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authorTyler McGavran <tyler.taggerung@gmail.com>2022-09-08 19:19:53 -0400
committerGitHub <noreply@github.com>2022-09-08 16:19:53 -0700
commit2c57c81f3ae937e0cc8c038eca2fcea5259d9121 (patch)
treec0b317e62cf08a290f7acbd0e078ca7a686cdb04 /src/code_8003DC40.c
parentdf9ad2d23ba8f08a3ec991340062998948782798 (diff)
Match the rest of actors.h (#254)
* Matched rest of actors and more Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Diffstat (limited to 'src/code_8003DC40.c')
-rw-r--r--src/code_8003DC40.c86
1 files changed, 43 insertions, 43 deletions
diff --git a/src/code_8003DC40.c b/src/code_8003DC40.c
index f6def030b..a3f029b26 100644
--- a/src/code_8003DC40.c
+++ b/src/code_8003DC40.c
@@ -59,9 +59,9 @@ UNUSED void func_8003DE4C(Player *player, Vec3f arg1) {
}
void func_8003E048(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) {
- *arg5 += arg1[0] * player->unk_110.unk44 * 1;
- *arg6 += arg1[1] * player->unk_110.unk44 * 0.1;
- *arg7 += arg1[2] * player->unk_110.unk44 * 1;
+ *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1;
+ *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.1;
+ *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1;
func_8002A5F4(arg1, *arg4, arg2, 1, 2);
if (player->unk_110.unk60[1] <= 0.8829f) {
arg3[0] = ((player->unk_206 / 182) * 0xB4);
@@ -85,9 +85,9 @@ void func_8003E048(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4
}
void func_8003E37C(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) {
- *arg5 += arg1[0] * player->unk_110.unk44 * 1;
- *arg6 += arg1[1] * player->unk_110.unk44 * 0.2;
- *arg7 += arg1[2] * player->unk_110.unk44 * 1;
+ *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1;
+ *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.2;
+ *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1;
func_8002A5F4(arg1, *arg4, arg2, 0.5f, 2);
if ((player->unk_110.unk60[1] <= 0.7318f) || (player->unk_0F8 == 0x000C)) {
arg3[0] = ((player->unk_206 / 182) * 0xB4);
@@ -113,9 +113,9 @@ void func_8003E37C(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4
}
void func_8003E6EC(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) {
- *arg5 += arg1[0] * player->unk_110.unk44 * 1;
- *arg6 += arg1[1] * player->unk_110.unk44 * 0.1;
- *arg7 += arg1[2] * player->unk_110.unk44 * 1;
+ *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1;
+ *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.1;
+ *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1;
func_8002A5F4(arg1, *arg4, arg2, 0.5f, 2);
if (player->unk_110.unk60[1] <= 0.8829f) {
arg3[0] = ((player->unk_206 / 182) * 0xB4);
@@ -134,9 +134,9 @@ void func_8003E6EC(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4
}
void func_8003E9EC(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) {
- *arg5 += arg1[0] * player->unk_110.unk44 * 1;
- *arg6 += arg1[1] * player->unk_110.unk44 * 0.1;
- *arg7 += arg1[2] * player->unk_110.unk44 * 1;
+ *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1;
+ *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.1;
