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authorChiefFruitcake <96551211+ChiefFruitcake@users.noreply.github.com>2022-01-06 22:32:57 -0500
committerGitHub <noreply@github.com>2022-01-06 20:32:57 -0700
commit7acd1cbc20ad7d5632d006de6c2fae322ca5c8c0 (patch)
tree18f524aff55c7cbc9c77e6a54bf9fe04b280d4c7 /src/code_800AF9B0.h
parentd6cbf56537a285a9e904c71715edc5d41be49357 (diff)
More matching in code_800AF9B0 (#131)
* Name variables related to selecting a game from the main menu * Match a couple functions requiring jumptable * Match func_800B4728 * Match func_800B536C, func_800B5888, func_800B5AAC, and func_800B5AD8 * Name functions related to loading and validating SaveData * Match func_800B4CB4 * Update selected player defines * Match func_800B5404 * Match func_800B6088
Diffstat (limited to 'src/code_800AF9B0.h')
-rw-r--r--src/code_800AF9B0.h219
1 files changed, 140 insertions, 79 deletions
diff --git a/src/code_800AF9B0.h b/src/code_800AF9B0.h
index b4720ad10..a42e622db 100644
--- a/src/code_800AF9B0.h
+++ b/src/code_800AF9B0.h
@@ -1,79 +1,140 @@
-#ifndef CODE_800AF9B0_H
-#define CODE_800AF9B0_H
-
-#include "PR/os.h"
-#include "common_structs.h"
-
-/* Function Prototypes */
-
-void func_800AF9B0();
-void func_800B13B0(struct Controller*, s32);
-s32 func_800B34E8(s32);
-void func_800B3B58(struct Controller*, u16);
-void func_800B44AC();
-void func_800B44BC();
-s32 func_800B4520();
-void func_800B45E0(s32);
-void func_800B4670();
-void func_800B46D0();
-void func_800B4728(s32);
-void func_800B4820();
-s32 func_800B4874(s32);
-s32 func_800B492C();
-s32 func_800B49E4();
-void func_800B4A10();
-s32 func_800B4E24(s32);
-s32 func_800B4EB4(s32, s32);
-s32 func_800B4F2C();
-s32 func_800B4FB0(s32);
-u8 func_800B54C0(s32, s32);
-u8 func_800B54EC(s32, s32);
-u8 func_800B5508(s32, s32, s32);
-s32 func_800B5530(s32);
-s32 func_800B555C();
-s32 func_800B557C();
-void func_800B559C(s32);
-void func_800B5948();
-s32 func_800B5B2C(s32);
-s32 func_800B5F30();
-s32 func_800B6014();
-s32 func_800B6A68();
-
-// audio/external.c
-void play_sound2(s32);
-void func_800CA330(s32);
-
-// memory.c
-u32 func_802A7B70(u16);
-
-/* This is where I'd put my static data, if I had any */
-
-extern s32 D_800DC540;
-extern u16 D_800E86F0;
-extern s32 D_800E86F4;
-extern s8 D_800E86F8;
-extern s8 D_800E86FC;
-extern u8 D_800F2E64;
-extern u8 D_800F2E74;
-extern s32 D_8018E7A8;
-extern s8 D_8018E7B0;
-extern OSPfs D_8018E868;
-extern OSPfs D_8018E8D0;
-extern s32 D_8018EB78;
-extern s32 D_8018EB7C;
-extern s32 D_8018EB84;
-extern u8 D_8018ED10[4]; // Direct reference to the grandPrixPoints section of save data
-extern u8 D_8018ED11;
-extern u8 D_8018ED12;
-extern u8 D_8018ED13;
-extern s8 D_8018ED16;
-extern s8 D_8018ED17;
-extern u32 D_8018EDB8;
-extern u32 D_8018EDBC;
-extern s8 D_8018EDE5;
-extern s8 D_8018EDE6;
-extern s8 D_8018EDE7;
-extern s8 D_8018EDEC;
-extern s8 D_8018EE0A;
-
-#endif \ No newline at end of file
+#ifndef CODE_800AF9B0_H
+#define CODE_800AF9B0_H
+
+#include "PR/os.h"
+#include "common_structs.h"
+#include <types.h>
+
+union GrandPrixPointsUnion
+{
+ u8 grandPrixPointsArray[4];
+ u8 grandPrixPointsMushroomCup;
+};
+
+/* Function Prototypes */
+
+void func_800AF9B0();
+void func_800B053C(struct Controller*, u16);
+void func_800B13B0(struct Controller*, u16);
+void func_800B15AC(struct Controller*, u16);
+void func_800B1C40(struct Controller*, u16);
+void func_800B1C90(struct Controller*, u16);
+void func_800B20F4(struct Controller*, u16);
+void func_800B29D8(struct Controller*, u16);
+s32 func_800B34E8(s32);
+void func_800B3554(struct Controller*, u16);
+void func_800B3B58(struct Controller*, u16);
+void func_800B44AC();
+void func_800B44BC();
+s32 func_800B4520();
+void func_800B45E0(s32);
+void write_save_data_grand_prix_points_and_sound_mode();
