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authorMegaMech <MegaMech@users.noreply.github.com>2022-06-18 03:49:53 -0600
committerGitHub <noreply@github.com>2022-06-18 02:49:53 -0700
commit9ac748b0d022987fc1137ae4ac7b3a0c42f0ef23 (patch)
treed8aeefd7730a540282dc8c6e7ec87be229dad915 /src/menus.h
parent22ca23f32c239127d8e379e0ba3b0bc12f063e35 (diff)
Match func in staff_ghosts.c and name menus file (#227)
* name some code files * staff ghost func match * Update README.md
Diffstat (limited to 'src/menus.h')
-rw-r--r--src/menus.h155
1 files changed, 155 insertions, 0 deletions
diff --git a/src/menus.h b/src/menus.h
new file mode 100644
index 000000000..6d5d97a5e
--- /dev/null
+++ b/src/menus.h
@@ -0,0 +1,155 @@
+#ifndef MENUS_H
+#define MENUS_H
+
+#include "PR/os.h"
+#include "common_structs.h"
+#include <types.h>
+
+union GrandPrixPointsUnion
+{
+ u8 grandPrixPointsArray[4];
+ u8 grandPrixPointsMushroomCup;
+};
+
+/* Function Prototypes */
+
+void func_800AF9B0();
+void func_800B0004();
+void func_800B053C(struct Controller*, u16);
+void func_800B13B0(struct Controller*, u16);
+void func_800B15AC(struct Controller*, u16);
+void func_800B1C40(struct Controller*, u16);
+void func_800B1C90(struct Controller*, u16);
+void func_800B20F4(struct Controller*, u16);
+void func_800B29D8(struct Controller*, u16);
+s32 func_800B34E8(s32);
+void func_800B3554(struct Controller*, u16);
+void func_800B3B58(struct Controller*, u16);
+void func_800B44AC();
+void func_800B44BC();
+s32 func_800B4520();
+void func_800B45E0(s32);
+void write_save_data_grand_prix_points_and_sound_mode();
+void func_800B46D0();
+void func_800B4728(s32);
+void reset_save_data_grand_prix_points_and_sound_mode();
+s32 func_800B4874(s32);
+s32 func_800B639C(s32);
+s32 compute_save_data_checksum_1();
+s32 compute_save_data_checksum_2();
+void func_800B4A10();
+void func_800B4A9C(s32);
+void validate_save_data(void);
+s32 func_800B4E24(s32);
+s32 func_800B4EB4(s32, s32);
+s32 func_800B4F2C();
+s32 func_800B4FB0(s32);
+u8 func_800B54C0(s32, s32);
+u8 func_800B54EC(s32, s32);
+u8 func_800B5508(s32, s32, s32);
+s32 func_800B5530(s32);
+s32 func_800B555C();
+s32 func_800B557C();
+void func_800B559C(s32);
+s32 func_800B578C(s32);
+s32 func_800B5888(s32);
+void update_save_data_backup();
+s32 compute_save_data_checksum_backup_1(void);
+s32 compute_save_data_checksum_backup_2(void);
+s32 validate_save_data_checksum_backup();
+s32 func_800B5B2C(s32);
+s32 func_800B5F30();
+s32 func_800B6014();
+u8 func_800B60E8(s32);
+u8 func_800B6828(s32);
+u8 func_800B68F4(s32);
+void func_800B69BC(s32);
+s32 func_800B6A68();
+
+// staff_ghosts.c
+s32 func_800051C4();
+void func_8000522C();
+void func_80005AE8(Player*);
+
+// audio/external.c
+void play_sound2(s32);
+void func_800CA330(s32);
+void func_800CA388(s32);
+
+// os
+s32 osPfsInit(OSMesgQueue*, OSPfs*, s32);