+ *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1;
func_8002A5F4(arg1, *arg4, arg2, 1.2f, 2);
if (player->unk_110.unk60[1] <= 0.8357f) {
arg3[0] = ((player->unk_206 / 182) * 0x78);
@@ -165,9 +165,9 @@ void func_8003E9EC(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4
}
void func_8003EE2C(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) {
- *arg5 += arg1[0] * player->unk_110.unk44 * 1;
- *arg6 += arg1[1] * player->unk_110.unk44 * 0.1;
- *arg7 += arg1[2] * player->unk_110.unk44 * 1;
+ *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1;
+ *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.1;
+ *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1;
func_8002A5F4(arg1, *arg4, arg2, 0.5f, 2);
if (player->unk_110.unk60[1] <= 0.8357f) {
arg3[0] = ((player->unk_206 / 182) * 0x78);
@@ -186,9 +186,9 @@ void func_8003EE2C(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4
}
void func_8003F138(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) {
- *arg5 += arg1[0] * player->unk_110.unk44 * 1;
- *arg6 += arg1[1] * player->unk_110.unk44 * 0.1;
- *arg7 += arg1[2] * player->unk_110.unk44 * 1;
+ *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1;
+ *arg6 += arg1[1] * player->unk_110.unk3C[2] * 0.1;
+ *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1;
func_8002A5F4(arg1, *arg4, arg2, 0.5f, 2);
if (player->unk_0F8 == 8) {
player->unk_044 &= ~1;
@@ -217,9 +217,9 @@ void func_8003F46C(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4
arg1[1] = -player->unk_110.unk60[1];
arg1[2] = -player->unk_110.unk60[2];
if ((player->unk_110.unk60[1] < 0.0f) && ((player->unk_0CA & 2) == 0)) {
- *arg5 += arg1[0] * player->unk_110.unk44 * 1;
- *arg6 += arg1[1] * player->unk_110.unk44 * 1;
- *arg7 += arg1[2] * player->unk_110.unk44 * 1;
+ *arg5 += arg1[0] * player->unk_110.unk3C[2] * 1;
+ *arg6 += arg1[1] * player->unk_110.unk3C[2] * 1;
+ *arg7 += arg1[2] * player->unk_110.unk3C[2] * 1;
func_8002A5F4(arg1, *arg4, arg2, 1.2f, 0.0f);
player->kartHopJerk = 0.0f;
player->kartHopAcceleration = 0.0f;
@@ -265,39 +265,39 @@ void func_8003F734(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4
arg1[1] = -player->unk_110.unk48[1];
arg1[2] = -player->unk_110.unk48[2];
if (player->unk_110.unk48[1] == 0) {
- *arg4 += arg1[0] * player->unk_110.unk3C * 1;
- *arg5 += arg1[1] * player->unk_110.unk3C * 0.1;
- *arg6 += arg1[2] * player->unk_110.unk3C * 1;
+ *arg4 += arg1[0] * player->unk_110.unk3C[0] * 1;
+ *arg5 += arg1[1] * player->unk_110.unk3C[0] * 0.1;
+ *arg6 += arg1[2] * player->unk_110.unk3C[0] * 1;
if ((player->unk_0C4 < 0) && (((player->unk_094 / 18.0f) * 216.0f) < 10.0f)) {
func_8002A5F4(arg1, *arg3, arg2, 2.5f, 0);
} else {
func_8002A5F4(arg1, *arg3, arg2, 0.5f, 0);
}
} else if (player->unk_110.unk48[1] <= 0.5) {
- *arg4 += arg1[0] * player->unk_110.unk3C * 1;
- *arg5 += arg1[1] * player->unk_110.unk3C * 0.1;
- *arg6 += arg1[2] * player->unk_110.unk3C * 1;
+ *arg4 += arg1[0] * player->unk_110.unk3C[0] * 1;
+ *arg5 += arg1[1] * player->unk_110.unk3C[0] * 0.1;
+ *arg6 += arg1[2] * player->unk_110.unk3C[0] * 1;
func_8002A5F4(arg1, *arg3, arg2, 1, 0);
