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authorMegaMech <MegaMech@users.noreply.github.com>2023-04-07 22:13:28 -0600
committerGitHub <noreply@github.com>2023-04-07 22:13:28 -0600
commitafb29a5a65410e43c168a5d309bd7e94ea9ab7ff (patch)
tree603f424d990aa06a746fadae75617a1b15ab5f81 /src/kart_dma.c
parent772091700c4dc10141b56588d2ea81930fd8dfbb (diff)
Match memory.c, remove warnings, fix fake matches (#301)
* Match memory, remove warnings, fix fake matches * label switch
Diffstat (limited to 'src/kart_dma.c')
-rw-r--r--src/kart_dma.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/kart_dma.c b/src/kart_dma.c
index 8b841d40e..351e8f238 100644
--- a/src/kart_dma.c
+++ b/src/kart_dma.c
@@ -128,22 +128,22 @@ void func_80027040(Player *player, s8 arg1, s8 arg2, s8 arg3, s8 arg4) {
if (((temp & 0x80) == 0x80) || ((temp & 0x40) == 0x40) || ((temp & 0x80000) == 0x80000) || ((temp & 0x800000) == 0x800000) || ((temp & 0x20000) == 0x20000) || ((player->unk_044 & 0x800) != 0)) {
if (player->unk_244[arg2] != 0) {
osInvalDCache(&D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId]);
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable1[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable1[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
osRecvMesg(&gDmaMesgQueue, &gMainReceivedMesg, OS_MESG_BLOCK);
} else {
osInvalDCache(&D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId]);
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable0[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable0[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
osRecvMesg(&gDmaMesgQueue, &gMainReceivedMesg, OS_MESG_BLOCK);
}
} else if (((temp & 0x400) == 0x400) || ((temp & 0x01000000) == 0x01000000) || ((temp & 0x02000000) == 0x02000000) || ((temp & 0x10000) == 0x10000)) {
osInvalDCache(&D_802DFB80[arg4][arg3][arg1], 0x780U);
// I think there's something off with the "player->unk_0A8 >> 8"
// I don't like that right-shift
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureGroup18s[player->characterId][player->unk_0A8 >> 8])], &D_802DFB80[arg4][arg3][arg1], 0x900, &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureGroup18s[player->characterId][player->unk_0A8 >> 8])], &D_802DFB80[arg4][arg3][arg1], 0x900, &gDmaMesgQueue);
osRecvMesg(&gDmaMesgQueue, &gMainReceivedMesg, OS_MESG_BLOCK);
} else {
osInvalDCache(&D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId]);
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable0[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable0[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
osRecvMesg(&gDmaMesgQueue, &gMainReceivedMesg, OS_MESG_BLOCK);
}
}
@@ -155,10 +155,10 @@ void func_80027560(Player *player, s8 arg1, s8 arg2, s8 arg3, s8 arg4) {
{
if (player->unk_244[arg2] != 0) {
osInvalDCache(&D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId]);
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable1[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable1[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
} else {
osInvalDCache(&D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId]);
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable0[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable0[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
}
} else if (((temp & 0x400) == 0x400) || ((temp & 0x01000000) == 0x01000000) ||
((temp & 0x02000000) == 0x02000000) || ((temp & 0x10000) == 0x10000))
@@ -166,28 +166,28 @@ void func_80027560(Player *player, s8 arg1, s8 arg2, s8 arg3, s8 arg4) {
osInvalDCache(&D_802DFB80[arg4][arg3][arg1], 0x780);
// I think there's something off with the "player->unk_0A8 >> 8"
// I don't like that right-shift
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureGroup18s[player->characterId][player->unk_0A8 >> 8])], &D_802DFB80[arg4][arg3][arg1], 0x900, &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureGroup18s[player->characterId][player->unk_0A8 >> 8])], &D_802DFB80[arg4][arg3][arg1], 0x900, &gDmaMesgQueue);
} else {
osInvalDCache(&D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId]);
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable0[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartTextureTable0[player->characterId][player->unk_24C[arg2]][player->unk_244[arg2]])], &D_802DFB80[arg4][arg3][arg1], D_800DDEB0[player->characterId], &gDmaMesgQueue);
}
}
void func_80027A20(Player *player, s8 arg1, s8 arg2, s8 arg3) {
// Weird typecasting is being done here. We define D_802F1F80 as a 3-dimensional u32 array,
// but its better to understand it as a 3-dimensional struct_D_802F1F80 array.
- struct_D_802F1F80 *temp_s0 = &D_802F1F80[arg3][arg2][arg1 << 7];
+ struct_D_802F1F80 *temp_s0 = (struct_D_802F1F80 *) &D_802F1F80[arg3][arg2][arg1 << 7];
switch(gActiveScreenMode) {
case SCREEN_MODE_1P:
case SCREEN_MODE_2P_SPLITSCREEN_HORIZONTAL:
case SCREEN_MODE_2P_SPLITSCREEN_VERTICAL:
osInvalDCache(temp_s0, sizeof(struct_D_802F1F80));
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartPalettes[player->characterId])], temp_s0, sizeof(struct_D_802F1F80), &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartPalettes[player->characterId])], temp_s0, sizeof(struct_D_802F1F80), &gDmaMesgQueue);
osRecvMesg(&gDmaMesgQueue, &gMainReceivedMesg, OS_MESG_BLOCK);
break;
case SCREEN_MODE_3P_4P_SPLITSCREEN:
osInvalDCache(temp_s0, sizeof(struct_D_802F1F80));
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartPalettes[player->characterId])], temp_s0, sizeof(struct_D_802F1F80), &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(gKartPalettes[player->characterId])], temp_s0, sizeof(struct_D_802F1F80), &gDmaMesgQueue);
osRecvMesg(&gDmaMesgQueue, &gMainReceivedMesg, OS_MESG_BLOCK);
break;
}
@@ -195,11 +195,11 @@ void func_80027A20(Player *player, s8 arg1, s8 arg2, s8 arg3) {
void func_80027BDC(UNUSED Player *player, s32 arg1, void *vAddr, u16 size) {
osInvalDCache(vAddr, size);
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(arg1)], vAddr, size, &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(arg1)], vAddr, size, &gDmaMesgQueue);
osRecvMesg(&gDmaMesgQueue, &gMainReceivedMesg, OS_MESG_BLOCK);
}
void func_80027C74(UNUSED Player *player, s32 arg1, void *vAddr, u16 size) {
osInvalDCache(vAddr, size);
- osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(arg1)], vAddr, size, &gDmaMesgQueue);
+ osPiStartDma(&gDmaIoMesg, OS_MESG_PRI_NORMAL, OS_READ, (uintptr_t) &_kart_texturesSegmentRomStart[SEGMENT_OFFSET(arg1)], vAddr, size, &gDmaMesgQueue);
}