. 0x043f_ffff MI registers -0x0440_0000 .. 0x044f_ffff VI registers -0x0450_0000 .. 0x045f_ffff AI registers -0x0460_0000 .. 0x046f_ffff PI registers -0x0470_0000 .. 0x047f_ffff RI registers -0x0480_0000 .. 0x048f_ffff SI registers -0x0490_0000 .. 0x04ff_ffff unused - -0x0500_0000 .. 0x05ff_ffff cartridge domain 2 -0x0600_0000 .. 0x07ff_ffff cartridge domain 1 -0x0800_0000 .. 0x0fff_ffff cartridge domain 2 -0x1000_0000 .. 0x1fbf_ffff cartridge domain 1 - -0x1fc0_0000 .. 0x1fc0_07bf PIF Boot Rom (1984 bytes) -0x1fc0_07c0 .. 0x1fc0_07ff PIF (JoyChannel) RAM (64 bytes) -0x1fc0_0800 .. 0x1fcf_ffff Reserved -0x1fd0_0000 .. 0x7fff_ffff cartridge domain 1 -0x8000_0000 .. 0xffff_ffff external SysAD device - -The Indy development board use cartridge domain 1: -0x1000_0000 .. 0x10ff_ffff RAMROM -0x1800_0000 .. 0x1800_0003 GIO interrupt (6 bits valid in 4 bytes) -0x1800_0400 .. 0x1800_0403 GIO sync (6 bits valid in 4 bytes) -0x1800_0800 .. 0x1800_0803 CART interrupt (6 bits valid in 4 bytes) - - - -**************************************************************************/ - - -/************************************************************************* - * RDRAM Memory (Assumes that maximum size is 4 MB) - */ -#define RDRAM_0_START 0x00000000 -#define RDRAM_0_END 0x001FFFFF -#define RDRAM_1_START 0x00200000 -#define RDRAM_1_END 0x003FFFFF - -#define RDRAM_START RDRAM_0_START -#define RDRAM_END RDRAM_1_END - - -/************************************************************************* - * Address predicates - */ -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) -#define IS_RDRAM(x) ((unsigned)(x) >= RDRAM_START && \ - (unsigned)(x) < RDRAM_END) -#endif - - -/************************************************************************* - * RDRAM Registers (0x03f0_0000 .. 0x03ff_ffff) - */ -#define RDRAM_BASE_REG 0x03F00000 - -#define RDRAM_CONFIG_REG (RDRAM_BASE_REG+0x00) -#define RDRAM_DEVICE_TYPE_REG (RDRAM_BASE_REG+0x00) -#define RDRAM_DEVICE_ID_REG (RDRAM_BASE_REG+0x04) -#define RDRAM_DELAY_REG (RDRAM_BASE_REG+0x08) -#define RDRAM_MODE_REG (RDRAM_BASE_REG+0x0c) -#define RDRAM_REF_INTERVAL_REG (RDRAM_BASE_REG+0x10) -#define RDRAM_REF_ROW_REG (RDRAM_BASE_REG+0x14) -#define RDRAM_RAS_INTERVAL_REG (RDRAM_BASE_REG+0x18) -#define RDRAM_MIN_INTERVAL_REG (RDRAM_BASE_REG+0x1c) -#define RDRAM_ADDR_SELECT_REG (RDRAM_BASE_REG+0x20) -#define RDRAM_DEVICE_MANUF_REG (RDRAM_BASE_REG+0x24) - -#define RDRAM_0_DEVICE_ID 0 -#define RDRAM_1_DEVICE_ID 1 - -#define RDRAM_RESET_MODE 0 -#define RDRAM_ACTIVE_MODE 1 -#define RDRAM_STANDBY_MODE 2 - -#define RDRAM_LENGTH (2*512*2048) -#define RDRAM_0_BASE_ADDRESS (RDRAM_0_DEVICE_ID*RDRAM_LENGTH) -#define RDRAM_1_BASE_ADDRESS (RDRAM_1_DEVICE_ID*RDRAM_LENGTH) - -#define RDRAM_0_CONFIG 0x00000 -#define RDRAM_1_CONFIG 0x00400 -#define RDRAM_GLOBAL_CONFIG 0x80000 - - -/************************************************************************* - * PIF Physical memory map (total size = 2 KB) - * - * Size Description Mode - * 1FC007FF +-------+-----------------+-----+ - * | 64 B | JoyChannel RAM | R/W | - * 1FC007C0 +-------+-----------------+-----+ - * |1984 B | Boot ROM | * | * = Reserved - * 1FC00000 +-------+-----------------+-----+ - * - */ -#define PIF_ROM_START 0x1FC00000 -#define PIF_ROM_END 0x1FC007BF -#define PIF_RAM_START 0x1FC007C0 -#define PIF_RAM_END 0x1FC007FF - - -/************************************************************************* - * Controller channel - * Each game controller channel has 4 error bits that are defined in bit 6-7 of - * the Rx and Tx data size area bytes. Programmers need to clear these bits - * when setting the Tx/Rx size area values for a channel - */ -#define CHNL_ERR_NORESP 0x80 /* Bit 7 (Rx): No response error */ -#define CHNL_ERR_OVERRUN 0x40 /* Bit 6 (Rx): Overrun error */ -#define CHNL_ERR_FRAME 0x80 /* Bit 7 (Tx): Frame error */ -#define CHNL_ERR_COLLISION 0x40 /* Bit 6 (Tx): Collision error */ - -#define CHNL_ERR_MASK 0xC0 /* Bit 6-7: channel errors */ - - -/************************************************************************* - * External device info - */ -#define DEVICE_TYPE_CART 0 /* ROM cartridge */ -#define DEVICE_TYPE_BULK 1 /* ROM bulk */ -#define DEVICE_TYPE_64DD 2 /* 64 Disk Drive */ -#define DEVICE_TYPE_SRAM 3 /* SRAM */ - -/************************************************************************* - * SP Memory - */ -#define SP_DMEM_START 0x04000000 /* read/write */ -#define SP_DMEM_END 0x04000FFF -#define SP_IMEM_START 0x04001000 /* read/write */ -#define SP_IMEM_END 0x04001FFF - -/************************************************************************* - * SP CP0 Registers - */ - -#define SP_BASE_REG 0x04040000 - -/* SP memory address (R/W): [11:0] DMEM/IMEM address; [12] 0=DMEM,1=IMEM */ -#define SP_MEM_ADDR_REG (SP_BASE_REG+0x00) /* Master */ - -/* SP DRAM DMA address (R/W): [23:0] RDRAM address */ -#define SP_DRAM_ADDR_REG (SP_BASE_REG+0x04) /* Slave */ - -/* SP read DMA length (R/W): [11:0] length, [19:12] count, [31:20] skip */ -/* direction: I/DMEM <- RDRAM */ -#define SP_RD_LEN_REG (SP_BASE_REG+0x08) /* R/W: read len */ - -/* SP write DMA length (R/W): [11:0] length, [19:12] count, [31:20] skip */ -/* direction: I/DMEM -> RDRAM */ -#define SP_WR_LEN_REG (SP_BASE_REG+0x0C) /* R/W: write len */ - -/* SP status (R/W): [14:0] valid bits; see below for write/read mode */ -#define SP_STATUS_REG (SP_BASE_REG+0x10) - -/* SP DMA full (R): [0] valid bit; dma full */ -#define SP_DMA_FULL_REG (SP_BASE_REG+0x14) - -/* SP DMA busy (R): [0] valid bit; dma busy */ -#define SP_DMA_BUSY_REG (SP_BASE_REG+0x18) - -/* SP semaphore (R/W): Read: [0] semaphore flag (set on read) */ -/* Write: [] clear semaphore flag */ -#define SP_SEMAPHORE_REG (SP_BASE_REG+0x1C) - -/* SP PC (R/W): [11:0] program counter */ -#define SP_PC_REG 0x04080000 - -/* SP MEM address: bit 12 specifies if address is IMEM or DMEM */ -#define SP_DMA_DMEM 0x0000 /* Bit 12: 0=DMEM, 1=IMEM */ -#define SP_DMA_IMEM 0x1000 /* Bit 12: 0=DMEM, 1=IMEM */ - -/* - * Values to clear/set bit in status reg (SP_STATUS_REG - write) - */ -#define SP_CLR_HALT 0x00001 /* Bit 0: clear halt */ -#define SP_SET_HALT 0x00002 /* Bit 1: set halt */ -#define SP_CLR_BROKE 0x00004 /* Bit 2: clear broke */ -#define SP_CLR_INTR 0x00008 /* Bit 3: clear intr */ -#define SP_SET_INTR 0x00010 /* Bit 4: set intr */ -#define SP_CLR_SSTEP 0x00020 /* Bit 5: clear sstep */ -#define SP_SET_SSTEP 0x00040 /* Bit 6: set sstep */ -#define SP_CLR_INTR_BREAK 0x00080 /* Bit 7: clear intr on break */ -#define SP_SET_INTR_BREAK 0x00100 /* Bit 8: set intr on break */ -#define SP_CLR_SIG0 0x00200 /* Bit 9: clear signal 0 */ -#define SP_SET_SIG0 0x00400 /* Bit 10: set signal 0 */ -#define SP_CLR_SIG1 0x00800 /* Bit 11: clear signal 1 */ -#define SP_SET_SIG1 0x01000 /* Bit 12: set signal 1 */ -#define SP_CLR_SIG2 0x02000 /* Bit 13: clear signal 2 */ -#define SP_SET_SIG2 0x04000 /* Bit 14: set signal 2 */ -#define SP_CLR_SIG3 0x08000 /* Bit 15: clear signal 3 */ -#define SP_SET_SIG3 0x10000 /* Bit 16: set signal 3 */ -#define SP_CLR_SIG4 0x20000 /* Bit 17: clear signal 4 */ -#define SP_SET_SIG4 0x40000 /* Bit 18: set signal 4 */ -#define SP_CLR_SIG5 0x80000 /* Bit 19: clear signal 5 */ -#define SP_SET_SIG5 0x100000 /* Bit 20: set signal 5 */ -#define SP_CLR_SIG6 0x200000 /* Bit 21: clear signal 6 */ -#define SP_SET_SIG6 0x400000 /* Bit 22: set signal 6 */ -#define SP_CLR_SIG7 0x800000 /* Bit 23: clear signal 7 */ -#define SP_SET_SIG7 0x1000000 /* Bit 24: set signal 7 */ - -/* - * Patterns to interpret status reg (SP_STATUS_REG - read) - */ -#define SP_STATUS_HALT 0x001 /* Bit 0: halt */ -#define SP_STATUS_BROKE 0x002 /* Bit 1: broke */ -#define SP_STATUS_DMA_BUSY 0x004 /* Bit 2: dma busy */ -#define SP_STATUS_DMA_FULL 0x008 /* Bit 3: dma full */ -#define SP_STATUS_IO_FULL 0x010 /* Bit 4: io full */ -#define SP_STATUS_SSTEP 0x020 /* Bit 5: single step */ -#define SP_STATUS_INTR_BREAK 0x040 /* Bit 6: interrupt on break */ -#define SP_STATUS_SIG0 0x080 /* Bit 7: signal 0 set */ -#define SP_STATUS_SIG1 0x100 /* Bit 8: signal 1 set */ -#define SP_STATUS_SIG2 0x200 /* Bit 9: signal 2 set */ -#define SP_STATUS_SIG3 0x400 /* Bit 10: signal 3 set */ -#define SP_STATUS_SIG4 0x800 /* Bit 11: signal 4 set */ -#define SP_STATUS_SIG5 0x1000 /* Bit 12: signal 5 set */ -#define SP_STATUS_SIG6 0x2000 /* Bit 13: signal 6 set */ -#define SP_STATUS_SIG7 0x4000 /* Bit 14: signal 7 set */ - -/* - * Use of SIG bits - */ -#define SP_CLR_YIELD SP_CLR_SIG0 -#define SP_SET_YIELD SP_SET_SIG0 -#define SP_STATUS_YIELD SP_STATUS_SIG0 -#define SP_CLR_YIELDED SP_CLR_SIG1 -#define SP_SET_YIELDED SP_SET_SIG1 -#define SP_STATUS_YIELDED SP_STATUS_SIG1 -#define SP_CLR_TASKDONE SP_CLR_SIG2 -#define SP_SET_TASKDONE SP_SET_SIG2 -#define SP_STATUS_TASKDONE SP_STATUS_SIG2 -#define SP_CLR_RSPSIGNAL SP_CLR_SIG3 -#define SP_SET_RSPSIGNAL SP_SET_SIG3 -#define SP_STATUS_RSPSIGNAL SP_STATUS_SIG3 -#define SP_CLR_CPUSIGNAL SP_CLR_SIG4 -#define SP_SET_CPUSIGNAL SP_SET_SIG4 -#define SP_STATUS_CPUSIGNAL SP_STATUS_SIG4 - -/* SP IMEM BIST REG (R/W): [6:0] BIST status bits; see below for detail */ -#define SP_IBIST_REG 0x04080004 - -/* - * Patterns to interpret status reg (SP_BIST_REG - write) - */ -#define SP_IBIST_CHECK 0x01 /* Bit 0: BIST check */ -#define SP_IBIST_GO 0x02 /* Bit 1: BIST go */ -#define SP_IBIST_CLEAR 0x04 /* Bit 2: BIST clear */ - -/* - * Patterns to interpret status reg (SP_BIST_REG - read) - */ -/* First 2 bits are same as in write mode: - * Bit 0: BIST check; Bit 1: BIST go - */ -#define SP_IBIST_DONE 0x04 /* Bit 2: BIST done */ -#define SP_IBIST_FAILED 0x78 /* Bit [6:3]: BIST fail */ - - -/************************************************************************* - * DP Command Registers - */ -#define DPC_BASE_REG 0x04100000 - -/* DP CMD DMA start (R/W): [23:0] DMEM/RDRAM start address */ -#define DPC_START_REG (DPC_BASE_REG+0x00) - -/* DP CMD DMA end (R/W): [23:0] DMEM/RDRAM end address */ -#define DPC_END_REG (DPC_BASE_REG+0x04) - -/* DP CMD DMA end (R): [23:0] DMEM/RDRAM current address */ -#define DPC_CURRENT_REG (DPC_BASE_REG+0x08) - -/* DP CMD status (R/W): [9:0] valid bits - see below for definitions */ -#define DPC_STATUS_REG (DPC_BASE_REG+0x0C) - -/* DP clock counter (R): [23:0] clock counter */ -#define DPC_CLOCK_REG (DPC_BASE_REG+0x10) - -/* DP buffer busy counter (R): [23:0] clock counter */ -#define DPC_BUFBUSY_REG (DPC_BASE_REG+0x14) - -/* DP pipe busy counter (R): [23:0] clock counter */ -#define DPC_PIPEBUSY_REG (DPC_BASE_REG+0x18) - -/* DP TMEM load counter (R): [23:0] clock counter */ -#define DPC_TMEM_REG (DPC_BASE_REG+0x1C) - -/* - * Values to clear/set bit in status reg (DPC_STATUS_REG - write) - */ -#define DPC_CLR_XBUS_DMEM_DMA 0x0001 /* Bit 0: clear xbus_dmem_dma */ -#define DPC_SET_XBUS_DMEM_DMA 0x0002 /* Bit 1: set xbus_dmem_dma */ -#define DPC_CLR_FREEZE 0x0004 /* Bit 2: clear freeze */ -#define DPC_SET_FREEZE 0x0008 /* Bit 3: set freeze */ -#define DPC_CLR_FLUSH 0x0010 /* Bit 4: clear flush */ -#define DPC_SET_FLUSH 0x0020 /* Bit 5: set flush */ -#define DPC_CLR_TMEM_CTR 0x0040 /* Bit 6: clear tmem ctr */ -#define DPC_CLR_PIPE_CTR 0x0080 /* Bit 7: clear pipe ctr */ -#define DPC_CLR_CMD_CTR 0x0100 /* Bit 8: clear cmd ctr */ -#define DPC_CLR_CLOCK_CTR 0x0200 /* Bit 9: clear clock ctr */ - -/* - * Patterns to interpret status reg (DPC_STATUS_REG - read) - */ -#define DPC_STATUS_XBUS_DMEM_DMA 0x001 /* Bit 0: xbus_dmem_dma */ -#define DPC_STATUS_FREEZE 0x002 /* Bit 1: freeze */ -#define DPC_STATUS_FLUSH 0x004 /* Bit 2: flush */ -/*#define DPC_STATUS_FROZEN 0x008*/ /* Bit 3: frozen */ -#define DPC_STATUS_START_GCLK 0x008 /* Bit 3: start gclk */ -#define DPC_STATUS_TMEM_BUSY 0x010 /* Bit 4: tmem busy */ -#define DPC_STATUS_PIPE_BUSY 0x020 /* Bit 5: pipe busy */ -#define DPC_STATUS_CMD_BUSY 0x040 /* Bit 6: cmd busy */ -#define DPC_STATUS_CBUF_READY 0x080 /* Bit 7: cbuf ready */ -#define DPC_STATUS_DMA_BUSY 0x100 /* Bit 8: dma busy */ -#define DPC_STATUS_END_VALID 0x200 /* Bit 9: end valid */ -#define DPC_STATUS_START_VALID 0x400 /* Bit 10: start valid */ - - -/************************************************************************* - * DP Span Registers - */ -#define DPS_BASE_REG 0x04200000 - -/* DP tmem bist (R/W): [10:0] BIST status bits; see below for detail */ -#define DPS_TBIST_REG (DPS_BASE_REG+0x00) - -/* DP span test mode (R/W): [0] Span buffer test access enable */ -#define DPS_TEST_MODE_REG (DPS_BASE_REG+0x04) - -/* DP span buffer test address (R/W): [6:0] bits; see below for detail */ -#define DPS_BUFTEST_ADDR_REG (DPS_BASE_REG+0x08) - -/* DP span buffer test data (R/W): [31:0] span buffer data */ -#define DPS_BUFTEST_DATA_REG (DPS_BASE_REG+0x0C) - -/* - * Patterns to interpret status reg (DPS_TMEM_BIST_REG - write) - */ -#define DPS_TBIST_CHECK 0x01 /* Bit 0: BIST check */ -#define DPS_TBIST_GO 0x02 /* Bit 1: BIST go */ -#define DPS_TBIST_CLEAR 0x04 /* Bit 2: BIST clear */ - -/* - * Patterns to interpret status reg (DPS_TMEM_BIST_REG - read) - */ -/* First 2 bits are same as in write mode: - * Bit 0: BIST check; Bit 1: BIST go - */ -#define DPS_TBIST_DONE 0x004 /* Bit 2: BIST done */ -#define DPS_TBIST_FAILED 0x7F8 /* Bit [10:3]: BIST fail */ - - -/************************************************************************* - * MIPS Interface (MI) Registers - */ -#define MI_BASE_REG 0x04300000 - -/* - * MI init mode (W): [6:0] init length, [7] clear init mode, [8] set init mode - * [9/10] clear/set ebus test mode, [11] clear DP interrupt - * (R): [6:0] init length, [7] init mode, [8] ebus test mode - */ -#define MI_INIT_MODE_REG (MI_BASE_REG+0x00) -#define MI_MODE_REG MI_INIT_MODE_REG - -/* - * Values to clear/set bit in mode reg (MI_MODE_REG - write) - */ -#define MI_CLR_INIT 0x0080 /* Bit 7: clear init mode */ -#define MI_SET_INIT 0x0100 /* Bit 8: set init mode */ -#define MI_CLR_EBUS 0x0200 /* Bit 9: clear ebus test */ -#define MI_SET_EBUS 0x0400 /* Bit 10: set ebus test mode */ -#define MI_CLR_DP_INTR 0x0800 /* Bit 11: clear dp interrupt */ -#define MI_CLR_RDRAM 0x1000 /* Bit 12: clear RDRAM reg */ -#define MI_SET_RDRAM 0x2000 /* Bit 13: set RDRAM reg mode */ - -/* - * Patterns to interpret mode reg (MI_MODE_REG - read) - */ -#define MI_MODE_INIT 0x0080 /* Bit 7: init mode */ -#define MI_MODE_EBUS 0x0100 /* Bit 8: ebus test mode */ -#define MI_MODE_RDRAM 0x0200 /* Bit 9: RDRAM reg mode */ - -/* MI version (R): [7:0] io, [15:8] rac, [23:16] rdp, [31:24] rsp */ -#define MI_VERSION_REG (MI_BASE_REG+0x04) -#define MI_NOOP_REG MI_VERSION_REG - -/* MI interrupt (R): [5:0] valid bits - see below for bit patterns */ -#define MI_INTR_REG (MI_BASE_REG+0x08) - -/* - * MI interrupt mask (W): [11:0] valid bits - see below for bit patterns - * (R): [5:0] valid bits - see below for bit patterns - */ -#define