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authorMegaMech <MegaMech@users.noreply.github.com>2025-05-14 18:30:32 -0600
committerGitHub <noreply@github.com>2025-05-14 18:30:32 -0600
commit32632cacdb316d7f2d3b6ecdb634f0ef9aebadf0 (patch)
treed374a84675fc0f49100c275aa34828bc9db538f8 /src/engine/courses/PodiumCeremony.cpp
parent70f049cb6c326dede27e0ba7e88ac0d67b7651a4 (diff)
Impl new intro (#193)
* Update menus * Update CMakeLists.txt * Add Ship * Impl hm ship actors * Update HM course * Impl new intro * Finish intro scene * Rename * Start Editor Work * raycast works * Fix ScreenRayTrace in widescreen * Basic Actor Picking * wip * Editor use vtx collision * gizmo work * otr works for object picking * Impl objects for editor * actor init * Update * Add all axis move (freemove) * Docking Windows works here * Setup imgui layout for editor * Editor Snap to Ground works * Basic Scene Explorer Works * Editor get actor names * Impl editor object names * impl Editor Play and Pause buttons * Editor translate works while paused * Fix freecam lighting * Added adjustable track properties to editor * Editor matrix, icons, rotation, impl light * Setup Track Properties 1 * Editor tooling wip * Load modded o2rs * Don't enable hud if editor is enabled * Updates * SceneManager nearly working * Fix mario kart 64 intro logo sizing * Fix Rotator * Finish new matrix translation code * Cleanup headers * Cleanup * Cleanup 2 * Cleanup 3 * Prevent divize by zero crash * Add visible circle for translate in all axis * Editor scaling/rot works properly now * Scale All_Axis evenly * Fixes to includes to work on Linux. * Removed overfilled arguments in gfx_create_framebuffer() * Added missing function definitions to Game.h * Editor sun face the camera * Add rotation model to gizmo * Add new handles * Failed attempt at transforming collision * Impl water volume * Import fast64 paths * water surface * Scene Setup 1 * Custom Track O2R almost working needs testing * Custom Track Load path O2r * Render custom track. Wip collision * Add missing function * Debug Spawning Custom O2R Track * Import courses working now * Fix memory leak * Remove New Track Button * Engine.cpp more consistent with sf64 * Fix Editor Enable Button * Editor Accurate mouse click drag objects * Editor selects closest object and cleanup * Gizmo rot and scale collision working * Remove constexpr from IRotator * Impl properties for location/rot/scale * Better Properties display, swap rot handles * Fix content browser dock and editor now disabled by default * Remove GameInfoWindow, Multiplayer Button, and FPS Slider * Disable Editor when its disabled * Add new logo to hm intro * Fix pause menu item box cursor * Remove minimap from Course::from_json and to_json * Impl Import Minimap * Fix custom minimap rendering * minimap uses extension .png * Refactor minimap * Freecam only for player 1 * GrandPrix Balloons work in custom track * Track Id is now std::string and outside of Props * Moved editor assets to be included in ship.o2r * Fixed GenerateO2R to package the correct folder and save to the correct filename * Linux specific changes. * Added "#include <stdio.h>" that required them * Changed how the "ship.o2r" file is loaded to allow it to load the file from within appimages. * Changed the Linuxdeploy version to avoid errors later when the Github Actions creates appimages(same fix applied to other ports.) * Revert "Moved editor assets to be included in ship.o2r" This reverts commit 05704c01f761baa67a83e357d9765f5c6b5e3fdb. * Added back files(this time without LUS changes) * Changed workflow file to use correct filename for assets file. * Missed a few spots in the workflow file. * Added .desktop file and made corrections to the main workflow. * Added the rest of upstream CMakeLists.txt * disabled USE_NETWORKING * New InverseMatrix * Renamed both .o2r files to be more accurate to its contents. * Reverted CmakeList.txt --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com> Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
Diffstat (limited to 'src/engine/courses/PodiumCeremony.cpp')
-rw-r--r--src/engine/courses/PodiumCeremony.cpp56
1 files changed, 23 insertions, 33 deletions
diff --git a/src/engine/courses/PodiumCeremony.cpp b/src/engine/courses/PodiumCeremony.cpp
index 637dbc5d3..a4c01f588 100644
--- a/src/engine/courses/PodiumCeremony.cpp
+++ b/src/engine/courses/PodiumCeremony.cpp
@@ -12,6 +12,7 @@
#include "engine/objects/Podium.h"
#include "engine/objects/CheepCheep.h"
