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authorcoco875 <59367621+coco875@users.noreply.github.com>2023-09-23 06:00:30 +0200
committerGitHub <noreply@github.com>2023-09-22 22:00:30 -0600
commit2f583fdb42aba5ae8642edec0b832fb0457171cf (patch)
treefc9632061a9c668ff1eac5d13f6666cb8192eaf5 /src/kart_dma.c
parent3a4b8c5a34529a8605b78871e0aa5f6ebc62a9c1 (diff)
cleaning camera, kart_dma, menu, math_util (#436)
* cleaning camera.h * cleaning math_utils.h and remove space * cleaning kart_dma * cleaning menu.h
Diffstat (limited to 'src/kart_dma.c')
-rw-r--r--src/kart_dma.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/kart_dma.c b/src/kart_dma.c
index ed26ebc8d..f8cc54993 100644
--- a/src/kart_dma.c
+++ b/src/kart_dma.c
@@ -1684,9 +1684,9 @@ u8 *gKartPalettes[] = {
/**
* @brief Place DMA mio0 compressed character textures in a buffer.
* Later, this data becomes decompressed.
- *
+ *
* The player struct tracks the texture indices to load.
- *
+ *
* @param player
* @param arg1 Appears to be character index; 0-7.
* @param arg2 Rom buffer index appears to always be 0-3. Sometimes subtracted by 2.
@@ -1730,7 +1730,7 @@ void func_80027560(Player *player, s8 arg1, s8 arg2, s8 arg3, s8 arg4) {
osInvalDCache(&D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId]);
osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable0[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
}
- } else if (((temp & 0x400) == 0x400) || ((temp & 0x01000000) == 0x01000000) ||
+ } else if (((temp & 0x400) == 0x400) || ((temp & 0x01000000) == 0x01000000) ||
((temp & 0x02000000) == 0x02000000) || ((temp & 0x10000) == 0x10000))
{
osInvalDCache(&D_802DFB80[arg4][arg3][arg1], 0x780);