if (((player->unk_0BC << 0xF) >= 0) && ((player->unk_0BC & 8) == 0)) {
arg2[1] *= -1e-05;
}
} else {
- *arg4 += arg1[0] * player->unk_110.unk3C * 1;
- temp_f0_2 = arg1[1] * player->unk_110.unk3C;
+ *arg4 += arg1[0] * player->unk_110.unk3C[0] * 1;
+ temp_f0_2 = player->unk_110.unk3C[0] * arg1[1];
if (temp_f0_2 < 0) {
*arg5 += temp_f0_2 * 0.1;
} else {
*arg5 += temp_f0_2 * 0;
}
- *arg6 += arg1[2] * player->unk_110.unk3C * 1;
+ *arg6 += arg1[2] * player->unk_110.unk3C[0] * 1;
func_8002A5F4(arg1, *arg3, arg2, 1.2f, 0);
if (((player->unk_0BC << 0xF) >= 0) && ((player->unk_0BC & 8) == 0)) {
arg2[1] *= -1e-05;
}
}
player->unk_0BC &= ~0x10;
- temp_f12 = arg1[0] * player->unk_110.unk3C;
- temp_f14 = arg1[2] * player->unk_110.unk3C;
+ temp_f12 = player->unk_110.unk3C[0] * arg1[0];
+ temp_f14 = player->unk_110.unk3C[0] * arg1[2];
if (((temp_f12 >= 0) && (temp_f14 >= 0)) || ((temp_f12 < 0) && (temp_f14 >= 0))) {
temp_f0_2 = player->boundingBoxSize / 2;
player->unk_218 = *arg4 - temp_f12 - temp_f0_2;
@@ -319,39 +319,39 @@ void func_8003FBAC(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4
arg1[1] = -player->unk_110.unk54[1];
arg1[2] = -player->unk_110.unk54[2];
if (player->unk_110.unk54[1] == 0) {
- *arg4 += arg1[0] * player->unk_110.unk40 * 1;
- *arg5 += arg1[1] * player->unk_110.unk40 * 0.1;
- *arg6 += arg1[2] * player->unk_110.unk40 * 1;
+ *arg4 += arg1[0] * player->unk_110.unk3C[1] * 1;
+ *arg5 += arg1[1] * player->unk_110.unk3C[1] * 0.1;
+ *arg6 += arg1[2] * player->unk_110.unk3C[1] * 1;
if ((player->unk_0C4 < 0) && (((player->unk_094 / 18.0f) * 216.0f) < 10.0f)) {
func_8002A5F4(arg1, *arg3, arg2, 1.5f, 0);
} else {
func_8002A5F4(arg1, *arg3, arg2, 0.5f, 0);
}
} else if (player->unk_110.unk54[1] <= 0.5) {
- *arg4 += arg1[0] * player->unk_110.unk40 * 1;
- *arg5 += arg1[1] * player->unk_110.unk40 * 0.1;
- *arg6 += arg1[2] * player->unk_110.unk40 * 1;
+ *arg4 += arg1[0] * player->unk_110.unk3C[1] * 1;
+ *arg5 += arg1[1] * player->unk_110.unk3C[1] * 0.1;
+ *arg6 += arg1[2] * player->unk_110.unk3C[1] * 1;
func_8002A5F4(arg1, *arg3, arg2, 1, 0);
if (((player->unk_0BC << 0xF) >= 0) && ((player->unk_0BC & 8) == 0)) {
arg2[1] *= -1e-05;
}
} else {
- *arg4 += arg1[0] * player->unk_110.unk40 * 1;
- temp_f0_2 = arg1[1] * player->unk_110.unk40;
+ *arg4 += arg1[0] * player->unk_110.unk3C[1] * 1;
+ temp_f0_2 = player->unk_110.unk3C[1] * arg1[1];
if (temp_f0_2 < 0) {
*arg5 += temp_f0_2 * 0.1;
} else {
*arg5 += temp_f0_2 * 0;
}
- *arg6 += arg1[2] * player->unk_110.unk40 * 1;
+ *arg6 += arg1[2] * player->unk_110.unk3C[1] * 1;
func_8002A5F4(arg1, *arg3, arg2, 1.2f, 0);
if (((player->unk_0BC << 0xF) >= 0) && ((player->unk_0BC & 8) == 0)) {
arg2[1] *= -1e-05;
}
}
player->unk_0BC &= ~0x10;
- temp_f12 = arg1[0] * player->unk_110.unk40;
- temp_f14 = arg1[2] * player->unk_110.unk40;
+ temp_f12 = player->unk_110.unk3C[1] * arg1[0];
+ temp_f14 = player->unk_110.unk3C[1] * arg1[2];
if (((temp_f12 >= 0) && (temp_f14 >= 0)) || ((temp_f12 >= 0) && (temp_f14 < 0))) {
temp_f0_2 = player->boundingBoxSize / 2;
player->unk_218 = *arg4 - temp_f12 - temp_f0_2;