+void func_800B46D0();
+void func_800B4728(s32);
+void reset_save_data_grand_prix_points_and_sound_mode();
+s32 func_800B4874(s32);
+s32 compute_save_data_checksum_1();
+s32 compute_save_data_checksum_2();
+void func_800B4A10();
+void func_800B4A9C(s32);
+void validate_save_data(void);
+s32 func_800B4E24(s32);
+s32 func_800B4EB4(s32, s32);
+s32 func_800B4F2C();
+s32 func_800B4FB0(s32);
+u8 func_800B54C0(s32, s32);
+u8 func_800B54EC(s32, s32);
+u8 func_800B5508(s32, s32, s32);
+s32 func_800B5530(s32);
+s32 func_800B555C();
+s32 func_800B557C();
+void func_800B559C(s32);
+s32 func_800B578C(s32);
+s32 func_800B5888(s32);
+void update_save_data_backup();
+s32 compute_save_data_checksum_backup_1(void);
+s32 compute_save_data_checksum_backup_2(void);
+s32 validate_save_data_checksum_backup();
+s32 func_800B5B2C(s32);
+s32 func_800B5F30();
+s32 func_800B6014();
+void func_800B69BC(s32);
+s32 func_800B6A68();
+
+// audio/external.c
+void play_sound2(s32);
+void func_800CA330(s32);
+void func_800CA388(s32);
+
+// os
+s32 func_800CE720(OSMesgQueue*, OSPfs*, s32);
+
+// memory.c
+u32 func_802A7B70(u16);
+
+
+/* This is where I'd put my static data, if I had any */
+
+extern u16 gEnableDebugMode; // D_800DC520
+extern s32 gCCSelection; // D_800DC538
+extern s32 gModeSelection; // D_800DC53C
+extern s32 D_800DC540;
+extern s16 gCurrentCourseId; // D_800DC5A0
+extern s32 gIsMirrorMode; // D_800DC5F4
+extern s16 gPlaceItemBoxes; // D_800DC638
+extern s8 gGameModeRowSelectionForNumPlayers[SELECTED_PLAYER_DEFINES_TOTAL]; // D_800E869B. 0-4 players, game type row selected for each player amoun
+extern s8 gGameModeSubMenuRowSelectionForNumPlayers[SELECTED_PLAYER_DEFINES_TOTAL][MAX_NUM_MAIN_MENU_GAME_TYPES]; // D_800E869D. 0-4 players, 3 possible game types per player amouunt
+extern s32 D_800E86A4;
+extern s8 gDisplayedControllerPakTableRows[5]; // D_800E86C6
+extern s32 D_800E86E4;
+extern u16 D_800E86F0;
+extern s32 D_800E86F4;
+extern s8 D_800E86F8;
+extern s8 D_800E86FC;
+extern s32 gGameModeFromNumPlayersAndRowSelection[SELECTED_PLAYER_DEFINES_TOTAL][MAX_NUM_MAIN_MENU_GAME_TYPES]; // D_800F2B60. 0-4 players, 3 possible game types per player amount
+extern s16 gCupCourseOrder[NUM_CUPS][NUM_COURSES_PER_CUP]; // D_800F2BB4
+extern u8 D_800F2E60[];
+extern u8 D_800F2E64;
+extern u8 D_800F2E74;
+extern OSMesgQueue gSIEventMesgQueue; // D_8014F0B8
+extern s32 D_8018E7A8;
+extern s8 D_8018E7B0;
+extern OSPfs D_8018E868;
+extern OSPfs D_8018E8D0;
+extern OSPfsState D_8018E938[];
+extern s32 D_8018EB38[16];
+extern s32 D_8018EB78;
+extern s32 D_8018EB7C;
+extern s32 D_8018EB84;
+extern SaveData D_8018EB90;
+extern union GrandPrixPointsUnion D_8018ED10; // Direct reference to the grandPrixPoints section of save data
+extern u8 D_8018ED11;
+extern u8 D_8018ED12;
+extern u8 D_8018ED13;
+extern u8 gSaveDataSoundMode; // D_8018ED14
+extern u8 D_8018ED16; // D_8018EB90.checksum[1]
+extern u8 D_8018ED17; // D_8018EB90.checksum[2]
+extern u8 D_8018ED4E; // D_8018EB90.onlyBestTimeTrialRecords[0].unknownBytes[6]
+extern union GrandPrixPointsUnion D_8018ED88; // D_8018EB90.grandPrixPointsBackup[0]
+extern u8 D_8018ED89;
+extern u8 D_8018ED8A;
+extern u8 D_8018ED8B;
+extern u8 D_8018ED8E; // D_8018EB90.checksumBackup[1]
+extern u8 D_8018ED8F; // D_8018EB90.checksumBackup[2]
+extern u32 D_8018EDB8;
+extern u32 D_8018EDBC;
+extern s8 D_8018EDE5;
+extern s8 D_8018EDE6;
+extern s8 D_8018EDE7;
+extern s8 D_8018EDEC;
+extern u8 gSoundMode; // D_8018EDF2
+extern s8 D_8018EDF3;
+extern s8 gTimeTrialDataCourseIndex; // D_8018EDF7
+extern s8 gCourseRecordsMenuSelection; // D_8018EDF8
+extern s32 gMenuTimingCounter; // D_8018EE00
+extern s8 gCupSelection; // D_8018EE09
+extern s8 D_8018EE0A;
+extern s8 gCupCourseSelection; // D_8018EE0B
+extern struct_8018EE10_entry D_8018EE10[];
+
+#endif