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authorMegaMech <inkstudios1@hotmail.com>2024-12-16 16:42:17 -0700
committerMegaMech <inkstudios1@hotmail.com>2024-12-16 16:42:17 -0700
commit60014ec46695fb964a685d6a17d5fc63e02ab7b8 (patch)
tree7b7f58cb395ce42008c5e08d30d43eff2de0743d /src/engine/objects/CheepCheep.cpp
parent7f22f75db7fa7a1b2149bc953d2a159c52bc5e8b (diff)
More changes
Diffstat (limited to 'src/engine/objects/CheepCheep.cpp')
-rw-r--r--src/engine/objects/CheepCheep.cpp244
1 files changed, 244 insertions, 0 deletions
diff --git a/src/engine/objects/CheepCheep.cpp b/src/engine/objects/CheepCheep.cpp
new file mode 100644
index 000000000..e81ba7c24
--- /dev/null
+++ b/src/engine/objects/CheepCheep.cpp
@@ -0,0 +1,244 @@
+#include "CheepCheep.h"
+
+#include "assets/banshee_boardwalk_data.h"
+#include "assets/common_data.h"
+
+extern "C" {
+#include "math_util.h"
+#include "math_util_2.h"
+#include "render_objects.h"
+#include "update_objects.h"
+#include "code_800029B0.h"
+#include "code_80086E70.h"
+#include "waypoints.h"
+#include "code_80057C60.h"
+#include "some_data.h"
+extern Vec3s D_800E634C[];
+extern Lights1 D_800E45C0[];
+}
+
+OCheepCheep::OCheepCheep(const FVector& pos, CheepType type, IPathSpan span) {
+ _type = type;
+ _spawnPos = pos;
+ _span = span;
+}
+
+void OCheepCheep::Tick() { // update_cheep_cheep
+ s32 objectIndex;
+ switch (_type) {
+ case CheepType::RACE:
+ UNUSED s32 pad;
+
+ OCheepCheep::func_8007BD04(0);
+ objectIndex = indexObjectList2[0];
+ OCheepCheep::func_8007BBBC(objectIndex);
+ object_calculate_new_pos_offset(objectIndex);
+ break;
+ case CheepType::PODIUM_CEREMONY:
+ objectIndex = indexObjectList2[0];
+ if (D_801658BC == 1) {
+ D_801658BC = 0;
+ init_object(objectIndex, 0);
+ }
+ if (gObjectList[objectIndex].state != 0) {
+ OCheepCheep::func_8007BEC8(objectIndex);
+ OCheepCheep::func_8007BFB0(objectIndex);
+ }
+ break;
+ }
+}
+
+void OCheepCheep::Draw(s32 cameraId) { // func_8005217C
+ Lights1* D_800E45C0l = (Lights1*) (D_800E45C0);
+ Object* object;
+ s32 temp_a3;
+
+ temp_a3 = indexObjectList2[0];
+ object = &gObjectList[temp_a3];
+ if (object->state >= 2) {
+ if (is_obj_flag_status_active(temp_a3, 0x10) != 0) {
+ rsp_set_matrix_transformation(object->pos, object->direction_angle, object->sizeScaling);
+ func_800520C0(temp_a3);
+
+ gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D007828);
+ gSPLight(gDisplayListHead++, &D_800E45C0l[0].l[0], LIGHT_1);
+ gSPLight(gDisplayListHead++, &D_800E45C0l[0].a, LIGHT_2);
+ gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_7B38);
+ gSPLight(gDisplayListHead++, &D_800E45C0l[1].l[0], LIGHT_1);
+ gSPLight(gDisplayListHead++, &D_800E45C0l[1].a, LIGHT_2);
+ gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_7978);
+ gSPLight(gDisplayListHead++, &D_800E45C0l[2].l[0], LIGHT_1);
+ gSPLight(gDisplayListHead++, &D_800E45C0l[2].a, LIGHT_2);
+ gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_78C0);
+ gSPLight(gDisplayListHead++, &D_800E45C0l[3].l[0], LIGHT_1);
+ gSPLight(gDisplayListHead++, &D_800E45C0l[3].a, LIGHT_2);
+ gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_banshee_boardwalk_dl_7650);
+ }
+ }
+}
+
+void OCheepCheep::func_8007BBBC(s32 objectIndex) {
+ f32 var_f14;
+ Object* object;
+
+ object = &gObjectList[objectIndex];
+ switch (object->state) {
+ case 1:
+ func_800735BC(objectIndex, (Gfx*)d_course_banshee_boardwalk_dl_cheep_cheep, 2.0f);
+ set_object_flag(objectIndex, 0x00000010);
+ object->unk_0D5 = 0;
+ break;
+ case 2:
+ if (gIsMirrorMode != 0) {
+ func_80087E08(objectIndex, 18.0f, 0.7f, 25.0f, (s16) -0x00005800, 0x0000012C);
+ } else {
+ func_80087E08(objectIndex, 18.0f, 0.7f, 25.0f, (s16) 0x00005800, 0x0000012C);
+ }
+ if (object->velocity[2] < 0.0f) {
+ var_f14 = -object->velocity[2];
