diff options
| author | ChiefFruitcake <96551211+ChiefFruitcake@users.noreply.github.com> | 2022-01-06 22:32:57 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-01-06 20:32:57 -0700 |
| commit | 7acd1cbc20ad7d5632d006de6c2fae322ca5c8c0 (patch) | |
| tree | 18f524aff55c7cbc9c77e6a54bf9fe04b280d4c7 /src/code_800AF9B0.h | |
| parent | d6cbf56537a285a9e904c71715edc5d41be49357 (diff) | |
More matching in code_800AF9B0 (#131)
* Name variables related to selecting a game from the main menu
* Match a couple functions requiring jumptable
* Match func_800B4728
* Match func_800B536C, func_800B5888, func_800B5AAC, and func_800B5AD8
* Name functions related to loading and validating SaveData
* Match func_800B4CB4
* Update selected player defines
* Match func_800B5404
* Match func_800B6088
Diffstat (limited to 'src/code_800AF9B0.h')
| -rw-r--r-- | src/code_800AF9B0.h | 219 |
1 files changed, 140 insertions, 79 deletions
diff --git a/src/code_800AF9B0.h b/src/code_800AF9B0.h index b4720ad10..a42e622db 100644 --- a/src/code_800AF9B0.h +++ b/src/code_800AF9B0.h @@ -1,79 +1,140 @@ -#ifndef CODE_800AF9B0_H
-#define CODE_800AF9B0_H
-
-#include "PR/os.h"
-#include "common_structs.h"
-
-/* Function Prototypes */
-
-void func_800AF9B0();
-void func_800B13B0(struct Controller*, s32);
-s32 func_800B34E8(s32);
-void func_800B3B58(struct Controller*, u16);
-void func_800B44AC();
-void func_800B44BC();
-s32 func_800B4520();
-void func_800B45E0(s32);
-void func_800B4670();
-void func_800B46D0();
-void func_800B4728(s32);
-void func_800B4820();
-s32 func_800B4874(s32);
-s32 func_800B492C();
-s32 func_800B49E4();
-void func_800B4A10();
-s32 func_800B4E24(s32);
-s32 func_800B4EB4(s32, s32);
-s32 func_800B4F2C();
-s32 func_800B4FB0(s32);
-u8 func_800B54C0(s32, s32);
-u8 func_800B54EC(s32, s32);
-u8 func_800B5508(s32, s32, s32);
-s32 func_800B5530(s32);
-s32 func_800B555C();
-s32 func_800B557C();
-void func_800B559C(s32);
-void func_800B5948();
-s32 func_800B5B2C(s32);
-s32 func_800B5F30();
-s32 func_800B6014();
-s32 func_800B6A68();
-
-// audio/external.c
-void play_sound2(s32);
-void func_800CA330(s32);
-
-// memory.c
-u32 func_802A7B70(u16);
-
-/* This is where I'd put my static data, if I had any */
-
-extern s32 D_800DC540;
-extern u16 D_800E86F0;
-extern s32 D_800E86F4;
-extern s8 D_800E86F8;
-extern s8 D_800E86FC;
-extern u8 D_800F2E64;
-extern u8 D_800F2E74;
-extern s32 D_8018E7A8;
-extern s8 D_8018E7B0;
-extern OSPfs D_8018E868;
-extern OSPfs D_8018E8D0;
-extern s32 D_8018EB78;
-extern s32 D_8018EB7C;
-extern s32 D_8018EB84;
-extern u8 D_8018ED10[4]; // Direct reference to the grandPrixPoints section of save data
-extern u8 D_8018ED11;
-extern u8 D_8018ED12;
-extern u8 D_8018ED13;
-extern s8 D_8018ED16;
-extern s8 D_8018ED17;
-extern u32 D_8018EDB8;
-extern u32 D_8018EDBC;
-extern s8 D_8018EDE5;
-extern s8 D_8018EDE6;
-extern s8 D_8018EDE7;
-extern s8 D_8018EDEC;
-extern s8 D_8018EE0A;
-
-#endif
\ No newline at end of file +#ifndef CODE_800AF9B0_H +#define CODE_800AF9B0_H + +#include "PR/os.h" +#include "common_structs.h" +#include <types.h> + +union GrandPrixPointsUnion +{ + u8 grandPrixPointsArray[4]; + u8 grandPrixPointsMushroomCup; +}; + +/* Function Prototypes */ + +void func_800AF9B0(); +void func_800B053C(struct Controller*, u16); +void func_800B13B0(struct Controller*, u16); +void func_800B15AC(struct Controller*, u16); +void func_800B1C40(struct Controller*, u16); +void func_800B1C90(struct Controller*, u16); +void func_800B20F4(struct Controller*, u16); +void func_800B29D8(struct Controller*, u16); +s32 func_800B34E8(s32); +void func_800B3554(struct Controller*, u16); +void func_800B3B58(struct Controller*, u16); +void func_800B44AC(); +void func_800B44BC(); +s32 func_800B4520(); +void func_800B45E0(s32); +void write_save_data_grand_prix_points_and_sound_mode(); +void