#include "engine/particles/StarEmitter.h"
+#include "engine/objects/GrandPrixBalloons.h"
extern "C" {
#include "main.h"
@@ -35,6 +36,7 @@ extern "C" {
#include "memory.h"
#include "courses/staff_ghost_data.h"
#include "podium_ceremony_actors.h"
+ #include "course.h"
extern const char *royal_raceway_dls[];
}
@@ -90,15 +92,23 @@ PodiumCeremony::PodiumCeremony() {
this->gfx = d_course_royal_raceway_packed_dls;
this->gfxSize = 5670;
Props.textures = podium_ceremony_textures;
- Props.MinimapDimensions = IVector2D(0, 0);
+ Props.Minimap.Width = 0;
+ Props.Minimap.Height = 0;
+ Props.Minimap.Pos[0].X = 262;
+ Props.Minimap.Pos[0].Y = 170;
+ Props.Minimap.PlayerX = 37;
+ Props.Minimap.PlayerY = 50;
+ Props.Minimap.PlayerScaleFactor = 0.014f;
+ Props.Minimap.FinishlineX = 0;
+ Props.Minimap.FinishlineY = 0;
+
+ Props.SetText(Props.Name, "royal raceway", sizeof(Props.Name));
+ Props.SetText(Props.DebugName, "p circuit", sizeof(Props.DebugName));
+ Props.SetText(Props.CourseLength, "1025m", sizeof(Props.CourseLength));
- Props.Name = "royal raceway";
- Props.DebugName = "p circuit";
- Props.CourseLength = "1025m";
Props.AIBehaviour = D_0D009188;
Props.AIMaximumSeparation = 50.0f;
Props.AIMinimumSeparation = 0.4f;
- Props.SomePtr = D_800DCAF4;
Props.AISteeringSensitivity = 53;
Props.PathSizes = {500, 500, 500, 500, 1, 0, 0, 0, 0, 0, 0};
@@ -133,10 +143,9 @@ PodiumCeremony::PodiumCeremony() {
Props.PathTable2[2] = NULL;
Props.PathTable2[3] = NULL;
+ Props.CloudTexture = (u8*) LOAD_ASSET_RAW(gTextureExhaust4);
Props.Clouds = NULL; // no clouds
Props.CloudList = NULL;
- Props.MinimapFinishlineX = 0;
- Props.MinimapFinishlineY = 0;
Props.Skybox.TopRight = {238, 144, 255};
Props.Skybox.BottomRight = {255, 224, 240};
@@ -147,14 +156,15 @@ PodiumCeremony::PodiumCeremony() {
Props.Skybox.FloorBottomLeft = {0, 0, 0};
Props.Skybox.FloorTopLeft = {255, 224, 240};
Props.Sequence = MusicSeq::MUSIC_SEQ_UNKNOWN;
+
+ Props.WaterLevel = -60.0f;
}
void PodiumCeremony::Load() {
Course::Load();
- parse_course_displaylists((TrackSectionsI*)LOAD_ASSET_RAW(d_course_royal_raceway_addr));
+ parse_course_displaylists((TrackSections*)LOAD_ASSET_RAW(d_course_royal_raceway_addr));
func_80295C6C();
- D_8015F8E4 = -60.0f;
}
void PodiumCeremony::LoadTextures() {
@@ -189,7 +199,7 @@ void PodiumCeremony::BeginPlay() {
OTrophy* trophy = reinterpret_cast<OTrophy*>(gWorldInstance.AddObject(new OTrophy(pos, type, OTrophy::Behaviour::PODIUM_CEREMONY)));
- Vec3f kart = {0, 0, 0};
+ FVector kart = { 0, 0, 0 };
gWorldInstance.AddObject(new OBombKart(kart, &D_80164550[3][3], 3, 5, 1.25f));
gWorldInstance.AddObject(new OBombKart(kart, &D_80164550[3][40], 40, 0, 1.0f));
gWorldInstance.AddObject(new OBombKart(kart, &D_80164550[3][60], 60, 0, 1.0f));
@@ -197,18 +207,10 @@ void PodiumCeremony::BeginPlay() {
gWorldInstance.AddObject(new OBombKart(kart, &D_80164550[3][100], 100, 0, 1.0f));
gWorldInstance.AddObject(new OBombKart(kart, &D_80164550[3][120], 120, 0, 1.0f));
gWorldInstance.AddObject(new OBombKart(kart, &D_80164550[3][140], 140, 0, 1.0f));
-}
-// Likely sets minimap boundaries
-void PodiumCeremony::MinimapSettings() {
- D_8018D220 = reinterpret_cast<uint8_t (*)[1024]>(dma_textures(gTextureExhaust4, 0x3F8, 0x1000));
- D_8018D2C0[0] = 262;
- D_8018D2A0 = 0.014f;
- D_8018D2E0 = 37;
- D_8018D2E8 = 50;
- D_80165718 = -64;
- D_80165720 = 5;
- D_80165728 = -330;
+ if (gGamestate != CREDITS_SEQUENCE) {
+ gWorldInstance.AddObject(new OGrandPrixBalloons(FVector(-64, 5, -330)));
+ }
}
void PodiumCeremony::InitCourseObjects() {
@@ -217,10 +219,6 @@ void PodiumCeremony::InitCourseObjects() {
if (gModeSelection == GRAND_PRIX) {
func_80070714();
}
- for (i = 0; i < D_80165738; i++) {
- find_unused_obj_index(&gObjectParticle3[i]);
- init_object(gObjectParticle3[i], 0);
- }
}
}
@@ -257,12 +255,6 @@ void PodiumCeremony::WhatDoesThisDoAI(Player* player, int8_t playerId) {
}
}
-// Positions the finishline on the minimap
-void PodiumCeremony::MinimapFinishlinePosition() {
- //! todo: Place hard-coded values here.
- draw_hud_2d_texture_8x8(this->Props.MinimapFinishlineX, this->Props.MinimapFinishlineY, (u8*) common_texture_minimap_finish_line);
-}
-
void PodiumCeremony::Render(struct UnkStruct_800DC5EC* arg0) {
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
@@ -296,6 +288,4 @@ void PodiumCeremony::RenderCredits() {
gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_royal_raceway_dl_D8E8));
}
-void PodiumCeremony::Collision() {}
-
void PodiumCeremony::Destroy() { }