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authorMegaMech <MegaMech@users.noreply.github.com>2025-01-23 11:22:07 -0700
committerGitHub <noreply@github.com>2025-01-23 11:22:07 -0700
commit1f189dfa804a05177f99dda1044898eb63fdcb3f (patch)
tree598e0a6c26a5554afd1fcbcd801079fd1df090d3 /src/actors
parent24ecfc3db43bfa606f41c42ef8778f96b5047c6b (diff)
Game.cpp and World.cpp Cleanup (#159)
* Remove CProperties and delete dup Properties from World.h * Improvement * Fix compile * Cleanup * Document gRaceState * wip cleanup * compile * Impl PlayerBombKart * Rename CourseManager_ to CM_ * Finish renames m_ to CM_ * cleanup * Remove extra printf --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/actors')
-rw-r--r--src/actors/blue_and_red_shells/update.inc.c8
-rw-r--r--src/actors/green_shell/update.inc.c6
-rw-r--r--src/actors/railroad_crossing/render.inc.c2
-rw-r--r--src/actors/railroad_crossing/update.inc.c2
4 files changed, 9 insertions, 9 deletions
diff --git a/src/actors/blue_and_red_shells/update.inc.c b/src/actors/blue_and_red_shells/update.inc.c
index c09d30d64..277ec2075 100644
--- a/src/actors/blue_and_red_shells/update.inc.c
+++ b/src/actors/blue_and_red_shells/update.inc.c
@@ -294,9 +294,9 @@ void update_actor_red_blue_shell(struct ShellActor* shell) {
func_800C90F4(shell->playerId,
(player->characterId * 0x10) + SOUND_ARG_LOAD(0x29, 0x00, 0x80, 0x00));
if (pad13 == ACTOR_RED_SHELL) {
- add_red_shell_in_unexpired_actor_list(m_FindActorIndex(shell));
+ add_red_shell_in_unexpired_actor_list(CM_FindActorIndex(shell));
} else {
- add_blue_shell_in_unexpired_actor_list(m_FindActorIndex(shell));
+ add_blue_shell_in_unexpired_actor_list(CM_FindActorIndex(shell));
func_800C9D80(shell->pos, shell->velocity, SOUND_ARG_LOAD(0x51, 0x01, 0x80, 0x08));
}
}
@@ -308,9 +308,9 @@ void update_actor_red_blue_shell(struct ShellActor* shell) {
func_800C90F4(shell->playerId,
(player->characterId * 0x10) + SOUND_ARG_LOAD(0x29, 0x00, 0x80, 0x00));
if (pad13 == ACTOR_RED_SHELL) {
- add_red_shell_in_unexpired_actor_list(m_FindActorIndex(shell));
+ add_red_shell_in_unexpired_actor_list(CM_FindActorIndex(shell));
} else {
- add_blue_shell_in_unexpired_actor_list(m_FindActorIndex(shell));
+ add_blue_shell_in_unexpired_actor_list(CM_FindActorIndex(shell));
func_800C9D80(shell->pos, shell->velocity, SOUND_ARG_LOAD(0x51, 0x01, 0x80, 0x08));
}
}
diff --git a/src/actors/green_shell/update.inc.c b/src/actors/green_shell/update.inc.c
index 4e4c8f9e8..8499bddc4 100644
--- a/src/actors/green_shell/update.inc.c
+++ b/src/actors/green_shell/update.inc.c
@@ -75,7 +75,7 @@ void update_actor_green_shell(struct ShellActor* shell) {
func_800C9060(shell->playerId, SOUND_ARG_LOAD(0x19, 0x00, 0x80, 0x04));
func_800C90F4(shell->playerId,
(player->characterId * 0x10) + SOUND_ARG_LOAD(0x29, 0x00, 0x80, 0x00));
- add_green_shell_in_unexpired_actor_list(m_FindActorIndex(shell));
+ add_green_shell_in_unexpired_actor_list(CM_FindActorIndex(shell));
return;
} else {
shell->state = 1;
@@ -98,7 +98,7 @@ void update_actor_green_shell(struct ShellActor* shell) {
func_800C9060(shell->playerId, SOUND_ARG_LOAD(0x19, 0x00, 0x80, 0x04));
func_800C90F4(shell->playerId,
(player->characterId * 0x10) + SOUND_ARG_LOAD(0x29, 0x00, 0x80, 0x00));
- add_green_shell_in_unexpired_actor_list(m_FindActorIndex(shell));
+ add_green_shell_in_unexpired_actor_list(CM_FindActorIndex(shell));
}
} else {
shell->rotAngle += 0xE38;
@@ -108,7 +108,7 @@ void update_actor_green_shell(struct ShellActor* shell) {
func_800C9060(shell->playerId, SOUND_ARG_LOAD(0x19, 0x00, 0x80, 0x04));
func_800C90F4(shell->playerId,
(player->characterId * 0x10) + SOUND_ARG_LOAD(0x29, 0x00, 0x80, 0x00));
- add_green_shell_in_unexpired_actor_list(m_FindActorIndex(shell));
+ add_green_shell_in_unexpired_actor_list(CM_FindActorIndex(shell));
}
}
if (shell->state == 2) {
diff --git a/src/actors/railroad_crossing/render.inc.c b/src/actors/railroad_crossing/render.inc.c
index adbe7a7e5..10ca253f0 100644
--- a/src/actors/railroad_crossing/render.inc.c
+++ b/src/actors/railroad_crossing/render.inc.c
@@ -27,7 +27,7 @@ void render_actor_railroad_crossing(Camera* arg0, struct RailroadCrossing* rr_cr
gSPSetGeometryMode(gDisplayListHead++, G_LIGHTING);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
- if (CourseManager_GetCrossingOnTriggered(rr_crossing->crossingTrigger)) {
+ if (CM_GetCrossingOnTriggered(rr_crossing->crossingTrigger)) {
if (rr_crossing->someTimer < 20) {
gSPDisplayList(gDisplayListHead++, d_course_kalimari_desert_dl_crossing_right_active);
diff --git a/src/actors/railroad_crossing/update.inc.c b/src/actors/railroad_crossing/update.inc.c
index 5e1c54ca1..9c96a044a 100644
--- a/src/actors/railroad_crossing/update.inc.c
+++ b/src/actors/railroad_crossing/update.inc.c
@@ -9,7 +9,7 @@
*/
void update_actor_railroad_crossing(struct RailroadCrossing* crossing) {
// If train close?
- if (CourseManager_GetCrossingOnTriggered(crossing->crossingTrigger)) {
+ if (CM_GetCrossingOnTriggered(crossing->crossingTrigger)) {
// Timer++
crossing->someTimer++;
// Reset timer