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| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-06-18 12:32:55 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-18 12:32:55 -0600 |
| commit | 5011f932c2349d75e609612af4e5e8395c1f75eb (patch) | |
| tree | 8bdb046f3aae3542b8921ce1b24b72e094c07015 /src/engine/HM_Intro.cpp | |
| parent | d3a3e761cff650c8a4b707377dd17f70dc4e9ca0 (diff) | |
Interpolate hm intro (#228)
* Interpolation ApplyMatrixTransformations
* Fix scenefile saving and add skybox export
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/HM_Intro.cpp')
| -rw-r--r-- | src/engine/HM_Intro.cpp | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/src/engine/HM_Intro.cpp b/src/engine/HM_Intro.cpp index e27d5db0c..320ea9e45 100644 --- a/src/engine/HM_Intro.cpp +++ b/src/engine/HM_Intro.cpp @@ -3,6 +3,7 @@ #include "HM_Intro.h" #include "port/Game.h" +#include "port/interpolation/FrameInterpolation.h" extern "C" { #include "main.h" @@ -64,7 +65,7 @@ void HarbourMastersIntro::HM_InitIntro() { 0x60, 20, 10, 0x49, 0x49, 0x49 ); - gEditor.AddObject("lus", &lusPos, &lusRot, &lusScale, nullptr, 1, Editor::GameObject::CollisionType::BOUNDING_BOX, 10, &DespawnValue, -1); + //gEditor.AddObject("lus", &lusPos, &lusRot, &lusScale, nullptr, 1, Editor::GameObject::CollisionType::BOUNDING_BOX, 10, &DespawnValue, -1); } void HarbourMastersIntro::HM_TickIntro() { @@ -115,6 +116,7 @@ void HarbourMastersIntro::SpagBob(FVector& pos, IRotator& rot, f32 bobAmp, f32 b } void HarbourMastersIntro::HM_DrawIntro() { + FrameInterpolation_ShouldInterpolateFrame(false); HarbourMastersIntro::Setup(); gSPMatrix(gDisplayListHead++, &gGfxPool->mtxScreen, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); @@ -122,21 +124,28 @@ void HarbourMastersIntro::HM_DrawIntro() { gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2); gDPSetEnvColor(gDisplayListHead++, 0x00, 0x00, 0x00, 0x00); + FrameInterpolation_RecordOpenChild("spag_ship", 0); Mat4 mtx_spaghettiShip; ApplyMatrixTransformations(mtx_spaghettiShip, _pos, _rot, _scale); render_set_position(mtx_spaghettiShip, 0); gSPDisplayList(gDisplayListHead++, ship1_spag1_mesh); + FrameInterpolation_RecordCloseChild(); + FrameInterpolation_RecordOpenChild("ship2", 0); Mat4 mtx_ship2; ApplyMatrixTransformations(mtx_ship2, _ship2Pos, _ship2Rot, _scale); render_set_position(mtx_ship2, 0); gSPDisplayList(gDisplayListHead++, ship2_SoH_mesh); + FrameInterpolation_RecordCloseChild(); + FrameInterpolation_RecordOpenChild("ship3", 0); Mat4 mtx_ship3; ApplyMatrixTransformations(mtx_ship3, _shipPos, _shipRot, _scale); render_set_position(mtx_ship3, 0); gSPDisplayList(gDisplayListHead++, ship3_2Ship_mesh); + FrameInterpolation_RecordCloseChild(); + FrameInterpolation_RecordOpenChild("hm_geo", 0); Mat4 mtx_geo; ApplyMatrixTransformations(mtx_geo, _hPos, _hRot, _hScale); render_set_position(mtx_geo, 0); @@ -146,13 +155,17 @@ void HarbourMastersIntro::HM_DrawIntro() { gSPDisplayList(gDisplayListHead++, castle_map_002_mesh); gSPDisplayList(gDisplayListHead++, road_map_001_mesh); gSPDisplayList(gDisplayListHead++, water_water1_mesh); + FrameInterpolation_RecordCloseChild(); + FrameInterpolation_RecordOpenChild("hm_lus", 0); Mat4 lusMtx; ApplyMatrixTransformations(lusMtx, lusPos, lusRot, lusScale); render_set_position(lusMtx, 0); gSPDisplayList(gDisplayListHead++, (Gfx*)"__OTR__hmintro/poweredbylus"); + FrameInterpolation_RecordCloseChild(); HarbourMastersIntro::Sync(); + FrameInterpolation_ShouldInterpolateFrame(true); } void HarbourMastersIntro::Setup() { |
