diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-01-23 11:22:07 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-01-23 11:22:07 -0700 |
| commit | 1f189dfa804a05177f99dda1044898eb63fdcb3f (patch) | |
| tree | 598e0a6c26a5554afd1fcbcd801079fd1df090d3 /src/engine/objects/Boos.cpp | |
| parent | 24ecfc3db43bfa606f41c42ef8778f96b5047c6b (diff) | |
Game.cpp and World.cpp Cleanup (#159)
* Remove CProperties and delete dup Properties from World.h
* Improvement
* Fix compile
* Cleanup
* Document gRaceState
* wip cleanup
* compile
* Impl PlayerBombKart
* Rename CourseManager_ to CM_
* Finish renames m_ to CM_
* cleanup
* Remove extra printf
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/objects/Boos.cpp')
| -rw-r--r-- | src/engine/objects/Boos.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/engine/objects/Boos.cpp b/src/engine/objects/Boos.cpp index 0e64c673e..f06abc8f7 100644 --- a/src/engine/objects/Boos.cpp +++ b/src/engine/objects/Boos.cpp @@ -115,7 +115,6 @@ void OBoos::func_8007CA70(void) { if (_isActive == false) { _playerId = OBoos::func_8007C9F8(); point = &gNearestWaypointByPlayerId[_playerId]; - printf("point %d\n", *point); if ((*point > _active.Start) && (*point < _active.End)) { // First group entrance OBoos::BooStart(0, _playerId); @@ -123,7 +122,6 @@ void OBoos::func_8007CA70(void) { } if (_isActive == true) { point = &gNearestWaypointByPlayerId[_playerId]; - printf("point %d\n", *point); if ((*point > _leftBoundary.Start) && (*point < _leftBoundary.End)) { // First group exit reverse direction @@ -240,7 +238,6 @@ void OBoos::BooStart(s32 group, s32 playerId) { s16 temp_s4; s16 temp_s5; SplineData* spline; -printf("Boo Start\n"); for (size_t i = 0; i < _numBoos; i++) { objectIndex = _indices[i]; // indexObjectList3[group + i]; init_object(objectIndex, 1); @@ -262,7 +259,6 @@ printf("Boo Start\n"); void OBoos::BooExit(s32 group) { s32 objectIndex; -printf("Boo Exit\n"); for (size_t i = 0; i < _numBoos; i++) { objectIndex = _indices[i]; //indexObjectList3[group + temp_a0]; gObjectList[objectIndex].unk_0DC += 1; |
