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authorcoco875 <59367621+coco875@users.noreply.github.com>2024-08-28 01:47:39 +0200
committerGitHub <noreply@github.com>2024-08-27 17:47:39 -0600
commita1f0d32d666c07d0754d97f107a5be59153768fd (patch)
treefcc84d9daa940274be8cf76715be902d93338e64 /src/code_800029B0.h
parentbb3cbe0500197f894c83230a9a170a2cbe7aa3e8 (diff)
Update decomp clang (#67)
* Update menus.c (#634) * Update common_data.yml (#635) * Renames for screenId and other changes (#636) * screenId renames * Rename surface map to collision mesh (#637) * Rename some stack vars (#638) * Fix syntax error (#639) * Rename some stack vars * Update collision.c * Collision Documentation (#640) * Collision related renames * update doxygen (#649) * change bool (#644) Co-authored-by: MegaMech <MegaMech@users.noreply.github.com> * Update (#642) * Delete trig_tables_bss.c (#650) * fix typo audio (#656) * fix typo src actor (#657) Co-authored-by: MegaMech <MegaMech@users.noreply.github.com> * fix typo include (#658) * fix course (#659) * fix typo debug (#660) * fix typo data (#661) * replace number with const (#665) * fix typo buffers (#655) * fix typo buffers * tweak ld file * rename to sMemoryPool * add a warning --------- * fix typo src (#654) * fix typo src * fix non matcing * Update code_80091750.c --------- * fix typo racing (#653) * fix typo racing * get it match * replace G_LINE3D to G_QUAD --------- * fix typo src (#652) * fix ending typo (#651) * Action more info when it doesn't match and fix first diff (#662) * Update linux-compile.yml * fix first-diff * Update first-diff.py --------- * document texture of kart (#663) * document texture of kart * change screenPlayerId to screenId * some documentation around object * Revert "some documentation around object" This reverts commit cbb39078e036bf2a417bed67359e910213acab28. * more rename --------- * Make evaluate_collision_players_palm_tree better (#667) This matches just the same as before, but using those two casts instead of shifts seems more likely to be accurate to the original source code Signed-off-by: Gabriel Ravier <gabravier@gmail.com> * add fedora instruciton (#666) * start documenting animation (#668) * start documenting animation * Update course_data.c * change comment * update libultra asm (#648) * update libultra asm * fix gcc __osThreadTail --------- * Document Vehicles (#641) * start doc collision * fix merge * finish rename fonction related to vehicle * document around waypoint of vehicle * make some modification * make some change and rename one * copy_ to oldPos * doc smoke ferry and train * some rename * fix some renaming * precise index * rename a funciton * simplify waypoint_vehicles * change some name * change some name * rename move_to_point_direction * fix some conflict * Update code_80005FD0.c * Update code_80005FD0.h --------- * Label a save info loop (#645) * save info * more gcc progress * fix a value and do a rename (#669) * update clang and add action (#664) * update clang and add action * try clang on course folder only * forget two file * Update course_displaylists.inc.c * forget few other file * Update course_vertices.inc.c * format all code while get it match * second pass * format other dir * disable clang format on bad ido code * fix some tabulation * revert format on tool dir * Update clang-format.yml * ignore gbi.h * add some read me instruction * fix error * format and fixing error * Update README.md --------- * Update linkonly_generator.py (#670) * format more file * update * fix compilation issue * remove course_metadata folder * re add course metadata folder * fix banshee bordwalk crash * fix windows eurk * Update CMakeLists.txt ---------
Diffstat (limited to 'src/code_800029B0.h')
-rw-r--r--src/code_800029B0.h39
1 files changed, 19 insertions, 20 deletions
diff --git a/src/code_800029B0.h b/src/code_800029B0.h
index e1d1a18dc..009d876ff 100644
--- a/src/code_800029B0.h
+++ b/src/code_800029B0.h
@@ -7,10 +7,10 @@
#include "camera.h"
struct UnkStruct_800DC5EC {
- /* 0x00 */ struct Controller *controllers; // gControllers ptr 800F6910
- /* 0x04 */ Camera *camera; // Player camera ptr
- /* 0x08 */ Player *player; // Player ptr 800F6990
- /* 0x0C */ s32 *unkC; // unk struct?
+ /* 0x00 */ struct Controller* controllers; // gControllers ptr 800F6910
+ /* 0x04 */ Camera* camera; // Player camera ptr
+ /* 0x08 */ Player* player; // Player ptr 800F6990
+ /* 0x0C */ s32* unkC; // unk struct?
/* 0x10 */ Vp viewport;
/* 0x20 */ s32 pad[2];
/* 0x28 */ s16 cameraHeight;
@@ -26,7 +26,6 @@ struct UnkStruct_800DC5EC {
/* 0x3C */ s32 pad2;
}; // size = 0x40
-
/* Function Prototypes */
void func_800029B0(void);
@@ -57,18 +56,18 @@ extern u16 D_800DC5E4;
extern s32 gPlayerWinningIndex;
extern struct UnkStruct_800DC5EC D_8015F480[4];
-extern struct UnkStruct_800DC5EC *D_800DC5EC;
-extern struct UnkStruct_800DC5EC *D_800DC5F0;
-extern struct UnkStruct_800DC5EC *D_800DC5F4;
-extern struct UnkStruct_800DC5EC *D_800DC5F8;
-extern u16 gIsGamePaused;
-extern u8 *pAppNmiBuffer;
+extern struct UnkStruct_800DC5EC* D_800DC5EC;
+extern struct UnkStruct_800DC5EC* D_800DC5F0;
+extern struct UnkStruct_800DC5EC* D_800DC5F4;
+extern struct UnkStruct_800DC5EC* D_800DC5F8;
+extern u16 gIsGamePaused;
+extern u8* pAppNmiBuffer;
extern s32 gIsMirrorMode; // D_800DC604
extern s16 gCreditsCourseId;
extern s16 gPlaceItemBoxes;
-extern CollisionTriangle *gCollisionMesh;
-extern u16 *gCollisionIndices;
+extern CollisionTriangle* gCollisionMesh;
+extern u16* gCollisionIndices;
extern u16 gCollisionMeshCount;
extern u16 gNumCollisionTriangles;
extern u32 D_8015F58C;
@@ -78,7 +77,7 @@ extern s32 D_8015F59C;
extern s32 D_8015F5A0;
extern s32 D_8015F5A4;
-extern Vtx *vtxBuffer[];
+extern Vtx* vtxBuffer[];
extern s16 gCourseMaxX;
extern s16 gCourseMinX;
@@ -120,12 +119,12 @@ extern u16 D_8015F892;
extern u16 D_8015F894;
extern f32 gTimePlayerLastTouchedFinishLine[];
-extern u8 *gNmiUnknown1;
-extern u8 *gNmiUnknown2;
-extern u8 *gNmiUnknown3;
-extern u8 *gNmiUnknown4;
-extern u8 *gNmiUnknown5;
-extern u8 *gNmiUnknown6;
+extern u8* gNmiUnknown1;
+extern u8* gNmiUnknown2;
+extern u8* gNmiUnknown3;
+extern u8* gNmiUnknown4;
+extern u8* gNmiUnknown5;
+extern u8* gNmiUnknown6;
extern Vec3f D_8015F8D0;
extern s32 D_8015F8DC;