func_800B46D0(); +void func_800B4728(s32); +void reset_save_data_grand_prix_points_and_sound_mode(); +s32 func_800B4874(s32); +s32 compute_save_data_checksum_1(); +s32 compute_save_data_checksum_2(); +void func_800B4A10(); +void func_800B4A9C(s32); +void validate_save_data(void); +s32 func_800B4E24(s32); +s32 func_800B4EB4(s32, s32); +s32 func_800B4F2C(); +s32 func_800B4FB0(s32); +u8 func_800B54C0(s32, s32); +u8 func_800B54EC(s32, s32); +u8 func_800B5508(s32, s32, s32); +s32 func_800B5530(s32); +s32 func_800B555C(); +s32 func_800B557C(); +void func_800B559C(s32); +s32 func_800B578C(s32); +s32 func_800B5888(s32); +void update_save_data_backup(); +s32 compute_save_data_checksum_backup_1(void); +s32 compute_save_data_checksum_backup_2(void); +s32 validate_save_data_checksum_backup(); +s32 func_800B5B2C(s32); +s32 func_800B5F30(); +s32 func_800B6014(); +void func_800B69BC(s32); +s32 func_800B6A68(); + +// audio/external.c +void play_sound2(s32); +void func_800CA330(s32); +void func_800CA388(s32); + +// os +s32 func_800CE720(OSMesgQueue*, OSPfs*, s32); + +// memory.c +u32 func_802A7B70(u16); + + +/* This is where I'd put my static data, if I had any */ + +extern u16 gEnableDebugMode; // D_800DC520 +extern s32 gCCSelection; // D_800DC538 +extern s32 gModeSelection; // D_800DC53C +extern s32 D_800DC540; +extern s16 gCurrentCourseId; // D_800DC5A0 +extern s32 gIsMirrorMode; // D_800DC5F4 +extern s16 gPlaceItemBoxes; // D_800DC638 +extern s8 gGameModeRowSelectionForNumPlayers[SELECTED_PLAYER_DEFINES_TOTAL]; // D_800E869B. 0-4 players, game type row selected for each player amoun +extern s8 gGameModeSubMenuRowSelectionForNumPlayers[SELECTED_PLAYER_DEFINES_TOTAL][MAX_NUM_MAIN_MENU_GAME_TYPES]; // D_800E869D. 0-4 players, 3 possible game types per player amouunt +extern s32 D_800E86A4; +extern s8 gDisplayedControllerPakTableRows[5]; // D_800E86C6 +extern s32 D_800E86E4; +extern u16 D_800E86F0; +extern s32 D_800E86F4; +extern s8 D_800E86F8; +extern s8 D_800E86FC; +extern s32 gGameModeFromNumPlayersAndRowSelection[SELECTED_PLAYER_DEFINES_TOTAL][MAX_NUM_MAIN_MENU_GAME_TYPES]; // D_800F2B60. 0-4 players, 3 possible game types per player amount +extern s16 gCupCourseOrder[NUM_CUPS][NUM_COURSES_PER_CUP]; // D_800F2BB4 +extern u8 D_800F2E60[]; +extern u8 D_800F2E64; +extern u8 D_800F2E74; +extern OSMesgQueue gSIEventMesgQueue; // D_8014F0B8 +extern s32 D_8018E7A8; +extern s8 D_8018E7B0; +extern OSPfs D_8018E868; +extern OSPfs D_8018E8D0; +extern OSPfsState D_8018E938[]; +extern s32 D_8018EB38[16]; +extern s32 D_8018EB78; +extern s32 D_8018EB7C; +extern s32 D_8018EB84; +extern SaveData D_8018EB90; +extern union GrandPrixPointsUnion D_8018ED10; // Direct reference to the grandPrixPoints section of save data +extern u8 D_8018ED11; +extern u8 D_8018ED12; +extern u8 D_8018ED13; +extern u8 gSaveDataSoundMode; // D_8018ED14 +extern u8 D_8018ED16; // D_8018EB90.checksum[1] +extern u8 D_8018ED17; // D_8018EB90.checksum[2] +extern u8 D_8018ED4E; // D_8018EB90.onlyBestTimeTrialRecords[0].unknownBytes[6] +extern union GrandPrixPointsUnion D_8018ED88; // D_8018EB90.grandPrixPointsBackup[0] +extern u8 D_8018ED89; +extern u8 D_8018ED8A; +extern u8 D_8018ED8B; +extern u8 D_8018ED8E; // D_8018EB90.checksumBackup[1] +extern u8 D_8018ED8F; // D_8018EB90.checksumBackup[2] +extern u32 D_8018EDB8; +extern u32 D_8018EDBC; +extern s8 D_8018EDE5; +extern s8 D_8018EDE6; +extern s8 D_8018EDE7; +extern s8 D_8018EDEC; +extern u8 gSoundMode; // D_8018EDF2 +extern s8 D_8018EDF3; +extern s8 gTimeTrialDataCourseIndex; // D_8018EDF7 +extern s8 gCourseRecordsMenuSelection; // D_8018EDF8 +extern s32 gMenuTimingCounter; // D_8018EE00 +extern s8 gCupSelection; // D_8018EE09 +extern s8 D_8018EE0A; +extern s8 gCupCourseSelection; // D_8018EE0B +extern struct_8018EE10_entry D_8018EE10[]; + +#endif |
