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| author | MegaMech <MegaMech@users.noreply.github.com> | 2024-08-03 20:57:07 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-03 20:57:07 -0600 |
| commit | c270c11c9bee22a2c6fd9395f21f389e18c8afed (patch) | |
| tree | 390538449d09a778c6f85931fffdeb2e1b0f066d /src/code_80057C60.c | |
| parent | 016b16a4845d51d32bbff97c29dbcf5509471e55 (diff) | |
Lakitu fix (#35)
* Fix menu bug
* Fix undefined behaviour
* Fix kart textures
* Fix boost texture
* Rename as per review
* Fix buffer overflows
* Fix lakitu progress
* Fix race starter character
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/code_80057C60.c')
| -rw-r--r-- | src/code_80057C60.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code_80057C60.c b/src/code_80057C60.c index ff56d0e90..cb8649fc2 100644 --- a/src/code_80057C60.c +++ b/src/code_80057C60.c @@ -287,14 +287,14 @@ s32 indexObjectList2[32]; * I'm also not certain about its dimensions * I think the entires in this array are way over-sized */ -u8 D_80183FA8[4][0x2000]; +const char *gLakituTextureBuffer[4][2]; /** * Boos in Banshee Boardwalk * Spawners for the 4 small fire breaths inside Bowser's Castle */ s32 indexObjectList3[32]; //! Seemingly a pointer to Lakitu texture(s) -u8 *D_8018C028; +const char **gLakituTexturePtr; /** * Unused list of object indices */ |
