diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2022-06-18 03:49:53 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-18 02:49:53 -0700 |
| commit | 9ac748b0d022987fc1137ae4ac7b3a0c42f0ef23 (patch) | |
| tree | d8aeefd7730a540282dc8c6e7ec87be229dad915 /src/menus.h | |
| parent | 22ca23f32c239127d8e379e0ba3b0bc12f063e35 (diff) | |
Match func in staff_ghosts.c and name menus file (#227)
* name some code files
* staff ghost func match
* Update README.md
Diffstat (limited to 'src/menus.h')
| -rw-r--r-- | src/menus.h | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/src/menus.h b/src/menus.h new file mode 100644 index 000000000..6d5d97a5e --- /dev/null +++ b/src/menus.h @@ -0,0 +1,155 @@ +#ifndef MENUS_H +#define MENUS_H + +#include "PR/os.h" +#include "common_structs.h" +#include <types.h> + +union GrandPrixPointsUnion +{ + u8 grandPrixPointsArray[4]; + u8 grandPrixPointsMushroomCup; +}; + +/* Function Prototypes */ + +void func_800AF9B0(); +void func_800B0004(); +void func_800B053C(struct Controller*, u16); +void func_800B13B0(struct Controller*, u16); +void func_800B15AC(struct Controller*, u16); +void func_800B1C40(struct Controller*, u16); +void func_800B1C90(struct Controller*, u16); +void func_800B20F4(struct Controller*, u16); +void func_800B29D8(struct Controller*, u16); +s32 func_800B34E8(s32); +void func_800B3554(struct Controller*, u16); +void func_800B3B58(struct Controller*, u16); +void func_800B44AC(); +void func_800B44BC(); +s32 func_800B4520(); +void func_800B45E0(s32); +void write_save_data_grand_prix_points_and_sound_mode(); +void func_800B46D0(); +void func_800B4728(s32); +void reset_save_data_grand_prix_points_and_sound_mode(); +s32 func_800B4874(s32); +s32 func_800B639C(s32); +s32 compute_save_data_checksum_1(); +s32 compute_save_data_checksum_2(); +void func_800B4A10(); +void func_800B4A9C(s32); +void validate_save_data(void); +s32 func_800B4E24(s32); +s32 func_800B4EB4(s32, s32); +s32 func_800B4F2C(); +s32 func_800B4FB0(s32); +u8 func_800B54C0(s32, s32); +u8 func_800B54EC(s32, s32); +u8 func_800B5508(s32, s32, s32); +s32 func_800B5530(s32); +s32 func_800B555C(); +s32 func_800B557C(); +void func_800B559C(s32); +s32 func_800B578C(s32); +s32 func_800B5888(s32); +void update_save_data_backup(); +s32 compute_save_data_checksum_backup_1(void); +s32 compute_save_data_checksum_backup_2(void); +s32 validate_save_data_checksum_backup(); +s32 func_800B5B2C(s32); +s32 func_800B5F30(); +s32 func_800B6014(); +u8 func_800B60E8(s32); +u8 func_800B6828(s32); +u8 func_800B68F4(s32); +void func_800B69BC(s32); +s32 func_800B6A68(); + +// staff_ghosts.c +s32 func_800051C4(); +void func_8000522C(); +void func_80005AE8(Player*); + +// audio/external.c +void play_sound2(s32); +void func_800CA330(s32); +void func_800CA388(s32); + +// os +s32 osPfsInit(OSMesgQueue*, OSPfs*, s32); + +// memory.c +u32 func_802A7B70(u16); + + +/* This is where I'd put my static data, if I had any */ + +extern u16 gEnableDebugMode; // D_800DC520 +extern s32 gCCSelection; // D_800DC538 +extern s32 gModeSelection; // D_800DC53C +extern s32 D_800DC540; +extern s16 gCurrentCourseId; // D_800DC5A0 +extern s32 gIsMirrorMode; // D_800DC5F4 +extern s16 gPlaceItemBoxes; // D_800DC638 +extern u32* D_800DC714; +extern s8 gGameModeRowSelectionForNumPlayers[SELECTED_PLAYER_DEFINES_TOTAL]; // D_800E869B. 0-4 players, game type row selected for each player amoun +extern s8 gGameModeSubMenuRowSelectionForNumPlayers[SELECTED_PLAYER_DEFINES_TOTAL][MAX_NUM_MAIN_MENU_GAME_TYPES]; // D_800E869D. 0-4 players, 3 possible game types per player amouunt +extern s32 D_800E86A4; +extern s8 gDisplayedControllerPakTableRows[5]; // D_800E86C6 +extern s32 D_800E86E4; +extern u16 D_800E86F0; +extern s32 D_800E86F4; +extern s8 D_800E86F8; +extern s8 D_800E86FC; +extern s32 gGameModeFromNumPlayersAndRowSelection[SELECTED_PLAYER_DEFINES_TOTAL][MAX_NUM_MAIN_MENU_GAME_TYPES]; // D_800F2B60. 0-4 players, 3 possible game types per player amount +extern u8 D_800F2E60[]; +extern u8 D_800F2E64; +extern u8 D_800F2E74; +extern OSMesgQueue gSIEventMesgQueue; // D_8014F0B8 +extern u16 D_80162DD6; +extern s32 D_80162DE0; +extern s32 D_80162DFC; +extern struct_8018EE10_entry* D_8018D9C0; +extern s32 D_8018E7A8; +extern s8 D_8018E7B0; +extern OSPfs D_8018E868; +extern OSPfs D_8018E8D0; +extern OSPfsState D_8018E938[]; +extern s32 D_8018EB38[16]; +extern s32 D_8018EB78; +extern s32 D_8018EB7C; +extern s32 D_8018EB84; +extern s32 D_8018EB88; +extern SaveData D_8018EB90; +extern union GrandPrixPointsUnion D_8018ED10; // Direct reference to the grandPrixPoints section of save data +extern u8 D_8018ED11; +extern u8 D_8018ED12; +extern u8 D_8018ED13; +extern u8 gSaveDataSoundMode; // D_8018ED14 +extern u8 D_8018ED16; // D_8018EB90.checksum[1] +extern u8 D_8018ED17; // D_8018EB90.checksum[2] +extern u8 D_8018ED4E; // D_8018EB90.onlyBestTimeTrialRecords[0].unknownBytes[6] +extern union GrandPrixPointsUnion D_8018ED88; // D_8018EB90.grandPrixPointsBackup[0] +extern u8 D_8018ED89; +extern u8 D_8018ED8A; +extern u8 D_8018ED8B; +extern u8 D_8018ED8E; // D_8018EB90.checksumBackup[1] +extern u8 D_8018ED8F; // D_8018EB90.checksumBackup[2] +extern u32 D_8018EDB8; +extern u32 D_8018EDBC; +extern s8 D_8018EDE5; +extern s8 D_8018EDE6; +extern s8 D_8018EDE7; +extern u8 gSoundMode; // D_8018EDF2 +extern s8 D_8018EDF3; +extern s8 gTimeTrialDataCourseIndex; // D_8018EDF7 +extern s8 gCourseRecordsMenuSelection; // D_8018EDF8 +extern s8 D_8018EDFB; +extern s32 gMenuTimingCounter; // D_8018EE00 +extern s8 gCupSelection; // D_8018EE09 +extern s8 D_8018EE0A; +extern s8 gCupCourseSelection; // D_8018EE0B +extern struct_8018EE10_entry D_8018EE10[]; + +#endif // MENUS_H |
