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authorMegaMech <MegaMech@users.noreply.github.com>2025-01-23 11:22:07 -0700
committerGitHub <noreply@github.com>2025-01-23 11:22:07 -0700
commit1f189dfa804a05177f99dda1044898eb63fdcb3f (patch)
tree598e0a6c26a5554afd1fcbcd801079fd1df090d3 /src/engine/objects/Boos.cpp
parent24ecfc3db43bfa606f41c42ef8778f96b5047c6b (diff)
Game.cpp and World.cpp Cleanup (#159)
* Remove CProperties and delete dup Properties from World.h * Improvement * Fix compile * Cleanup * Document gRaceState * wip cleanup * compile * Impl PlayerBombKart * Rename CourseManager_ to CM_ * Finish renames m_ to CM_ * cleanup * Remove extra printf --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/objects/Boos.cpp')
-rw-r--r--src/engine/objects/Boos.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/engine/objects/Boos.cpp b/src/engine/objects/Boos.cpp
index 0e64c673e..f06abc8f7 100644
--- a/src/engine/objects/Boos.cpp
+++ b/src/engine/objects/Boos.cpp
@@ -115,7 +115,6 @@ void OBoos::func_8007CA70(void) {
if (_isActive == false) {
_playerId = OBoos::func_8007C9F8();
point = &gNearestWaypointByPlayerId[_playerId];
- printf("point %d\n", *point);
if ((*point > _active.Start) && (*point < _active.End)) {
// First group entrance
OBoos::BooStart(0, _playerId);
@@ -123,7 +122,6 @@ void OBoos::func_8007CA70(void) {
}
if (_isActive == true) {
point = &gNearestWaypointByPlayerId[_playerId];
- printf("point %d\n", *point);
if ((*point > _leftBoundary.Start) && (*point < _leftBoundary.End)) {
// First group exit reverse direction
@@ -240,7 +238,6 @@ void OBoos::BooStart(s32 group, s32 playerId) {
s16 temp_s4;
s16 temp_s5;
SplineData* spline;
-printf("Boo Start\n");
for (size_t i = 0; i < _numBoos; i++) {
objectIndex = _indices[i]; // indexObjectList3[group + i];
init_object(objectIndex, 1);
@@ -262,7 +259,6 @@ printf("Boo Start\n");
void OBoos::BooExit(s32 group) {
s32 objectIndex;
-printf("Boo Exit\n");
for (size_t i = 0; i < _numBoos; i++) {
objectIndex = _indices[i]; //indexObjectList3[group + temp_a0];
gObjectList[objectIndex].unk_0DC += 1;