+
+// memory.c
+u32 func_802A7B70(u16);
+
+
+/* This is where I'd put my static data, if I had any */
+
+extern u16 gEnableDebugMode; // D_800DC520
+extern s32 gCCSelection; // D_800DC538
+extern s32 gModeSelection; // D_800DC53C
+extern s32 D_800DC540;
+extern s16 gCurrentCourseId; // D_800DC5A0
+extern s32 gIsMirrorMode; // D_800DC5F4
+extern s16 gPlaceItemBoxes; // D_800DC638
+extern u32* D_800DC714;
+extern s8 gGameModeRowSelectionForNumPlayers[SELECTED_PLAYER_DEFINES_TOTAL]; // D_800E869B. 0-4 players, game type row selected for each player amoun
+extern s8 gGameModeSubMenuRowSelectionForNumPlayers[SELECTED_PLAYER_DEFINES_TOTAL][MAX_NUM_MAIN_MENU_GAME_TYPES]; // D_800E869D. 0-4 players, 3 possible game types per player amouunt
+extern s32 D_800E86A4;
+extern s8 gDisplayedControllerPakTableRows[5]; // D_800E86C6
+extern s32 D_800E86E4;
+extern u16 D_800E86F0;
+extern s32 D_800E86F4;
+extern s8 D_800E86F8;
+extern s8 D_800E86FC;
+extern s32 gGameModeFromNumPlayersAndRowSelection[SELECTED_PLAYER_DEFINES_TOTAL][MAX_NUM_MAIN_MENU_GAME_TYPES]; // D_800F2B60. 0-4 players, 3 possible game types per player amount
+extern u8 D_800F2E60[];
+extern u8 D_800F2E64;
+extern u8 D_800F2E74;
+extern OSMesgQueue gSIEventMesgQueue; // D_8014F0B8
+extern u16 D_80162DD6;
+extern s32 D_80162DE0;
+extern s32 D_80162DFC;
+extern struct_8018EE10_entry* D_8018D9C0;
+extern s32 D_8018E7A8;
+extern s8 D_8018E7B0;
+extern OSPfs D_8018E868;
+extern OSPfs D_8018E8D0;
+extern OSPfsState D_8018E938[];
+extern s32 D_8018EB38[16];
+extern s32 D_8018EB78;
+extern s32 D_8018EB7C;
+extern s32 D_8018EB84;
+extern s32 D_8018EB88;
+extern SaveData D_8018EB90;
+extern union GrandPrixPointsUnion D_8018ED10; // Direct reference to the grandPrixPoints section of save data
+extern u8 D_8018ED11;
+extern u8 D_8018ED12;
+extern u8 D_8018ED13;
+extern u8 gSaveDataSoundMode; // D_8018ED14
+extern u8 D_8018ED16; // D_8018EB90.checksum[1]
+extern u8 D_8018ED17; // D_8018EB90.checksum[2]
+extern u8 D_8018ED4E; // D_8018EB90.onlyBestTimeTrialRecords[0].unknownBytes[6]
+extern union GrandPrixPointsUnion D_8018ED88; // D_8018EB90.grandPrixPointsBackup[0]
+extern u8 D_8018ED89;
+extern u8 D_8018ED8A;
+extern u8 D_8018ED8B;
+extern u8 D_8018ED8E; // D_8018EB90.checksumBackup[1]
+extern u8 D_8018ED8F; // D_8018EB90.checksumBackup[2]
+extern u32 D_8018EDB8;
+extern u32 D_8018EDBC;
+extern s8 D_8018EDE5;
+extern s8 D_8018EDE6;
+extern s8 D_8018EDE7;
+extern u8 gSoundMode; // D_8018EDF2
+extern s8 D_8018EDF3;
+extern s8 gTimeTrialDataCourseIndex; // D_8018EDF7
+extern s8 gCourseRecordsMenuSelection; // D_8018EDF8
+extern s8 D_8018EDFB;
+extern s32 gMenuTimingCounter; // D_8018EE00
+extern s8 gCupSelection; // D_8018EE09
+extern s8 D_8018EE0A;
+extern s8 gCupCourseSelection; // D_8018EE0B
+extern struct_8018EE10_entry D_8018EE10[];
+
+#endif // MENUS_H