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authorMegaMech <MegaMech@users.noreply.github.com>2024-08-03 20:57:07 -0600
committerGitHub <noreply@github.com>2024-08-03 20:57:07 -0600
commitc270c11c9bee22a2c6fd9395f21f389e18c8afed (patch)
tree390538449d09a778c6f85931fffdeb2e1b0f066d /src/code_80057C60.c
parent016b16a4845d51d32bbff97c29dbcf5509471e55 (diff)
Lakitu fix (#35)
* Fix menu bug * Fix undefined behaviour * Fix kart textures * Fix boost texture * Rename as per review * Fix buffer overflows * Fix lakitu progress * Fix race starter character --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/code_80057C60.c')
-rw-r--r--src/code_80057C60.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code_80057C60.c b/src/code_80057C60.c
index ff56d0e90..cb8649fc2 100644
--- a/src/code_80057C60.c
+++ b/src/code_80057C60.c
@@ -287,14 +287,14 @@ s32 indexObjectList2[32];
* I'm also not certain about its dimensions
* I think the entires in this array are way over-sized
*/
-u8 D_80183FA8[4][0x2000];
+const char *gLakituTextureBuffer[4][2];
/**
* Boos in Banshee Boardwalk
* Spawners for the 4 small fire breaths inside Bowser's Castle
*/
s32 indexObjectList3[32];
//! Seemingly a pointer to Lakitu texture(s)
-u8 *D_8018C028;
+const char **gLakituTexturePtr;
/**
* Unused list of object indices
*/