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| author | sitton76 <58642183+sitton76@users.noreply.github.com> | 2025-05-20 17:03:38 -0500 |
|---|---|---|
| committer | sitton76 <58642183+sitton76@users.noreply.github.com> | 2025-05-20 17:03:38 -0500 |
| commit | 02d6c6fc99301ec282189285c44101a78804a063 (patch) | |
| tree | b56a2afa7f0a3cc614f0c0ff14528c79bca68b67 /src/engine/objects/TrashBin.cpp | |
| parent | 46abc4f6fccfe8fd4c6c9c9b67e8ddcf0385f988 (diff) | |
Tagged Bat, Boos, and TrashBin(Banshee Boardwalk objects)
Diffstat (limited to 'src/engine/objects/TrashBin.cpp')
| -rw-r--r-- | src/engine/objects/TrashBin.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/engine/objects/TrashBin.cpp b/src/engine/objects/TrashBin.cpp index c94d0352f..e721f299c 100644 --- a/src/engine/objects/TrashBin.cpp +++ b/src/engine/objects/TrashBin.cpp @@ -3,6 +3,7 @@ #include "TrashBin.h" #include "World.h" #include "port/Game.h" +#include "port/interpolation/FrameInterpolation.h" extern "C" { #include "main.h" @@ -62,11 +63,18 @@ void OTrashBin::Draw(s32 cameraId) { Mat4 mtx; Vec3f Pos = { _pos.x + 63, _pos.y + 12, _pos.z + 25 }; Vec3s Rot = { 0, 0x4000, 0 }; + + // @port: Tag the transform. + FrameInterpolation_RecordOpenChild("Bin", mtx); + mtxf_pos_rotation_xyz(mtx, Pos, Rot); //mtxf_scale(mtx, 1.0f); if (render_set_position(mtx, 0) != 0) { gSPDisplayList(gDisplayListHead++, BinMod); } + + // @port Pop the transform id. + FrameInterpolation_RecordCloseChild(); } } } |
