diff options
| author | KiritoDv <kiritodev01@gmail.com> | 2024-05-01 10:09:49 -0600 |
|---|---|---|
| committer | KiritoDv <kiritodev01@gmail.com> | 2024-05-01 10:09:49 -0600 |
| commit | a2c3feb67a2f8afb1cebd0e77e4a3e23db2c28c4 (patch) | |
| tree | 4250a53478f87b8b07e16481a634ef16550ddb43 /src/menus.c | |
| parent | d5264825f0a7ab67f53fca8857cbd24dd86ee86d (diff) | |
WIP Compilation
Diffstat (limited to 'src/menus.c')
| -rw-r--r-- | src/menus.c | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/menus.c b/src/menus.c index f5d371820..6236aa6f4 100644 --- a/src/menus.c +++ b/src/menus.c @@ -1,4 +1,4 @@ -#include <ultra64.h> +#include <libultraship.h> #include <macros.h> #include <defines.h> #include <common_structs.h> @@ -30,7 +30,7 @@ f32 D_8018EDD8; f32 D_8018EDDC; s32 D_8018EDE0; s8 gCharacterGridSelections[4]; // map from player id to current grid position -bool8 D_8018EDE8[4]; // map player id to isCharSelected on CSS +bool D_8018EDE8[4]; // map player id to isCharSelected on CSS s8 D_8018EDEC; s8 gMainMenuSelectionDepth; s8 D_8018EDEE; // grid screen state? @@ -240,7 +240,7 @@ void options_menu_act(struct Controller *controller, u16 arg1) { case 0x17: case 0x18: { - sp2C = FALSE; + sp2C = false; if ((btnAndStick & D_JPAD) && (D_8018EDEC < 0x18)) { D_8018EDEC += 1; play_sound2(SOUND_MENU_CURSOR_MOVE); @@ -248,7 +248,7 @@ void options_menu_act(struct Controller *controller, u16 arg1) { sp38->unk24 += 4.0; } sp38->unk8 = 1; - sp2C = TRUE; + sp2C = true; } if ((btnAndStick & U_JPAD) && (D_8018EDEC >= 0x16)) { D_8018EDEC -= 1; @@ -256,7 +256,7 @@ void options_menu_act(struct Controller *controller, u16 arg1) { if (sp38->unk24 < 4.2) { sp38->unk24 += 4.0; } - sp2C = TRUE; + sp2C = true; sp38->unk8 = -1; } if (sp2C && gSoundMode != sp38->cursor) { @@ -1008,7 +1008,7 @@ void splash_menu_act(struct Controller *controller, u16 arg1) { u16 i; s32 sp28; - sp28 = TRUE; + sp28 = true; btnAndStick = controller->buttonPressed | controller->stickPressed; if (func_800B4520() == 0) { @@ -1018,7 +1018,7 @@ void splash_menu_act(struct Controller *controller, u16 arg1) { switch (gDebugMenuSelection) { case DEBUG_MENU_DISABLED: { - sp28 = FALSE; + sp28 = false; if ((gMenuDelayTimer >= 0x2E) && (btnAndStick & (A_BUTTON | START_BUTTON))) { func_8009E1C0(); func_800CA330(0x19); @@ -1035,7 +1035,7 @@ void splash_menu_act(struct Controller *controller, u16 arg1) { if (gEnableDebugMode) { gEnableDebugMode = DEBUG_MODE; } else { - gEnableDebugMode = TRUE; + gEnableDebugMode = true; } } if (btnAndStick & D_JPAD) { @@ -1398,15 +1398,15 @@ void main_menu_act(struct Controller *controller, u16 arg1) { } // L800B3068 if (btnAndStick & D_JPAD) { - sp24 = FALSE; + sp24 = false; if (func_800B555C()) { if (sp28 < D_800F2B60[gPlayerCount + 4][D_800E86AC[gPlayerCount - 1] + 1]) { - sp24 = TRUE; + sp24 = true; } } else { // L800B30D4 if (sp28 < D_800F2B60[gPlayerCount][D_800E86AC[gPlayerCount - 1] + 1]) { - sp24 = TRUE; + sp24 = true; } } // L800B3110 @@ -1500,10 +1500,10 @@ bool is_character_spot_free(s32 gridId) { s32 i; for (i = 0; i < ARRAY_COUNT(gCharacterGridSelections); i++) { if (gridId == gCharacterGridSelections[i]) { - return FALSE; + return false; } } - return TRUE; + return true; } #ifdef NON_MATCHING @@ -1533,7 +1533,7 @@ void player_select_menu_act(struct Controller *controller, u16 arg1) { // L800B3630 if (btnAndStick & B_BUTTON) { if (D_8018EDE8[arg1]) { - D_8018EDE8[arg1] = FALSE; + D_8018EDE8[arg1] = false; play_sound2(SOUND_MENU_GO_BACK); } else { func_8009E208(); @@ -1542,17 +1542,17 @@ void player_select_menu_act(struct Controller *controller, u16 arg1) { } // L800B3684 if ((btnAndStick & A_BUTTON) && !D_8018EDE8[arg1]) { - D_8018EDE8[arg1] = TRUE; + D_8018EDE8[arg1] = true; func_800C90F4( arg1, (((uintptr_t)D_800F2BAC[gCharacterGridSelections[arg1] - 1]) << 4) + 0x2900800EU ); } // L800B36F4 - selected = FALSE; + selected = false; for (i = 0; i < ARRAY_COUNT(gCharacterGridSelections); i++) { if (gCharacterGridSelections[i] && D_8018EDE8[i]) { - selected = TRUE; + selected = true; break; } } @@ -1658,7 +1658,7 @@ void player_select_menu_act(struct Controller *controller, u16 arg1) { // L800B3AA4 if (btnAndStick & B_BUTTON) { D_8018EDEE = 1; - D_8018EDE8[arg1] = FALSE; + D_8018EDE8[arg1] = false; play_sound2(SOUND_MENU_GO_BACK); } else if (btnAndStick & A_BUTTON) { func_8009E1C0(); @@ -1906,7 +1906,7 @@ void func_800B3F74(s32 menuSelection) { } else { gCharacterGridSelections[i] = 0; } - D_8018EDE8[i] = FALSE; + D_8018EDE8[i] = false; gCharacterSelections[i] = i; } play_sound2(SOUND_MENU_SELECT_PLAYER); @@ -1917,7 +1917,7 @@ void func_800B3F74(s32 menuSelection) { gGamestateNext = 0; func_800C8EAC(2); for (i = 0; i < ARRAY_COUNT(D_8018EDE8); i++) { - D_8018EDE8[i] = FALSE; + D_8018EDE8[i] = false; } } break; @@ -1927,9 +1927,9 @@ void func_800B3F74(s32 menuSelection) { D_8018EDEE = 3; for (i = 0; i < ARRAY_COUNT(D_8018EDE8); i++) { if (gPlayerCount > i) { - D_8018EDE8[i] = TRUE; + D_8018EDE8[i] = true; } else { - D_8018EDE8[i] = FALSE; + D_8018EDE8[i] = false; } } break; @@ -1990,9 +1990,9 @@ void func_800B44BC(void) { bool func_800B4520(void) { if ((D_8018E7B0 == 2) || (D_8018E7B0 == 3) || (D_8018E7B0 == 4) || (D_8018E7B0 == 7)) { - return TRUE; + return true; } - return FALSE; + return false; } UNUSED void func_800B4560(s32 arg0, s32 arg1) { |
