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authorKiritoDv <kiritodev01@gmail.com>2024-05-01 10:09:49 -0600
committerKiritoDv <kiritodev01@gmail.com>2024-05-01 10:09:49 -0600
commita2c3feb67a2f8afb1cebd0e77e4a3e23db2c28c4 (patch)
tree4250a53478f87b8b07e16481a634ef16550ddb43 /src/menus.c
parentd5264825f0a7ab67f53fca8857cbd24dd86ee86d (diff)
WIP Compilation
Diffstat (limited to 'src/menus.c')
-rw-r--r--src/menus.c48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/menus.c b/src/menus.c
index f5d371820..6236aa6f4 100644
--- a/src/menus.c
+++ b/src/menus.c
@@ -1,4 +1,4 @@
-#include <ultra64.h>
+#include <libultraship.h>
#include <macros.h>
#include <defines.h>
#include <common_structs.h>
@@ -30,7 +30,7 @@ f32 D_8018EDD8;
f32 D_8018EDDC;
s32 D_8018EDE0;
s8 gCharacterGridSelections[4]; // map from player id to current grid position
-bool8 D_8018EDE8[4]; // map player id to isCharSelected on CSS
+bool D_8018EDE8[4]; // map player id to isCharSelected on CSS
s8 D_8018EDEC;
s8 gMainMenuSelectionDepth;
s8 D_8018EDEE; // grid screen state?
@@ -240,7 +240,7 @@ void options_menu_act(struct Controller *controller, u16 arg1) {
case 0x17:
case 0x18:
{
- sp2C = FALSE;
+ sp2C = false;
if ((btnAndStick & D_JPAD) && (D_8018EDEC < 0x18)) {
D_8018EDEC += 1;
play_sound2(SOUND_MENU_CURSOR_MOVE);
@@ -248,7 +248,7 @@ void options_menu_act(struct Controller *controller, u16 arg1) {
sp38->unk24 += 4.0;
}
sp38->unk8 = 1;
- sp2C = TRUE;
+ sp2C = true;
}
if ((btnAndStick & U_JPAD) && (D_8018EDEC >= 0x16)) {
D_8018EDEC -= 1;
@@ -256,7 +256,7 @@ void options_menu_act(struct Controller *controller, u16 arg1) {
if (sp38->unk24 < 4.2) {
sp38->unk24 += 4.0;
}
- sp2C = TRUE;
+ sp2C = true;
sp38->unk8 = -1;
}
if (sp2C && gSoundMode != sp38->cursor) {
@@ -1008,7 +1008,7 @@ void splash_menu_act(struct Controller *controller, u16 arg1) {
u16 i;
s32 sp28;
- sp28 = TRUE;
+ sp28 = true;
btnAndStick = controller->buttonPressed | controller->stickPressed;
if (func_800B4520() == 0) {
@@ -1018,7 +1018,7 @@ void splash_menu_act(struct Controller *controller, u16 arg1) {
switch (gDebugMenuSelection) {
case DEBUG_MENU_DISABLED:
{
- sp28 = FALSE;
+ sp28 = false;
if ((gMenuDelayTimer >= 0x2E) && (btnAndStick & (A_BUTTON | START_BUTTON))) {
func_8009E1C0();
func_800CA330(0x19);
@@ -1035,7 +1035,7 @@ void splash_menu_act(struct Controller *controller, u16 arg1) {
if (gEnableDebugMode) {
gEnableDebugMode = DEBUG_MODE;
} else {
- gEnableDebugMode = TRUE;
+ gEnableDebugMode = true;
}
}
if (btnAndStick & D_JPAD) {
@@ -1398,15 +1398,15 @@ void main_menu_act(struct Controller *controller, u16 arg1) {
}
// L800B3068
if (btnAndStick & D_JPAD) {
