diff options
| author | Tyler McGavran <tyler.taggerung@gmail.com> | 2022-09-08 19:19:53 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-08 16:19:53 -0700 |
| commit | 2c57c81f3ae937e0cc8c038eca2fcea5259d9121 (patch) | |
| tree | c0b317e62cf08a290f7acbd0e078ca7a686cdb04 /src/code_8003DC40.c | |
| parent | df9ad2d23ba8f08a3ec991340062998948782798 (diff) | |
Match the rest of actors.h (#254)
* Matched rest of actors and more
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Diffstat (limited to 'src/code_8003DC40.c')
| -rw-r--r-- | src/code_8003DC40.c | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/src/code_8003DC40.c b/src/code_8003DC40.c index f6def030b..a3f029b26 100644 --- a/src/code_8003DC40.c +++ b/src/code_8003DC40.c @@ -59,9 +59,9 @@ UNUSED void func_8003DE4C(Player *player, Vec3f arg1) { } void func_8003E048(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) { - *arg5 += arg1[0] * player->unk_110.unk44 * 1; - *arg6 += arg1[1] * player->unk_110.unk44 * 0.1; - *arg7 += arg1[2] * player->unk_110.unk44 * 1; + *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1; + *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.1; + *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1; func_8002A5F4(arg1, *arg4, arg2, 1, 2); if (player->unk_110.unk60[1] <= 0.8829f) { arg3[0] = ((player->unk_206 / 182) * 0xB4); @@ -85,9 +85,9 @@ void func_8003E048(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4 } void func_8003E37C(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) { - *arg5 += arg1[0] * player->unk_110.unk44 * 1; - *arg6 += arg1[1] * player->unk_110.unk44 * 0.2; - *arg7 += arg1[2] * player->unk_110.unk44 * 1; + *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1; + *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.2; + *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1; func_8002A5F4(arg1, *arg4, arg2, 0.5f, 2); if ((player->unk_110.unk60[1] <= 0.7318f) || (player->unk_0F8 == 0x000C)) { arg3[0] = ((player->unk_206 / 182) * 0xB4); @@ -113,9 +113,9 @@ void func_8003E37C(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4 } void func_8003E6EC(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) { - *arg5 += arg1[0] * player->unk_110.unk44 * 1; - *arg6 += arg1[1] * player->unk_110.unk44 * 0.1; - *arg7 += arg1[2] * player->unk_110.unk44 * 1; + *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1; + *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.1; + *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1; func_8002A5F4(arg1, *arg4, arg2, 0.5f, 2); if (player->unk_110.unk60[1] <= 0.8829f) { arg3[0] = ((player->unk_206 / 182) * 0xB4); @@ -134,9 +134,9 @@ void func_8003E6EC(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4 } void func_8003E9EC(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) { - *arg5 += arg1[0] * player->unk_110.unk44 * 1; - *arg6 += arg1[1] * player->unk_110.unk44 * 0.1; - *arg7 += arg1[2] * player->unk_110.unk44 * 1; + *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1; + *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.1; + *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1; func_8002A5F4(arg1, *arg4, arg2, 1.2f, 2); if (player->unk_110.unk60[1] <= 0.8357f) { arg3[0] = ((player->unk_206 / 182) * 0x78); @@ -165,9 +165,9 @@ void func_8003E9EC(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4 } void func_8003EE2C(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) { - *arg5 += arg1[0] * player->unk_110.unk44 * 1; - *arg6 += arg1[1] * player->unk_110.unk44 * 0.1; - *arg7 += arg1[2] * player->unk_110.unk44 * 1; + *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1; + *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.1; + *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1; func_8002A5F4(arg1, *arg4, arg2, 0.5f, 2); if (player->unk_110.unk60[1] <= 0.8357f) { arg3[0] = ((player->unk_206 / 182) * 0x78); @@ -186,9 +186,9 @@ void func_8003EE2C(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4 } void func_8003F138(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) { - *arg5 += arg1[0] * player->unk_110.unk44 * 1; - *arg6 += arg1[1] * player->unk_110.unk44 * 0.1; - *arg7 += arg1[2] * player->unk_110.unk44 * 1; + *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1; + *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.1; + *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1; func_8002A5F4(arg1, *arg4, arg2, 0.5f, 2); if (player->unk_0F8 == 8) { player->unk_044 &= ~1; @@ -217,9 +217,9 @@ void func_8003F46C(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4 arg1[1] = -player->unk_110.unk60[1]; arg1[2] = -player->unk_110.unk60[2]; if ((player->unk_110.unk60[1] < 0.0f) && ((player->unk_0CA & 2) == 0)) { - *arg5 += arg1[0] * player->unk_110.unk44 * 1; - *arg6 += arg1[1] * player->unk_110.unk44 * 1; - *arg7 += arg1[2] * player->unk_110.unk44 * 1; + *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1; + *arg6 += arg1[1] * player->unk_110.unk3C[2] * 1; + *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1; func_8002A5F4(arg1, *arg4, arg2, 1.2f, 0.0f); player->kartHopJerk = 0.0f; player->kartHopAcceleration = 0.0f; @@ -265,39 +265,39 @@ void func_8003F734(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4 arg1[1] = -player->unk_110.unk48[1]; arg1[2] = -player->unk_110.unk48[2]; if (player->unk_110.unk48[1] == 0) { - *arg4 += arg1[0] * player->unk_110.unk3C * 1; - *arg5 += arg1[1] * player->unk_110.unk3C * 0.1; - *arg6 += arg1[2] * player->unk_110.unk3C * 1; + *arg4 += arg1[0] * player->unk_110.unk3C[0] * 1; + *arg5 += arg1[1] * player->unk_110.unk3C[0] * 0.1; + *arg6 += arg1[2] * player->unk_110.unk3C[0] * 1; if ((player->unk_0C4 < 0) && (((player->unk_094 / 18.0f) * 216.0f) < 10.0f)) { func_8002A5F4(arg1, *arg3, arg2, 2.5f, 0); } else { func_8002A5F4(arg1, *arg3, arg2, 0.5f, 0); } } else if (player->unk_110.unk48[1] <= 0.5) { - *arg4 += arg1[0] * player->unk_110.unk3C * 1; - *arg5 += arg1[1] * player->unk_110.unk3C * 0.1; - *arg6 += arg1[2] * player->unk_110.unk3C * 1; + *arg4 += arg1[0] * player->unk_110.unk3C[0] * 1; + *arg5 += arg1[1] * player->unk_110.unk3C[0] * 0.1; + *arg6 += arg1[2] * player->unk_110.unk3C[0] * 1; func_8002A5F4(arg1, *arg3, arg2, 1, 0); if (((player->unk_0BC << 0xF) >= 0) && ((player->unk_0BC & 8) == 0)) { arg2[1] *= -1e-05; } } else { - *arg4 += arg1[0] * player->unk_110.unk3C * 1; - temp_f0_2 = arg1[1] * player->unk_110.unk3C; + *arg4 += arg1[0] * player->unk_110.unk3C[0] * 1; + temp_f0_2 = player->unk_110.unk3C[0] * arg1[1]; if (temp_f0_2 < 0) { *arg5 += temp_f0_2 * 0.1; } else { *arg5 += temp_f0_2 * 0; } - *arg6 += arg1[2] * player->unk_110.unk3C * 1; + *arg6 += arg1[2] * player->unk_110.unk3C[0] * 1; func_8002A5F4(arg1, *arg3, arg2, 1.2f, 0); if (((player->unk_0BC << 0xF) >= 0) && ((player->unk_0BC & 8) == 0)) { arg2[1] *= -1e-05; } } player->unk_0BC &= ~0x10; - temp_f12 = arg1[0] * player->unk_110.unk3C; - temp_f14 = arg1[2] * player->unk_110.unk3C; + temp_f12 = player->unk_110.unk3C[0] * arg1[0]; + temp_f14 = player->unk_110.unk3C[0] * arg1[2]; if (((temp_f12 >= 0) && (temp_f14 >= 0)) || ((temp_f12 < 0) && (temp_f14 >= 0))) { temp_f0_2 = player->boundingBoxSize / 2; player->unk_218 = *arg4 - temp_f12 - temp_f0_2; @@ -319,39 +319,39 @@ void func_8003FBAC(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4 arg1[1] = -player->unk_110.unk54[1]; arg1[2] = -player->unk_110.unk54[2]; if (player->unk_110.unk54[1] == 0) { - *arg4 += arg1[0] * player->unk_110.unk40 * 1; - *arg5 += arg1[1] * player->unk_110.unk40 * 0.1; - *arg6 += arg1[2] * player->unk_110.unk40 * 1; + *arg4 += arg1[0] * player->unk_110.unk3C[1] * 1; + *arg5 += arg1[1] * player->unk_110.unk3C[1] * 0.1; + *arg6 += arg1[2] * player->unk_110.unk3C[1] * 1; if ((player->unk_0C4 < 0) && (((player->unk_094 / 18.0f) * 216.0f) < 10.0f)) { func_8002A5F4(arg1, *arg3, arg2, 1.5f, 0); } else { func_8002A5F4(arg1, *arg3, arg2, 0.5f, 0); } } else if (player->unk_110.unk54[1] <= 0.5) { - *arg4 += arg1[0] * player->unk_110.unk40 * 1; - *arg5 += arg1[1] * player->unk_110.unk40 * 0.1; - *arg6 += arg1[2] * player->unk_110.unk40 * 1; + *arg4 += arg1[0] * player->unk_110.unk3C[1] * 1; + *arg5 += arg1[1] * player->unk_110.unk3C[1] * 0.1; + *arg6 += arg1[2] * player->unk_110.unk3C[1] * 1; func_8002A5F4(arg1, *arg3, arg2, 1, 0); if (((player->unk_0BC << 0xF) >= 0) && ((player->unk_0BC & 8) == 0)) { arg2[1] *= -1e-05; } } else { - *arg4 += arg1[0] * player->unk_110.unk40 * 1; - temp_f0_2 = arg1[1] * player->unk_110.unk40; + *arg4 += arg1[0] * player->unk_110.unk3C[1] * 1; + temp_f0_2 = player->unk_110.unk3C[1] * arg1[1]; if (temp_f0_2 < 0) { *arg5 += temp_f0_2 * 0.1; } else { *arg5 += temp_f0_2 * 0; } - *arg6 += arg1[2] * player->unk_110.unk40 * 1; + *arg6 += arg1[2] * player->unk_110.unk3C[1] * 1; func_8002A5F4(arg1, *arg3, arg2, 1.2f, 0); if (((player->unk_0BC << 0xF) >= 0) && ((player->unk_0BC & 8) == 0)) { arg2[1] *= -1e-05; } } player->unk_0BC &= ~0x10; - temp_f12 = arg1[0] * player->unk_110.unk40; - temp_f14 = arg1[2] * player->unk_110.unk40; + temp_f12 = player->unk_110.unk3C[1] * arg1[0]; + temp_f14 = player->unk_110.unk3C[1] * arg1[2]; if (((temp_f12 >= 0) && (temp_f14 >= 0)) || ((temp_f12 >= 0) && (temp_f14 < 0))) { temp_f0_2 = player->boundingBoxSize / 2; player->unk_218 = *arg4 - temp_f12 - temp_f0_2; |