MI_INTR_MASK_REG (MI_BASE_REG+0x0C) - -/* - * The following are values to check for interrupt setting (MI_INTR_REG) - */ -#define MI_INTR_SP 0x01 /* Bit 0: SP intr */ -#define MI_INTR_SI 0x02 /* Bit 1: SI intr */ -#define MI_INTR_AI 0x04 /* Bit 2: AI intr */ -#define MI_INTR_VI 0x08 /* Bit 3: VI intr */ -#define MI_INTR_PI 0x10 /* Bit 4: PI intr */ -#define MI_INTR_DP 0x20 /* Bit 5: DP intr */ - -/* - * The following are values to clear/set various interrupt bit mask - * They can be ORed together to manipulate multiple bits - * (MI_INTR_MASK_REG - write) - */ -#define MI_INTR_MASK_CLR_SP 0x0001 /* Bit 0: clear SP mask */ -#define MI_INTR_MASK_SET_SP 0x0002 /* Bit 1: set SP mask */ -#define MI_INTR_MASK_CLR_SI 0x0004 /* Bit 2: clear SI mask */ -#define MI_INTR_MASK_SET_SI 0x0008 /* Bit 3: set SI mask */ -#define MI_INTR_MASK_CLR_AI 0x0010 /* Bit 4: clear AI mask */ -#define MI_INTR_MASK_SET_AI 0x0020 /* Bit 5: set AI mask */ -#define MI_INTR_MASK_CLR_VI 0x0040 /* Bit 6: clear VI mask */ -#define MI_INTR_MASK_SET_VI 0x0080 /* Bit 7: set VI mask */ -#define MI_INTR_MASK_CLR_PI 0x0100 /* Bit 8: clear PI mask */ -#define MI_INTR_MASK_SET_PI 0x0200 /* Bit 9: set PI mask */ -#define MI_INTR_MASK_CLR_DP 0x0400 /* Bit 10: clear DP mask */ -#define MI_INTR_MASK_SET_DP 0x0800 /* Bit 11: set DP mask */ - -/* - * The following are values to check for interrupt mask setting - * (MI_INTR_MASK_REG - read) - */ -#define MI_INTR_MASK_SP 0x01 /* Bit 0: SP intr mask */ -#define MI_INTR_MASK_SI 0x02 /* Bit 1: SI intr mask */ -#define MI_INTR_MASK_AI 0x04 /* Bit 2: AI intr mask */ -#define MI_INTR_MASK_VI 0x08 /* Bit 3: VI intr mask */ -#define MI_INTR_MASK_PI 0x10 /* Bit 4: PI intr mask */ -#define MI_INTR_MASK_DP 0x20 /* Bit 5: DP intr mask */ - - -/************************************************************************* - * Video Interface (VI) Registers - */ -#define VI_BASE_REG 0x04400000 - -/* VI status/control (R/W): [15-0] valid bits: - * [1:0] = type[1:0] (pixel size) - * 0: blank (no data, no sync) - * 1: reserved - * 2: 5/5/5/3 ("16" bit) - * 3: 8/8/8/8 (32 bit) - * [2] = gamma_dither_enable (normally on, unless "special effect") - * [3] = gamma_enable (normally on, unless MPEG/JPEG) - * [4] = divot_enable (normally on if antialiased, unless decal lines) - * [5] = reserved - always off - * [6] = serrate (always on if interlaced, off if not) - * [7] = reserved - diagnostics only - * [9:8] = anti-alias (aa) mode[1:0] - * 0: aa & resamp (always fetch extra lines) - * 1: aa & resamp (fetch extra lines if needed) - * 2: resamp only (treat as all fully covered) - * 3: neither (replicate pixels, no interpolate) - * [11] = reserved - diagnostics only - * [15:12] = reserved - * - */ -#define VI_STATUS_REG (VI_BASE_REG+0x00) -#define VI_CONTROL_REG VI_STATUS_REG - -/* VI origin (R/W): [23:0] frame buffer origin in bytes */ -#define VI_ORIGIN_REG (VI_BASE_REG+0x04) -#define VI_DRAM_ADDR_REG VI_ORIGIN_REG - -/* VI width (R/W): [11:0] frame buffer line width in pixels */ -#define VI_WIDTH_REG (VI_BASE_REG+0x08) -#define VI_H_WIDTH_REG VI_WIDTH_REG - -/* VI vertical intr (R/W): [9:0] interrupt when current half-line = V_INTR */ -#define VI_INTR_REG (VI_BASE_REG+0x0C) -#define VI_V_INTR_REG VI_INTR_REG - -/* - * VI current vertical line (R/W): [9:0] current half line, sampled once per - * line (the lsb of V_CURRENT is constant within a field, and in - * interlaced modes gives the field number - which is constant for non- - * interlaced modes) - * - Any write to this register will clear interrupt line - */ -#define VI_CURRENT_REG (VI_BASE_REG+0x10) -#define VI_V_CURRENT_LINE_REG VI_CURRENT_REG - -/* - * VI video timing (R/W): [ 7: 0] horizontal sync width in pixels, - * [15: 8] color burst width in pixels, - * [19:16] vertical sync width in half lines, - * [29:20] start of color burst in pixels from h-sync - */ -#define VI_BURST_REG (VI_BASE_REG+0x14) -#define VI_TIMING_REG VI_BURST_REG - -/* VI vertical sync (R/W): [9:0] number of half-lines per field */ -#define VI_V_SYNC_REG (VI_BASE_REG+0x18) - -/* VI horizontal sync (R/W): [11: 0] total duration of a line in 1/4 pixel - * [20:16] a 5-bit leap pattern used for PAL only - * (h_sync_period) - */ -#define VI_H_SYNC_REG (VI_BASE_REG+0x1C) - -/* - * VI horizontal sync leap (R/W): [11: 0] identical to h_sync_period - * [27:16] identical to h_sync_period - */ -#define VI_LEAP_REG (VI_BASE_REG+0x20) -#define VI_H_SYNC_LEAP_REG VI_LEAP_REG - -/* - * VI horizontal video (R/W): [ 9: 0] end of active video in screen pixels - * : [25:16] start of active video in screen pixels - */ -#define VI_H_START_REG (VI_BASE_REG+0x24) -#define VI_H_VIDEO_REG VI_H_START_REG - -/* - * VI vertical video (R/W): [ 9: 0] end of active video in screen half-lines - * : [25:16] start of active video in screen half-lines - */ -#define VI_V_START_REG (VI_BASE_REG+0x28) -#define VI_V_VIDEO_REG VI_V_START_REG - -/* - * VI vertical burst (R/W): [ 9: 0] end of color burst enable in half-lines - * : [25:16] start of color burst enable in half-lines - */ -#define VI_V_BURST_REG (VI_BASE_REG+0x2C) - -/* VI x-scale (R/W): [11: 0] 1/horizontal scale up factor (2.10 format) - * [27:16] horizontal subpixel offset (2.10 format) - */ -#define VI_X_SCALE_REG (VI_BASE_REG+0x30) - -/* VI y-scale (R/W): [11: 0] 1/vertical scale up factor (2.10 format) - * [27:16] vertical subpixel offset (2.10 format) - */ -#define VI_Y_SCALE_REG (VI_BASE_REG+0x34) - -/* - * Patterns to interpret VI_CONTROL_REG - */ -#define VI_CTRL_TYPE_16 0x00002 /* Bit [1:0] pixel size: 16 bit */ -#define VI_CTRL_TYPE_32 0x00003 /* Bit [1:0] pixel size: 32 bit */ -#define VI_CTRL_GAMMA_DITHER_ON 0x00004 /* Bit 2: default = on */ -#define VI_CTRL_GAMMA_ON 0x00008 /* Bit 3: default = on */ -#define VI_CTRL_DIVOT_ON 0x00010 /* Bit 4: default = on */ -#define VI_CTRL_SERRATE_ON 0x00040 /* Bit 6: on if interlaced */ -#define VI_CTRL_ANTIALIAS_MASK 0x00300 /* Bit [9:8] anti-alias mode */ -#define VI_CTRL_DITHER_FILTER_ON 0x10000 /* Bit 16: dither-filter mode */ - -/* - * Possible video clocks (NTSC or PAL) - */ -#define VI_NTSC_CLOCK 48681812 /* Hz = 48.681812 MHz */ -#define VI_PAL_CLOCK 49656530 /* Hz = 49.656530 MHz */ -#define VI_MPAL_CLOCK 48628316 /* Hz = 48.628316 MHz */ - - -/************************************************************************* - * Audio Interface (AI) Registers - * - * The address and length registers are double buffered; that is, they - * can be written twice before becoming full. - * The address must be written before the length. - */ -#define AI_BASE_REG 0x04500000 - -/* AI DRAM address (W): [23:0] starting RDRAM address (8B-aligned) */ -#define AI_DRAM_ADDR_REG (AI_BASE_REG+0x00) /* R0: DRAM address */ - -/* AI length (R/W): [14:0] transfer length (v1.0) - Bottom 3 bits are ignored */ -/* [17:0] transfer length (v2.0) - Bottom 3 bits are ignored */ -#define AI_LEN_REG (AI_BASE_REG+0x04) /* R1: Length */ - -/* AI control (W): [0] DMA enable - if LSB == 1, DMA is enabled */ -#define AI_CONTROL_REG (AI_BASE_REG+0x08) /* R2: DMA Control */ - -/* - * AI status (R): [31]/[0] ai_full (addr & len buffer full), [30] ai_busy - * Note that a 1->0 transition in ai_full will set interrupt - * (W): clear audio interrupt - */ -#define AI_STATUS_REG (AI_BASE_REG+0x0C) /* R3: Status */ - -/* - * AI DAC sample period register (W): [13:0] dac rate - * - vid_clock/(dperiod + 1) is the DAC sample rate - * - (dperiod + 1) >= 66 * (aclockhp + 1) must be true - */ -#define AI_DACRATE_REG (AI_BASE_REG+0x10) /* R4: DAC rate 14-lsb*/ - -/* - * AI bit rate (W): [3:0] bit rate (abus clock half period register - aclockhp) - * - vid_clock/(2 * (aclockhp + 1)) is the DAC clock rate - * - The abus clock stops if aclockhp is zero - */ -#define AI_BITRATE_REG (AI_BASE_REG+0x14) /* R5: Bit rate 4-lsb */ - -/* Value for control register */ -#define AI_CONTROL_DMA_ON 0x01 /* LSB = 1: DMA enable*/ -#define AI_CONTROL_DMA_OFF 0x00 /* LSB = 1: DMA enable*/ - -/* Value for status register */ -#define AI_STATUS_FIFO_FULL 0x80000000 /* Bit 31: full */ -#define AI_STATUS_DMA_BUSY 0x40000000 /* Bit 30: busy */ - -/* DAC rate = video clock / audio frequency - * - DAC rate >= (66 * Bit rate) must be true - */ -#define AI_MAX_DAC_RATE 16384 /* 14-bit+1 */ -#define AI_MIN_DAC_RATE 132 - -/* Bit rate <= (DAC rate / 66) */ -#define AI_MAX_BIT_RATE 16 /* 4-bit+1 */ -#define AI_MIN_BIT_RATE 2 - -/* - * Maximum and minimum values for audio frequency based on video clocks - * max frequency = (video clock / min dac rate) - * min frequency = (video clock / max dac rate) - */ -#define AI_NTSC_MAX_FREQ 368000 /* 368 KHz */ -#define AI_NTSC_MIN_FREQ 3000 /* 3 KHz ~ 2971 Hz */ - -#define AI_PAL_MAX_FREQ 376000 /* 376 KHz */ -#define AI_PAL_MIN_FREQ 3050 /* 3 KHz ~ 3031 Hz */ - -#define AI_MPAL_MAX_FREQ 368000 /* 368 KHz */ -#define AI_MPAL_MIN_FREQ 3000 /* 3 KHz ~ 2968 Hz */ - - -/************************************************************************* - * Peripheral Interface (PI) Registers - */ -#define PI_BASE_REG 0x04600000 - -/* PI DRAM address (R/W): [23:0] starting RDRAM address */ -#define PI_DRAM_ADDR_REG (PI_BASE_REG+0x00) /* DRAM address */ - -/* PI pbus (cartridge) address (R/W): [31:0] starting AD16 address */ -#define PI_CART_ADDR_REG (PI_BASE_REG+0x04) - -/* PI read length (R/W): [23:0] read data length */ -#define PI_RD_LEN_REG (PI_BASE_REG+0x08) - -/* PI write length (R/W): [23:0] write data length */ -#define PI_WR_LEN_REG (PI_BASE_REG+0x0C) - -/* - * PI status (R): [0] DMA busy, [1] IO busy, [2], error - * (W): [0] reset controller (and abort current op), [1] clear intr - */ -#define PI_STATUS_REG (PI_BASE_REG+0x10) - -/* PI dom1 latency (R/W): [7:0] domain 1 device latency */ -#define PI_BSD_DOM1_LAT_REG (PI_BASE_REG+0x14) - -/* PI dom1 pulse width (R/W): [7:0] domain 1 device R/W strobe pulse width */ -#define