diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-05-23 16:53:14 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-23 16:53:14 -0600 |
| commit | 2a0c0939c780babc45c8c22dfd6f94563485bae5 (patch) | |
| tree | 0a8f7d6a5a99452645260d53e778204327275deb /src/engine/World.cpp | |
| parent | 9363e3d77631b1028a765c075a00293bd20c9ba7 (diff) | |
Refactor World::Courses to unique_ptr (#211)
* wip course unique ptr
* Track unique_ptr : This probably compiles
* Finish impl Courses as unique_ptr
* Fix error
* Fixes
* More fixes
* Cleanup
* Remove old vars
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/World.cpp')
| -rw-r--r-- | src/engine/World.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/engine/World.cpp b/src/engine/World.cpp index 6620a2815..88c6717c6 100644 --- a/src/engine/World.cpp +++ b/src/engine/World.cpp @@ -29,8 +29,10 @@ World::~World() { Course* CurrentCourse; Cup* CurrentCup; -void World::AddCourse(Course* course) { - gWorldInstance.Courses.push_back(course); +Course* World::AddCourse(std::unique_ptr<Course> course) { + Course* ptr = course.get(); + gWorldInstance.Courses.push_back(std::move(course)); + return ptr; } void World::AddCup(Cup* cup) { @@ -97,7 +99,7 @@ void World::SetCourse(const char* name) { //! @todo Use content dictionary instead for (size_t i = 0; i < Courses.size(); i++) { if (strcmp(Courses[i]->Props.Name, name) == 0) { - CurrentCourse = Courses[i]; + CurrentCourse = Courses[i].get(); break; } } @@ -110,7 +112,7 @@ void World::NextCourse() { } else { CourseIndex = 0; } - gWorldInstance.CurrentCourse = Courses[CourseIndex]; + gWorldInstance.CurrentCourse = Courses[CourseIndex].get(); } void World::PreviousCourse() { @@ -119,7 +121,7 @@ void World::PreviousCourse() { } else { CourseIndex = Courses.size() - 1; } - gWorldInstance.CurrentCourse = Courses[CourseIndex]; + gWorldInstance.CurrentCourse = Courses[CourseIndex].get(); } AActor* World::AddActor(AActor* actor) { |
