diff options
| author | coco875 <59367621+coco875@users.noreply.github.com> | 2024-02-13 15:27:58 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-02-13 07:27:58 -0700 |
| commit | d6663422b04e54e86838b56243cbdef27496d706 (patch) | |
| tree | c7e95031312c813f0db9252d784a3b659e5257a4 /src/effects.c | |
| parent | 19410f2825b64f114829957e2328961e343dd435 (diff) | |
fix warning, type and document audio (#559)
* Document audio
* Update external.h
* fix warnings
* put a do while on one line
Diffstat (limited to 'src/effects.c')
| -rw-r--r-- | src/effects.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/effects.c b/src/effects.c index 3e4d922cb..280d61105 100644 --- a/src/effects.c +++ b/src/effects.c @@ -1838,7 +1838,7 @@ void func_80090868(Player* player) { } } -void func_80090970(Player *player, s8 arg1, s8 arg2) { +void func_80090970(Player *player, s8 playerId, s8 arg2) { s32 stackPadding0; s32 stackPadding1; Vec3f sp44; @@ -1852,7 +1852,7 @@ void func_80090970(Player *player, s8 arg1, s8 arg2) { player->unk_07C = 0; player->unk_0C0 = 0; player->unk_08C = 0.0f; - clean_effect(player, arg1); + clean_effect(player, playerId); switch (player->unk_222) { case 0: if ((player->unk_0CA & 1) == 1) { @@ -1862,9 +1862,9 @@ void func_80090970(Player *player, s8 arg1, s8 arg2) { player->unk_0C8 = 0x003C; } } else { - move_f32_towards(&player->pos[1], D_801652A0[arg1] + 100.0f, 0.012f); + move_f32_towards(&player->pos[1], D_801652A0[playerId] + 100.0f, 0.012f); move_s16_towards(&player->unk_0CC[arg2], 0, 0.2f); - if ((D_801652A0[arg1] + 40.0f) <= player->pos[1]) { + if ((D_801652A0[playerId] + 40.0f) <= player->pos[1]) { player->unk_222 = 1; player->unk_0CA |= 4; player->unk_0C6 = 0x00FF; @@ -1880,15 +1880,15 @@ void func_80090970(Player *player, s8 arg1, s8 arg2) { } } if ((player->effects & BOO_EFFECT) == BOO_EFFECT) { - func_8008FB30(player, arg1); + func_8008FB30(player, playerId); } break; case 1: if (((player->type & PLAYER_HUMAN) == 0x4000) && ((player->type & PLAYER_CPU) == 0)) { - func_8009E088(arg1, 0xA); + func_8009E088(playerId, 0xA); } if ((player->unk_0CA & 1) == 1) { - move_f32_towards(&player->pos[1], D_801652A0[arg1] + 40.0f, 0.02f); + move_f32_towards(&player->pos[1], D_801652A0[playerId] + 40.0f, 0.02f); player->unk_0C6 -= 8; if (player->unk_0C6 < 9) { player->unk_0C6 = 0; @@ -1906,7 +1906,7 @@ void func_80090970(Player *player, s8 arg1, s8 arg2) { player->unk_0CA &= ~0x2000; break; case 2: - func_80090178(player, arg1, sp44, sp38); + func_80090178(player, playerId, sp44, sp38); // Fakematch found by Verti, who knows what's going on here player->rotation[1] = (u16) -get_angle_between_points(sp44, sp38) & 0xFFFF; player->pos[0] = sp44[0]; @@ -1915,16 +1915,16 @@ void func_80090970(Player *player, s8 arg1, s8 arg2) { player->unk_222 = 3; break; case 3: - D_80165330[arg1] = 0; + D_80165330[playerId] = 0; if (((player->type & PLAYER_HUMAN) == PLAYER_HUMAN) && ((player->type & PLAYER_CPU) == 0)) { - func_8009E020(arg1, 0x14); + func_8009E020(playerId, 0x14); } - func_80090178(player, arg1, sp44, sp38); + func_80090178(player, playerId, sp44, sp38); player->pos[0] = sp44[0]; player->pos[1] = sp44[1] + 40.0f; player->pos[2] = sp44[2]; - player->pos[2] = player->pos[2] + coss((arg1 * 0x1C70) - player->rotation[1]) * -5.0f; - player->pos[0] = player->pos[0] + sins((arg1 * 0x1C70) - player->rotation[1]) * -5.0f; + player->pos[2] = player->pos[2] + coss((playerId * 0x1C70) - player->rotation[1]) * -5.0f; + player->pos[0] = player->pos[0] + sins((playerId * 0x1C70) - player->rotation[1]) * -5.0f; player->unk_0C6 += 8; if (player->unk_0C6 >= 0xF0) { player->unk_0C6 = 0x00FF; @@ -1950,17 +1950,17 @@ void func_80090970(Player *player, s8 arg1, s8 arg2) { player->unk_0CA &= ~0x1000; if (player->unk_0C8 >= 0x5B) { if (player->type & PLAYER_HUMAN) { - func_800C9018(arg1, 0x0100FA28); + func_800C9018(playerId, SOUND_ARG_LOAD(0x01, 0x00, 0xFA, 0x28)); } if (gModeSelection == BATTLE) { - func_8006B8B4(player, arg1); + func_8006B8B4(player, playerId); } player->unk_0CA &= ~0x0002; player->unk_0DE &= ~0x0004; if ((player->unk_0CA & 0x80) != 0x80) { player->unk_0CA &= ~0x0008; if ((player->topSpeed * 0.9) <= player->currentSpeed) { - func_8008F104(player, arg1); + func_8008F104(player, playerId); } } } |