PI_BSD_DOM1_PWD_REG (PI_BASE_REG+0x18) - -/* PI dom1 page size (R/W): [3:0] domain 1 device page size */ -#define PI_BSD_DOM1_PGS_REG (PI_BASE_REG+0x1C) /* page size */ - -/* PI dom1 release (R/W): [1:0] domain 1 device R/W release duration */ -#define PI_BSD_DOM1_RLS_REG (PI_BASE_REG+0x20) - -/* PI dom2 latency (R/W): [7:0] domain 2 device latency */ -#define PI_BSD_DOM2_LAT_REG (PI_BASE_REG+0x24) /* Domain 2 latency */ - -/* PI dom2 pulse width (R/W): [7:0] domain 2 device R/W strobe pulse width */ -#define PI_BSD_DOM2_PWD_REG (PI_BASE_REG+0x28) /* pulse width */ - -/* PI dom2 page size (R/W): [3:0] domain 2 device page size */ -#define PI_BSD_DOM2_PGS_REG (PI_BASE_REG+0x2C) /* page size */ - -/* PI dom2 release (R/W): [1:0] domain 2 device R/W release duration */ -#define PI_BSD_DOM2_RLS_REG (PI_BASE_REG+0x30) /* release duration */ - -#define PI_DOMAIN1_REG PI_BSD_DOM1_LAT_REG -#define PI_DOMAIN2_REG PI_BSD_DOM2_LAT_REG - -#define PI_DOM_LAT_OFS 0x00 -#define PI_DOM_PWD_OFS 0x04 -#define PI_DOM_PGS_OFS 0x08 -#define PI_DOM_RLS_OFS 0x0C - -/* - * PI status register has 3 bits active when read from (PI_STATUS_REG - read) - * Bit 0: DMA busy - set when DMA is in progress - * Bit 1: IO busy - set when IO is in progress - * Bit 2: Error - set when CPU issues IO request while DMA is busy - */ -#define PI_STATUS_ERROR 0x04 -#define PI_STATUS_IO_BUSY 0x02 -#define PI_STATUS_DMA_BUSY 0x01 - -/* PI status register has 2 bits active when written to: - * Bit 0: When set, reset PIC - * Bit 1: When set, clear interrupt flag - * The values of the two bits can be ORed together to both reset PIC and - * clear interrupt at the same time. - * - * Note: - * - The PIC does generate an interrupt at the end of each DMA. CPU - * needs to clear the interrupt flag explicitly (from an interrupt - * handler) by writing into the STATUS register with bit 1 set. - * - * - When a DMA completes, the interrupt flag is set. CPU can issue - * another request even while the interrupt flag is set (as long as - * PIC is idle). However, it is the CPU's responsibility for - * maintaining accurate correspondence between DMA completions and - * interrupts. - * - * - When PIC is reset, if PIC happens to be busy, an interrupt will - * be generated as PIC returns to idle. Otherwise, no interrupt will - * be generated and PIC remains idle. - */ -/* - * Values to clear interrupt/reset PIC (PI_STATUS_REG - write) - */ -#define PI_STATUS_RESET 0x01 -#define PI_SET_RESET PI_STATUS_RESET - -#define PI_STATUS_CLR_INTR 0x02 -#define PI_CLR_INTR PI_STATUS_CLR_INTR - -#define PI_DMA_BUFFER_SIZE 128 - -#define PI_DOM1_ADDR1 0x06000000 /* to 0x07FFFFFF */ -#define PI_DOM1_ADDR2 0x10000000 /* to 0x1FBFFFFF */ -#define PI_DOM1_ADDR3 0x1FD00000 /* to 0x7FFFFFFF */ -#define PI_DOM2_ADDR1 0x05000000 /* to 0x05FFFFFF */ -#define PI_DOM2_ADDR2 0x08000000 /* to 0x0FFFFFFF */ - - -/************************************************************************* - * RDRAM Interface (RI) Registers - */ -#define RI_BASE_REG 0x04700000 - -/* RI mode (R/W): [1:0] operating mode, [2] stop T active, [3] stop R active */ -#define RI_MODE_REG (RI_BASE_REG+0x00) - -/* RI config (R/W): [5:0] current control input, [6] current control enable */ -#define RI_CONFIG_REG (RI_BASE_REG+0x04) - -/* RI current load (W): [] any write updates current control register */ -#define RI_CURRENT_LOAD_REG (RI_BASE_REG+0x08) - -/* RI select (R/W): [2:0] receive select, [2:0] transmit select */ -#define RI_SELECT_REG (RI_BASE_REG+0x0C) - -/* RI refresh (R/W): [7:0] clean refresh delay, [15:8] dirty refresh delay, - * [16] refresh bank, [17] refresh enable - * [18] refresh optimize - */ -#define RI_REFRESH_REG (RI_BASE_REG+0x10) -#define RI_COUNT_REG RI_REFRESH_REG - -/* RI latency (R/W): [3:0] DMA latency/overlap */ -#define RI_LATENCY_REG (RI_BASE_REG+0x14) - -/* RI error (R): [0] nack error, [1] ack error */ -#define RI_RERROR_REG (RI_BASE_REG+0x18) - -/* RI error (W): [] any write clears all error bits */ -#define RI_WERROR_REG (RI_BASE_REG+0x1C) - - -/************************************************************************* - * Serial Interface (SI) Registers - */ -#define SI_BASE_REG 0x04800000 - -/* SI DRAM address (R/W): [23:0] starting RDRAM address */ -#define SI_DRAM_ADDR_REG (SI_BASE_REG+0x00) /* R0: DRAM address */ - -/* SI address read 64B (W): [] any write causes a 64B DMA write */ -#define SI_PIF_ADDR_RD64B_REG (SI_BASE_REG+0x04) /* R1: 64B PIF->DRAM */ - -/* Address SI_BASE_REG + (0x08, 0x0c, 0x14) are reserved */ - -/* SI address write 64B (W): [] any write causes a 64B DMA read */ -#define SI_PIF_ADDR_WR64B_REG (SI_BASE_REG+0x10) /* R4: 64B DRAM->PIF */ - -/* - * SI status (W): [] any write clears interrupt - * (R): [0] DMA busy, [1] IO read busy, [2] reserved - * [3] DMA error, [12] interrupt - */ -#define SI_STATUS_REG (SI_BASE_REG+0x18) /* R6: Status */ - -/* SI status register has the following bits active: - * 