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authorMegaMech <MegaMech@users.noreply.github.com>2024-02-05 17:08:29 -0700
committerGitHub <noreply@github.com>2024-02-05 17:08:29 -0700
commit19410f2825b64f114829957e2328961e343dd435 (patch)
tree09028e86e3307a36615cf9ba50fc69d691a43d8b /src/debug
parentc2d7f1077c7ba2dd84f7afe816e0ae4b6f5e1597 (diff)
Code Segments Shiftable (#566)
his PR cleans up segment related code in main.c. Also cleans up the linker a bit. Add memory pool to linker as .bss to validate that it exists properly. Move framebuffers, gfx, and audio buffers out of racing segment and make its own segment. Rename framebuffers.c to buffers.c as it contains more than just framebuffers. Import asserts from sm64 to validate that code segments are not overlapping Rename segNoload to segmentNoload Rename 802BA370 segment to trigTables Rename gMenuSelectionFromEndingSequence to gGotoMenu Rename gMenuSelectionFromQuit to gGotoMode Rename SEG_ENDING_SEQUENCES to SEG_ENDING Rename data_821D10 to ceremonyData Rename data_825800 to startupLogo
Diffstat (limited to 'src/debug')
-rw-r--r--src/debug/all_variables.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/debug/all_variables.h b/src/debug/all_variables.h
index 444d64546..4f01b72bc 100644
--- a/src/debug/all_variables.h
+++ b/src/debug/all_variables.h
@@ -33,7 +33,7 @@
#include <common_textures.h>
#include <credits.h>
#include <data_segment2.h>
-#include <framebuffers.h>
+#include <buffers.h>
#include <hud_renderer.h>
#include <kart_dma.h>
#include <main.h>
@@ -56,15 +56,14 @@
#include <course_offsets.h>
#include <debug.h>
#include <defines.h>
-#include <functions.h>
+#include <decode.h>
#include <kart_attributes.h>
#include <macros.h>
#include <mk64.h>
#include <objects.h>
-#include <hardcoded_segments.h>
#include <segments.h>
#include <sounds.h>
-#include <trig_tables.h>
+#include "data/trig_tables.h"
#include <types.h>
#include <ultra64.h>
#include <vehicles.h>