diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2024-10-15 18:54:38 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-15 18:54:38 -0600 |
| commit | af81bad1f34ee6af52a70ff8bf7ad4e1ee624a93 (patch) | |
| tree | 222f8bec40a9166b274129611ba0c80db2b753b3 /src/engine/GameObject.cpp | |
| parent | a0862b6a159373f2e1554e489ecb5bb08d89654e (diff) | |
[modding] Add Actors (#113)
* fix
* Add Actors
* Refactor
* Update Game.cpp
Diffstat (limited to 'src/engine/GameObject.cpp')
| -rw-r--r-- | src/engine/GameObject.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/engine/GameObject.cpp b/src/engine/GameObject.cpp index 371d85073..eb2127fcc 100644 --- a/src/engine/GameObject.cpp +++ b/src/engine/GameObject.cpp @@ -13,9 +13,8 @@ extern "C" { GameObject::GameObject() {} // Virtual functions to be overridden by derived classes -void GameObject::Init() { } -void GameObject::Update() { } -void GameObject::Render(Camera* camera) { } +void GameObject::Tick() { } +void GameObject::Draw(Camera* camera) { } void GameObject::Collision() {} void GameObject::Expire() { } void GameObject::Destroy() { } |