0: DMA busy - set when DMA is in progress - * 1: IO busy - set when IO access is in progress - * 3: DMA error - set when there are overlapping DMA requests - * 12: Interrupt - Interrupt set - */ -#define SI_STATUS_DMA_BUSY 0x0001 -#define SI_STATUS_RD_BUSY 0x0002 -#define SI_STATUS_DMA_ERROR 0x0008 -#define SI_STATUS_INTERRUPT 0x1000 - -/************************************************************************* - * Development Board GIO Control Registers - */ - -#define GIO_BASE_REG 0x18000000 - -/* Game to Host Interrupt */ -#define GIO_GIO_INTR_REG (GIO_BASE_REG+0x000) - -/* Game to Host SYNC */ -#define GIO_GIO_SYNC_REG (GIO_BASE_REG+0x400) - -/* Host to Game Interrupt */ -#define GIO_CART_INTR_REG (GIO_BASE_REG+0x800) - - -/************************************************************************* - * Common macros - */ -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) -#define IO_READ(addr) (*(vu32 *)PHYS_TO_K1(addr)) -#define IO_WRITE(addr,data) (*(vu32 *)PHYS_TO_K1(addr)=(u32)(data)) -#define RCP_STAT_PRINT \ - rmonPrintf("current=%x start=%x end=%x dpstat=%x spstat=%x\n", \ - IO_READ(DPC_CURRENT_REG), \ - IO_READ(DPC_START_REG), \ - IO_READ(DPC_END_REG), \ - IO_READ(DPC_STATUS_REG), \ - IO_READ(SP_STATUS_REG)) - -#endif - -#endif /* _RCP_H_ */ diff --git a/include/PR/sptask.h b/include/PR/sptask.h deleted file mode 100644 index ebb3ee9dd..000000000 --- a/include/PR/sptask.h +++ /dev/null @@ -1,230 +0,0 @@ -/************************************************************************** - * * - * Copyright (C) 1995, Silicon Graphics, Inc. * - * * - * These coded instructions, statements, and computer programs contain * - * unpublished proprietary information of Silicon Graphics, Inc., and * - * are protected by Federal copyright law. They may not be disclosed * - * to third parties or copied or duplicated in any form, in whole or * - * in part, without the prior written consent of Silicon Graphics, Inc. * - * * - **************************************************************************/ - -/************************************************************************** - * - * $Revision: 1.9 $ - * $Date: 1998/03/05 06:40:29 $ - * $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/sptask.h,v $ - * - **************************************************************************/ - -#ifndef _SPTASK_H_ -#define _SPTASK_H_ - -#ifdef _LANGUAGE_C_PLUS_PLUS -extern "C" { -#endif - -#include <PR/ultratypes.h> - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Type definitions - * - */ - -/* - * Task List Structure. - * - * Things an app might pass to the SP via the task list. - * Not every task ucode would need/use every field, but - * - * - type (audio, gfx, video, ...) - * - flags - * - wait for DP to drain before running new task - * - SEE BIT DEFINITIONS UNDER "Task Flags field" - * - pointer to boot ucode - * - size of boot ucode - * - pointer to ucode - * - size of ucode - * - pointer to initial DMEM data - * - size of initial DMEM data - * - pointer to DRAM stack - * - size of DRAM stack (max) - * - pointer to output buffer - * - pointer to store output buffer length - * - generic data pointer (for display list, etc.) - * - generic data length (for display list, etc.) - * - pointer to buffer where to store saved DMEM (in yield case) - * - size of buffer to store saved DMEM. - * - * IMPORTANT!!! Watch alignment issues. - * - * IMPORTANT!!! Watch data cache issues. The RCP may write data into the - * dram_stack, output_buff, output_buff_size, and the yield_data_ptr areas. - * These buffers should be cache aligned and use the entire line (16 bytes) to - * avoid corruption by writebacks by the CPU (cache tearing). - * - * IMPORTANT!!! all addresses are virtual addresses. Library does - * any necessary translation. - * - */ -typedef struct -{ - /*0x00*/ u32 type; - /*0x04*/ u32 flags; - - /*0x08*/ u64 *ucode_boot; - /*0x0C*/ u32 ucode_boot_size; - - /*0x10*/ u64 *ucode; - /*0x14*/ u32 ucode_size; - - /*0x18*/ u64 *ucode_data; - /*0x1C*/ u32 ucode_data_size; - - /*0x20*/ u64 *dram_stack; - /*0x24*/ u32 dram_stack_size; - - /*0x28*/ u64 *output_buff; - /*0x2C*/ u64 *output_buff_size; - - /*0x30*/ u64 *data_ptr; - /*0x34*/ u32 data_size; - - /*0x38*/ u64 *yield_data_ptr; - /*0x3C*/ u32 yield_data_size; -} OSTask_t; // size = 0x40 - -typedef union { - OSTask_t t; - long long int force_structure_alignment; -} OSTask; - -typedef u32 OSYieldResult; -#endif /* _LANGUAGE_C */ - - -/* - * Task Flags field - */ -#define OS_TASK_YIELDED 0x0001 -#define OS_TASK_DP_WAIT 0x0002 -#define OS_TASK_LOADABLE 0x0004 -#define OS_TASK_SP_ONLY 0x0008 -#define OS_TASK_USR0 0x0010 -#define OS_TASK_USR1 0x0020 -#define OS_TASK_USR2 0x0040 -#define OS_TASK_USR3 0x0080 - -/* - * Size of Yield buffer. The taskHdrPtr->t.yield_data_ptr must point to a - * buffer of this size. (The size is in bytes). ONLY If the task will NEVER - * yield it may be a null