+ } else {
+ var_f14 = object->velocity[2];
+ }
+ object->direction_angle[0] = func_80041658(object->velocity[1], var_f14);
+ set_and_run_timer_object(objectIndex, 0x00000046);
+ break;
+ case 3:
+ func_80072428(objectIndex);
+ break;
+ case 0:
+ break;
+ }
+}
+
+void OCheepCheep::func_8007BD04(s32 playerId) {
+ s32 objectIndex;
+
+ objectIndex = indexObjectList2[0];
+ if (gObjectList[objectIndex].state == 0) {
+ if (((s32) gNearestWaypointByPlayerId[playerId] >= _span.Start) &&
+ ((s32) gNearestWaypointByPlayerId[playerId] <= _span.End)) {
+ set_obj_origin_pos(objectIndex, xOrientation * _spawnPos.x, _spawnPos.y, _spawnPos.z);
+ init_object(objectIndex, 1);
+ }
+ }
+}
+
+void OCheepCheep::init_var_cheep_cheep(s32 objectIndex) {
+ Object* object;
+
+ object = &gObjectList[objectIndex];
+ object->unk_0D5 = 1;
+ object->status = 0;
+ object->model = (Gfx*)d_course_banshee_boardwalk_dl_cheep_cheep;
+ object->sizeScaling = 0.2f;
+ object_next_state(objectIndex);
+ set_obj_origin_pos(objectIndex, D_800E634C[0][0], D_800E634C[0][1] + 55.0, D_800E634C[0][2]);
+ set_obj_origin_offset(objectIndex, 0.0f, 30.0f, 0.0f);
+ set_obj_direction_angle(objectIndex, 0U, 0x3800U, 0U);
+}
+
+void OCheepCheep::func_8007BEC8(s32 objectIndex) {
+ Object* object;
+
+ object = &gObjectList[objectIndex];
+ switch (object->state) {
+ case 1:
+ OCheepCheep::init_var_cheep_cheep(objectIndex);
+ break;
+ case 2:
+ if (set_and_run_timer_object(objectIndex, 0x0000003C) != 0) {
+ set_object_flag(objectIndex, 0x00000010);
+ func_80086E70(objectIndex);
+ }
+ break;
+ case 3:
+ if (object->unk_0AE == 0) {
+ object_next_state(objectIndex);
+ }
+ break;
+ case 4:
+ if (set_and_run_timer_object(objectIndex, 0x0000000A) != 0) {
+ func_8008701C(objectIndex, 2);
+ }
+ break;
+ case 5:
+ if (object->unk_0AE == 0) {
+ func_80072428(objectIndex);
+ }
+ break;
+ case 0:
+ default:
+ break;
+ }
+}
+
+void OCheepCheep::func_8007BFB0(s32 objectIndex) {
+ Object* object;
+
+ object = &gObjectList[objectIndex];
+ switch (object->unk_0AE) {
+ case 0:
+ break;
+ case 1:
+ object->velocity[1] = -0.2f;
+ if ((f64) object->offset[1] <= 0.0) {
+ object->offset[1] = 0.0f;
+ object->velocity[1] = 0.0f;
+ func_80086F60(objectIndex);
+ }
+ break;
+ case 2:
+ if (func_800871AC(objectIndex, 0x00000014) != 0) {
+ object->unk_084[7] = 0x0040;
+ }
+ break;
+ case 3:
+ object->sizeScaling = (f32) ((f64) object->sizeScaling - 0.0015);
+ if ((s32) object->direction_angle[0] >= 0xA01) {
+ object->unk_084[7] -= 4;
+ }
+ if (u16_step_up_towards(object->direction_angle, 0x0C00U, (u16) object->unk_084[7]) != 0) {
+ func_80086FD4(objectIndex);
+ }
+ break;
+ case 4:
+ object->sizeScaling = (f32) ((f64) object->sizeScaling - 0.0015);
+ object->unk_034 = 0.001f;
+ func_80086FD4(objectIndex);
+ object->unk_084[7] = 0;
+ break;
+ case 5:
+ if (object->unk_034 <= 0.004) {
+ object->unk_034 += 0.0002;
+ }
+ object->sizeScaling += object->unk_034;
+ s16_step_up_towards(&object->unk_084[7], 0x0100, 0x0010);
+ object->direction_angle[0] -= object->unk_084[7];
+ if (func_80087060(objectIndex, 0x00000035) != 0) {
+ func_80086FD4(objectIndex);
+ }
+ break;
+ case 6:
+ if (func_80087060(objectIndex, 0x0000000F) != 0) {
+ func_80086FD4(objectIndex);
+ D_801658CE = 1;
+ }
+ break;
+ case 7:
+ object->sizeScaling = (f32) ((f64) object->sizeScaling - 0.05);
+ if ((f64) object->sizeScaling <= 0.01) {
+ clear_object_flag(objectIndex, 0x00000010);
+ object->sizeScaling = 0.000001f;
+ func_80086FD4(objectIndex);
+ }
+ break;
+ case 8:
+ func_80086F60(objectIndex);
+ break;
+ }
+ if (object->unk_0AE < 0xA) {
+ func_80074344(objectIndex, &object->sizeScaling, 0.2f, 0.21f, 0.001f, 0, -1);
+ }
+ object_add_velocity_offset_y(objectIndex);
+ object_calculate_new_pos_offset(objectIndex);
+}