diff options
| author | Tyler McGavran <tyler.taggerung@gmail.com> | 2022-10-20 00:00:45 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-19 22:00:45 -0600 |
| commit | 1483ddaa0343c1614159c8a4e915d9f027abb8bc (patch) | |
| tree | 35583efcc403b0cc9e73b597d999f8538ba6e61f /src/code_80057C60.h | |
| parent | cc4b5bfcd2864e22933ea20dfc3891eed52eb1fe (diff) | |
Matches and m2c refreshing for code_80057C60 (#266)
* Matches and m2c refreshing for code_80057C60
* Convert some Vtx's into a Mtx
Based on the usage of D_0D008E98, it seems like it should be a
Mtx. So this commit changes some Vtx's into a Mtx
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Diffstat (limited to 'src/code_80057C60.h')
| -rw-r--r-- | src/code_80057C60.h | 25 |
1 files changed, 23 insertions, 2 deletions
diff --git a/src/code_80057C60.h b/src/code_80057C60.h index d3ae7feef..eb6c209af 100644 --- a/src/code_80057C60.h +++ b/src/code_80057C60.h @@ -91,14 +91,29 @@ void func_8005D794(Player*, UnkPlayerStruct258*, f32, f32, f32, s8, s8); void func_8005D7D8(UnkPlayerStruct258*, s8, f32); void func_8005D800(UnkPlayerStruct258*, s32, s16); void func_8005D82C(UnkPlayerStruct258*, s32, s16); -void func_8005D898(Player*, s16, s8, s8); +void func_8005D898(Player*, s16, s32, s8, s8); +void func_8005DA30(Player*, s16, s32, s8, s8); void func_8005DAD0(); void func_8005DAD8(UnkPlayerStruct258*, s16, s16, s16); + +void func_80060BCC(Player*, s16, s32, s32); void func_80060F50(Player*, s16, s8, s8); + void func_80061094(Player*, s16, s8, s8); -void func_80061130(Player*, s16, s8, s8); +void func_80061130(Player*, s16, s32, s8, s8); +void func_80061224(Player*, s16, s32, s8, s8); +void func_800612F8(Player*, s32, s32, s32); +void func_80061430(Player*, s32, s32, s32); +void func_800615AC(Player*, s16, s32, s32); +void func_80061754(Player*, s16, s32, s32, s32); +void func_8006199C(Player*, s16, s32, s8, s8); +void func_80061A34(Player*, s16, s32, s32); +void func_80061D4C(Player*, s16, s32, s32); +void func_80061EF4(Player*, s16, s32, s32); + void func_800621BC(Player*, s16, s32, s8); void func_80062484(Player*, UnkPlayerStruct258*, s32); +void func_800624D8(Player*, s32, s32, s32); void func_800628C0(Player*, s8, s8, s8); void func_80062914(Player*, s8, s8, s8); void func_80062968(Player*, s8, s8, s8); @@ -106,6 +121,7 @@ void func_800629BC(Player*, s8, s8, s8); void func_80062A18(Player*, s8, s8, s8); void func_80062AA8(Player*, s8, s8, s8); void func_80062B18(f32*, f32*, f32*, f32, f32, f32, u16, u16); +void func_80062C74(Player*, s16, s32, s32); void func_80062F98(Player*, s16, s8, s8); void func_800630C0(Player*, s16, s8, s8); @@ -116,9 +132,12 @@ void func_800635D4(Player*, s16, s8, s8); void func_800639DC(Player*, s16, s8, s8); void func_80063BD4(Player*, s16, s8, s8); void func_80063D58(Player*, s16, s8, s8); +void func_80063FBC(Player*, s16, s32, s32); void func_80064184(Player*, s16, s8, s8); void func_800643A8(Player*, s16, s8, s8); +void func_800644E8(Player*, s16, s32, s32); +void func_80064664(Player*, s16, s32, s32); void func_800647C8(Player*, s16, s8, s8); void func_800648E4(Player*, s16, s8, s8); void func_80064988(Player*, s16, s8, s8); @@ -132,6 +151,7 @@ void func_80064F88(Player*, s16, s8, s8); void func_80065030(Player*, s16, s8, s8); void func_800650FC(Player*, s16, s8, s8); void func_800651F4(Player*, s16, s8, s8); +void func_800652D4(Vec3f, Vec3s, f32); void func_800658A0(Player*, s8, s16, s8); void func_80066998(Player*, s8, s16, s8); @@ -199,6 +219,7 @@ extern u8 D_801658FF; extern struct Controller *gControllerOne; extern s32 D_8018D214; extern s32 D_8018D2C8[]; +extern uintptr_t D_8018D48C; // Some kind of pointer to some decoded texture(s) extern u16 gPlayerBalloonStatus[8][3]; // D_8018D5F0 extern s16 gPlayerBalloonCount[]; // D_8018D8C0 |