pointer. The buffer must be aligned to a 64 bit - * boundary. The taskHdrPtr->t.yield_data_ptr must be set to point to the - * buffer BEFORE the task is started. - */ -#if (defined(F3DEX_GBI) || defined(F3DLP_GBI) || defined(F3DEX_GBI_2)) -#ifdef F3D_OLD -#define OS_YIELD_DATA_SIZE 0xD00 -#else -#define OS_YIELD_DATA_SIZE 0xC00 -#endif -#else -#define OS_YIELD_DATA_SIZE 0x900 -#endif - -//! @todo These defines shouldn't exist - PR/rcp.h has them properly defined (ultralib) -/* Flags */ -#define M_TASK_FLAG0 1 -#define M_TASK_FLAG1 2 - -/* SpStatus */ -#define SPSTATUS_CLEAR_HALT 0x00000001 -#define SPSTATUS_SET_HALT 0x00000002 -#define SPSTATUS_CLEAR_BROKE 0x00000004 -#define SPSTATUS_CLEAR_INTR 0x00000008 -#define SPSTATUS_SET_INTR 0x00000010 -#define SPSTATUS_CLEAR_SSTEP 0x00000020 -#define SPSTATUS_SET_SSTEP 0x00000040 -#define SPSTATUS_CLEAR_INTR_ON_BREAK 0x00000080 -#define SPSTATUS_SET_INTR_ON_BREAK 0x00000100 -#define SPSTATUS_CLEAR_SIGNAL0 0x00000200 -#define SPSTATUS_SET_SIGNAL0 0x00000400 -#define SPSTATUS_CLEAR_SIGNAL1 0x00000800 -#define SPSTATUS_SET_SIGNAL1 0x00001000 -#define SPSTATUS_CLEAR_SIGNAL2 0x00002000 -#define SPSTATUS_SET_SIGNAL2 0x00004000 -#define SPSTATUS_CLEAR_SIGNAL3 0x00008000 -#define SPSTATUS_SET_SIGNAL3 0x00010000 -#define SPSTATUS_CLEAR_SIGNAL4 0x00020000 -#define SPSTATUS_SET_SIGNAL4 0x00040000 -#define SPSTATUS_CLEAR_SIGNAL5 0x00080000 -#define SPSTATUS_SET_SIGNAL5 0x00100000 -#define SPSTATUS_CLEAR_SIGNAL6 0x00200000 -#define SPSTATUS_SET_SIGNAL6 0x00800000 -#define SPSTATUS_CLEAR_SIGNAL7 0x01000000 -#define SPSTATUS_SET_SIGNAL7 0x02000000 - -#define SPSTATUS_HALT 0x0001 -#define SPSTATUS_BROKE 0x0002 -#define SPSTATUS_DMA_BUSY 0x0004 -#define SPSTATUS_DMA_FULL 0x0008 -#define SPSTATUS_IO_FULL 0x0010 -#define SPSTATUS_SINGLE_STEP 0x0020 -#define SPSTATUS_INTERRUPT_ON_BREAK 0x0040 -#define SPSTATUS_SIGNAL0_SET 0x0080 -#define SPSTATUS_SIGNAL1_SET 0x0100 -#define SPSTATUS_SIGNAL2_SET 0x0200 -#define SPSTATUS_SIGNAL3_SET 0x0400 -#define SPSTATUS_SIGNAL4_SET 0x0800 -#define SPSTATUS_SIGNAL5_SET 0x1000 -#define SPSTATUS_SIGNAL6_SET 0x2000 -#define SPSTATUS_SIGNAL7_SET 0x4000 - -#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) - -/************************************************************************** - * - * Macro definitions - * - */ - -/* - * this macro simulates atomic action. - */ -#define osSpTaskStart(p) \ - osSpTaskLoad(p); \ - osSpTaskStartGo(p); - -/************************************************************************** - * - * Extern variables - * - */ - - -/************************************************************************** - * - * Function prototypes - * - */ - -/* - * break this up into two steps for debugging. - */ -extern void osSpTaskLoad(OSTask *task); -extern void osSpTaskStartGo(OSTask *task); - -extern void osSpTaskYield(void); -extern OSYieldResult osSpTaskYielded(OSTask *task); - -#endif /* _LANGUAGE_C */ - -#ifdef _LANGUAGE_C_PLUS_PLUS -} -#endif - -#endif /* !_SPTASK_H */ diff --git a/include/PR/ucode.h b/include/PR/ucode.h deleted file mode 100644 index f86d3047a..000000000 --- a/include/PR/ucode.h +++ /dev/null @@ -1,27 +0,0 @@ -#ifndef _ULTRA64_UCODE_H_ -#define _ULTRA64_UCODE_H_ - -#define SP_DRAM_STACK_SIZE8 0x400 -#define SP_UCODE_SIZE 0x1000 -#define SP_UCODE_DATA_SIZE 0x800 - -// standard boot ucode -extern u64 rspF3DBootStart[], rspF3DBootEnd[]; - -// F3D ucode -extern u64 gspF3DEXTextStart[], gspF3DEXTextEnd[]; - -extern u64 gspF3DLXTextStart[], gspF3DLXTextEnd[]; - -// F3D ucode data -extern u64 gspF3DEXDataStart[], gspF3DEXDataEnd[]; - -extern u64 gspF3DLXDataStart[], gspF3DLXDataEnd[]; - -// aspMain (audio) ucode -extern u64 rspAspMainStart[], rspAspMainEnd[]; - -// aspMain ucode data -extern u64 rspAspMainDataStart[], rspAspMainDataEnd[]; - -#endif diff --git a/include/PR/ultratypes.h b/include/PR/ultratypes.h deleted file mode 100644 index 5a7ba5a93..000000000 --- a/include/PR/ultratypes.h +++ /dev/null @@ -1,47 +0,0 @@ -#ifndef _ULTRA64_TYPES_H_ -#define _ULTRA64_TYPES_H_ - -#ifndef NULL -#define NULL (void *)0 -#endif - -#define TRUE 1 -#define FALSE 0 - -typedef signed char s8; -typedef unsigned char u8; -typedef signed short int s16; -typedef unsigned short int u16; -typedef signed int s32; -typedef unsigned int u32; -typedef signed long long int s64; -typedef unsigned long long int u64; - -typedef signed int bool; -typedef signed char bool8; -typedef unsigned char ubool8; - -typedef volatile u8 vu8; -typedef volatile u16 vu16; -typedef volatile u32 vu32; -typedef volatile u64 vu64; -typedef volatile s8 vs8; -typedef volatile s16 vs16; -typedef volatile s32 vs32; -typedef volatile s64 vs64; - -typedef float f32; -typedef double f64; - -#ifdef TARGET_N64 -typedef u32 size_t; -typedef s32 ssize_t; -typedef u32 uintptr_t; -typedef s32 intptr_t; -typedef s32 ptrdiff_t; -#else -#include <stddef.h> -typedef ptrdiff_t ssize_t; -#endif - -#endif |
