diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2024-12-04 11:20:38 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-04 11:20:38 -0700 |
| commit | 7e6aba50a2a2fa80db153ad154f5ae77cc344650 (patch) | |
| tree | 7be65a36bffc55d43c0931c1b25d3194461ef329 /src/engine/courses/Skyscraper.cpp | |
| parent | eb158e2abd86579d3fa3c69436c3322cffd28d59 (diff) | |
| parent | c774537ad36116909a0b43ecd28609df4ef386a8 (diff) | |
Merge pull request #129 from HarbourMasters/modding+
Audio implementation
Diffstat (limited to 'src/engine/courses/Skyscraper.cpp')
| -rw-r--r-- | src/engine/courses/Skyscraper.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/engine/courses/Skyscraper.cpp b/src/engine/courses/Skyscraper.cpp index df26ceccb..7af4fd53f 100644 --- a/src/engine/courses/Skyscraper.cpp +++ b/src/engine/courses/Skyscraper.cpp @@ -99,6 +99,7 @@ Skyscraper::Skyscraper() { Props.Skybox.FloorBottomRight = {0, 0, 0}; Props.Skybox.FloorBottomLeft = {0, 0, 0}; Props.Skybox.FloorTopLeft = {0, 0, 0}; + Props.Sequence = MusicSeq::MUSIC_SEQ_BATTLE_ARENAS; } void Skyscraper::Load() { |