- sp24 = FALSE;
+ sp24 = false;
if (func_800B555C()) {
if (sp28 < D_800F2B60[gPlayerCount + 4][D_800E86AC[gPlayerCount - 1] + 1]) {
- sp24 = TRUE;
+ sp24 = true;
}
} else {
// L800B30D4
if (sp28 < D_800F2B60[gPlayerCount][D_800E86AC[gPlayerCount - 1] + 1]) {
- sp24 = TRUE;
+ sp24 = true;
}
}
// L800B3110
@@ -1500,10 +1500,10 @@ bool is_character_spot_free(s32 gridId) {
s32 i;
for (i = 0; i < ARRAY_COUNT(gCharacterGridSelections); i++) {
if (gridId == gCharacterGridSelections[i]) {
- return FALSE;
+ return false;
}
}
- return TRUE;
+ return true;
}
#ifdef NON_MATCHING
@@ -1533,7 +1533,7 @@ void player_select_menu_act(struct Controller *controller, u16 arg1) {
// L800B3630
if (btnAndStick & B_BUTTON) {
if (D_8018EDE8[arg1]) {
- D_8018EDE8[arg1] = FALSE;
+ D_8018EDE8[arg1] = false;
play_sound2(SOUND_MENU_GO_BACK);
} else {
func_8009E208();
@@ -1542,17 +1542,17 @@ void player_select_menu_act(struct Controller *controller, u16 arg1) {
}
// L800B3684
if ((btnAndStick & A_BUTTON) && !D_8018EDE8[arg1]) {
- D_8018EDE8[arg1] = TRUE;
+ D_8018EDE8[arg1] = true;
func_800C90F4(
arg1,
(((uintptr_t)D_800F2BAC[gCharacterGridSelections[arg1] - 1]) << 4) + 0x2900800EU
);
}
// L800B36F4
- selected = FALSE;
+ selected = false;
for (i = 0; i < ARRAY_COUNT(gCharacterGridSelections); i++) {
if (gCharacterGridSelections[i] && D_8018EDE8[i]) {
- selected = TRUE;
+ selected = true;
break;
}
}
@@ -1658,7 +1658,7 @@ void player_select_menu_act(struct Controller *controller, u16 arg1) {
// L800B3AA4
if (btnAndStick & B_BUTTON) {
D_8018EDEE = 1;
- D_8018EDE8[arg1] = FALSE;
+ D_8018EDE8[arg1] = false;
play_sound2(SOUND_MENU_GO_BACK);
} else if (btnAndStick & A_BUTTON) {
func_8009E1C0();
@@ -1906,7 +1906,7 @@ void func_800B3F74(s32 menuSelection) {
} else {
gCharacterGridSelections[i] = 0;
}
- D_8018EDE8[i] = FALSE;
+ D_8018EDE8[i] = false;
gCharacterSelections[i] = i;
}
play_sound2(SOUND_MENU_SELECT_PLAYER);
@@ -1917,7 +1917,7 @@ void func_800B3F74(s32 menuSelection) {
gGamestateNext = 0;
func_800C8EAC(2);
for (i = 0; i < ARRAY_COUNT(D_8018EDE8); i++) {
- D_8018EDE8[i] = FALSE;
+ D_8018EDE8[i] = false;
}
}
break;
@@ -1927,9 +1927,9 @@ void func_800B3F74(s32 menuSelection) {
D_8018EDEE = 3;
for (i = 0; i < ARRAY_COUNT(D_8018EDE8); i++) {
if (gPlayerCount > i) {
- D_8018EDE8[i] = TRUE;
+ D_8018EDE8[i] = true;
} else {
- D_8018EDE8[i] = FALSE;
+ D_8018EDE8[i] = false;
}
}
break;
@@ -1990,9 +1990,9 @@ void func_800B44BC(void) {
bool func_800B4520(void) {
if ((D_8018E7B0 == 2) || (D_8018E7B0 == 3) || (D_8018E7B0 == 4) || (D_8018E7B0 == 7)) {
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
UNUSED void func_800B4560(s32 arg0, s32 arg1) {