diff options
| author | MegaMech <7255464+MegaMech@users.noreply.github.com> | 2024-12-07 19:38:47 -0700 |
|---|---|---|
| committer | MegaMech <7255464+MegaMech@users.noreply.github.com> | 2024-12-07 19:38:47 -0700 |
| commit | a4890f9dfcc993f3001d491395294f6836cdc0dc (patch) | |
| tree | d30967b76bcfc465ff957b7738b7e85acdd4c14a /src/engine/objects | |
| parent | bcf4a7f384fdcecd813e61368685bed712299f6b (diff) | |
Move penguin code to class
Diffstat (limited to 'src/engine/objects')
| -rw-r--r-- | src/engine/objects/OPenguin.cpp | 190 | ||||
| -rw-r--r-- | src/engine/objects/OPenguin.h | 5 |
2 files changed, 113 insertions, 82 deletions
diff --git a/src/engine/objects/OPenguin.cpp b/src/engine/objects/OPenguin.cpp index f43a76ffc..944ec38fd 100644 --- a/src/engine/objects/OPenguin.cpp +++ b/src/engine/objects/OPenguin.cpp @@ -144,28 +144,28 @@ void OPenguin::Draw(s32 cameraId) { } } -void OPenguin::Behaviours(s32 objectIndex, s32 arg1) { +void OPenguin::Behaviours(s32 objectIndex, s32 arg1) { // func_800850B0 Object* object; object = &gObjectList[objectIndex]; switch (_bhv) { case 1: // emperor - func_80085080(objectIndex); + OPenguin::func_80085080(objectIndex); break; case 2: - func_8008502C(objectIndex, arg1); + OPenguin::func_8008502C(objectIndex, arg1); break; case 3: - func_80084D2C(objectIndex, 0); + OPenguin::func_80084D2C(objectIndex, 0); break; case 4: - func_80084D2C(objectIndex, 1); + OPenguin::func_80084D2C(objectIndex, 1); break; case 5: - func_80084D2C(objectIndex, 2); + OPenguin::func_80084D2C(objectIndex, 2); break; case 6: - func_80084D2C(objectIndex, 3); + OPenguin::func_80084D2C(objectIndex, 3); break; } if (func_80072320(objectIndex, 0x00000020) != 0) { @@ -189,6 +189,105 @@ void OPenguin::Behaviours(s32 objectIndex, s32 arg1) { } } +void OPenguin::func_80084D2C(s32 objectIndex, s32 arg1) { + f32 sp24; + + switch (gObjectList[objectIndex].unk_0AE) { + case 0: + break; + case 1: + gObjectList[objectIndex].direction_angle[1] = + func_800417B4(gObjectList[objectIndex].direction_angle[1], gObjectList[objectIndex].unk_0C6); + if (gObjectList[objectIndex].direction_angle[1] == gObjectList[objectIndex].unk_0C6) { + gObjectList[objectIndex].unk_09C = 4; + gObjectList[objectIndex].unk_034 = 0.4f; + func_80086FD4(objectIndex); + } + break; + case 2: + f32_step_towards(&gObjectList[objectIndex].unk_034, 0.8f, 0.02f); + if (func_80087060(objectIndex, 0x0000000F) != 0) { + func_800722A4(objectIndex, 1); + func_800722A4(objectIndex, 2); + gObjectList[objectIndex].unk_09C = 1; + gObjectList[objectIndex].unk_0D8 = 1; + gObjectList[objectIndex].textureListIndex = 0; + gObjectList[objectIndex].type = + get_animation_length(d_course_sherbet_land_unk_data11, gObjectList[objectIndex].unk_0D8); + func_800726CC(objectIndex, 3); + func_80086FD4(objectIndex); + if (func_80072354(objectIndex, 0x00000020) != 0) { + func_800722A4(objectIndex, 0x00000080); + } + } + break; + case 3: + switch (arg1) { /* switch 1; irregular */ + case 0: /* switch 1 */ + sp24 = 1.0f; + break; + case 1: /* switch 1 */ + sp24 = 1.5f; + break; + case 2: /* switch 1 */ + sp24 = 2.0f; + break; + case 3: /* switch 1 */ + sp24 = 2.5f; + break; + } + f32_step_towards(&gObjectList[objectIndex].unk_034, sp24, 0.15f); + if ((func_80072354(objectIndex, 2) != 0) && (sp24 == gObjectList[objectIndex].unk_034)) { + func_80086FD4(objectIndex); + } + break; + case 4: + if (func_80087060(objectIndex, 0x0000001E) != 0) { + func_800722CC(objectIndex, 1); + func_80086FD4(objectIndex); + } + break; + case 5: + f32_step_towards(&gObjectList[objectIndex].unk_034, 0.4f, 0.2f); + if (func_80087060(objectIndex, 0x0000000A) != 0) { + func_800722A4(objectIndex, 2); + gObjectList[objectIndex].unk_0D8 = 2; + gObjectList[objectIndex].textureListIndex = 0; + gObjectList[objectIndex].type = + get_animation_length(d_course_sherbet_land_unk_data11, gObjectList[objectIndex].unk_0D8); + func_800726CC(objectIndex, 3); + func_80086FD4(objectIndex); + } + break; + case 6: + if (func_80072354(objectIndex, 2) != 0) { + gObjectList[objectIndex].unk_0D8 = 0; + gObjectList[objectIndex].textureListIndex = 0; + gObjectList[objectIndex].type = + get_animation_length(d_course_sherbet_land_unk_data11, gObjectList[objectIndex].unk_0D8); + gObjectList[objectIndex].unk_0C6 += 0x8000; + func_800726CC(objectIndex, 2); + func_8008701C(objectIndex, 1); + } + break; + } + func_8008781C(objectIndex); + object_calculate_new_pos_offset(objectIndex); +} + +void OPenguin::func_80085080(s32 objectIndex) { + func_8008B78C(objectIndex); + object_calculate_new_pos_offset(objectIndex); + func_800873F4(objectIndex); +} + +void OPenguin::func_8008502C(s32 objectIndex, s32 arg1) { + func_80088038(objectIndex, gObjectList[objectIndex].unk_01C[1], gObjectList[objectIndex].unk_0C6); + object_calculate_new_pos_offset(objectIndex); + func_800873F4(objectIndex); +} + + void OPenguin::EmperorPenguin(s32 objectIndex) { switch (gObjectList[objectIndex].state) { case 0: @@ -280,6 +379,8 @@ void OPenguin::InitOtherPenguin(s32 objectIndex) { object->unk_04C = random_int(0x012CU); set_object_flag_status_true(objectIndex, 0x04000220); + // This code has been significantly refactored from the original func_800845C8 + // Into a switch statement instead of checking for the index of the penguin switch(_bhv) { case Behaviour::CIRCLE: object->unk_01C[1] = Diameter; @@ -301,81 +402,6 @@ void OPenguin::InitOtherPenguin(s32 objectIndex) { break; } - if ((_idx > 0) && (_idx < 9)) { - if ((_idx == 1) || (_idx == 2)) { - //object->unk_0C6 = 0x0150; - //object->unk_01C[1] = 100.0f; - } else if ((_idx == 3) || (_idx == 4)) { - //object->unk_0C6 = 0x0100; - //object->unk_01C[1] = 80.0f; - } else if ((_idx == 5) || (_idx == 6)) { - //object->unk_0C6 = 0xFF00; - //object->unk_01C[1] = 80.0f; - } else if ((_idx == 7) || (_idx == 8)) { - //object->unk_0C6 = 0x0150; - //object->unk_01C[1] = 80.0f; - } - //object->unk_0C4 = (_idx << 0xF) & 0xFFFF; - //object->surfaceHeight = -80.0f; - //object->sizeScaling = 0.08f; - //object->unk_0DD = 2; - //func_800722A4(objectIndex, 8); - } else if ((_idx > 8) && (_idx < 15)) { - switch (_idx) { - case 9: - if (gGamestate != CREDITS_SEQUENCE) { - } else { - //object->sizeScaling = 0.15f; - } - //object->unk_0C6 = 0x9000; - if (gIsMirrorMode != 0) { - //object->unk_0C6 -= 0x4000; - } - //object->unk_0DD = 3; - break; - case 10: - //object->unk_0C6 = 0x5000; - if (gIsMirrorMode != 0) { - //object->unk_0C6 += 0x8000; - } - //object->unk_0DD = 4; - break; - case 11: - //object->unk_0C6 = 0xC000; - //object->unk_0DD = 6; - if (gIsMirrorMode != 0) { - //object->unk_0C6 += 0x8000; - } - break; - case 12: - //object->unk_0C6 = 0x4000; - //object->unk_0DD = 6; - if (gIsMirrorMode != 0) { - //object->unk_0C6 += 0x8000; - } - break; - case 13: - // object->unk_0C6 = 0x8000; - //object->unk_0DD = 6; - if (gIsMirrorMode != 0) { - //object->unk_0C6 -= 0x4000; - } - break; - case 14: - //object->unk_0C6 = 0x9000; - //object->unk_0DD = 6; - if (gIsMirrorMode != 0) { - //object->unk_0C6 -= 0x4000; - } - break; - default: - break; - } - //set_obj_direction_angle(objectIndex, 0U, object->unk_0C6 + 0x8000, 0U); - //object->surfaceHeight = 5.0f; - //object->sizeScaling = 0.04f; - //func_800722A4(objectIndex, 0x00000014); - } func_80086EF0(objectIndex); object->unk_034 = 0.0f; object->type = get_animation_length(d_course_sherbet_land_unk_data11, 0); diff --git a/src/engine/objects/OPenguin.h b/src/engine/objects/OPenguin.h index 111f629ba..5df5ef9ea 100644 --- a/src/engine/objects/OPenguin.h +++ b/src/engine/objects/OPenguin.h @@ -56,10 +56,15 @@ public: private: void Behaviours(s32 objectIndex, s32 arg1); void EmperorPenguin(s32 objectIndex); + void func_80085080(s32 objectIndex); + void func_8008502C(s32 objectIndex, s32 arg1); + void func_80084D2C(s32 objectIndex, s32 arg1); + void InitEmperorPenguin(s32 objectIndex); void OtherPenguin(s32 objectIndex); void InitOtherPenguin(s32 objectIndex); + s32 _idx; PenguinType _type; Behaviour _bhv; |
