diff options
| author | MegaMech <inkstudios1@hotmail.com> | 2024-11-16 00:38:29 -0700 |
|---|---|---|
| committer | MegaMech <inkstudios1@hotmail.com> | 2024-11-16 00:38:29 -0700 |
| commit | 7cdf3daf71e9072bf7ba1d8c26dc50991a94e311 (patch) | |
| tree | 655f8ab6f3fd1e169a85691726a64b4796145c2a /src/engine/courses/TestCourse.cpp | |
| parent | e6565f23f85ab037127a680de3c3bccf2d4942bd (diff) | |
Add cvar multiplayer features no cut and equiv train in multiplayer
Diffstat (limited to 'src/engine/courses/TestCourse.cpp')
| -rw-r--r-- | src/engine/courses/TestCourse.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/engine/courses/TestCourse.cpp b/src/engine/courses/TestCourse.cpp index b3383a3b0..2a8787d23 100644 --- a/src/engine/courses/TestCourse.cpp +++ b/src/engine/courses/TestCourse.cpp @@ -12,8 +12,8 @@ #include "assets/bowsers_castle_data.h" #include "assets/bowsers_castle_displaylists.h" #include "engine/actors/ATree.h" - #include "engine/actors/ACloud.h" +#include "engine/vehicles/Train.h" extern "C" { #include "main.h" @@ -265,8 +265,8 @@ void TestCourse::SpawnVehicles() { gVehicle2DWaypointLength = 53; D_80162EB0 = spawn_actor_on_surface(test_course_path2D[0].x, 2000.0f, test_course_path2D[0].z); - gWorldInstance.AddTrain(5, 2.5f, 0); - gWorldInstance.AddTrain(5, 2.5f, 8); + gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 0); + gWorldInstance.AddTrain(ATrain::TenderStatus::HAS_TENDER, 5, 2.5f, 8); Vec3f pos = {0, 0, 0}; |
