diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2024-10-15 18:54:38 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-15 18:54:38 -0600 |
| commit | af81bad1f34ee6af52a70ff8bf7ad4e1ee624a93 (patch) | |
| tree | 222f8bec40a9166b274129611ba0c80db2b753b3 /src/actors | |
| parent | a0862b6a159373f2e1554e489ecb5bb08d89654e (diff) | |
[modding] Add Actors (#113)
* fix
* Add Actors
* Refactor
* Update Game.cpp
Diffstat (limited to 'src/actors')
| -rw-r--r-- | src/actors/banana/update.inc.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/actors/banana/update.inc.c b/src/actors/banana/update.inc.c index eb808aed1..cb21a3166 100644 --- a/src/actors/banana/update.inc.c +++ b/src/actors/banana/update.inc.c @@ -28,7 +28,7 @@ void update_actor_banana(struct BananaActor* banana) { f32 unkY; f32 unkZ; - player = &gPlayers[banana->rot[0]]; + player = &gPlayers[banana->playerId]; switch (banana->state) { case HELD_BANANA: temp_f2 = player->pos[0] - banana->pos[0]; @@ -54,7 +54,7 @@ void update_actor_banana(struct BananaActor* banana) { if (gDemoMode) { controller = gControllerOne; } else { - controller = &gControllers[banana->rot[0]]; + controller = &gControllers[banana->playerId]; } if ((controller->buttonDepressed & Z_TRIG) != 0) { controller->buttonDepressed &= ~Z_TRIG; |
